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 Post subject: Capcom's New 2D Fighter Revealed
PostPosted: Wed Jul 18, 2007 5:45 pm 
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Behold:
http://www.racketboy.com/retro/fighting ... ara-x.html

I'll post more info here, when availible


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 Post subject:
PostPosted: Wed Jul 18, 2007 6:03 pm 
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Rats, I was really hoping this would turn out to be a new Street Fighter game finally, but Devil Kings does look pretty tantalizing. If it gets a Wii version I'll definitely pick it up.


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PostPosted: Wed Jul 18, 2007 6:18 pm 
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Damn, no SF4, but it will have to do.


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 Post subject:
PostPosted: Wed Jul 18, 2007 7:00 pm 
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I see a lot of people crying like babies over the 10 characters. I'd rather have 10 than 30 where 20 of them are slightly tweaked, re-skinned clones.


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 Post subject:
PostPosted: Wed Jul 18, 2007 7:47 pm 
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Or 10 balanced characters rather than 5 balanced characters, 8 weaklings who are useless, and 12 overpowered brutes with cheapness pouring out their pores.

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 Post subject:
PostPosted: Wed Jul 18, 2007 9:43 pm 
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Mozgus wrote:
I see a lot of people crying like babies over the 10 characters. I'd rather have 10 than 30 where 20 of them are slightly tweaked, re-skinned clones.


Street Fighter Alpha and Street Fighter 3 all started out with small rosters.
Also, I've heard they haven't announced the bosses yet.


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 Post subject:
PostPosted: Wed Jul 18, 2007 10:00 pm 
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racketboy wrote:
Street Fighter Alpha and Street Fighter 3 all started out with small rosters.
Also, I've heard they haven't announced the bosses yet.

Yeah I know. You cant expect dozens of fighters for a first in a series. That's a megaton of sprite art and move sets to create.


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 Post subject:
PostPosted: Wed Jul 18, 2007 10:47 pm 
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And if any company has mastered the art of incremental advances, it's Capcom.

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 Post subject:
PostPosted: Wed Jul 18, 2007 11:20 pm 
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Can't wait to see this moving! There'll be a Wii version? Ace~!

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 Post subject:
PostPosted: Sat Jul 21, 2007 12:30 am 
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Website is up:
http://www.capcom.co.jp/basara-x/


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