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MrPopo
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Re: Games Beaten 2018

by MrPopo Wed Dec 26, 2018 2:16 am

First 50:
1. Ultima V - PC
2. Ultima VI - PC
3. Might and Magic VI - PC
4. Realms of Arkania: Blade of Destiny - PC
5. Pool of Radiance - PC
6. Curse of the Azure Bonds - PC
7. Secret of the Silver Blades - PC
8. Pools of Darkness - PC
9. Gateway to the Savage Frontier - PC
10. Treasures of the Savage Frontier - PC
11. Champions of Krynn - PC
12. Death Knights of Krynn - PC
13. Dark Queen of Krynn - PC
14. Into the Breach - PC
15. Lords of the Realm - PC
16. Dark Sun: Shattered Lands - PC
17. Lords of the Realm II - PC
18. The Alliance Alive - 3DS
19. Shattered Steel - PC
20. Guacamelee! Super Turbo Championship Edition - PC
21. Battletech - PC
22. Pillars of Eternity: The White March Part I - PC
23. Pillars of Eternity: The White March Part II - PC
24. Bloodstained: Curse of the Moon - Switch
25. Pillars of Eternity II - PC
26. Dragon Ball FighterZ - PS4
27. Detroit: Become Human - PC4
28. Call of Duty: United Offensive - PC
29. The Last of Us - PS4
30. The Last of Us: Left Behind - PS4
31. Prey: Mooncrash - PC
32. Horizon Zero Dawn: The Frozen Wilds - PS4
33. Resident Evil 7 - PC
34. Resident Evil 7: Not A Hero - PC
35. Warhammer 40000: Dawn of War III - PC
36. Overwhelm - PC
37. Ashes of the Singularity: Escalation - PC
38. Hard Reset Redux - PC
39. Nier: Automata - PS4
40. Darksiders - PC
41. The Banner Saga 3 - PC
42. Guacamelee! 2 - PC
43. Spider-Man - PS4
44. Shadow of the Tomb Raider - PC
45. Star Control Origins - PC
46. Valkyria Chronicles 4 - PS4
47. The Messenger - Switch
48. Dragon Quest XI - PS4
49. Legacy of Kain: Soul Reaver - PC
50. Legacy of Kain: Soul Reaver 2 - PC

51. Legacy of Kain: Defiance - PC
52. Iconoclasts - PC
53. Slain: Back From Hell - PC
54. Tony Hawk's Pro Skater - N64
55. Warcraft II - PC
56. Kolibri - 32X
57. Super Smash Bros. Utlimate - Switch
58. Pizza Titan Ultra - Switch

So back at PAX this year I was swinging by the PAX 10 section and one game caught my eye: Pizza Titan Ultra. The one sentence descriptor is "Crazy Taxi, but instead of a taxi you pilot a 10 story mecha/pizzeria and race to deliver pizzas while avoiding hostile robots." This is the kind of indie that isn't all artsy, it's just fun and would never be made by a large studio.

The game consists of 8 maps and two game modes. The first mode is an arcade-style time trial to earn as much cash as possible before time runs out on a given map. Delivering a pizza gets you a time extension, and there are pickups to give you extra cash or time. There are always five special ingredients which are worth a good amount and you get a bonus for collecting all five. As you progress the enemies get upgraded; they start as tiny robots you can run over, but then tanks and helicopters show up, and further on larger bots. Different bots require different attacks; helicopters might require you to jump attack, while ground units can be trashed with a slide kick. There are three different money targets as well.

Then there is a story mode, which is told in three missions per map. These consist of needing to complete a goal or goals to finish the map. You're still expected to be delivering pizzas, as those tend to be the best way to gain time. Some missions will give a larger time extension per pizza delivery; those ones tend to involve more time spent fighting enemies. The goals will include things such as collecting the big ingredients, destroying enemies, destroying the city, and NOT destroying the city. There's a good difficulty curve to things, both in terms of each map getting harder in the right amount and the goals being more challenging to pull off. Each mission briefing is also a giant pop culture reference that actually goes pretty deep. You can tell that each one inserted is not just a "oh, I remember this thing" but "I am passionate about this thing and will sprinkle in details that only someone super into it will know."

The whole game is a few hours to get through the story mode, and then you can screw around in the free running mode when you have some time to kill. And such a deliciously absurd concept needs our support.
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Games Beaten: 2015 2016 2017 2018
Blizzard Entertainment Software Developer - All comments and views are my own and not representative of the company.
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dsheinem
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Re: Games Beaten 2018

by dsheinem Wed Dec 26, 2018 3:38 pm

Games Beaten 2018
The first 50:
Darkwing Duck - NES (PS4)
DuckTales - NES (PS4)
DuckTales 2 - NES (PS4)
Talespin - NES (PS4)
Chip n' Dale Rescue Rangers - NES (PS4)
Chip n' Dale Rescue Rangers 2 - NES (PS4)
Scarecrow - PS1 (Vita)
The Heart of Dark - PS1 (Vita)
Justice - PS1 (Vita)
Caligo - PC
Tomb Raider (2013) - X1
Nephise Begins - PC
Diablo III: The Darkening of Tristam - PC
Giana Sisters: Twisted Dreams - X1
Final Fantasy: Mystic Quest - SNES
Forza Horizon 3 - X1/ PC
Elbub - PC
Tekken 4 -PS2
Injustice 2 -PS4
Apollo 11 VR - PSVR
Star Wars Battlefront II -PS4
Unearthing Mars - PSVR
Jenny of the Prairie - C64
Part Time UFO - iOS
Marvel vs Capcom Infinite - PS4
War of the Monsters -PS2
Far Cry 5 - PS4
Uncharted: Lost Legacy - PS4
Soul Calibur 2 - GCN
God of War (2018) - PS4
Orcs and Elves - NDS
Tekken 7 - PS4
House of the Dead 4 Special - PS3
S.A.R. (Search and Rescue) - PS3
The Elder Scrolls V: Skyrim VR - PSVR
Time Crisis: Razing Storm - PS3
Time Crisis IV - PS3
Marvel Ultimate Alliance - PS4
Dodonpachi Saidaioujou - 360
Ketsui Kizuna Shigokutachi Extra - PS3
Bad Dudes - Arcade (Wii)
Crude Buster - Arcade (Wii)
Wizard Fire - Arcade (Wii)
Heavy Barrel - Arcade (Wii)
The Bouncer - PS2
Thor: God of Thunder - NDS
Destiny 2: Warmind - PS4
King Oddball - PS4
High Hell - PC
Postal Redux - PC

Super Night Riders - PC
Slap City - PC
Ultraflow - iOS
Grim Dawn - PC
Wolfenstein II: The New Colossus - PC
Postal 2 - PC
Postal 2: Apocalypse Weekend - PC
Street Fighter V (SF1 Story Mode) - PS4
Windjammers- PS4
The Elder Scrolls V: Skyrim VR - Dragonborn - PSVR
Demon's Crystals - X1
Blek - iOS
Destiny 2: Forsaken - PS4
Roundabout - PS4
Shoot 1UP - 360
Forza Horizon 4 - X1/PC
Tetris Effect - PSVR *new*
Donut County - iOS *new*


Total: 68


Previously: 2017 2016 2015 2014 2013 2012 2011 2010

Tetris Effect is the best version of Tetris since the Game Boy. Tetris + Rez + Lumines = transcendant magic. One of the best games of the year, easily.

Donut County is charming, short, and well worth the few bucks it costs on mobile. I couldn’t see paying $10+ for it on a console platform, especially as it feels designed for a touch interface.
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pierrot
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Re: Games Beaten 2018

by pierrot Wed Dec 26, 2018 6:14 pm

dsheinem wrote:Tetris Effect - PSVR *new*

Tetris Effect is the best version of Tetris since the Game Boy. Tetris + Rez + Lumines = transcendant magic. One of the best games of the year, easily.

Ever since I saw the video of that NES Tetris champion trying out Tetris Effect, I have really, really wanted it. I don't have any plans to get a PS4 until Shenmue III is released, at least, though, and who knows how long it could take me to get on board with VR after that. So I'd be a little concerned that I almost couldn't play it until 2025 or something.
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Re: Games Beaten 2018

by Flake Wed Dec 26, 2018 8:36 pm

Games Beaten January thru September:
January:

Yakuza Kiwami (PS4)
Batman: The Telltale Series (PS4)
Super Mario Odyssey (Switch)
Mario vs Donkey Kong: Minis March Again (DSi ware)

February:

Roundabout (PS4)
Pocket Fighter (PSX)
Double Dragon Neon (PS3)
Batman Arkham VR(PSVR)

March:

Gundam Versus (PS4)

April:

Batman: The Enemy Within (PS4)
Megaman 9 (PS4)
Megaman 10 (PS4)

May:

The Legend of Zelda: BotW (Switch)
Injustice: Gods Among Us (PS4)
Metroid: Zero Mission (GBA/WiiU)

June:

Street Fighter Alpha: Warriors Dreams (Switch)
Megaman (Switch)
Megaman 2 (Switch)
Elder Scrolls V: Skyrim (PS4)
Ikaruga (Switch)
Batman: Tell Tale Series (Switch)
Gunbird (Switch)
Street Fighter Alpha 2 (Switch)
Caladrius Blaze (PS4)

July:

Metal Gear Solid 3: Snake Eater HD (PS3)
Street Fighter (PS4)
Street Fighter II: The World Warrior (PS4)
Megaman X (PS4)
Megaman X4 (PS4)
Super Mario World (SNES Classic)

August:

Mario Kart Wii (Wii)
Megaman X2 (PS4)

September:

SNK Gals Fighter (NGPC)
SNK Heroines: Tag Team Frenzy (Switch)
Super Mario Bros (NES Switch Online)
Super Mario Bros 3 (NES Switch Online)


October:

Super Mario Bros 2 (NES Classic)
Splatoon 2 Octo Expansion (Switch)
Banner Saga Part 1 (Switch)
Bloodstained: Curse of the Moon (Switch)

November:

The Legend of Zelda: Breath of the Wild (Switch)
Gundam Extreme Versus (PS3)

December:

Super Smash Bros Ultimate (Switch)

Slim pickings for ol' Flakey-poo at the end of the year! A replay of BotW (my third, I think?), an enhanced port of an old Arcade game and Nintendo's final answer to complaints about the new Smash being just a WiiU port.

So instead of mini reviews, I think I want to talk a little bit about 2018 in general. For nearly 10 years now, I've used these Games Beaten lists as a sort-of diary or journal. A way to look back on my year and remember these weird things that would otherwise be forgotten.

You can tell looking at my list what I was or wasn't excited about. A sudden rush of Street Fighter games, back to back? I was so psyched about Street Fighter 30th anniversary collection. A random play through of Gal's Fighter for the Neo Geo Pocket Color? Sorry, but Tag Team Heroines is the shit and shame on you for not anticipating it the way I did.

Then you have months like August where I only cleared a Megaman game and Mario Kart Wii. What the heck was up? Then I remember that my depression spiked and with it my drinking. Got myself into a dark place where I was ignoring the things that make me feel good like games, biking, hiking, and family.

There's a ton of replays on this list - some of that was how many compilations were released but some of that was me trying to leverage nostalgia to deal with some issues this year in healthier ways than drinking. My wife traveled a lot, my daughter grew up a lot (which sometimes made things difficult), and my role at work changed in a way that required me to seriously tackle issues I have with planning long term projects and handling multiple tasks at the same time - which was rough for me since I left my previous role because there were no more challenges. Be careful what you wish for, amirite?

In 2019, I want to be more positive in my reasons to game and in my reasons for choosing the games I play. I want to game as a method of coping less and instead focus on the joy of gaming. I want to clear the backlog. I want to be more social in my gaming, too - I bailed on elkinfencer more than once on games we were planning to play in tandem. I want to FINISH more games instead of retreating to short experiences that I've tackled dozens of times.

Another year is down - looking forward to another year of gaming with you all in 2019!
The PSTV is amazing.
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MrPopo
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Re: Games Beaten 2018

by MrPopo Wed Dec 26, 2018 8:58 pm

First 50:
1. Ultima V - PC
2. Ultima VI - PC
3. Might and Magic VI - PC
4. Realms of Arkania: Blade of Destiny - PC
5. Pool of Radiance - PC
6. Curse of the Azure Bonds - PC
7. Secret of the Silver Blades - PC
8. Pools of Darkness - PC
9. Gateway to the Savage Frontier - PC
10. Treasures of the Savage Frontier - PC
11. Champions of Krynn - PC
12. Death Knights of Krynn - PC
13. Dark Queen of Krynn - PC
14. Into the Breach - PC
15. Lords of the Realm - PC
16. Dark Sun: Shattered Lands - PC
17. Lords of the Realm II - PC
18. The Alliance Alive - 3DS
19. Shattered Steel - PC
20. Guacamelee! Super Turbo Championship Edition - PC
21. Battletech - PC
22. Pillars of Eternity: The White March Part I - PC
23. Pillars of Eternity: The White March Part II - PC
24. Bloodstained: Curse of the Moon - Switch
25. Pillars of Eternity II - PC
26. Dragon Ball FighterZ - PS4
27. Detroit: Become Human - PC4
28. Call of Duty: United Offensive - PC
29. The Last of Us - PS4
30. The Last of Us: Left Behind - PS4
31. Prey: Mooncrash - PC
32. Horizon Zero Dawn: The Frozen Wilds - PS4
33. Resident Evil 7 - PC
34. Resident Evil 7: Not A Hero - PC
35. Warhammer 40000: Dawn of War III - PC
36. Overwhelm - PC
37. Ashes of the Singularity: Escalation - PC
38. Hard Reset Redux - PC
39. Nier: Automata - PS4
40. Darksiders - PC
41. The Banner Saga 3 - PC
42. Guacamelee! 2 - PC
43. Spider-Man - PS4
44. Shadow of the Tomb Raider - PC
45. Star Control Origins - PC
46. Valkyria Chronicles 4 - PS4
47. The Messenger - Switch
48. Dragon Quest XI - PS4
49. Legacy of Kain: Soul Reaver - PC
50. Legacy of Kain: Soul Reaver 2 - PC

51. Legacy of Kain: Defiance - PC
52. Iconoclasts - PC
53. Slain: Back From Hell - PC
54. Tony Hawk's Pro Skater - N64
55. Warcraft II - PC
56. Kolibri - 32X
57. Super Smash Bros. Utlimate - Switch
58. Pizza Titan Ultra - Switch
59. Gris - Switch

As a nice contrast to Pizza Titan Ultra we have Gris, which is best described as an art house puzzle platformer. The game is short but gorgeous, and is better treated as an experience. There's not a huge amount of replayability; basically going back and redoing the various parts to collectables you missed to get the secret ending scene that sheds some final light on the game's story. But for the time you have it the game is a treat.

The first thing you'll notice is the art style. The game is done in a style similar to various alternative animated films, like Pink Floyd's The Wall. Not specifically The Wall's style, but that general style of "this is animation and we are not bound by reality, so our artist is going to let his imagination run wild and maybe let you know how much peyote he did". The whole thing is very impressive visually; frankly I'm shocked they managed to get some of these effects in Unity. I'd love to sit down with their programmers sometime and ask about how they got some of the effects to work.

Gameplay-wise, it's a level based puzzle platformer. As you progress through you'll gain abilities and then need to figure out how to apply those abilities to get through various sections of the game. The game does a good job of still using the abilities you earned early in the game later in the game, as well as new applications for those same abilities. The difficulty curve is well done, and it never gets too nasty. There are a bunch of little things you can collect which tend to require you to either explore a hidden area or do a more difficult version of something you already did. My only complaint is there are a lot of points of no return in the levels that aren't always obvious, and so you will miss out on said collectables until you unlock the chapter skip after the end of the game.

If you're interested in something artsy and don't mind the three hour gameplay then I highly recommend this.
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Games Beaten: 2015 2016 2017 2018
Blizzard Entertainment Software Developer - All comments and views are my own and not representative of the company.
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Re: Games Beaten 2018

by noiseredux Thu Dec 27, 2018 9:58 am

Flake wrote:Another year is down - looking forward to another year of gaming with you all in 2019!


Great reflective post, dude. Happy new year!
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Re: Games Beaten 2018

by Flake Thu Dec 27, 2018 4:25 pm

noiseredux wrote:
Flake wrote:Another year is down - looking forward to another year of gaming with you all in 2019!


Great reflective post, dude. Happy new year!


Thanks! I have a really good feeling about 2019 in general - both for gaming and for how things will turn out.
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MrPopo
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Re: Games Beaten 2018

by MrPopo Thu Dec 27, 2018 10:34 pm

First 50:
1. Ultima V - PC
2. Ultima VI - PC
3. Might and Magic VI - PC
4. Realms of Arkania: Blade of Destiny - PC
5. Pool of Radiance - PC
6. Curse of the Azure Bonds - PC
7. Secret of the Silver Blades - PC
8. Pools of Darkness - PC
9. Gateway to the Savage Frontier - PC
10. Treasures of the Savage Frontier - PC
11. Champions of Krynn - PC
12. Death Knights of Krynn - PC
13. Dark Queen of Krynn - PC
14. Into the Breach - PC
15. Lords of the Realm - PC
16. Dark Sun: Shattered Lands - PC
17. Lords of the Realm II - PC
18. The Alliance Alive - 3DS
19. Shattered Steel - PC
20. Guacamelee! Super Turbo Championship Edition - PC
21. Battletech - PC
22. Pillars of Eternity: The White March Part I - PC
23. Pillars of Eternity: The White March Part II - PC
24. Bloodstained: Curse of the Moon - Switch
25. Pillars of Eternity II - PC
26. Dragon Ball FighterZ - PS4
27. Detroit: Become Human - PC4
28. Call of Duty: United Offensive - PC
29. The Last of Us - PS4
30. The Last of Us: Left Behind - PS4
31. Prey: Mooncrash - PC
32. Horizon Zero Dawn: The Frozen Wilds - PS4
33. Resident Evil 7 - PC
34. Resident Evil 7: Not A Hero - PC
35. Warhammer 40000: Dawn of War III - PC
36. Overwhelm - PC
37. Ashes of the Singularity: Escalation - PC
38. Hard Reset Redux - PC
39. Nier: Automata - PS4
40. Darksiders - PC
41. The Banner Saga 3 - PC
42. Guacamelee! 2 - PC
43. Spider-Man - PS4
44. Shadow of the Tomb Raider - PC
45. Star Control Origins - PC
46. Valkyria Chronicles 4 - PS4
47. The Messenger - Switch
48. Dragon Quest XI - PS4
49. Legacy of Kain: Soul Reaver - PC
50. Legacy of Kain: Soul Reaver 2 - PC

51. Legacy of Kain: Defiance - PC
52. Iconoclasts - PC
53. Slain: Back From Hell - PC
54. Tony Hawk's Pro Skater - N64
55. Warcraft II - PC
56. Kolibri - 32X
57. Super Smash Bros. Utlimate - Switch
58. Pizza Titan Ultra - Switch
59. Gris - Switch
60. Bridge Constructor Portal - PC

The bridge construction genre has been around for a while, giving us the civil engineering experience without all the lawsuits when we produce slipshod structures. It's essentially a physics simulator where you need to build bridges across hazards so a vehicle can make it from one side to another. Over time the levels get harder through needing to stay within a budget and deal with harder and harder setups for how to build a bridge that needs to be just sturdy enough for the necessary vehicles to get over.

Bridge Constructor Portal takes a different track; by utilizing the various obstacles from the Portal series your task instead focuses on how you'll get your vehicle convoy to get through a frankly crazy path to get from the start to the finish. This frees you up to not worry about how many struts you're using (other than the fact that they weigh something and so you need to make sure you don't overstress the structure). In addition to the titular portals, there is speed gel and bounce gel, turrets that can be defeated by knocking them over from behind, those evil ball things that disintegrate you when they hit you, deadly laser gates, and switches that will turn on and off stuff. Also, the game has you first send one vehicle through, then a whole convoy as a bonus. Frequently the convoy will require you to adjust things, as either the structure will have some bouncing as more stuff goes over it which affects trajectories or you need to get timing down for some criss crossing.

The game has a pretty good difficulty curve, and only the last level is really at the level of it not being evident what the path needs to be. I was even able to do one of the later levels in an alternate fashion, as I was able to get the triggers I needed while skipping some of the obvious selection. You'll do a lot of tweaking to get all the paths set up right, and you'll develop your bridge building skills as you go further and have to get more creative in how you get sufficient support for what you're doing. And they even got the voice of GlaDOS to give you encouragement before stages. It starts off being one per stage as things are introduced, then in the latter half it's only on certain levels for amusing quips.
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Games Beaten: 2015 2016 2017 2018
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laurenhiya21
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Re: Games Beaten 2018

by laurenhiya21 Thu Dec 27, 2018 11:31 pm

Woo, only one more review to go! Helps that I'm cheating a bit and combining three reviews into one :P (although it makes sense to do so here ha).

11/19: Muv-Luv Extra (Vita)
11/25: Muv-Luv Unlimited (Vita)
12/14: Muv-Luv Alternative (Vita)
I’m reviewing three games in one review since they’re all fairly similar gameplay-wise and they all take place sequentially. It’s a bit tricky for me to talk about the games, since talking about Muv-Luv Unlimited and Muv-Luv Alternative quickly gets into spoilers for Muv-Luv Extra, but I’ll do my best!

For those of you who aren’t in the know when it comes visual novels (VNs), the Muv-Luv series is very well known. In fact, currently the highest rated game on vndb.org (probably one of the most use VN resources) is Muv-Luv Alternative. As I am a big fan of VNs, of course I am going to want to check this game out! However, one of the big problems with Muv-Luv Alternative is that you’re required to go through two other games, Muv-Luv Extra and Muv-Luv Unlimited, if you want to be able to understand anything that’s going on in Alternative. So that’s why I went through all three games! And as a note, while Extra and Unlimited are technically on the same cart/disc (and always have been), they’re both separate-ish stories, take some time to complete, and are quite different from each other. Therefore, for reviewing purposes, I’ll be referring to them as separate entities and not just Muv-Luv like what’s on the box.

Starting with Muv-Luv Extra, the game stars generic, goofball, anime high school student who just wants to hang out with his friends and have a good time overall. He, of course, has many women in his class that are all somewhat interested in him which can turn into a relationship depending on your choices throughout the game. The main plot starts off when protagonist wakes up one day to find a mysterious woman in his bed. She also has strong feelings for the protagonist, which causes the other interested women in class to fight over protagonist. Then anime shenanigans! So overall, it’s pretty standard high school romance VN stuff. It’s done pretty well though, with the characters being mostly interesting and some of the events that happen are pretty over the top and silly fun. If you like that sort of thing (like I do), great! Extra will probably be a good read for you. However, if not, then the only appeal to reading this is to learn more about the characters and events that happen here before playing Unlimited. A LOT of things that happen here are referenced in either Unlimited or Alternative, so I feel like you would be very confused on what’s going on in those games if you didn’t play Extra. I think Extra is not meant to be very deep, but more as an introduction to the main character’s world and the various characters he knows.

So, this is where spoilers come into play. Why would you want to get though Extra to play Unlimited and Alternative? While I can’t talk much about those two games without getting into spoilers, if you want my quick opinion if you should play though these games or not, I would say that they’re only worth it if you already enjoy VNs (they’re not really good introductory VNs) and only if you’re willing to put in the time to read through them (Alternative by itself is over 50 hours according to vndb). If you want a more spoilerly answer on why Unlimited and Alternative are more interesting… then here you go!

Spoiler for Muv-Luv Extra
After the events of Extra (which basically just ends up with main character getting together with whichever lady you went for), the main character wakes up to find that his nice and peaceful town he lived in is now destroyed. A bit later he finds out that humanity has been fighting against aliens for years (in mechs!), and he needs to find out what the heck happened. Overall Unlimited and Alternative are filled with drama about doing the right thing for humanity, fighting for survival, fighting against the aliens… that sort of thing. It’s such a dramatic shift in tone from Extra that one could easily not like Extra but absolutely love Unlimited and Alternative. Overall, I think the story is told really well as well, although Alternative does have its moments where it can be a little slow. Thankfully Alternative does make it up a bit with more interesting action segments with a few fully animated scenes and overall higher stakes, but I still wish it got to the point a little faster in some sections.

Another non-spoilery thing to add about all three games is that I really like how the games display the text. Most VNs have a big box on the bottom of the screen that’s used for the text. This method is fine, but the Muv-Luv games just gets rid of that box and displays the text almost like an anime episode. It looks really nice and clean. The games also will move the sprites around the screen, and characters who are farther away will actually have smaller sprites, look like they are farther away, and sound quieter than if they were standing right in front of the main character. These are kind of smaller things, but it’s noticeable to me since most VNs do not do something like that.

So overall, I think I really enjoyed the Muv-Luv games. They’re definitely for VN fans only, mostly because of the overall length and I think that an appreciation of other VNs would help your enjoyment of the games. I’d also say that Alternative is not the #1 best VN ever like many people seem to rate it, but it’s still a pretty good VN and I’m glad I got to play it.
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dsheinem
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Re: Games Beaten 2018

by dsheinem Fri Dec 28, 2018 11:46 am

Games Beaten 2018
The first 50:
Darkwing Duck - NES (PS4)
DuckTales - NES (PS4)
DuckTales 2 - NES (PS4)
Talespin - NES (PS4)
Chip n' Dale Rescue Rangers - NES (PS4)
Chip n' Dale Rescue Rangers 2 - NES (PS4)
Scarecrow - PS1 (Vita)
The Heart of Dark - PS1 (Vita)
Justice - PS1 (Vita)
Caligo - PC
Tomb Raider (2013) - X1
Nephise Begins - PC
Diablo III: The Darkening of Tristam - PC
Giana Sisters: Twisted Dreams - X1
Final Fantasy: Mystic Quest - SNES
Forza Horizon 3 - X1/ PC
Elbub - PC
Tekken 4 -PS2
Injustice 2 -PS4
Apollo 11 VR - PSVR
Star Wars Battlefront II -PS4
Unearthing Mars - PSVR
Jenny of the Prairie - C64
Part Time UFO - iOS
Marvel vs Capcom Infinite - PS4
War of the Monsters -PS2
Far Cry 5 - PS4
Uncharted: Lost Legacy - PS4
Soul Calibur 2 - GCN
God of War (2018) - PS4
Orcs and Elves - NDS
Tekken 7 - PS4
House of the Dead 4 Special - PS3
S.A.R. (Search and Rescue) - PS3
The Elder Scrolls V: Skyrim VR - PSVR
Time Crisis: Razing Storm - PS3
Time Crisis IV - PS3
Marvel Ultimate Alliance - PS4
Dodonpachi Saidaioujou - 360
Ketsui Kizuna Shigokutachi Extra - PS3
Bad Dudes - Arcade (Wii)
Crude Buster - Arcade (Wii)
Wizard Fire - Arcade (Wii)
Heavy Barrel - Arcade (Wii)
The Bouncer - PS2
Thor: God of Thunder - NDS
Destiny 2: Warmind - PS4
King Oddball - PS4
High Hell - PC
Postal Redux - PC

Super Night Riders - PC
Slap City - PC
Ultraflow - iOS
Grim Dawn - PC
Wolfenstein II: The New Colossus - PC
Postal 2 - PC
Postal 2: Apocalypse Weekend - PC
Street Fighter V (SF1 Story Mode) - PS4
Windjammers- PS4
The Elder Scrolls V: Skyrim VR - Dragonborn - PSVR
Demon's Crystals - X1
Blek - iOS
Destiny 2: Forsaken - PS4
Roundabout - PS4
Shoot 1UP - 360
Forza Horizon 4 - X1/PC
Tetris Effect - PSVR
Donut County - iOS
Forza Horizon 4: Fortune Island - X1/PC *new*
Florence - iOS *new*

Total: 70


Previously: 2017 2016 2015 2014 2013 2012 2011 2010

I’m starting to think that, as good as the main Forza Horizon games are, the DLC expansions are really where the innovation and interesting ideas shine. That was very true for FH3’s Hot Wheels expansion and for FH2’s Storm Island, and FH4’s first major expansion - Fortune Island - continues this streak, even if it isn’t as good as any of FH3’s add-ons. I grabbed all ofthe treasure chests and completed all the major races, and I am still not ready to leave this Nordic-inspired terrain. If you like the series, you will like this.

Florence made some end of year lists for “best mobile game” and, after picking it up and playing through it in one sitting, I can see why. It uses the strengths of the platform well, offers an affecting experience, and is a nice way to kill an hour or so (it is quite short). I appreciate how different it is from other games I’ve played, and the sound effect and soundtrack work is fantastic.

I am hoping to get to 75 by year’s end. We shall see...
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"I hope in the upcoming months you'll find parties which conform to your expectations."
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