Exhuminator wrote:I will reiterate that Street Fighter III's new character designs are utter trash. And Street Fighter IV is a really, really great game. Hence its popularity and continued staying power. Thankfully Street Fighter V is an evolution of everything IV is, with little regard to what III was. Now have a nice day sir.
Umm. Ok so III's character designs are trash by your accounts but whats IV got going for it in same category. Seriously now? Rufus, a fat obese dude in a yellow jump suit. Viper, a double agent woman which looks like some SNK reject. Seth, a boss character who is a clear rip off of a SF III boss character (yeah, one of those "trashy" characters. Oh the irony
), Hakan. You have a bone pick character designs like Oro, Necro, but Hakan gets a pass? Ok.
IV's popularity (especially over its predecessor!) was the result of a series being dormant for well over a decade and Capcom efforts in marketing the game effectively. These are 2 luxuries III series wasn't so fortunate to have. As a matter of fact, it had to compete for a place within its own series at the time with Alpha series, EX series and the Vs. series not to mention every other fighting game in the market in the late 90's. The genre was oversaturated. There was nothing IV had to compete with in 2009.
V an evolution of everything IV is!? Have you played the game or even analyzed competent match footage of the game because that couldn't further from the truth
So where are the Focus attacks then? The Ultra Combo system? Invincibility on backdashers, all of these features that are staple to SF IV? Gone.
V sees the return of the Stun meter, Ryu's ability to parry, tech'able knockdowns. Features prevalent in SF III series. Heck, even the life HUD looks nearly identical to SF III's