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Jagosaurus
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Lock's Quest (DS) - RTS (light RPG elements)

by Jagosaurus Tue Jan 14, 2014 9:44 am

Anyone else play this one?

I'm on day 23 (of 100) and have REALLY enjoyed it so far. The 16 bit style graphics are a great throw back to my Genesis days. Game is an odd mix of Real Time Strategy & tower defense... with light RPG elements. I'm impressed so far.
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Gunstar Green
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Re: Lock's Quest (DS) - RTS (light RPG elements)

by Gunstar Green Tue Jan 14, 2014 3:45 pm

It's definitely a hidden gem for the DS. It's a really interesting take on the tower-defense genre and has a pretty decent RPG story going on too.
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Jagosaurus
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Re: Lock's Quest (DS) - RTS (light RPG elements)

by Jagosaurus Thu Jan 16, 2014 11:36 am

Yeah Gunatar, I agree. I think it's one that will people will appreciate years from now when looking back for hidden gems on the DS. The odd mixture of genres & story makes it stand out.

I guess I'll use this thread as my progress update as well :). I'm on day 34 of 100 & six hours of gameplay in. Looks like it'll be about a 20 hour game. I've died and failed missions a few times. Nice challenge on some stages.
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Gunstar Green
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Re: Lock's Quest (DS) - RTS (light RPG elements)

by Gunstar Green Thu Jan 16, 2014 12:02 pm

If I recall it's made by the same people behind Drawn to Life and Scribblenauts. I don't think it did too well though since I never heard much about it. I only learned about it when I was on a Tower Defense kick several years ago.
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Retrogamer0001
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Re: Lock's Quest (DS) - RTS (light RPG elements)

by Retrogamer0001 Thu Jan 16, 2014 2:29 pm

Definitely a hidden gem...if you can find it, I would recommend picking it up.
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Jagosaurus
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Re: Lock's Quest (DS) - RTS (light RPG elements)

by Jagosaurus Sat Jan 18, 2014 3:25 pm

To give you guys a feel of the 16 bit style graphics & RPG feel between battles.

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Jagosaurus
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Re: Lock's Quest (DS) - RTS (light RPG elements)

by Jagosaurus Tue Feb 04, 2014 3:31 am

Well I'm 21 hours in & on day 90 of 100. Really enjoying it. 90% done!

The boss on day 87 dominated me! I had to reset my defenses several times & get the right balance of defense & offensive attack. Finally took him out.
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Jagosaurus
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Re: Lock's Quest (DS) - RTS (light RPG elements)

by Jagosaurus Wed Feb 05, 2014 1:11 am

OK, beat this tonight, 23 hours total to knock out the 100 days. The story gets very legit...

I'd call this game a: Real Time Strategy Role Playing Tower Defense game :)

So... RTSRPGTD ;)
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