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 Post subject: Re: Gamecube and PS2 Mod Guide: Alternate Media
PostPosted: Thu Feb 03, 2011 2:10 am 
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Original posts state:
Quote:
Free MCBoot
An exploit that allows booting of HDLoader with your memory card. Install using either your PC, Action Replay or ULAUNCH.ELF. There are some Racketboy members here who can set up your memory card. Does not work on PS2 CD games.


HDLoader works fine with PS2 CD games via FreeMCBoot... I've PC loaded them using both winhiip directly to the drive, and over hdldump GUI

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 Post subject: Re: Gamecube and PS2 Mod Guide: Alternate Media
PostPosted: Thu Feb 03, 2011 11:14 am 
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skate323k137 wrote:
Original posts state:
Quote:
Free MCBoot
An exploit that allows booting of HDLoader with your memory card. Install using either your PC, Action Replay or ULAUNCH.ELF. There are some Racketboy members here who can set up your memory card. Does not work on PS2 CD games.
HDLoader works fine with PS2 CD games via FreeMCBoot... I've PC loaded them using both winhiip directly to the drive, and over hdldump GUI
A great workaround! I should have caught this when my Half Life PS2 CD wouldn't even install with HDAdvance directly. It would only install using the PC ISO method.

Fixed:
CRTGAMER wrote:
Free MCBoot
An exploit that allows booting of HDLoader with your memory card. Install using either your PC, Action Replay or ULAUNCH.ELF. There are some Racketboy members here who can set up your memory card. This does not allow a normal HDLoader install of PS2 CD games. However the PS2 CD games can be installed thru the PC hard drive as backup ISOs.

Troublesome CD games such as Half Life that won't install thru HDAdvance can also be installed by the PC backed up ISO method.

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Last edited by CRTGAMER on Thu Feb 03, 2011 3:40 pm, edited 1 time in total.

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 Post subject: Re: Gamecube and PS2 Mod Guide: Alternate Media
PostPosted: Thu Feb 03, 2011 1:17 pm 
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:D Like I said, winhiip works to load ISOs with the HDD removed from the ps2 and hooked to PC Via IDE (and also works with USB2 -> IDE adapters). Hdldump works to load the ISO over a network with the HDD still in the PS2 (much slower, but it works fine). There is an attribute to select in either program that it's a CD game.

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 Post subject: Re: Gamecube and PS2 Mod Guide: Alternate Media
PostPosted: Wed Feb 16, 2011 6:42 pm 
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Just got a PM, prefer to respond here so others may share comments:
Mendoza wrote:
I was looking at your guide to HDAdvance/HDLoader and had some questions.

I'm thinking about getting a PS2 modchip installed to play legit import games, but I like the idea of not having to use the disc to play them.

Would I be able to load import games using one of these programs directly with the mod chip installed?

If I have games that are not compatible, can I still play them using the system as normal, playing from the disk?

Where do I get Hdadvance or HDloader? I've seen sites that sell them and others that offer free downloads.

Any info would be appreciated.

Thanks
Yes it will work, but no Mod Chip is needed if a Flip Top or slide tool is used. For the few games that won't work in the hard drive either a boot disc or the Mod Chip.

Some members here can provide Free MCBoot if you want to go that route. You can also purchase HDAdvance from various Mod Chip Suppliers, all the info in the first page of this Thread.

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 Post subject: Re: Gamecube and PS2 Mod Guide: Alternate Media
PostPosted: Mon Mar 14, 2011 3:35 am 
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this is kind of a weird question, but is it possible to do the ethernet PS2->PC connection wirelessly by way of a wireless router?

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 Post subject: Re: Gamecube and PS2 Mod Guide: Alternate Media
PostPosted: Mon Mar 14, 2011 10:06 am 
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http://www.amazon.com/Netgear-WNCE2001- ... 003KPBRRW/

I'm willing to be you could use something like this.

The eithernet port on the PS2 is capped pretty bad. In my experience the fat ps2's aren't as bad as the slims (if you're looking to use something like openPS2loader and keep the ISO's on your PC). If you're using a hard drive, it works to load ISO's over the network, but it's 10 to 20 times faster to just pull out the HDD, hook it up to a IDE > USB2 adapter, and load your HDLoader ISO's from your PC using WinHIIP.

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Need FreeMCboot? I'll install it on your PS2 Memory Card for free if you cover postage both ways.
Consoles: Saturn, Dreamcast, Genesis, Gamecube, PS1, PS2, NES, SNES, Lynx, Gameboy, 360 slim
Arcade: MV-1F Neo Geo cabinet, 2xNet City NAOMI cabs, CPS2, Hyper Neo Geo 64, ST-V
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 Post subject: Re: Gamecube and PS2 Mod Guide: Alternate Media
PostPosted: Mon Mar 14, 2011 11:16 am 
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aaron wrote:
this is kind of a weird question, but is it possible to do the ethernet PS2->PC connection wirelessly by way of a wireless router?
Not a problem with a wireless adaptor, but sometimes it does have connection issues. I have used a D-Link 3420 Ethernet to Wireless Gaming Adaptor for PS2 online gaming a few years ago. I have since ran Ethernet cables to all the rooms for the fastest and reliable connection. Only time we use wireless is on the laptops. I don't see why a wireless setup would not work for transferring files from the PC to the PS2 hard drive. The direct cable is more reliable though.

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 Post subject: Re: Gamecube and PS2 Mod Guide: Alternate Media
PostPosted: Mon Mar 14, 2011 12:27 pm 
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I get 2 megabytes per second transferring ISOs to my PS2 over ethernet. A full DVD takes about 22-23 minutes at that speed. If you were doing a large batch transfer it might be easier to swap hard disks, but for just one game it's easier to do it over the network.

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 Post subject: Re: Gamecube and PS2 Mod Guide: Alternate Media
PostPosted: Mon Mar 14, 2011 1:51 pm 
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Hatta wrote:
I get 2 megabytes per second transferring ISOs to my PS2 over ethernet. A full DVD takes about 22-23 minutes at that speed. If you were doing a large batch transfer it might be easier to swap hard disks, but for just one game it's easier to do it over the network.
THIS. Or a do a direct install.

For me too much a headache pulling the hard drive out just for a game or two. The only time I don't do a direct install is for the troublesome games such as Half Life and God of War. Easily rectified by going the Ethernet method.


Attachments:
HDL Dumb.png
HDL Dumb.png [ 18.66 KiB | Viewed 1329 times ]

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Last edited by CRTGAMER on Mon Mar 14, 2011 10:47 pm, edited 1 time in total.
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 Post subject: Re: Gamecube and PS2 Mod Guide: Alternate Media
PostPosted: Mon Mar 14, 2011 8:27 pm 
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thanks guys! this is super helpful and exciting. i've got my ps2 very close to my wireless router in the living room but the laptop is in another room when it's charged or connected to the 1TB USB drive.

this is an awesome guide, CRT, thanks for writing/revising/updating it.

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