IcKy99 wrote:their slots should be used for usefull fighters instead.
Useful to whom? DeeJay gets a lot of play at high level in prominent ST tournaments, regardless of "maraca cringe factor".
Either way, bitching about a character when final code isn't even on store shelves is close minded at best. Character design is a very small part of a fighting game engine (look at Ryu - the most generic and two dimensional character out there, cloned a thousand times across a thousand games). What matters is playability, and nobody can comment on that until the game is out in the wild.
And if anyone even starts to go on about character mechanics from previous games, don't bother. The transitions in characters like Dhalsim from WW (lowest tier) through to ST (highest tier) were massive, and shortfalls from one game do not necessarily translate to others. Again: perhaps comments on the "usefulness" of characters are best left until you've had a chance to actually play the game.