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Re: Games Beaten 2017

by BogusMeatFactory Mon Jul 10, 2017 12:15 am

Segata wrote:Brothers a Tale of Two Sons-PS4 disc version.

I beat this on Steam maybe when it came out but remembered so little. I been playing how many emotions is people games. RiME,Abzu and now Brothers a 2nd time but nearly felt like my first. Journey collection arrives tomorrow.

The game is better than I remember and appreciated it much more this time even if one of the few things I remembered is a big plot point. It's less artsy in visuals than those others but everything else and even a bit more is there for it's story telling. I just love how these games tell a story without any real dialogue. The music,atmosphere is great. Yeah it's a little clunky with the controls but it's not bad just a learning curve. I only had a slight issue with one part late in the game but it was more about my brain getting mixed up. I feel this is a game everyone should try.

Can't deny I'm a bit of a sucker for these. I mentioned before but I LOVE rain on PS3. Stylized with lower case and is a similar kind of game. Lost in Shadow from Hudson on Wii is another. Majin & The Forsaken Kingdom is not quite a game like these in narrative as it has VA and dialogue. The game play and characters are very much aiming for the same thing however. It's funny because while Ico made these kind of games popular..always felt those games played horribly. I also don't know if these games existed before Ico. I'm glad Ico happened even if I didn't enjoy it. Anyhoo Brothers is a fantastic game and should try it or if you played it but been a while,play it again.

I couldn't agree more on all fronts of this post. Games that evoke emotions of any kind deserve praise. All the games you listed are exceptional and worth a playthrough for those that enjoy this style of hand crafted storytelling.

As for games that came before them, there are quote a few actually. The Myst franchise is one I personally love, with minimal storytelling and meticulous world building that stands the test of time.

I also love games like Out of This World and Heart of Darkness for their sense of atmosphere and emotion through visual body language versus dialog and voice acting.

The real predecessors to those games you enjoy have heavy roots in the adventure genre. Even text based adventure games of the 1980s had titles that tugged at the heartstrings, like A Mind Forever Voyaging.

Are you in any way excited for the next title by the creator of Brothers? A Way Out looks phenomenal and its requirement for split screen co-op makes me very happy as that is a style that I vastly prefer to play.
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Re: Games Beaten 2017

by PartridgeSenpai Mon Jul 10, 2017 9:11 am

Partridge Senpai's 2017 Beaten Games:

1. Tales of Hearts R (Vita)
2. UPPERS (Vita)
3. Volume (Vita)
4. Overlord: Minions (DS)
5. Kirby: Planet Robobot (3DS)
6. Overlord II (PS3)
7. Overlord: Dark Legend (Wii)
8. La-Mulana (Remake) (PC)
9. Infamous: Second Son (PS4)
10. htol#NiQ: The Firefly Diary (Vita)
11. Blood Bowl (360)
12. Dead to Rights: Retribution (360)
13. Bioshock Infinite (360)
14. Bioshock Infinite: Burial At Sea Part 1 (360)
15. Bioshock Infinite: Burial at Sea Part 2 (360)
16. Singularity (360)
17. Seifuku Densetsu Pretty Fighter X (Saturn)
18. Ultraman: Hikari No Kyojin Densetsu (Saturn)
19. Donkey Kong 64 (N64) (repeat)
20. Song of the Deep (PS4)
21. Naruto Gekitou Ninja Taisen 3 (GCN)
22. Banjo-Tooie (N64) (repeat)
23. Wario Land (VB)
24. Yakuza HD Edition (PS3)
25. Yakuza 2 HD Edition (PS3)
26. Vanquish (PS3)
27. Watchdogs 2 (PS4)
28. Pikmin (Wii)
29. Pikmin 3 (Wii U)
30. Captain Toad: Treasure Tracker (Wii U)
31. Super Mario 3D World (Wii U)
32. Tales of Innocence R (Vita)
33. Super Mario Galaxy 2 (Wii)
34. Boing! Docomodake DS (DS)
35. Kirby Triple Deluxe (3DS)
36. Magicka 2: Learn to Spell... AGAIN! (PS4) (repeat)
37. Pokemon Moon (3DS)

38. Pokemon Black 2 (DS)

The Poke-mania continues with Pokemon Black 2! I've always loved the main Black and White games, so I figured it was high time I played the sequel/remix! I tried to catch every unique Pokemon I saw, but I didn't especially go out of my way to find them. I did all of the main and just about all of the post-game, and it took me just about 50 hours.

On a narrative level, the 5th gen story will always be my favorite. The concept of "should Pokemon be held in captivity" was a fascinating one, that I'm not sure they can ever really repeat. That said, the direct sequel to that story is fairly well told. There's still not nearly as much dialogue as there would come to be in X/Y and Sun/Moon, but it's still interesting. Your rival isn't quite as boring as Barry, but he's nowhere near as memorable as Hau or Gladion.

The pacing is much better in this game than the first B/W games. With a 300-strong national Pokedex, you're always running into new Pokemon in new areas. The difficulty curve is also feels very smooth. All the way up the champion, I always felt that the trains I fought were just strong and smart enough to keep me on my toes. It never felt like the game was just wasting my time. Original B/W felt like you hit a brick wall when you got to the elite 4 where you just had to grind for hours (as I've had to do in my last 4 playthroughs of that gen), but this game happily didn't have that. The strange thing was that the game gates off a lot of the best TM's until the very late main story or even the post-game. You don't get Thunderbolt until RIGHT before the elite 4, and you can't get Earthquake until the post-game. Being thunderbolt-less for so long made life quite a bit harder than it needed to be :P

This game tries a good few new things on a mechanical level that I thought were, if not a good addition by themselves, at least interesting ideas. The habitat list that shows you specifically what Pokemon (that you've already seen) appear in each location is SUPER helpful for hunting down specific guys. Invaluable for a full-dex run if you weren't gonna just look it all up on Bulbapedia like I do :P . The medals effectively function like achievements. Just like real achievements, they don't really add anything to the game, but it's very interesting to have them in a Nintendo game, let alone a Pokemon game. You've got Pokestar Studios, which is kind of a puzzle-mode. It's something you can just do whenever, so it's not forced into the main game really, but again, it's cool it's there. Lastly there are also a LOT of triple-battles and rotation-battles scattered throughout all of the normal trainer-battles you fight. Given that there was like ONE of each in B/W, it's nice to see that B2/W2 actually tries to put them in the game more.

Verdict: Recommended. It's a good game for Pokemon fans, but perhaps not the best introductory game to the series given its difficulty. A very good follow-up to the original 5th gen though, and a good innovation on the traditional 3rd Pokemon game trope Nintendo likes to do so much. I know Ultra Sun/Moon won't be a sequel, but I hope they try new things in that one just like they did here :)
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Re: Games Beaten 2017

by Sarge Mon Jul 10, 2017 9:17 pm

1) The Secret of Monkey Island: Special Edition (PC) (8.5) (1/1) (~5.5 hours)
2) ActRaiser (SNES) (8.0) (1/2) (~4 hours)
3) Bonk's Revenge (GB) (6.0) (1/3) (~1 hour)
4) Tiny Toon Adventures: Babs' Big Break (GB) (6.5) (1/3) (~1 hour)
5) Blackwell Legacy (PC) (7.0) (1/5) (2.6 hours)
6) Blackwell Unbound (PC) (7.5) (1/7) (2.2 hours)
7) Blackwell Convergence (PC) (8.0) (1/7) (2.4 hours)
8) Blackwell Deception (PC) (8.0) (1/8) (4.7 hours)
9) Blackwell Epiphany (PC) (9.0) (1/9) (6.5 hours)
10) Metal Gear Solid V: The Phantom Pain (PS4) (8.0) (1/22) (~55 hours)
11) Ultimate Marvel vs. Capcom 3 (360) (8.0) (1/28) (~.5 hours)
12) Deep Duck Trouble Starring Donald Duck (SMS) (6.5) (1/31) (~1 hour)

13) Quackshot Starring Donald Duck (GEN) (7.5) (2/7) (~2 hours)
14) Fire Emblem Heroes (Android) (8.0) (2/9) (~10 hours)
15) Super C (NES) (9.5) (2/20) (~0.5 hours)
16) Contra (NES) (10.0) (2/20) (~0.5 hours)
17) Mickey's Dangerous Chase (GB) (6.5) (2/24) (~1 hour)
18) My Nintendo Picross: The Legend of Zelda: Twilight Princess (3DS) (8.5) (2/25) (~19 hours)
19) Mega Man 2 (NES) (10.0) (2/28) (~0.8 hours)

20) Final Fantasy XV (PS4) (8.0) (3/2) (~33 hours)
21) Blaster Master Zero (NS) (9.0) (3/10) (~6.5 hours)
22) Espgaluda II Black Label (360) (8.0?) (3/17) (0.5 hours)
23) The Legend of Zelda: Breath of the Wild (NS) (9.5) (3/28) (~70+ hours)

24) Shovel Knight: Specter of Torment (PC) (8.5) (4/7) (~5.5 hours)
25) Hyper Light Drifter (PS4) (8.0) (4/9) (~8 hours)
26) Gekido Advance: Kintaro's Revenge (GBA) (7.5) (4/16) (~3 hours)
27) Vanquish (PS3) (8.5) (4/17) (~7 hours)
28) Journey (PS3) (6.0) (4/19) (~2 hours)
29) GunForce (SNES) (4.0) (4/22) (~20 minutes)
30) GunForce 2 (ARC) (7.0) (4/23) (~30 minutes)
31) GunForce: Battle Fire Engulfed Terror Island (ARC) (6.0) (4/23) (~20 minutes)
32) Mighty Final Fight (NES) (8.5) (4/29) (~30 minutes)

33) Final Fantasy V (SFC) (6.0) (5/1) (~33 hours)
34) Super Adventure Island (SNES) (7.0) (5/2) (~1 hour)
35) Dragon Spirit: The New Legend (NES) (7.5) (5/3?) (~30 minutes)
36) Mighty No. 9 (PS4) (5.0) (5/6?) (~5 hours)
37) Contra III: The Alien Wars (Hard) (SNES) (8.5) (5/11) (~1 hour)
38) Operation C (GB) (7.5) (5/22) (~1 hour)

39) Super Dodge Ball (NES) (9.5) (6/1) (~15 minutes)
40) Bare Knuckle III (GEN) (7.5) (6/3) (~1 hour)
41) Super Mario Bros. 3 (NES) (9.5) (6/5) (~30 minutes)
42) Wizards & Warriors X: Fortress of Fear (GB) (4.0) (6/8) (~1 hour)
43) Castlevania: The Adventure (GB) (3.5) (6/9) (~1 hour)
44) Blossom Tales: The Sleeping King (PC) (8.0) (6/15) (~8.5 hours)
45) Streets of Rage (GEN) (9.0) (6/17) (~45 minutes)
46) Ghouls 'N Ghosts (GEN) (6.5) (6/17) (~4 hours)
47) Contra: Hard Corps (GEN) (8.5) (6/18) (~50 minutes)
48) Mighty Gunvolt Burst (NS) (7.5) (6/23) (~3 hours?)
49) Exile's End (PC) (8.0) (6/24) (~5 hours)

50) Uncharted 4: A Thief's End (PS4) (8.5) (7/1) (16h53m)
51) Pharaoh Rebirth+ (PC) (8.0) (7/3) (7 hours)
52) Jackal (NES) (9.0) (7/9) (45 minutes)
53) Golden Axe III (NES) (2.5) (7/9) (~45 minutes)
54) Rygar (NES) (7.0) (7/10) (~2 hours)

Rygar is a lot like other NES games of its kind, an arcade port that was changed significantly from its arcade version to become more exploratory in nature. It's better for it, too. It feels a bit sketchy in spots, with some iffy hit detection (especially when using the grappling hook / pulley), but it's still a really solid game overall. It's even got a rudimentary leveling system in place, along with some magic spells that help out a lot, including a full-life restorative.
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Re: Games Beaten 2017

by Kuruwin Tue Jul 11, 2017 1:15 am

1.Driveclub (PS4)
2.Doom (PS4)
3.Dark Souls 3 (PS4)
4.Resident Evil: Revelations 2 (PS4)
5.Valkyria Chronicles Remastered (PS4)
6.Fire Emblem Fates: Birthright (3DS)
7.Steins Gate Zero (Vita)
8.No Man's Sky (PS4)
9.Titanfall 2 (PS4)
10.Order 1886 (PS4)
11.Uncharted 4 (PS4)
12.FF15 (PS4)
13.Farcry:Primal (PS4)
14.Shantae: Pirate's Curse (3DS)
16.Gravity Rush 2 (PS4)
17.Fire Emblem Heroes (android)
18.Pokemon Sun (3DS)
19.Tactic Ogre: Let Us Cling Together (PSP) - I didn't beat the last boss but it's such a cheap piece of shit that i didn't think it was worth kept repeating it.
20.Stardew Valley (PS4)
21.Alienations (PSN)
22.Nights Of Azure (PS4)
23.Nioh (PS4)
24.Bayonetta 2 (Wii U)
25.Horizon:Zero Dawn
26.Legend Of Zelda: BOTW
27.Ever Oasis (3DS)
28.Dragon Quest III (Snes9X)

29. Famicom Tantei Club Part II

In case someone doesn't know FTC is visual novel detective story which is just a bit like Ace Attorney. You don't really too much of in terms of searching around for physical clues and the game doesn't really let you solve the mystery yourself. Instead 95% of the game is just about talking to people and advancing the story that way.

And sadly i have to say that it's not a very good story. I like that the story was more down to earth (it does still have some silliness) but the game does pretty bad job trying to get you invested. On paper the game might sound interesting and i did like the whole ghost rumor thing but they didn't really fully utilize it. Instead off being on the edge of my seat i was constantly disappointed about how sparse the dialogue is and how the MC character is so clueless and barely ever does real effort to get the truth out of people.

You start piece things way before the nitwit MC does.

Anyways. The actual biggest problem with the game is the gameplay. This is a game that you actually want to play guide in hand because how you advance the story can be so damn random. This game would go down from like 5-6 hours to half if vast majority of the time you wouldn't be desperately trying to trigger the next thing. You are so often just smashing every damn option avaivable multiple times until something fucking happens. There's even times when you have to go back and forth between areas to advance the story. This is probably exactly fucking why the AA games have the clock appear do let you know that things have changed.

I give the game points for sounding and looking good but that doesn't really too much when your game doesn't have much going on beside it.

I do appreciate the effort of people who did spent time bringing this to westerners but i can't say that it was a shame that it never got an official release. I kinda do want to see this series comming back because there's a lot of potential on series like this but this game is just forgettable.
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Re: Games Beaten 2017

by Segata Tue Jul 11, 2017 3:39 am


I liked it. It's a very pretty game with some cool moments. At first didn't care for the scarf bit but after a bit mine was a mile long lol. That felt pretty satisfying for some reason. I didn't know at first those were other players so I feel bad I let one of them hanging after they helped me. I thought it was a NPC until I got to the next area and saw how one of the other ones was playing that it was a person. Well while he saw the names when he finished at least he didn't know which one let him hanging. :oops: Anyhoo aside form my issues with the camera early on it was enjoyable. I have to say I enjoyed Abzu much more.
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Re: Games Beaten 2017

by Xeogred Tue Jul 11, 2017 8:15 am

Journey looks whatever to me but I do want to check out Abzu.
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Re: Games Beaten 2017

by BogusMeatFactory Tue Jul 11, 2017 8:41 am

Xeogred wrote:Journey looks whatever to me but I do want to check out Abzu.

If you aren't interested in Journey, your feelings may be the same with Abzu. It is essentially Underwater Journey. That isn't to say it is bad, but it is a similar experience. I for one loved Journey and it is a game I bust out for friends to experience who haven't.
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Re: Games Beaten 2017

by Segata Tue Jul 11, 2017 2:31 pm

Xeogred wrote:Journey looks whatever to me but I do want to check out Abzu.

I never thought Journey looked appealing either but I finally played it and it's pretty interesting. I'd say give Abzu a shot and then you might want to try Journey.
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Re: Games Beaten 2017

by ElkinFencer10 Thu Jul 13, 2017 11:40 am

Games Beaten in 2017 So Far - 62
* denotes a replay

January (10 Games Beaten)
1. Persona 4 Arena - Playstation 3 - January 1
2. Chrono Trigger - SNES - January 7
3. Ys: The Vanished Omens - Master System - January 8
4. MUSHA - Genesis - January 10
5. Dragon Quest Heroes: The World Tree's Woe and the Blight Below - PlayStation 4 - January 11
6. Ys I - TurboGrafx-CD - January 13
7. Ys II - TurboGrafx-CD - January 14
8. Dragon Quest Builders - PlayStation 4 - January 23
9. Resident Evil 7: Biohazard - PlayStation 4 - January 26
10. School Girl/Zombie Hunter - PlayStation 4 - January 29

February (12 Games Beaten)
11. Fire Emblem Heroes - Android - February 3
12. The Legend of Zelda: The Wind Waker HD - Wii U - February 5
13. Dante's Inferno - PlayStation 3 - February 7
14. Hotel Dusk: Room 215 - DS - February 11
15. Persona 4: Dancing All Night - Vita - February 12
16. Sniper Elite 4 - PlayStation 4 - February 17
17. Pony Quest - NES - February 19
18. Halo Wars 2 - Xbox One - February 22
19. Final Fantasy Tactics: War of the Lions - PlayStation Portable - February 24
20. Hotline Miami - PlayStation 4 - February 26
21. Fire Emblem: Shadow Dragon and the Blade of Light - Famicom - February 27
22. Bad Dudes - NES - February 28

March (6 Games Beaten)
23. Root Letter - PlayStation 4 - March 2
24. Vroom in the Night Sky - Switch - March 10
25. The Legend of Zelda: Breath of the Wild - Switch - March 17
26. Super Bomberman R - Switch - March 18
27. Super Mario Run - Android - March 24
28. I Am Setsuna - Switch - March 24

April (9 Games Beaten)
29. Mass Effect: Andromeda - PlayStation 4 - April 1
30. Sniper Elite: Nazi Zombie Army - PlayStation 4 - April 2
31. Sniper Elite: Nazi Zombie Army 2 - PlayStation 4 - April 2
32. New Frontier Days: Founding Pioneers - Switch - April 3
33. Sniper Elite: Nazi Zombie Army 3 - PlayStation 4 - April 4
34. Persona 5 - PlayStation 4 - April 17
35. Alienation - PlayStation 4 - April 18
36. Danganronpa: Trigger Happy Havoc - PlayStation 4 - April 23
37. Danganronpa 2: Goodbye Despair - PlayStation 4 - April 29

May (14 Games Beaten)
38. Puyo Puyo Tetris - Switch - May 4
39. Fire Emblem Gaiden - Famicom - May 6
40. Mario Kart 8 Deluxe - Switch - May 6
41. Outlast II - PlayStation 4 - May 7
42. Dishonored - PlayStation 4 - May 10
43. Snipperclips: Cut it Out, Together! - Switch - May 12
44. Pikmin - Gamecube - May 12
45. Metal Slug - Neo Geo MVS - May 13*
46. Dariusburst CS: Chronicle Savior - PlayStation 4 - May 14
47. Batman: The TellTale Series - PlayStation 4 - May 17
48. Batman: Arkham VR - PlayStation 4 - May 18
49. Fire Emblem Echoes: Shadows of Valentia - 3DS - May 25
50. Farpoint - PlayStation 4 - May 27
51. The Witcher 2: Assassins of Kings - Xbox 360 - May 29

June (10 Games Beaten)
52. Star Trek: Bridge Crew - PlayStation 4 - June 2
53. The Walking Dead: A New Frontier - PlayStation 4 - June 3
54. Rebel Galaxy - PC - June 18
55. The Legend of Heroes: Trails of Cold Steel II - Vita - June 20
56. Medal of Honor: Allied Assault - PC - June 21*
57. Medal of Honor: Allied Assault - Spearhead - PC - June 21
58. Medal of Honor: Allied Assault - Breakthrough - PC - June 22
59. Aliens Versus Predator - PC - June 23
60. Army Men - PC - June 24*
61. Apartment 666 - PC - June 26

July (1 Game Beaten)
62. Teenage Mutant Ninja Turtles: The Hyperstone Heist - Genesis - July 12*

62. Teenage Mutant Ninja Turtles: The Hyperstone Heist - Genesis - July 12*


Teenage Mutant Ninja Turtles: The Hyperstone Heist was Konami's way of getting around Nintendo's demand that Turtles in Time be a Super Nintendo exclusive; they took Turtles in Time, made a new story, switched some levels around, and tweaked some animations, and then they released it on Genesis as The Hyperstone Heist.  It is, in my opinion, a weak, gimped port of Turtles in Time (though there are a couple new levels, making that not an entirely fair assessment), but with a game as amazing as Turtles in Time, even a truly bad port would still be a good game, and this is definitely still a good game.


The story is that Shredder has used the Hyperstone to submerge Manhattan Island underwater as a demonstration of power and then took over the world, so obviously the turtles have to go stop him.  Generic as TMNT plots go, but with TMNT, that's not a bad thing.  The game is your classic Turtles beat 'em up, and it most respects, it plays pretty much the same as its superior and more popular brother, Turtles in Time.  The biggest difference - and one of the few ways IMO that Hyperstone Heist can claim a superior feature - is the dedicated dash button.  Otherwise the combat controls and feels pretty much the same with a few subtle differences here and there.  The only other big gameplay difference is that Hyperstone Heist has fewer levels than Turtles in Time, but the levels are much longer.  All in all, the games are roughly the same length with Hyperstone Heist coming in maybe a little bit shorter.


With regards to graphics and sound, a lot of that comes down to personal preferences between Genesis and Super Nintendo in terms of whether Hyperstone Heist or Turtles in Time is superior.  The music in Turtles in Time generally sounds a bit smoother to me with more emphasis on treble whereas Hyperstone Heist has much inferior digitized voice samples and music that sounds rather tinny to my ear but features some kickin' bass.  With regards to graphics, Hyperstone Heist is a brighter game with greater use of contrast, but Turtles in Time has more special effects, a superior color palette, and more detailed sprites than Hyperstone Heist, although it's also worth noting that those difference are exacerbated by the SNES's superior image quality over composite; I'm using HD Retrovision's component cables on my Genesis, and the difference is much more minor than over composite.  It's definitely a subjective toss up with regards to visuals and sound between the two.


Overall, Teenage Mutant Ninja Turtles: The Hyperstone Heist is an excellent beat 'em up and - at worst - a great consolation prize to Genesis owners over the SNES's Turtles in Time exclusivity.  With a different story, rearranged or entirely new stages, and a soundtrack with a very different feel, Hyperstone Heist differentiates itself from Turtles in Time enough to be well worth owning on its own.  If you're a Genesis fan, you need this in your collection, and if you're a TMNT fan, you DEFINITELY need this in your collection.
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Re: Games Beaten 2017

by Sarge Thu Jul 13, 2017 11:56 am

The best thing about Hyperstone Heist is that ridiculous thrash move. Dash, do the shoulder tackle, immediately let off the d-pad on hit, then hit attack, and you'll do it every single time. It's one of the things I love every time I play the game. :)

It may just be me, but it also feels a bit speedier than Turtles in Time. Both are good, however.
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