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Ok, I'll admit it, I'm cheating a bit. I'm using save states a good deal on my first run-through, seeing how the game works. Currently I'm sitting in Stage 3-4, wondering how much more difficult this fortress will be in comparison to the other two. I've discovered how to get health and arrow upgrades, and how to get and use the additional weapons as well. The manual explains most of it, but I'll add a little about what I've learned.
To get both health upgrades and arrow upgrades, you must reach certain points with your overall score. Your health bar jumps up by new slots every so many thousand points (I've currently got five bars, and a score over 200,000). These are rewarded when you finish a level and your level score is added to your overall. You can be awarded multiple health bars at one time. When I finished the first fortress, for instance, I was given two of them.
As for arrow upgrades, you must reach get certain overall score values, then enter certain rooms throughout the levels. If you have enough, you're given an upgrade (makes it more powerful), and you change colors. I've currently got the third level arrow. I'm guessing there are five, but I can't confirm.
As for your weapons, you must complete "challenges" where flying tiles are tossed at you. If you survive, you're given a choice of three items(a special bow, a fireball, and a wand). Each adds different effects to help you fight off the enemies, and once you unlock the three you get nothing else for beating further challenges. Also, certain enemies can steal these items from you, forcing you to buy them on the "black market."
Also, just in case any of you were wondering, enemies usually aren't infinite, they tend to come in waves of three. They have certain set places that they appear, but they will follow you and harass you as long as you're on screen. If you walk into a new area with the same type of enemy, and the old enemies are on screen, the new ones don't spawn. If none of the old ones are around, expect three waves again.
I can't really see a way to make this competitive for us, but if somebody comes up with a bracket based on how far we've gotten, I need to be excluded for using save state.
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