2D Shooters Invade
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noiseredux
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Hi-Scores; Gunbird 2

by noiseredux Thu Nov 15, 2012 9:34 pm

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Who's up for some Gunbird 2? Mike?

ports: Dreamcast, PS2, MAME
format: Name - score - stage - character - port

1. mjmjr25 - 326,900 - 1-4 - Aine - DC
2. pierrot - 280,500 - 1-3 - Tavia - DC
3. ChrisH2049 - 253,900 - 1-3 - Tavia - DC
4. noiseredux - 207,500 - Stage 1-3 - Morrigan - DC
5.
6.
7.
8.
9.
10.
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foxhound1022
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Re: Hi-Scores; Gunbird 2

by foxhound1022 Fri Nov 16, 2012 12:58 am

I'm game; I'll try and play this and some MM this weekend.
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pierrot
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Re: Hi-Scores; Gunbird 2

by pierrot Fri Nov 16, 2012 1:17 am

Aaaaawww snap.
I might get in on this soon. I really haven't played enough Gunbird in my life.
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noiseredux
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Re: Hi-Scores; Gunbird 2

by noiseredux Fri Nov 16, 2012 9:07 am

pierrot wrote:Aaaaawww snap.
I might get in on this soon. I really haven't played enough Gunbird in my life.


you should so fix this, bud. The Gunbird games are awesome. Somewhere between bullet-hell and old school shooters lies Psykyo's bird of gun.
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noiseredux
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Re: Hi-Scores; Gunbird 2

by noiseredux Fri Nov 16, 2012 4:55 pm

some things I picked up from just playing (I haven't actually looked up FAQ's or anything on it yet).
*I've played Gunbird 2 a lot in the past, but that was before I cared about playing for score.

DC has two hidden characters FYI... highlight the "?" when choosing a character and hit UP for Morrigan or DOWN for some other guy.

I've tried every character. Alucard is awesome for power/speed combo. Marion is probably easiest as her power-ups end up homing (just like in the first Gunbird). Morrigan is awesome cuz she's Morrigan.

Buttons:
*I don't know what the defaults are as I change my button setup to one comfortable for me.

A. Shot
B. Rapid
C. Bomb
D. Close

Shot... I actually didn't think to check if it does anything if you hold it down.

Bomb... this is Psikyo so there's no penalty for bombing (that I know about).

Close... is awesome. It's kind of like the Dragon that comes out in uh was it Steel Dragon? It's a close attack that is super powerful. So if you can get in close to a boss or tough enemy it F's them up but of course you have a better chance of getting blasted in the process. This seems somehow limited. There must be a gauge or indicator to know if it's re-filled or if you have another Close Attack left. I should really read the manual.

RANK - again, this is Psikyo. SO yeah the more power-ups (which seem to also be speed-ups) you collect the harder rank gets.

ENEMIES - will not hurt you if you run into them, but they will cause you to lose 1 power-up. (I don't know if they kill you if you're all the way powered-down).

BOSSES - can be milked. Not sure about tech bonus. Not sure about time bonus/penalty.

TRAINS - are in this game.
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mjmjr25
 

Re: Hi-Scores; Gunbird 2

by mjmjr25 Fri Nov 16, 2012 5:34 pm

I'm in for sure - this one doesn't make my head hurt or cause me to do constant restarts.

DC Defaults are level 5, 3 lives, and 600K extend, so we're all on the same page.

Screen orientation (Original 1, Original 2, Vertical all score the same) so it is just preference.

Sadly, the DC port does not support VGA:

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noiseredux
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Re: Hi-Scores; Gunbird 2

by noiseredux Fri Nov 16, 2012 6:48 pm

way to just barely beat me Mike.

Oh something else. Sometimes this weird guy pops up and throws done huge green gems that are worth points. No idea how to make him appear though.
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noiseredux
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Re: Hi-Scores; Gunbird 2

by noiseredux Fri Nov 16, 2012 7:10 pm

noiseredux - 207,500 - Stage 1-3 - Morrigan

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Re: Hi-Scores; Gunbird 2

by mjmjr25 Fri Nov 16, 2012 7:28 pm

yeah, the green gems are triggered by consecutive close shot kills on large enemies (I think).
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noiseredux
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Re: Hi-Scores; Gunbird 2

by noiseredux Fri Nov 16, 2012 8:03 pm

I'm at 268K now. It's amazing how a run is either really good or really bad right out the gate haha.
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