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 Post subject: Platformers that follow Castlevania-like mechanics?
PostPosted: Sat Nov 19, 2011 5:32 pm 
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Truth be told, I can't really think of many of them. Most platformers seem to follow the Mario model or something similar with inertia toned down. Other than Ninja Gaiden, which is Castlevania on crack, I can't really think of any games that follow the same template. Ghosts'n Goblins is pretty stiff to but I'm not sure it's similar, it looks like a run'n gun.

Any thoughts? Or is the Castlevania template simply not very popular?

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 Post subject: Re: Platformers that follow Castlevania-like mechanics?
PostPosted: Sat Nov 19, 2011 8:03 pm 
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Kabuki Quantum Fighter is kind of like Ninja Gaiden. Shatterhand is a possibility since you don't have a ranged attack yourself, though your robot helper you can get can. Shadow of the Ninja, Demon Sword, Strider, Run Saber, 8 Eyes, Chakan. Maybe some of these fit the bill.

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 Post subject: Re: Platformers that follow Castlevania-like mechanics?
PostPosted: Sat Nov 19, 2011 8:15 pm 
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Well with those names Hobie's dropping, I think it's worth mentioning the Shinobi series perhaps. Maybe moreso the older ones if you want that slower feel of the older Castlevania's.

Shatterhand is amazing, thumbs up.

Maybe the NES Batman's too?

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 Post subject: Re: Platformers that follow Castlevania-like mechanics?
PostPosted: Tue Nov 22, 2011 5:46 am 
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That's a good list of games. I didn't know Shinobi was castlevania-like, I should check them out.

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 Post subject: Re: Platformers that follow Castlevania-like mechanics?
PostPosted: Tue Nov 22, 2011 5:57 am 
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Yeah, I'm mainly thinking of Shinobi 1-2 there. 3 was a bit different, allowed you to run, had levels on rails like you surfing and stuff like that, etc.

I've never gotten too far in Shinobi 1-2 myself though. Apparently things like Batman, Spiderman, and Godzilla are bosses in those... wtf? lol, I guess they decided to take Shinobi 3 a little more seriously as well since there's nothing like that in that one.

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 Post subject: Re: Platformers that follow Castlevania-like mechanics?
PostPosted: Tue Nov 22, 2011 10:19 am 
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SMS - Master of Darkness, blatant Castlevania rip.

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 Post subject: Re: Platformers that follow Castlevania-like mechanics?
PostPosted: Tue Nov 22, 2011 12:21 pm 
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Musya - The Classic Japanese Tale of Horror

It's an SNES game I received a while ago that gets a lot of hate, but really enjoy playing. It's Castlevania-esque with a more eastern-horror atmosphere, and you play as a sort of pikeman (like the alternate character in Castlevania: Bloodlines but not as fluid to control). It has the same slow-moving Castlevania style, and noticeable difficulty. Plus, it has some magic attacks you pick up which are a little more Shinobi-esque.

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 Post subject: Re: Platformers that follow Castlevania-like mechanics?
PostPosted: Fri Nov 25, 2011 3:52 pm 
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The Goemon series, which was also made by Konami. It had a couple NES releases, along with some pretty fantastic SNES installments. It lead to some decent Game Boy ports, a contribution to two of the 2.5D N64 games, and a gimmicky but decent DS title. There's more to the series, but I can't remember.


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 Post subject: Re: Platformers that follow Castlevania-like mechanics?
PostPosted: Fri Nov 25, 2011 4:23 pm 
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The first Shinobi was inspired by Rolling Thunder, or maybe it was the other way around but they're both pretty similar to each other and to Castlevania. The latter series stuck with the old school mechanics while Shinobi evolved and got faster with controls similar to Super Metroid. Shadow Dancer on MD/GEN is a continuation of the first Shinobi's playstyle, sort of like fan service for its fans.
The main difference to Castlevania in these games is that shooting is the main attack, and also that you can bump into most enemies without taking damage, which actually turns into a strategic move you'll need to master.

Kenseiden is another Castlevania-inspired game on the SMS with some light RPG elements and one of my favourites for the system.


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 Post subject: Re: Platformers that follow Castlevania-like mechanics?
PostPosted: Thu Mar 08, 2012 4:48 pm 
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scarper wrote:
The Goemon series, which was also made by Konami. It had a couple NES releases, along with some pretty fantastic SNES installments. It lead to some decent Game Boy ports, a contribution to two of the 2.5D N64 games, and a gimmicky but decent DS title. There's more to the series, but I can't remember.


Goemon's great adventures is extremely similar to castlevania in terms of gameplay, and a great game to play on the n64.


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