Page 17 of 38

Re: The DOOM Thread

Posted: Sun Jun 09, 2019 11:45 am
by Xeogred
Ziggy587 wrote:Question about GZDOOM, is there a way to select custom WADs in the WAD selection window? Whenever I load GZDOOM, I can only see my official WADs to select from. I know I can drag a custom WAD onto GZDOOM and launch it that way, but I'd much prefer to be able to select it form a list like you can with the official WADs. Does anyone know?

Open up your gzdoom-[name] config file, look for:

# WAD files to always load. These are loaded after the IWAD but before
# any files added with -file. Place each file on its own line, preceded
# by Path=
[Global.Autoload]
Path=SIGIL.wad

Add the last line and make sure SIGIL's in the same folder. Be sure to select Ultimate Doom, since SIGIL uses the Doom.iwad

EDIT: Oh wait... yeah not sure if GZDoom stand alone lets you do that. I just always edit the config file line, beat a wad, then toss it in a Played folder.

Sigil was fantastic. I did a Pistol Start UV run for my first shot at it, since when I saw Romero streaming months back, he said this is how he prefers Doom to be played. After that, I did another UV Continuous run and got through it in about an hour. I like all of it except for the annoying crusher room in M4 I think it was. M7 is my favorite and felt like a nice merger between Doom and Doom 2's styles. M8 was okay, but I think Romero should have put more of those Eyeball switches around the Cyberdemon, otherwise you can just run past him like a joke.

Also, be sure to play the secret map and check it out! I just loaded it separately, in GZDoom open up the command line and just do: Map "E5M9".

This set off my annual Doom summer fun, so after Sigil, I played through Doom TNT Revilution.

First off, the music in this megawad is some of the best I've ever heard:
http://www.youtube.com/watch?v=Wm0zz0ELdA4
http://www.youtube.com/watch?v=8E0WEcexFwk
http://www.youtube.com/watch?v=0G4J2oNszhs - good example of the Doom metal flavor for some tracks on this
http://www.youtube.com/watch?v=i4nvLrSNv2U - depths of... Unreal?
http://www.youtube.com/watch?v=osmoXma_SyI - not a huge standout on its own, but reminds me of the PSX/N64 soundscapes midi-fied
http://www.youtube.com/watch?v=09nzICAaWJQ - Unreal hymns
http://www.youtube.com/watch?v=dRBAwn8R91U - Metroid
http://www.youtube.com/watch?v=rEmyJm9WJ_c

Now is it TNT2? I'm not sure about that. The last handful of maps did get a bit too slaughtery. And it's got another nasty Icon of Sin level, the concept was cool, but I quickly got irritated and God Moded it. It's more action packed than TNT all around and advanced in architecture being a newer project. I would say it feels a bit closer to the techbase stuff in Community Chest Pack 4 or like a smaller Hellbound.

So it's maybe not TNT2, but it's still one of the best megawads I've played for sure.

Now I'm replaying TNT and in the last third, so I can really compare the two. Safe to say I've always liked TNT more than Plutonia personally. I'm just a sucker for tech bases. Last year I played Plutonia 2 which was solid, but I'd easily put TNT-R above it.

Re: The DOOM Thread

Posted: Sun Jun 09, 2019 11:56 am
by Ziggy
Xeogred wrote:
Ziggy587 wrote:Question about GZDOOM, is there a way to select custom WADs in the WAD selection window? Whenever I load GZDOOM, I can only see my official WADs to select from. I know I can drag a custom WAD onto GZDOOM and launch it that way, but I'd much prefer to be able to select it form a list like you can with the official WADs. Does anyone know?

Open up your gzdoom-[name] config file, look for:

# WAD files to always load. These are loaded after the IWAD but before
# any files added with -file. Place each file on its own line, preceded
# by Path=
[Global.Autoload]
Path=SIGIL.wad

Add the last line and make sure SIGIL's in the same folder. Be sure to select Ultimate Doom, since SIGIL uses the Doom.iwad

EDIT: Oh wait... yeah not sure if GZDoom stand alone lets you do that. I just always edit the config file line, beat a wad, then toss it in a Played folder.


So doing this will auto load SIGIL when I choose the Ultimate DOOM IWAD. But what I'm wondering is if there's a way to choose SIGIL, or any number of custom WADs, from the IWAD selection screen.

Re: The DOOM Thread

Posted: Sun Jun 09, 2019 4:27 pm
by Xeogred
Maybe this?
https://www.moddb.com/downloads/gzdoom-launcher

I'd poke around Doomworld forums if that doesn't do the job. I think some stuff like this exists, just not sure which is best or whatever.

Re: The DOOM Thread

Posted: Sun Jun 09, 2019 5:50 pm
by Ziggy
So I've started SIGIL and man it's hard! Seems about the right difficulty though for a fifth episode. I started on Hurt Me Plenty and I'm only on map 3 so far.

Xeogred wrote:Maybe this?
https://www.moddb.com/downloads/gzdoom-launcher

I'd poke around Doomworld forums if that doesn't do the job. I think some stuff like this exists, just not sure which is best or whatever.


I know there's launchers like ZDL, and probably newer ones for GZDOOM. I'm just kind of surprised you can't do this with the stock GZDOOM.

Re: The DOOM Thread

Posted: Sun Jun 09, 2019 7:24 pm
by Jagosaurus
Not to derail the current train of thought... but wanted to share. I know Ziggy saw this in my PS2 mod thread, but fairly certain I forgot to post here.

I did get the interesting PS2 homebrew port of DOOM running. This seems to get lost in the talk of the many DOOM ports. Images of it booting out of OPL

Image

Sorry blurry, but where you choose .wads
Image

Image

Re: The DOOM Thread

Posted: Sun Jun 09, 2019 7:43 pm
by Ziggy
How does it play to, say, the PS1 port?

Re: The DOOM Thread

Posted: Sun Jun 09, 2019 7:50 pm
by Jagosaurus
Ziggy587 wrote:How does it play to, say, the PS1 port?


I'm actually planning to revisit it soon. Hopefully this week. IIRC from a couple months back, it was essentially the PC port with no music. SFX were there. It was running fairly smooth. I'll boot up the DOS version along with it and do a comparison. Whatever resolution it was, my LCD TV did not like it over component. Had to switch to composite. That makes me think it was 240. Yuck.

Re: The DOOM Thread

Posted: Mon Jun 10, 2019 8:02 pm
by Ziggy
Just finished E5M4 Paths of the Wretchedness and it's my favorite level so far. I really didn't like the crushing ceiling part, but on the whole it was a fun level.

Re: The DOOM Thread

Posted: Mon Jun 10, 2019 11:28 pm
by Xeogred
Ziggy587 wrote:Just finished E5M4 Paths of the Wretchedness and it's my favorite level so far. I really didn't like the crushing ceiling part, but on the whole it was a fun level.

That crusher portion really puts a damper on this level, but otherwise yeah I really like the rest of it too. Nice concept with the branching paths and the architecture/detailing of this level is top notch for Romero.

The difficulty doesn't let up from there!

Are you playing with the midi OST or Buckethead music?

Re: The DOOM Thread

Posted: Tue Jun 11, 2019 8:10 am
by Ziggy
I'm playing with midi. While I think it's awesome that you can download the Buckethead soundtrack and use it in-game, that just seems weird to me. I like vanilla DOOM, with midi music.