STGT Week 2 - Lords of Thunder

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mjmjr25

STGT Week 2 - Lords of Thunder

Post by mjmjr25 »

Post your Hi-Scores for Week 2 STGT in this thread.

This weeks game is LORDS OF THUNDER
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Post scores as such:
SCORE - NAME - TEAM NAME - STAGE - CHARACTER - FORMAT

Turbo Grafx / PC Engine / PSN / Wii VC / MAME only (Sega CD version not allowed)

You can post as many scores as you like. The only rule is each new post should be a higher score than your previously posted score.

Top 2 scores from each team will count; low score is thrown out.

Default settings; no continues.

Screen shots strongly encouraged but not required.

Scores:
1. 1,386,000 - DocHauser - Model 3 - ALL - PSP (Turbo Grafx 16 emulator)
2. 1,237,800 - KidPanda - Johnny 5 Shooting Team - Stage ??? - PCE
3. 1,211,900 - EllertMichael - Johnny 5 Shooting Team - Stage 7 (boss) - Earth Armour - WiiVC
4. 1,141,700 - CFFJR - Team 7 - Stage 7 boss - Water Armor - TurboDuo (emulated)
5. 958,000 - 8bit - 8bit Meat Lazers - Helado - Water Armor - TurboDuo
6. 530,000 - ExedExes - Model 3 - Stage 4 - Earth - Turbo CD
7. 438,100 - mjmjr25 - The Smorking Section - Stage 4 - Water Armor - Wii VC
8. 412,800 - dsheinem - Mullet Hell - Stage 3 - Earth Armor - TurboDuo
9. 259,200 - Omerta - The Smorking Section - Stage 2 Boss - Water Armor - TE16
10. 122,500 - TSTR - MULLET HELL - Dezant - Earth Armor - TG-CD
11. 99,900 - Lazer - 8bit Meat Lazers - Bosque - Wind Armor - Wii VC
12. 88,200 - Aidric - Team 7 - Stage 1 - Fire Armor - Wii VC
13. 00,000 - All non-submitted scores

Week 2 Team Points
Johnny 5: 2, 3 = 5
Model 3: 1, 6 = 7
Smorking Section: 7, 9 = 16
Team 7: 4, 12 = 16
8-Bit Meat Lazers: 5, 11 = 16
Mullet-Hell: 8, 10 = 18
Team 6: 13, 13 = 26
DocHauser
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Re: STGT Week 2 - Lords of Thunder

Post by DocHauser »

If anyone's looking to emulate this one, Ootake is a pretty good emulator for PC Engine/TurboGrafx CD rom games. From what I remember, you might need to mount the disc image, but this is pretty easy to do using Daemon Tools Lite.
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ExedExes
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Re: STGT Week 2 - Lords of Thunder

Post by ExedExes »

I got TurboEngine & Virtual Clone Drive. Tested it and it works.
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Re: STGT Week 2 - Lords of Thunder

Post by mjmjr25 »

Ok - i'll be relying on my teammates to hook me up with info. I have no idea what is going on here. There's what appears to be a UN Squadron type mechanic of earning gems and buying powerups. No idea on the elements (wind, fire, earth, water).

I do have two questions for the entire group:

Is there ever a hi-score screen? Maybe you have to hit a certain score to get in a top 10 or something?

Also - is there any (score) advantage to selecting different starting points? IE, do we need to play default stage - or is it ok to pick and choose as one sees fit?
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Re: STGT Week 2 - Lords of Thunder

Post by CFFJR »

I have a rules question. Are we allowed to purchase elixirs?

They refill your health when you run out, functioning as an extra life.
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mjmjr25

Re: STGT Week 2 - Lords of Thunder

Post by mjmjr25 »

CFFJR wrote:I have a rules question. Are we allowed to purchase elixirs?

They refill your health when you run out, functioning as an extra life.

I would say YES. Assuming you are buying that as an upgrade instead of say a stronger shot or whatnot, right? So long as it's in the main game and not via some cheat code - it's all good.
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noiseredux
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Re: STGT Week 2 - Lords of Thunder

Post by noiseredux »

if someone can explain how to get this working on PC step-by-step, that would be helpful. I've not messed w/ TG16 emulation at all.
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Re: STGT Week 2 - Lords of Thunder

Post by dsheinem »

Here's how you do it, noise:

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Re: STGT Week 2 - Lords of Thunder

Post by noiseredux »

Always helpful, you.
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Re: STGT Week 2 - Lords of Thunder

Post by 8bit »

noiseredux wrote:if someone can explain how to get this working on PC step-by-step, that would be helpful. I've not messed w/ TG16 emulation at all.


This walkthrough video looks thorough enough to get you going. YouTube Link

mjmjr25 wrote:
CFFJR wrote:I have a rules question. Are we allowed to purchase elixirs?

They refill your health when you run out, functioning as an extra life.

I would say YES. Assuming you are buying that as an upgrade instead of say a stronger shot or whatnot, right? So long as it's in the main game and not via some cheat code - it's all good.


The lack of a score screen has me perplexed as well. I consciously had to just look at my score right before I died after only getting to the end boss of a second stage. My score was 310,000. :-/
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