Random Gaming Thoughts
Re: Random Gaming Thoughts
I just spent like 3-4 days playing the Shadow Vault level in Torchlight thinking its an expansion level unlocked after you beat the game... turns out its infinite levels just to level up for some unknown reasons after you beat the game.
Re: Random Gaming Thoughts
If I was to play 2 SHMUPS which 2 would they be? I am not fan of the genre, not because I don't find the gameplay fun but because its just too difficult for me. There are so many enemies and projectiles that I didn't think the levels are beatable have I not seen videos of others who did, I could have swear that some of the projectiles were so close they actually collided with the ship but it did not take a hit or explode.
- Gunstar Green
- Next-Gen
- Posts: 4962
- Joined: Sat Jan 08, 2011 11:12 pm
- Location: Pennsylvania
- Contact:
Re: Random Gaming Thoughts
The hitbox in bullet hell style shmups is usually smaller than your sprite is. Some games actually award bonuses for that so people will purposely skim the bullets.
Re: Random Gaming Thoughts
RCBH928 wrote:If I was to play 2 SHMUPS which 2 would they be? I am not fan of the genre, not because I don't find the gameplay fun but because its just too difficult for me. There are so many enemies and projectiles that I didn't think the levels are beatable have I not seen videos of others who did, I could have swear that some of the projectiles were so close they actually collided with the ship but it did not take a hit or explode.
Personally I wouldn't recommend bullet hell shmups (which you seem to be describing), and would instead recommend something like UN Squadron, Gradius series, Darius series (including my favorite Metal Black), Super Aleste, Thunder Force III, and Sonic Wings. You could also try some indie titles. Stuff like Hydorah (free!), Irukandji (a dollar!), Satazius, or Crimzon Clover (which has a novice mode and should also be a couple dollars).
There is of course a list on RB just for this topic:
https://www.racketboy.com/retro/the-bes ... et-started
Re: Random Gaming Thoughts
RCBH928 wrote:If I was to play 2 SHMUPS which 2 would they be? I am not fan of the genre, not because I don't find the gameplay fun but because its just too difficult for me. There are so many enemies and projectiles that I didn't think the levels are beatable have I not seen videos of others who did, I could have swear that some of the projectiles were so close they actually collided with the ship but it did not take a hit or explode.
Start with life force, great game, has both vertical and horizontal stages, and a 30 life code(same as contra) so you can just scrub your way through it. I couldn't tell you more that that right now because my brain is mush, but life force is the perfect starter.
Re: Random Gaming Thoughts
A lot of classics have been ported to smartphones too. Mushihimesama, Raiden, etc. They play really well on a touchscreen and are affordable.
Re: Random Gaming Thoughts
Thanks for the suggestions, I didn't look into the RB guide because the number of games is overwhelming. I am surprised no one mentioned Ikaruga, I really like the idea of switching between black&white and absorbing the bullets. It was one of the most creative ways I have seen to put a new dimension-if you may-to an established media form.
Thats an interesting approach...
I am skeptical, shmups seems to be the form of games that needs the most precise of controls. Of course for me, the new iOS will support PS/Xbox controllers natively so that won't be an issue.
Gunstar Green wrote:The hitbox in bullet hell style shmups is usually smaller than your sprite is. Some games actually award bonuses for that so people will purposely skim the bullets.
Thats an interesting approach...
opa wrote:A lot of classics have been ported to smartphones too. Mushihimesama, Raiden, etc. They play really well on a touchscreen and are affordable.
I am skeptical, shmups seems to be the form of games that needs the most precise of controls. Of course for me, the new iOS will support PS/Xbox controllers natively so that won't be an issue.
- BoneSnapDeez
- Next-Gen
- Posts: 20122
- Joined: Mon May 02, 2011 1:08 pm
- Location: Maine
Re: Random Gaming Thoughts
Dudes Gunlord X is awesome.
- prfsnl_gmr
- Next-Gen
- Posts: 12222
- Joined: Mon Jun 01, 2009 10:26 pm
- Location: Charlotte, North Carolina
Re: Random Gaming Thoughts
RCBH928 wrote:opa wrote:A lot of classics have been ported to smartphones too. Mushihimesama, Raiden, etc. They play really well on a touchscreen and are affordable.
I am skeptical, shmups seems to be the form of games that needs the most precise of controls. Of course for me, the new iOS will support PS/Xbox controllers natively so that won't be an issue.
I was skeptical too, but touch screen controls for shmups, and particularly bullet-hell shmups, are really, really precise. In fact, for certain shmups, I vastly prefer touch-screen controls.
Re: Random Gaming Thoughts
@RCBH: if you like color switching silhoutte mirage is a good horizontal schmup with a cool switching mechanic, its probably stupidly expensive but is easily to emulate on ps1
@Bone: gunlord x is awesome, I generally don't like the turrican style of run n guns but gunlord x was a lot of fun.
@Bone: gunlord x is awesome, I generally don't like the turrican style of run n guns but gunlord x was a lot of fun.