Like running and jumping? Discuss it here!
User avatar
samsonlonghair
Next-Gen
 
Posts: 5188
Joined: Tue Feb 17, 2009 2:11 pm
Location: Now: Newport News, VA. Formerly: Richmond. Before that: Near the WV/VA border

Re: Does anyone dislike involved storylines in platformers?

by samsonlonghair Fri Dec 13, 2013 9:59 am

I think that tutorials bug me more than cutscenes. I played Lost in Shadow recently. It's a cool platformer, but the tutorials are condescendingly stupid.

What's this? Press A to jump? Throw switches to make things move? How complicated! Thank goodness I sat through a twenty minute tutorial to figure this out.
User avatar
Balasubbie
128-bit
 
Posts: 605
Joined: Sun Oct 24, 2010 2:15 am

Re: Does anyone dislike involved storylines in platformers?

by Balasubbie Sat Jan 04, 2014 2:28 pm

samsonlonghair wrote:I think that tutorials bug me more than cutscenes. I played Lost in Shadow recently. It's a cool platformer, but the tutorials are condescendingly stupid.

What's this? Press A to jump? Throw switches to make things move? How complicated! Thank goodness I sat through a twenty minute tutorial to figure this out.


For all its brilliance, Rayman Legends is over guilty of tutorializing its players. Regardless of how many hours are on the clock for it, these distracting prompts still pop-up to tell you how to get it done; simultaneously the best and worst means of guiding a player, initially handy and unobtrusive, but eventually cumbersome.
Return to Platformers

Who is online

Users browsing this forum: No registered users and 2 guests