Gamerforlife wrote:I think I'm getting tired of the fifty thousand retro throwback 2d platform games clogging up every digital download gaming service.
I partially feel that way too and was ultra-cynical about Shovel Knight but I ended up really enjoying it.
To me it did do something new by combining a lot of older things. From a design standpoint everything is rock solid.
If there's one thing I'm totally sick of it's these "brutally had" one-hit-kill platformers with lots of beginner's traps and gotcha' moments and tiny levels/checkpoints that all have retro graphics. Enough of those already. Stop pretending that's what retro games were actually like, developers.
But you know, I also look at games like
Dust: An Elysium Tail and
Muramasa: The Demon Blade which sort of have the graphics I imagined video games would eventually have when I was a kid. I do feel like 2D games can and should evolve beyond the retro-mindset. Pixel-art has its place but the 2D art and animation we're capable of today can speak for itself.