difference between Marvel vs Capcom 2 Dreamcast vs PS2

Anything that is gaming related that doesn't fit well anywhere else
JC48573
128-bit
Posts: 729
Joined: Tue Jun 09, 2009 4:29 am
Location: California, US

difference between Marvel vs Capcom 2 Dreamcast vs PS2

Post by JC48573 »

help me out.
User avatar
flojocabron
Next-Gen
Posts: 4155
Joined: Thu Aug 19, 2010 2:15 am
Location: on the border

Re: difference between Marvel vs Capcom 2 Dreamcast vs PS2

Post by flojocabron »

One came out for a console that died too early.
2600 and jr,5200,nes/top loader, master system, intellivision, TG-16, genesis 1,2,3, SNES, snesJR, CDX, 3DOfz10, gamegear, gameboy and pocket, GBC, sega saturn, PSOne w/screen, Virtual Boy, N64, NGPC, Gameboy Advance sp, Dreamcast, Black Dreamcast, oXBOX, Playstation 2, PStwo, Gamecube, gameboy player, DS lite,DSi XL, PSP1000/3000,Wii,PS3 120gb,3DSXL, xbox 360, PSvita, PS4
User avatar
CD AGES
Next-Gen
Posts: 2208
Joined: Sat Aug 27, 2011 7:00 pm

Re: difference between Marvel vs Capcom 2 Dreamcast vs PS2

Post by CD AGES »

Absolutely, Positively, just about everything. MVC2 on the PS2 was easily one of the laziest, worst arcade ports ever translated over to the PS2. Sure, it's playable and all on PS2, but that's about it really. Audio is heavily downsampled, Visuals as are incredibly muddy. Loading times... altered hitboxes, slowdown, etc. The only reason the game sold for a hefty price in the used market was just because the game had a very short print run on the PS2 and Xbox.

Dreamcast MVC2 is as perfect as you can have outside of a NAOMI setup, simple as that. The game was made to be effortlessly ported onto the Dreamcast with arcade perfect results. It SO perfect that Capcom chose DC code for the MVC2 release on XBL and PSN.
Sonicx360
24-bit
Posts: 173
Joined: Sat Mar 17, 2012 9:16 am
Contact:

Re: difference between Marvel vs Capcom 2 Dreamcast vs PS2

Post by Sonicx360 »

CD AGES wrote:Dreamcast MVC2 is as perfect as you can have outside of a NAOMI setup, simple as that. The game was made to be effortlessly ported onto the Dreamcast with arcade perfect results. It SO perfect that Capcom chose DC code for the MVC2 release on XBL and PSN.

My only quirk about the DC version of MVC2 is that the 6-button scheme has been downgraded to a 4-button control scheme. Would the DC arcade stick solve that problem?
R.I.P. Megaman/Rockman: December 1987-July 2011
R.I.P. Sonicx360 (YouTube): May 3, 2006-April 19, 2009
mas
Next-Gen
Posts: 2615
Joined: Tue May 26, 2009 5:22 pm
Location: ma

Re: difference between Marvel vs Capcom 2 Dreamcast vs PS2

Post by mas »

Sonicx360 wrote:
CD AGES wrote:Dreamcast MVC2 is as perfect as you can have outside of a NAOMI setup, simple as that. The game was made to be effortlessly ported onto the Dreamcast with arcade perfect results. It SO perfect that Capcom chose DC code for the MVC2 release on XBL and PSN.

My only quirk about the DC version of MVC2 is that the 6-button scheme has been downgraded to a 4-button control scheme. Would the DC arcade stick solve that problem?

Yes it would. The arcade stick is great . I never got into arcade sticks before but i use them all the time.
I was just thinking about doing this type of thread. I wanted to ask if since I own the dreamcast and have a lot of 2d fighters if I should go the dc route with the kof imports and CVS2 or just start going for the ps2 route.
User avatar
marurun
Moderator
Posts: 11973
Joined: Sat May 06, 2006 8:51 am
Location: Cleveland, OH
Contact:

Re: difference between Marvel vs Capcom 2 Dreamcast vs PS2

Post by marurun »

CD AGES wrote:It SO perfect that Capcom chose DC code for the MVC2 release on XBL and PSN.


I suspect the code for the DC and NAOMI is a lot more readable and easy to modify than PS2 code. The DC was supposed to be a nice platform to develop on, something that was NOT the case for the PS2.
Dope Pope on a Rope
B/S/T thread
My Classic Games Collection
My Steam Profile
The PC Engine Software Bible Forum, with Shoutbox chat - the new Internet home for PC Engine fandom.
ninjainspandex
Next-Gen
Posts: 4574
Joined: Fri Aug 12, 2011 7:32 pm
Location: Hartland Wisconsin

Re: difference between Marvel vs Capcom 2 Dreamcast vs PS2

Post by ninjainspandex »

How is MVC 2 on the original xbox?
Image
mas
Next-Gen
Posts: 2615
Joined: Tue May 26, 2009 5:22 pm
Location: ma

Re: difference between Marvel vs Capcom 2 Dreamcast vs PS2

Post by mas »

ninjainspandex wrote:How is MVC 2 on the original xbox?

It was good for me but the xbox controller still had that 4 button layout. Maybe if I used the street fighter arcade pad that came out it might have Breen better to play but I liked it.
ninjainspandex
Next-Gen
Posts: 4574
Joined: Fri Aug 12, 2011 7:32 pm
Location: Hartland Wisconsin

Re: difference between Marvel vs Capcom 2 Dreamcast vs PS2

Post by ninjainspandex »

mas wrote:
ninjainspandex wrote:How is MVC 2 on the original xbox?

It was good for me but the xbox controller still had that 4 button layout. Maybe if I used the street fighter arcade pad that came out it might have Breen better to play but I liked it.

I have that beastly Pelican Arcade Stick. Image
Image
User avatar
Original_Name
Next-Gen
Posts: 1157
Joined: Sat Sep 06, 2008 10:02 pm
Location: Nashville, TN
Contact:

Re: difference between Marvel vs Capcom 2 Dreamcast vs PS2

Post by Original_Name »

Getting a Total Control converter and using Sega Saturn pads is also an option if you want the 6-button control for a lot less money.
Post Reply