marurun wrote:If only they would put black borders to fix the resolution issue. The PSX original uses a lower resolution that the Saturn supports, so on the Saturn the graphics are scaled a little, unevenly.
Yeah, to say that it was a "poorly optimized port" is an understatement. It basically wasn't optimized at all. The resolution never bothered me that much (I've only ever played it on a CRT, maybe it's a lot more noticeable upscaled on an HDTV?) but the broken transparencies and slowdown are on the top of the list of my least favorite things that are wrong with this port. First place on that list is definitely accessing the map.
Maybe this hacker or someone else will take this and improve it further. Then maybe that would motivate someone to give it a fan translation.
Speaking of quality of life hacks for Castlevania games, some SNES games have been hacked to utilize the SA co-processor to eliminate slowdown (Gradius III for example). It would be awesome if someone could hack Super Castlevania IV to fix the slowdown issues. There's some slowdown throughout the game, but especially in the two rotating mode 7 rooms.
My Sale Thread -
7% off all marked prices!! SNES and N64 added! I am selling around three quarters of my video game collection as well as some other odds and ends!
I want to buy
Universal Game Cases, if you have any spares please PM me! I'm looking to only deal with members that have good BST feedback on this forum.