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pierrot
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Re: Games Beaten 2017

by pierrot Sat Sep 30, 2017 12:58 pm

Xeogred wrote:Do you guys count Freeplay arcade ports as "beaten" when you've cleared them? I've beaten a bunch on Steam the past few months but haven't been counting them.

Just beat Metal Slug 3 at 32 continues. How many quarters did this game take? :lol:

This series is cool but I like the more methodical Contra games way more.

I tend to, yeah. I usually like to have my credits used be under $5, or so (at $0.25 per credit) for games that I feel like aren't meant to be beaten with only one.

In terms of Metal Slug, though, have you played the first two? I find them to be the most fun, because they're actually reasonable to beat in one to four credits. By Metal Slug X, things get a little out of control. Part of that is potentially the lack of slowdown, compared to Metal Slug 2, but I just don't prefer the Metal Slug games, from X on, trying to fill a sack with my quarters to beat me over the head with.
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PartridgeSenpai
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Re: Games Beaten 2017

by PartridgeSenpai Sat Sep 30, 2017 1:29 pm

Partridge Senpai's 2017 Beaten Games:

Previously: 2016

1. Tales of Hearts R (Vita)
2. UPPERS (Vita)
3. Volume (Vita)
4. Overlord: Minions (DS)
5. Kirby: Planet Robobot (3DS)
6. Overlord II (PS3)
7. Overlord: Dark Legend (Wii)
8. La-Mulana (Remake) (PC)
9. Infamous: Second Son (PS4)
10. htol#NiQ: The Firefly Diary (Vita)
11. Blood Bowl (360)
12. Dead to Rights: Retribution (360)
13. Bioshock Infinite (360)
14. Bioshock Infinite: Burial At Sea Part 1 (360)
15. Bioshock Infinite: Burial at Sea Part 2 (360)
16. Singularity (360)
17. Seifuku Densetsu Pretty Fighter X (Saturn)
18. Ultraman: Hikari No Kyojin Densetsu (Saturn)
19. Donkey Kong 64 (N64) (repeat)
20. Song of the Deep (PS4)
21. Naruto Gekitou Ninja Taisen 3 (GCN)
22. Banjo-Tooie (N64) (repeat)
23. Wario Land (VB)
24. Yakuza HD Edition (PS3)
25. Yakuza 2 HD Edition (PS3)
26. Vanquish (PS3)
27. Watchdogs 2 (PS4)
28. Pikmin (Wii)
29. Pikmin 3 (Wii U)
30. Captain Toad: Treasure Tracker (Wii U)
31. Super Mario 3D World (Wii U)
32. Tales of Innocence R (Vita)
33. Super Mario Galaxy 2 (Wii)
34. Boing! Docomodake DS (DS)
35. Kirby Triple Deluxe (3DS)
36. Magicka 2: Learn to Spell... AGAIN! (PS4) (repeat)
37. Pokemon Moon (3DS)
38. Pokemon Black 2 (DS)
39. Pokken Tournament (Wii U)
40. The Binding of Isaac: Afterbirth + (Switch)
41. Dynasty Warriors: Gundam (360)
42. Saints Row (360)
43. Saints Row 2 (360)
44. Saints Row: Gat Out of Hell (PS3)
45. Shadow of Mordor (PS4)
46. Youkai Watch 2: Honke (3DS)
47. Youkai Watch Busters Shiroinutai (3DS)

48. Cave Story+ (Switch)

I'm not gonna beat around the bush: I picked up Cave Story+ on the Switch MOSTLY because I wanted the keychain it comes with. I REALLY love Cave Story, and the chance to get more tat for it was something I certainly wanted. Throw that in with the Co-op update they put in recently, and that was more than enough to sell me on the Switch version. I'm fairly sure I've written a Cave Story review on here before, so I'm going to keep this review down to mostly just the differences between the DSi port with which I am so familiar and this new Switch iteration.

Cave Story as a concept is basically Planescape Torment meets Contra. It's an action adventure run'n'gun game (a bit like Contra) where the premise of the narrative is that you're going in with just absolutely no context and the story of the world unfolds around you as you take part in it (like Planescape Torment). It's a great little action game by itself, and the story has always held a soft place in my heart :) . My only slight caveat would be that it is basically impossible to know how to access the final dungeon and boss fight for the best ending your first way through. If you don't want to play through the game again (it's only like 4 or 5 hours in the first place if you aren't dying too much), I'd recommend using a guide to know what you should look out for, because the things you need to do to do it also just make the main game far easier.

The story mode of Cave Story+ is almost exactly the same game with a few very minor changes. The Bubbler gun is now called The Bubbline, a location of a dog in the Sand Zone has been changed along with your ability to now carry multiple dogs at once, and the long corridor between the final boss rush and the entrance to that area has been completely removed. Other than a few minor translation tweaks, the game is just the same as it always was. Included in this port are the aforementioned 2-player co-op, where the second player can play as just about any of the promo-main character costumes that have been out (like the seasonal ones), the alternate difficulty costumes, or even just about anyone who shares a similar character model with the main character whom you encounter in the story (although you do need to meet them in the story first to unlock those costumes). I was unable to try that mode. They've also added some new time-trial maps in their new Challenge mode, although I didn't really find them interesting enough to give them too much attention. Additionally, from the options screen on the main menu, you can change between the graphics of the original game and the new smoother look of CS+, as well as shifting between the original music score, CS+'s, and several other remixed sets. You can even switch the jump and shoot buttons if you want.

Verdict: Recommended. This is a great port of Cave Story, and a great way to experience the game on a modern system if you'd rather have it portable than on PC.
Last edited by PartridgeSenpai on Sun Oct 01, 2017 8:03 am, edited 1 time in total.
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Re: Games Beaten 2017

by Xeogred Sat Sep 30, 2017 4:32 pm

pierrot wrote:
Xeogred wrote:Do you guys count Freeplay arcade ports as "beaten" when you've cleared them? I've beaten a bunch on Steam the past few months but haven't been counting them.

Just beat Metal Slug 3 at 32 continues. How many quarters did this game take? :lol:

This series is cool but I like the more methodical Contra games way more.

I tend to, yeah. I usually like to have my credits used be under $5, or so (at $0.25 per credit) for games that I feel like aren't meant to be beaten with only one.

In terms of Metal Slug, though, have you played the first two? I find them to be the most fun, because they're actually reasonable to beat in one to four credits. By Metal Slug X, things get a little out of control. Part of that is potentially the lack of slowdown, compared to Metal Slug 2, but I just don't prefer the Metal Slug games, from X on, trying to fill a sack with my quarters to beat me over the head with.

Maybe I'll add them to my list, might get close to hitting that 100 this year haha.

I did run through Metal Slug 1 earlier this week. But I was seeing that X is a remake of 2 of sorts that came out later, so I went for 3 next. I definitely like 1 more. 3 is cool technically and all, but it was way too ridiculous and an obvious quarter eater. I guess I'll expect X to be like that too.
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Re: Games Beaten 2017

by ElkinFencer10 Sat Sep 30, 2017 9:12 pm

Xeogred wrote:Do you guys count Freeplay arcade ports as "beaten" when you've cleared them?

I do, but I'm also the guy who's legit dropped $25 on an arcade game in one sitting before because I'm stubborn af.

PartridgeSenpai wrote:Surely you still gotta beat most of the story mode to unlock normal Mewtwo, though, right? You've still got that to look forward to in terms of a goal for the story mode. You probably need to finish what you had to for old Shadow Mewtwo to get all the supports anyways, yes? Just curious. No unlockable fighters would make that game FAR better to me (I've wailed on about that plenty on here before though, so I'm not gonna go into it again)

Then this is the game for you; EVERYTHING except trainer titles and costume options is unlocked from the get-go.

Games Beaten in 2017 So Far - 104
* denotes a replay

January (10 Games Beaten)
1. Persona 4 Arena - Playstation January 1
2. Chrono Trigger - SNES - January 7
3. Ys: The Vanished Omens - Master System - January 8
4. MUSHA - Genesis - January 10
5. Dragon Quest Heroes: The World Tree's Woe and the Blight Below - PlayStation 4 - January 11
6. Ys I - TurboGrafx-CD - January 13
7. Ys II - TurboGrafx-CD - January 14
8. Dragon Quest Builders - PlayStation 4 - January 23
9. Resident Evil 7: Biohazard - PlayStation 4 - January 26
10. School Girl/Zombie Hunter - PlayStation 4 - January 29


February (12 Games Beaten)
11. Fire Emblem Heroes - Android - February 3
12. The Legend of Zelda: The Wind Waker HD - Wii U - February 5
13. Dante's Inferno - PlayStation 3 - February 7
14. Hotel Dusk: Room 215 - DS - February 11
15. Persona 4: Dancing All Night - Vita - February 12
16. Sniper Elite 4 - PlayStation 4 - February 17
17. Pony Quest - NES - February 19
18. Halo Wars 2 - Xbox One - February 22
19. Final Fantasy Tactics: War of the Lions - PlayStation Portable - February 24
20. Hotline Miami - PlayStation 4 - February 26
21. Fire Emblem: Shadow Dragon and the Blade of Light - Famicom - February 27
22. Bad Dudes - NES - February 28


March (6 Games Beaten)
23. Root Letter - PlayStation 4 - March 2
24. Vroom in the Night Sky - Switch - March 10
25. The Legend of Zelda: Breath of the Wild - Switch - March 17
26. Super Bomberman R - Switch - March 18
27. Super Mario Run - Android - March 24
28. I Am Setsuna - Switch - March 24


April (9 Games Beaten)
29. Mass Effect: Andromeda - PlayStation 4 - April 1
30. Sniper Elite: Nazi Zombie Army - PlayStation 4 - April 2
31. Sniper Elite: Nazi Zombie Army 2 - PlayStation 4 - April 2
32. New Frontier Days: Founding Pioneers - Switch - April 3
33. Sniper Elite: Nazi Zombie Army 3 - PlayStation 4 - April 4
34. Persona 5 - PlayStation 4 - April 17
35. Alienation - PlayStation 4 - April 18
36. Danganronpa: Trigger Happy Havoc - PlayStation 4 - April 23
37. Danganronpa 2: Goodbye Despair - PlayStation 4 - April 29


May (14 Games Beaten)
38. Puyo Puyo Tetris - Switch - May 4
39. Fire Emblem Gaiden - Famicom - May 6
40. Mario Kart 8 Deluxe - Switch - May 6
41. Outlast II - PlayStation 4 - May 7
42. Dishonored - PlayStation 4 - May 10
43. Snipperclips: Cut it Out, Together! - Switch - May 12
44. Pikmin - Gamecube - May 12
45. Metal Slug - Neo Geo MVS - May 13*
46. Dariusburst CS: Chronicle Savior - PlayStation 4 - May 14
47. Batman: The TellTale Series - PlayStation 4 - May 17
48. Batman: Arkham VR - PlayStation 4 - May 18
49. Fire Emblem Echoes: Shadows of Valentia - 3DS - May 25
50. Farpoint - PlayStation 4 - May 27
51. The Witcher 2: Assassins of Kings - Xbox 360 - May 29


June (10 Games Beaten)
52. Star Trek: Bridge Crew - PlayStation 4 - June 2
53. The Walking Dead: A New Frontier - PlayStation 4 - June 3
54. Rebel Galaxy - PC - June 18
55. The Legend of Heroes: Trails of Cold Steel II - Vita - June 20
56. Medal of Honor: Allied Assault - PC - June 21*
57. Medal of Honor: Allied Assault - Spearhead - PC - June 21
58. Medal of Honor: Allied Assault - Breakthrough - PC - June 22
59. Aliens Versus Predator - PC - June 23
60. Army Men - PC - June 24*
61. Apartment 666 - PC - June 26


July (20 Games Beaten)
62. Teenage Mutant Ninja Turtles: The Hyperstone Heist - Genesis - July 12*
63. The Witcher 3: Wild Hunt - Hearts of Stone - PlayStation 4 - July 15
64. The Witcher 3: Wild Hunt - Blood and Wine - PlayStation 4 - July 22
65. The Witcher 3: Wild Hunt - PlayStation 4 - July 24
66. Splatoon 2 - Switch - July 25
67. Kamiko - Switch - July 25
68. Crimson Skies: High Road to Revenge - Xbox - July 26
69. Panzer Dragoon - Saturn - July 27*
70. Snake Pass - Switch - July 27
71. Buck Bumble - Nintendo 64 - July 28*
72. Castlevania - NES - July 29
73. Castlevania II: Simon's Quest - NES - July 29
74. Castlevania III: Dracula's Curse - NES - July 29
75. Super Castlevania IV - SNES - July 30
76. Castlevania Adventure - Game Boy - July 30
77. Castlevania Adventure Rebirth - Wii - July 30
78. Contra Rebirth - Wii - July 31
79. Heavy Fire: Special Operations - Wii - July 31
80. Heavy Fire: Black Arms - Wii - July 31
81. Panzer Dragoon II Zwei - Saturn - July 31*


August (9 Games Beaten)
82. Sunrider: Mask of Arcadius - Steam - August 4
83. Panzer Dragoon Saga - Saturn - August 5
84. Sunrider: Liberation Day - Steam - August 6
85. Emily is Away - Steam - August 8
86. Ys III: Wanderers from Ys - SNES - August 19
87. Nights of Azure - PlayStation 4 - August 25
88. Uncharted: The Lost Legacy - PlayStation 4 - August 26
89. Strike Suit Zero: Director's Cut - Xbox One - August 27
90. Devil's Third - Wii U - August 30*


September (14 Games Beaten)
91. Mario + Rabbids Kingdom Battle - Switch - September 4
92. Dungeons & Dragons: Tower of Doom - Wii U - September 4
93. Daytona USA - Xbox 360 - September 6
94. Dungeons & Dragons: Shadow Over Mystara - Wii U - September 6
95. Cave Story+ - Switch - September 10
96. Cosmic Star Heroine - Steam - September 14
97. Lego Worlds - Switch - September 16
98. Metroid: Samus Returns - 3DS - September 18
99. Danganronpa Another Episode: Ultra Despair Girls - PlayStation 4 - September 23
100. Weeping Doll - PlayStation VR - September 23
101. Dying: Reborn VR - PlayStation VR - September 24
102. Shadow Warrior 2 - PlayStation 4 - September 28
103. Pokken Tournament DX - Switch - September 29
104. White Day: A Labyrinth Called School - PlayStation 4 - September 30


104. White Day: A Labyrinth Called School - PlayStation 4 - September 30

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Back in 2001, there was a PC horror game released exclusively in South Korea called White Day: A Labyrinth Named School, and while being released exclusively in Korean and in South Korea kept it from attaining worldwide fame, it did garner somewhat of a cult following. In 2015, the game was remade for mobile phones and released originally exclusively in South Korea before getting a worldwide release a few months later. In August of 2017, it was ported to Windows and PlayStation 4 with a worldwide release.

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When I first read that White Day was not only getting released in North America but a physical release as well (though the physical release came out a month after the digital release), I was extremely excited. I'd not heard of the original game before reading about this remake, but I'm a big fan of East Asian horror. Western horror so often relies on serial killers or natural monsters (zombies, werewolves, etc), but Eastern horror is far more likely to be rooted in religious mythology and the supernatural, and I find stories with those themes to be FAR more interesting and frightening.

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A little history lesson (since I am, after all, a history teacher) for those who aren't familiar with the holiday White Day (I wasn't before I googled it for the game) - White Day is a companion holiday to Valentine's Day celebrated primarily in Japan, South Korea, Taiwan, China, Hong Kong, and Vietnam. Valentine's Day, like in the West, is February 14, but it's traditionally just for girls to give chocolates to guys either out of romantic interest, friendly courtesy, or social obligation. White Day, on the other hand, is always one month later - March 14 - and when guys are expected to "return the favor" so to speak. They give chocolate and gifts to girls they fancy, but there's also a social expectation that they give gifts to any girls who gave them something on Valentine's Day regardless of their personal feelings for her. Also, as a bit of fun trivia, there's a social rule of thumb that a guy's White Day gift needs to be two to three times the approximate value of the Valentine's Day gift he was given. Anyway, the premise of the game White Day is that you're this high school student in South Korea who recently transferred to a new school. You notice that this girl you have a crush on left her diary at the school, so you go to the school at night to give her the diary and the White Day gift you got for her (I assume by putting them in her desk or something; that's never made clear). I'm just kind of assuming that showing up at your high school at 9 pm isn't nearly as weird in Japan and South Korea as it would be in the United States because it seems not to be an uncommon setting for Eastern horror games.

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To avoid big spoilers, I'll keep the conflict explanation brief, but basically the high school's main building was used as a hospital during the Korean War, and a lot of wounded soldiers and civilians are thought to have died there. There was also a "cursed" pond on the property that trapped the soul of anyone who died in it. The school eventually needed to expand and erected a new building on top of the pond after filling it - the Korean equivalent of building a house on a Native American burial ground, I presume - and eternally screwing up the building's feng shui and basically turning it into the Bobby Mackey's Korean Music World. At 10 pm, the school's doors automatically lock or something, so you and these three other dumb chicks are trapped in this hella haunted school that's patrolled at night by a couple of legitimately psychopathic janitors with baseball bats. Between the pissed off ghosts, insane custodians, and typical high school drama when you've got three chicks and dude trapped in the same building under stress, you have to find a way to escape the school without getting possessed, mutilated, or bludgeoned to death. Unfortunately, the story is only a little more clearly told by than the game than it was in these past two paragraphs.

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If I didn't know that it's the remake of a 16 year old game, I'd say that it was inspired by Outlast and Amnesia because the complete lack of combat ability is very reminiscent of those games especially Outlast. Throughout most of the game, you're by yourself as you try to solve the mysteries of the school's dark history, find out what's going on with your classmates, and find a way out of the school. The choices you make along the way determine your ending, and there are 12 possible endings, giving the game a lot of replay value. Fortunately each playthrough only takes between six and seven hours on average, so it's not a particularly daunting game to play through multiple times. Some of the puzzles do bring to mind puzzles in the older Resident Evil games albeit simpler puzzles, and that's absolutely a good thing. The various puzzles and riddles aren't terribly difficult to figure out, but most of them do require you to stop and think for a minute or two. In that regard, the gameplay and overall game design are both extremely well done.

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Graphically, the game looks very good when you consider its origins; it is, after all, a port of an Android and iOS game. The sound design, unfortunately, leaves a lot to be desired; the game may look very nice, but it sounds terrible. The voice acting, while not nearly as bad as Pokken Tournament's, is very hit or miss. One of the characters sounds fine - not great, but not awful - but the others all sound like actual high school students recorded the dialogue for a class project. It's not just the voice acting, either; the sound effects and enemy sounds are horrible. The janitors will whistle this same tune that doesn't even flow particularly well over and over again, and while it's great for giving you a rough idea of where they are in relation to you, it gets annoying quickly. Most the ghosts' sound effects feel rather bland, but the biggest offender is the final "boss." You know those cheap Halloween decorations at Walmart and Dollar General that just go "OoOoOoOoOoOoO" when you press a button, and you're about ready to kill your kid if he pushes again after the second time? That's the boss - completely uninterrupted - over and over again for the entire fight. It's unbearable, and it legitimately put a big ol' mark in the game's "minus" column for me.

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One thing that the game does get very VERY right, however, is the atmosphere, and that creepy atmosphere makes up for its serious sound sins. White Day isn't scary because there are hoards of zombies chasing you while you have precious few bullets, and it's not scary because there's a giant mutated behemoth after your blood; it's scary because it establishes the feeling of alienation and isolation extremely well. It's really not even the janitors that are scary although being chased by them isn't pleasant by any means; they're more of an annoyance than anything else. The general feel and mood of the game is what makes it so damn creepy, and that's EXACTLY the kind of feeling that I want from a horror game. The little touches are also done better than just about any game I've ever played. Unexplained footsteps can be heard above you, a knock on the window will jar you from your puzzle solving, and random rattling glass will startle you when the suspense winds you up too tightly. Almost absent are jump scares, and "almost" is the operative word there; there are really only two or three jump scares in the game, and because they're so scarce, the very few that are in the game are used to great effect.

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I feel very conflicted about White Day, truthfully. It looks nice, the school's backstory is really interesting, and the atmosphere is almost flawlessly executed; but the storytelling leaves some to be desired, the voice acting is bad, and the general sound effect design is just terrible. All things considered, however, I still think that this is worth playing for horror fans and especially fans of Eastern horror. Preferably borrow it from a friend or wait for a good Steam sale, but despite the game's flaws, it's still a good time. I thoroughly enjoyed my six hours with it, and I fully intend to come back to it later to see some of the other endings.
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Re: Games Beaten 2017

by Segata Sat Sep 30, 2017 9:24 pm

I have been very interested in White Day. I think I will still get it when it's a little cheaper.
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Re: Games Beaten 2017

by Sarge Sat Sep 30, 2017 9:45 pm

January:
1) The Secret of Monkey Island: Special Edition (PC) (8.5) (1/1) (~5.5 hours)
2) ActRaiser (SNES) (8.0) (1/2) (~4 hours)
3) Bonk's Revenge (GB) (6.0) (1/3) (~1 hour)
4) Tiny Toon Adventures: Babs' Big Break (GB) (6.5) (1/3) (~1 hour)
5) Blackwell Legacy (PC) (7.0) (1/5) (2.6 hours)
6) Blackwell Unbound (PC) (7.5) (1/7) (2.2 hours)
7) Blackwell Convergence (PC) (8.0) (1/7) (2.4 hours)
8) Blackwell Deception (PC) (8.0) (1/8) (4.7 hours)
9) Blackwell Epiphany (PC) (9.0) (1/9) (6.5 hours)
10) Metal Gear Solid V: The Phantom Pain (PS4) (8.0) (1/22) (~55 hours)
11) Ultimate Marvel vs. Capcom 3 (360) (8.0) (1/28) (~.5 hours)
12) Deep Duck Trouble Starring Donald Duck (SMS) (6.5) (1/31) (~1 hour)

February:
13) Quackshot Starring Donald Duck (GEN) (7.5) (2/7) (~2 hours)
14) Fire Emblem Heroes (Android) (8.0) (2/9) (~10 hours)
15) Super C (NES) (9.5) (2/20) (~0.5 hours)
16) Contra (NES) (10.0) (2/20) (~0.5 hours)
17) Mickey's Dangerous Chase (GB) (6.5) (2/24) (~1 hour)
18) My Nintendo Picross: The Legend of Zelda: Twilight Princess (3DS) (8.5) (2/25) (~19 hours)
19) Mega Man 2 (NES) (10.0) (2/28) (~0.8 hours)

March:
20) Final Fantasy XV (PS4) (8.0) (3/2) (~33 hours)
21) Blaster Master Zero (NS) (9.0) (3/10) (~6.5 hours)
22) Espgaluda II Black Label (360) (8.0?) (3/17) (0.5 hours)
23) The Legend of Zelda: Breath of the Wild (NS) (9.5) (3/28) (~70+ hours)

April:
24) Shovel Knight: Specter of Torment (PC) (8.5) (4/7) (~5.5 hours)
25) Hyper Light Drifter (PS4) (8.0) (4/9) (~8 hours)
26) Gekido Advance: Kintaro's Revenge (GBA) (7.5) (4/16) (~3 hours)
27) Vanquish (PS3) (8.5) (4/17) (~7 hours)
28) Journey (PS3) (6.0) (4/19) (~2 hours)
29) GunForce (SNES) (4.0) (4/22) (~20 minutes)
30) GunForce 2 (ARC) (7.0) (4/23) (~30 minutes)
31) GunForce: Battle Fire Engulfed Terror Island (ARC) (6.0) (4/23) (~20 minutes)
32) Mighty Final Fight (NES) (8.5) (4/29) (~30 minutes)

May:
33) Final Fantasy V (SFC) (6.0) (5/1) (~33 hours)
34) Super Adventure Island (SNES) (7.0) (5/2) (~1 hour)
35) Dragon Spirit: The New Legend (NES) (7.5) (5/3?) (~30 minutes)
36) Mighty No. 9 (PS4) (5.0) (5/6?) (~5 hours)
37) Contra III: The Alien Wars (Hard) (SNES) (8.5) (5/11) (~1 hour)
38) Operation C (GB) (7.5) (5/22) (~1 hour)

June:
39) Super Dodge Ball (NES) (9.5) (6/1) (~15 minutes)
40) Bare Knuckle III (GEN) (7.5) (6/3) (~1 hour)
41) Super Mario Bros. 3 (NES) (9.5) (6/5) (~30 minutes)
42) Wizards & Warriors X: Fortress of Fear (GB) (4.0) (6/8) (~1 hour)
43) Castlevania: The Adventure (GB) (3.5) (6/9) (~1 hour)
44) Blossom Tales: The Sleeping King (PC) (8.0) (6/15) (~8.5 hours)
45) Streets of Rage (GEN) (9.0) (6/17) (~45 minutes)
46) Ghouls 'N Ghosts (GEN) (6.5) (6/17) (~4 hours)
47) Contra: Hard Corps (GEN) (8.5) (6/18) (~50 minutes)
48) Mighty Gunvolt Burst (NS) (7.5) (6/23) (~3 hours?)
49) Exile's End (PC) (8.0) (6/24) (~5 hours)

July:
50) Uncharted 4: A Thief's End (PS4) (8.5) (7/1) (16h53m)
51) Pharaoh Rebirth+ (PC) (8.0) (7/3) (7 hours)
52) Jackal (NES) (9.0) (7/9) (45 minutes)
53) Golden Axe III (NES) (2.5) (7/9) (~45 minutes)
54) Rygar (NES) (7.0) (7/10) (~2 hours)
55) Faxanadu (NES) (8.0) (7/14) (~6 hours)
56) Tekken 3 (PSX) (6.0) (7/24) (~20 minutes)
57) Horizon: Zero Dawn (PS4) (8.5) (7/30) (38h16m)

August:
58) Contra: The Alien Wars (GB) (3.5) (8/1) (~30 minutes)
59) Super Smash Bros. (N64) (8.0) (8/6) (~20 minutes)
60) Battletoads (Japan) (NES) (7.5) (8/10) (~40 minutes)
61) Castle of Dragon (NES) (2.5) (8/10) (~1 hour)
62) The Adventures of Tom Sawyer (NES) (3.0) (8/10) (~30 minutes)
63) Strider (NES) (6.5) (8/11) (~2 hours)
64) Commando (NES) (3.5) (8/11) (~1 hour)
65) Bio Miracle Bokutte Upa (NES) (6.5) (8/12) (~1h30m)
66) Mighty Morphin Power Rangers: The Movie (GEN) (4.0) (8/12) (~1 hour)
67) Dragon Scroll: Yomigaerishi Maryuu (NES) (5.0) (8/13) (~4 hours)
68) Mega Man 8 (SAT) (7.0) (8/17) (~4 hours)
69) Wonder Boy: The Dragon's Trap (PS4) (8.0) (8/19) (4h42m)
70) Super Puzzle Fighter II Turbo HD Remix (PS3) (6.5) (8/25) (~30 minutes)
71) Ace Attorney Investigations: Miles Edgeworth (DS) (7.5) (8/27) (25 hours?)
72) Daikatana (GBC) (6.5) (8/28) (~3 hours)
73) Bionic Commando (NES) (9.5) (8/30) (~1.5 hours)
74) Adventure Island II (NES) (6.5) (8/31) (~3 hours)

September:
75) The Mafat Conspiracy (NES) (5.0) (9/1) (~1.5 hours)
76) Snake's Revenge (NES) (8.0) (9/4) (~4 hours)
77) Ys: Memories of Celceta (VITA) (7.5) (9/4) (~25 hours?)
78) Skate or Die 2: The Search for Double Trouble (NES) (5.0) (9/7) (~2 hours)
79) 1943: The Battle for Midway (NES) (7.0) (9/9) (~2.5 hours)
80) Dungeons & Dragons: Tower of Doom (ARC/360) (5.0) (9/9) (~1 hour)
81) Arkista's Ring (NES) (6.0) (9/9) (~1 hour)
82) Bad Dudes (NES) (4.0) (9/9) (~45 minutes)
83) G.I. Joe: The Atlantis Factor (NES) (7.0) (9/10) (~2 hours)
84) Target: Renegade (NES) (2.0) (9/10) (~1 hour)
85) Gyruss (NES) (8.5) (9/11) (~1 hour)
86) Renegade (NES) (3.5) (9/12) (~30 minutes)
87) Metroid: Samus Returns (3DS) (9.0) (9/18) (11h35m) (16h total time)
88) Rambo (NES) (4.5) (9/19) (~3 hours)
89) Return of Double Dragon (SFC) (8.0) (9/20) (~1 hour)
90) Wizards & Warriors (NES) (6.5) (9/21) (~1.5 hours)
91) Wizards & Warriors III - Kuros: Visions of Power (NES) (6.5) (9/23) (~4 hours)
92) Wolverine (NES) (3.0) (9/23) (~1 hour)
93) The Jetsons: Cogswell's Caper (NES) (6.0) (9/23) (~1 hour)
94) Ironsword: Wizards & Warriors II (NES) (6.5) (9/24) (~2 hours)
95) The Flintstones: The Rescue of Dino and Hoppy (NES) (6.0) (9/24) (~1 hour)
96) RodLand (NES) (7.0) (9/30) (~1 hour)
97) Gradius (NES) (7.0) (9/30) (~30 minutes)
98) Life Force (NES) (8.0) (9/30) (~1 hour)
99) Gradius II (NES) (8.0) (9/30) (~1 hour)

Before anyone gets amazed or something, this were not "legit" wins. I did use save states. I think I could make it without it, but it would take some practice.

RodLand is a neat, Bubble Bobble-style arcade port. It plays quite well, and does enough to differentiate itself from others of its ilk. I think this came out in Europe as well, but I played the Japanese version.

Gradius, for its vintage, is a remarkable piece of programming. It's pretty easy if you can stay powered up, but that's a big if! All of them are pretty much the same in that regard...

...although Life Force is probably the most lenient of the three, simply because you can continue in-place after dying. The biological motif works well as a change of pace, and would also be seen...

...in Gradius II, which feels like a mashup of the original game and elements from Life Force. You can also become an outright ball of doom, since the available options has been bumped up from two to four. And knowing which weapon to use is very important; while you can do a lot with the laser in all of the games, there are segments where having the Double is far more helpful for its defensive properties. Also, if possible, hang on to the right number of powerups to re-enable your shield.

I'm not a big shooter fan, overall, but I can see the quality here. Gradius II in particular oozes polish, but I also love the vertically-scrolling stages from Life Force. I think that's my biggest hangup with the series as a whole, I prefer vertical scrollers to horizontal ones. It shouldn't make that much of a difference, but it does to me!
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BoneSnapDeez
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Re: Games Beaten 2017

by BoneSnapDeez Sat Sep 30, 2017 9:57 pm

Xeogred wrote:Do you guys count Freeplay arcade ports as "beaten" when you've cleared them? I've beaten a bunch on Steam the past few months but haven't been counting them.


Yes.

Once I see an end screen or the game loops = beaten.
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dsheinem
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Re: Games Beaten 2017

by dsheinem Sun Oct 01, 2017 7:01 am

Games Beaten 2017
Inside - PS4
Street Fighter V - PS4
TIMEframe - PC
Rituals - PC
Mother Russia Bleeds - PC
Horizon: Zero Dawn - PS4
The Legend of Zelda: Breath of the Wild - Switch
Here They Lie - PSVR
Dexed - PSVR
Resident Evil 7: Biohazard - PSVR
Last Voyage - iOS
Ghost Blade HD - PS4
What Happened to Edith Finch - PS4
Fast RMX - Switch
Puyo Puyo Tetris - Switch
Garou: Mark of the Wolf - Vita
Star Wars: Republic Commando - PC
Battlefield 1 - PS4
Mario Kart 8 Deluxe - Switch
Shock Troopers - PC (Arcade)
Shock Troopers 2nd Squad - PC (Arcade)
Gravity Bone -PC
A Thousand Flights of Loving - PC
Forza Horizon 3: Hot Wheels - PC/X1
Eve: Valkyrie- PSVR
Farpoint - PSVR
Painkiller: Battle Out of Hell - PC
Ghost Squad - Wii
Monument Valley 2 - iOS
Call of Duty: Infinite Warfare - PS4
Tekken Tag Tournament 2 - 360
Tekken Advance - GBA
100ft Robot Golf - - PSVR
Final Fantasy XV: A King's Tale - X1
Star Wars Racer Revenge - PS2
Just Cause 3 - PS4
Toadled - PC
Gulity Gear Xrd -Revelator- PS4
Mortal Kombat XL - PC
Destiny 2 - PS4
Dishonored - PS4 *new*
Dead Nation: Apocalypse Edition - PS4 *new*
Nex Machina - PS4 *new*

Total: 43


Previously: 2016 2015 2014 2013 2012 2011 2010

I have been mostly just playing Destiny 2 the past few weeks, but I did finally get around to playing Dishonored for the first time (good, but not as good as the original Thief) and I have been sinking some time into a few of the Housemarque games I'd never played. Dead Nation is a bit too long but pretty enjoyable, and Nex Machina is arguably the best thing they've done since Super Stardust HD.

I have a bunch of horror games on tap to play in October and, additionally, have started in on Cuphead and on Sonic Mania...so I hope to knock those out, too. If I get bored with those and tired of Destiny 2, I may try tackling Dishonored 2.
Last edited by dsheinem on Sun Oct 01, 2017 12:26 pm, edited 1 time in total.
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Xeogred
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Re: Games Beaten 2017

by Xeogred Sun Oct 01, 2017 9:55 am

1. Duke Nukem 3D: 20th Anniversary World Tour (PC)
2. Serious Sam HD: The First Encounter* (PC)
3. Serious Sam HD: The Second Encounter (PC)
4. D4: Dark Dreams Don't Die (PC)
5. Momodora: Reverie Under the Moonlight (PC)
6. Deadcore (PC)
7. Yakuza 4 (PS3)
8. Hyper Light Drifter (PC)
9. Doom 2: Valiant (PC)
10. Resident Evil 7 (PS4)
10. Doom 2: Ancient Aliens (PC)
11. Doom 2: Vanguard (PC)
12. Doom 2: Doom 2 The Way id Did (PC)
13. Doom 2: Community Chest Pack 4 (PC)
14. Doom: Doom The Way id Did (PC)
15. Sonic the Hedgehog 4: Episode 1 (PC)
16. Sonic the Hedgehog 4: Episode 2 (PC)
17. Legend of Zelda: Breath of the Wild (WiiU)
18. Dishonored 2 (PC)
19. Kirby's Dream Land (GB)
20. Kirby's Dream Land 2 (GB)
21. Super Mario Land (GB)
22. Super Mario Land 2 (GB)
23. Mighty Final Fight (NES)
24. Kirby's Dream Land 3 (SNES)
25. Trip World (GB)
26. Teenage Mutant Ninja Turtles: The Hyperstone Heist (Genesis)
27. Aladdin (Genesis)
28. Streets of Rage (SMS)
29. Bare Knuckle (Genesis)
30. Bare Knuckle 2* (Genesis)
31. Bare Knuckle 3* (Genesis)
32. Marchen Adventure Cotton 100% (SNES)
33. Earthworm Jim* (Sega CD)
34. Ghouls'n Ghosts (Genesis)
35. Contra (NES)
36. Super C (NES)
37. Final Fight 2* (SNES)
38. Contra III: The Alien Wars (SNES)
39. Final Fight 3* (SNES)
40. Operation C (GB)
41. Contra Hard Corps [End B] (Genesis)
42. Mega Turrican (Genesis)
43. Prey (PC)
44. Dark Souls 3 DLC: Ashes of Ariandel & The Ringed City (PS4)
45. Spec Ops: The Line (PC)
46. System Shock Enhanced Edition (PC)
47. Tekken 7 (PS4)
48. Nier Automata [Platinum] (PS4)
49. Nier (B) (PS3)
50. Drakengard 3 (A-C) (PS3)
51. FEAR Extraction Point* (PC)
52. FEAR Perseus Mandate* (PC)
53. Transmissions: Element 120 (PC)
54. Ratchet & Clank (PS4)
55. Rise of the Tomb Raider (PS4)
56. Sonic CD* (PC)
57. Alan Wake* (PC)
58. Deus Ex* (PC)
59. Momodora III (PC)
60. Mega Man 7* (PS4, MMLC2)
61. Mega Man 8* (PS4, MMLC2)
62. Mega Man 9* (PS4, MMLC2)
63. Mega Man 10* (PS4, MMLC2)
64. Rockman & Forte* (SNES)
65. Mega Man Legends (PSX)
66. Sonic Mania (PC)
67. Mega Man Legends 2 (PSX)
68. Dishonored: Death of the Outsider (PC)
69. Yakuza 0 (PS4)

Image

Yakuza 0 is another good reminder for why I love games and play them. This was an experience and adventure that no other medium can deliver. One of the best stories and cast of characters I've ever seen in anything. I got completely sucked into this one and put about 72 hours in it, still might play more with adventure mode unlocked now. I jumped into the series at Yakuza 3 (yes, a very weird and tough starting point) which I liked a fair bit, and then played Yakuza 4 earlier this year which I liked even more. But Yakuza 0 blows them both out of the water. It features the best level up system, the best combat options, the coolest side content with the deep business modes, it's everything I loved about 3-4 refined to perfection. Even long time fans that have run through the whole series are claiming this is the best one. There's nothing I love more when a good Japanese series can change its tone at the flip of a dime, very similar to Metal Gear Solid's 4th wall breaking or jokey humor at times, Yakuza 0 is both one of the funniest games I have ever played and one of the most emotionally dramatic and intense. It's amazing to see a young brash Kiryu here and he's still my favorite character, but I think I'm walking away believing that Majima Goro was the main star of this installment. I cannot wait to venture through the rest of the series and see how their history intertwines and everything develops. Yakuza 6 is one of my most anticipated releases of 2018 and thanks to Yakuza 0 striking gold this year even with the mainstream and new fans, I hope this makes Sega give us Kiwami 2 and potentially HD releases or remasters of the other games. For now, I feel like I can jump into Kiwami right away. This has become another new favorite series of mine.

On a random note, I love how similar these games are to Mega Man Legends and I just played both of those. Really cool action/adventure/RPG hybrids with awesome hub worlds that become your second home.

2017 New Release Champions so far:
1. Nier Automata
2. Breath of the Wild
3. Yakuza 0
4. Sonic Mania
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Sano
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Re: Games Beaten 2017

by Sano Sun Oct 01, 2017 12:21 pm

I can add: Deus Ex: Human Revolution and FEAR2 to my completed list! YAY!
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