dsheinem wrote:Look, threetoedd, get this through your head.
Here are the basics:
1) Almost no one "likes" "sexualized violence" and I agree with you that, when shown in media, it can lead to people becoming more accepting of some pretty bad stuff. However, I STRONGLY disagree with your assertion that God of War features sexualized violence. It features sexuality, it features violence, but it does NOT sexualize the violence.
So you're argument is that a topless woman is not sexual?
dsheinem wrote:The Anti-Violence Project adds to that:
Sexualized violence is a crime of power. It is an act of violence performed in a sexualized way. It is about control, hostility and assertion of power— it is not about sex.
Those definitions most assuredly do NOT fit the scene you included in the video nor any other scene in the God of War games.
How does this not fit the scene in the video?
1. Control - You are literally throwing her around by the hair to make her go in the direction that you want.
2. Hostility - You kill her.
3. Assertion of power - She is begging you for her life, and you turn her down showing that you have power over her.
And it's sexualized because she is topless and meant to look sexually appealing.
dsheinem wrote:2) The developers of the God of War games or any other game are free to do whatever they wish with their story and characters and should of course face any and all public scrutiny for doing so. I am personally glad they will feature less violence against women in the new game but ONLY becasue it is the result of a character development, something which the series could use. I am glad they aren't doing it becasue people like you have lobbed idiotic complaints based on false assumptions about the series based on poor research and little to no understanding aside from a few screenshots and videos of the games themselves.
I'm still waiting for the context you keep citing. What false assumptions are you referring to? What understanding do you have that makes that scene ok.
dsheinem wrote:3) Finally: stop talking about games that you haven't played, claiming to know something about research you haven't read, and fabricating straw man arguments that no one ever made. You obviously have the ability to write reasonably well and to consider interesting topics, but you aren't very good at actually putting your ideas out into a public forum yet. My suggestion: spend more time reading and lurking, figure out how people make resonant and well-respected arguments on this particular site, and don't bother chiming in until you can do the same.
Let's talk about that journal article shall we? First, let's note that your argument was
dsheinem wrote:This wording in these claims is extremely misleading, and is indicative of the worst "scare mongering" research on games, a category into which this article clearly falls. I know a few things about qualitative research and quite a bit about game studies research - enough to know that this is a shit article in a less than highly respected journal.
Well, calling that an argument is a bit unfair, it's just an appeal to authority: your authority.
What makes you believe that it is a shit article?
What makes it an less than highly respected journal? Especially since you think "Games and Culture" is reputable, when it's impact factor (0.395) is much lower than the Journal of Interpersonal Violence (1.639). For those of you who don't know, the Impact factor of a journal is a rough measure of how important the journal is, based on the number of citations. Games and Culture's is extremely low, which means that either other academics don't read it or they read it and don't think that the articles add much to ongoing conversation in the field.
Also, your only quotation from the article is near the end, when the authors are trying to link their study to the wider conversation. It has nothing to do with their experiment or the point I'm making using it. I also noticed that you excluded the citation at the end of that quotation, which makes explicit that she is responding to another academic's call for more work on primary prevention of sexual violence. An odd thing to do for someone who claims to know so much about research.
Lastly, of course, I never claimed that the article was about God of War, only that it was about sexualized violence and it's effect on men's views of real life sexual violence. I'm not sure why you think that because it's about GTA 4, it doesn't apply to God of War 3. That's the way research works, you can't do an experiment on everything, so you pick representatives and apply it to other cases. The assumption that the violence in God of War will affect people similarly to GTA4 is supported by the vast and consistent findings about violence across all forms of media, which you mention at the beginning of your post.