samsonlonghair wrote:cha cha wrote:samsonlonghair wrote:In no particular order:
-Soul series--Soul Calibur II for GCN is my favorite version
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Is this the part where you tell us it's your fave version cuz Link is in it
?
Do I need to say what's already obvious? The mechanics of SoulCalibur haven't changed much since Dreamcast days. Your favorite Soul Calibur game is going to be the one with your favorite go-to character. If you love Darth Vader, your favorite is going to be Soul Calibur IV for PS3. If you love Spawn, your favorite is going to be Soul Calibur II for XBOX. If you love Kratos, your favorite is Soul Calibur broken destiny. Aside from the character roster, not much changes in Soul Calibur.
The GC controller was an abomination for FGs btw, I dunno how you mofos ever played on that shit.
It's bad for most fighting games, but the GCN controller rocks for SoulCalibur II. Frankly, the PS2 controller isn't very good for fighting games any way. The PlayStation controller is the Jack of All trades but master of none.
@ SC never changes: Aside from console guest characters. Well, I mean, they change a LOT from character move lists, engine mechanics, gameplay additions and frame data... But in terms of the surface-level "core" gameplay, sure, on the surface they remain faithful to previous versions and emphasize familiarity and ease of picking up and playing. Aside from SCV, the changes have never been so drastic that people are put off by them.
But man, they change a lot on the competitive side of the game.
@ PS2 controller being bad for fighters: I think you will find yourself in minority on that opinion sir. I would say... There is a reason they still make PS2 converters for next gen systems and also a reason why they never bothered to make GC converters for other systems...
However, we can both easily agree on loving SC2. Man it was a great game!
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