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Re: Mighty No. 9 - Keiji Inafune / comcept kicksarter projec

Posted: Sat Jun 25, 2016 3:05 pm
by Sarge
Oh, yeah, no question. That's why I say hit-or-miss. They're just not consistent. Their work on MM9 was phenomenal, and solid on MM10. I always hold my breath when they're involved, because I know it's not a slam dunk that a game will be awesome.

Re: Mighty No. 9 - Keiji Inafune / comcept kicksarter projec

Posted: Sat Jun 25, 2016 4:10 pm
by Pulsar_t
Image

Mighty phssssssttt.

Re: Mighty No. 9 - Keiji Inafune / comcept kicksarter projec

Posted: Sat Jun 25, 2016 11:24 pm
by Xeogred
I don't even mind X6, I guess I'm immune to "bad Mega Man level design". :lol:

Re: Mighty No. 9 - Keiji Inafune / comcept kicksarter projec

Posted: Sun Jun 26, 2016 11:13 pm
by Gunstar Green
Xeogred wrote:I don't even mind X6, I guess I'm immune to "bad Mega Man level design". :lol:


I'm trying so hard not to rant about X6 again.

My hatred for it is legendary. Everything about it is rushed, thoughtless and dumb.

Except the music. The music rocks.

Re: Mighty No. 9 - Keiji Inafune / comcept kicksarter projec

Posted: Mon Jun 27, 2016 12:26 am
by Xeogred
Yeah, even if you hate a game or it's terrible, can't deny if it has amazing music. Definitely happens sometimes.

Hell yeah: https://www.youtube.com/watch?v=me3Me0jikwE

The NES Mega Man and X1-X6 formula is probably a testament to how much I love everything about the game design for those. Could have played 50 more sequels and still been happy with them.

I despise the story for X6 though and the intermission interruptions... but oh yeah, probably don't want to get you started. :lol: , I know it's an unpopular opinion of mine and obviously a weak entry, but still cool stuff in my book.

Re: Mighty No. 9 - Keiji Inafune / comcept kicksarter projec

Posted: Mon Jun 27, 2016 12:32 am
by strangenova
Xeogred wrote:Yeah, even if you hate a game or it's terrible, can't deny if it has amazing music. Definitely happens sometimes.

Hell yeah: https://www.youtube.com/watch?v=me3Me0jikwE

The NES Mega Man and X1-X6 formula is probably a testament to how much I love everything about the game design for those. Could have played 50 more sequels and still been happy with them.

I despise the story for X6 though and the intermission interruptions... but oh yeah, probably don't want to get you started. :lol: , I know it's an unpopular opinion of mine and obviously a weak entry, but still cool stuff in my book.

The music, parts system and ninja armor are worth the pain of shoddy level design in my book. I really enjoy X6, it's better than X5 or X3 in my opinion.

Re: Mighty No. 9 - Keiji Inafune / comcept kicksarter projec

Posted: Tue Jun 28, 2016 12:37 am
by Gunstar Green
Xeogred wrote:
I despise the story for X6 though and the intermission interruptions... but oh yeah, probably don't want to get you started.


"I hid myself while I tried to repair myself." That is all.

Though Drunk Sigma is fucking hilarious. Even he couldn't handle that game without being liquored up first.

Re: Mighty No. 9 - Keiji Inafune / comcept kicksarter projec

Posted: Wed Jun 29, 2016 11:36 pm
by StuffWePlay
Despite the reviews, I still really want to give this game a try. The only problem is, I backed $85 to this project on Kickstarter and asked for the Wii U version on all of the surveys. Instead, they sent me the Steam version. I haven't tried to redeem it yet, as I want to get the correct version of the game and I've tried to contact Comcept multiple times over the past week but I have received absolutely no response from them. Kind of angry from this, but I do still want to try out this game.

Re: Mighty No. 9 - Keiji Inafune / comcept kicksarter projec

Posted: Wed Jun 29, 2016 11:44 pm
by Tanooki
I'd try it, if it hit GoG, then had a big sale, or they apologized and released the formerly noted 3DS physical release (on discount) given the reviews. It looks interesting but also clearly has problems.

Re: Mighty No. 9 - Keiji Inafune / comcept kicksarter projec

Posted: Fri Jul 01, 2016 12:53 pm
by DreamyWarrior00
I'm currently streaming it just beat all the main stages. I am enjoying it and it was only $30 (hard copy ps4) or $20 digitally. I'll probably write my own thoughts on it once i've beaten it.