Rappelz: Free, 3D, MMORPG

Level up here
User avatar
Mozgus
Next-Gen
Posts: 6624
Joined: Sat May 13, 2006 10:31 pm
Contact:

Post by Mozgus »

I have quit playing for the time being, but the following features will be pulling me back in, I'm sure:

The following changes will be coming within the next few months:


* 2nd Job Change (This is the TOP priority and will hopefully be in before March)
* Auction System
* Skills for the Uncommon Pets
* Monster AI Improvements
* Monster Model Updates
* Guild Level System



There is also a new PvP System in Development.


http://rappelz.gpotato.com/forum/viewtopic.php?t=109173
wyatt
32-bit
Posts: 268
Joined: Mon Jan 15, 2007 2:44 pm
Location: Cincinnati, OH

Post by wyatt »

This game looks like a good introduction to the genre. But to be fair to what else is on the market, there is no MMO that requires a large amount of time. Even the worst offender of timesinks, EQ, can be played an hour or so at a time and be enjoyable. The majority of time complaints arise from those wanting to play for 10 hours a week but get the results of those who play for 40 hours. The myth perpetuates however.
Let my legs shake me to sleep, and don't wake me when I sweat on my sheets.
User avatar
Mozgus
Next-Gen
Posts: 6624
Joined: Sat May 13, 2006 10:31 pm
Contact:

Post by Mozgus »

I grabbed the game again to check out all the patches over the last 9 months. Quite a lot has changed. Its a much more polished game now, and much more newbie friendly because the training island has been tweaked a lot.
Post Reply