KF2 Early Access

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Ack
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KF2 Early Access

Post by Ack »

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fastbilly1
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Re: KF2 Early Access

Post by fastbilly1 »

No sharpshooter either. How else am I going to get good with the repeating rifle?
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Ack
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Re: KF2 Early Access

Post by Ack »

Is there even a repeating rifle in it yet? I think you can already purchase the flamethrower, but I have no idea what weapons and such are available from the start.
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fastbilly1
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Re: KF2 Early Access

Post by fastbilly1 »

From what Ive seen:
Beretta M9A1
Benelli M4
AA12
L85A2
AK12
FN SCAR

Are the only confirmed so far. So a pistol, two shotties, and three assault rifles. But they are saying 27 guns, so the crossbow and repeating rifle will be soon. I do hate that they changed it to a zombie outbreak and not clones gone wrong.
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Ack
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Re: KF2 Early Access

Post by Ack »

fastbilly1 wrote:From what Ive seen:
Beretta M9A1
Benelli M4
AA12
L85A2
AK12
FN SCAR

Are the only confirmed so far. So a pistol, two shotties, and three assault rifles. But they are saying 27 guns, so the crossbow and repeating rifle will be soon. I do hate that they changed it to a zombie outbreak and not clones gone wrong.


One of the videos I watched had a guy mention that there was a flamethrower available, and I have seen footage of a sledgehammer and what appears to be a machete. In the photos of skill progression for the Berserker class, the crossbow was specifically mentioned, so I figured it would make an appearance. I wonder if they'll bring back the other incendiary weapons, like the flare guns or the shotgun using dragon's breath rounds.
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fastbilly1
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Re: KF2 Early Access

Post by fastbilly1 »

Love those damn Flare Revolvers.
Forlorn Drifter
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Re: KF2 Early Access

Post by Forlorn Drifter »

I won't get anything out of early access, but I'm excited its coming to PS4.
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fastbilly1
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Re: KF2 Early Access

Post by fastbilly1 »

Early reviews are rolling out.

3 maps, limited weapons, and some standard day one bugs (matchmaking, trouble joining games, etc). Pretty much everyone is saying KF1.5, which is not a bad thing, it is just still really early in development.
fastbilly1
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Re: KF2 Early Access

Post by fastbilly1 »

Want to make KF2 look like an late 90s arthouse FPS and run on 2009 business pcs with integrated chipsets?

Booya:
https://www.youtube.com/watch?v=EEuN_iYIcjY

With simple INI changes, you can disable textures and higher poly counts to fix your game to your liking and setup. Sure it looks kinda like Ricochet, but it is pretty awesome.
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noiseredux
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Re: KF2 Early Access

Post by noiseredux »

^I love these kind of low-spec hacks. Not that I really need to use them, but I think the concept is awesome.
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