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OldSchool_Boy
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Re: The King of Fighters XIV

by OldSchool_Boy Wed Nov 04, 2015 1:20 pm

SNESdrunk wrote:
I will be getting this for sure, but the announcer sounds like a parody


Hahaha, I didn't notice it till you mentioned it.
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Re: The King of Fighters XIV

by the7k Wed Nov 04, 2015 9:11 pm

It at least looks like it'll play like KOFXIII did, a bit, but those animations still look really stiff and those models still look like they're from a mobile game. An impressive looking mobile game, but still.
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Re: The King of Fighters XIV

by OldSchool_Boy Thu Nov 05, 2015 4:55 pm

Well, from the sounds of this

http://shoryuken.com/2015/11/02/snk-playmore-plans-to-step-up-game-development-after-leaving-pachislot-business/

maybe we can expect more from SNK in the future. Also, interesting is this supposed leaked roster list http://shoryuken.com/2015/11/04/king-of-fighters-xivs-roster-may-have-leaked-months-ago/ but then again like they said in he article, take it with a grain of salt.
final fight cd wrote:moral of story: when in a shady part of town, don't ask random thugs where the sega is at.
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Re: The King of Fighters XIV

by OldSchool_Boy Tue Nov 10, 2015 1:52 pm

KOF 14 and KOF 13 Comparison

https://youtu.be/gNkGxgMkcBE
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Gunstar Green
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Re: The King of Fighters XIV

by Gunstar Green Tue Nov 10, 2015 11:26 pm

I'm a little disappointed that one of the last "big name" bastions of 2D sprites has given out. It worked well for Street Fighter but they also went with a heavily stylized look that helped with the transition.

There was something chunky and gritty about the way SNK fighters look and feel that isn't present here, amplified by the fact that the character models have that shiny sheen to them to help them stand out from the background.

It might end up a good game but I can't say it's the direction I personally wanted to see the series go. Gameplay wise it looks solid, but artistically it's lacking.
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Re: The King of Fighters XIV

by OldSchool_Boy Thu Nov 12, 2015 5:03 pm

Gunstar Green wrote:It might end up a good game but I can't say it's the direction I personally wanted to see the series go. Gameplay wise it looks solid, but artistically it's lacking.


That seems to be the consensus from everyone that was a fan of 12 and 13's 2D sprites.
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Re: The King of Fighters XIV

by marurun Sat Nov 14, 2015 2:41 pm

Yeah, the announcer needs to go. I can see from the edge-work on the models that they are going for the 3D-that-looks-kinda-like-2D style. It's OK. Model complexity isn't the problem. They need to do a little more work on the textures and shading, but they aren't too far off. Already has better art design than SF IV.
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Re: The King of Fighters XIV

by 3DSStrider Sat Nov 14, 2015 2:57 pm

^ The art style itself looks better but the character designs are worse. Both cases are disappointing though. Third Strike and XIII both had some of the best 2D animation in video games, and then their sequels both go for incredibly ugly 3D.
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Re: The King of Fighters XIV

by marurun Sat Nov 14, 2015 5:54 pm

3DSStrider wrote:^ The art style itself looks better but the character designs are worse.


I don't feel like I've seen enough footage to make that call on the character designs. I need to see more. KOF has been all over the place on character designs during its long history.
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Re: The King of Fighters XIV

by OldSchool_Boy Wed Nov 25, 2015 1:03 pm

Andy Bogard has been confirmed from the latest teaser.

https://youtu.be/AM5s-Ad4e6s
final fight cd wrote:moral of story: when in a shady part of town, don't ask random thugs where the sega is at.
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