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Re: How do you feel about 2.5D platformers?

Posted: Thu Aug 26, 2010 3:54 pm
by eSPy
Tomba was a pretty great example of this. Really due for a remake....and dont say Tomba 2

Re: How do you feel about 2.5D platformers?

Posted: Sun Aug 29, 2010 8:55 pm
by kiteJargon
http://www.youtube.com/watch?v=_89xd0

An example of 2.5d done right IMO. Feel free to disagree, but if you haven't played this N64 game I highly suggest a run through. It's called Mischief Makers and it's made by Treasure.

Re: How do you feel about 2.5D platformers?

Posted: Wed Sep 08, 2010 12:53 pm
by GSZX1337
I chose the fourth option, but I'd prefer if these "2.5" games were just 2D, but "2.5D" seems to be what the kiddys want these days.

Re: How do you feel about 2.5D platformers?

Posted: Wed Sep 08, 2010 2:03 pm
by alienjesus
2.5D is a tricky one for me. I don't mind them, and enjoy some, especially New Super Mario Bros DS, but I'd rather see some genuinely 2D Pixel art or hand drawn animation than another 3D model. Actually, I wouldnt even mind if the back grounds were 3D if there was some nice character animation in 2D a la Paper Mario.

Re: How do you feel about 2.5D platformers?

Posted: Wed Sep 08, 2010 2:10 pm
by AppleQueso
GSZX1337 wrote:...but I'd prefer if these "2.5" games were just 2D, but "2.5D" seems to be what the kiddys want these days.


Doubt that has anything to do with it. It's pretty much because animating a 3D model is less time consuming (and therefore cheaper) than animating a 2D sprite.

Re: How do you feel about 2.5D platformers?

Posted: Wed Sep 08, 2010 2:25 pm
by GSZX1337
AppleQueso wrote:
GSZX1337 wrote:...but I'd prefer if these "2.5" games were just 2D, but "2.5D" seems to be what the kiddys want to animate these days.


Doubt that has anything to do with it. It's pretty much because animating a 3D model is less time consuming (and therefore cheaper) than animating a 2D sprite.

Fixed. :P

Re: How do you feel about 2.5D platformers?

Posted: Wed Sep 08, 2010 11:42 pm
by Jrecee
I was reading the review of Batman: The brave and the bold on IGN and got really pissed off when I saw that he says the 2D style makes it look like a downloadable game and not a retail game. Is this 1995? Haven't we gotten past the 3D is the future bullshit yet?

Re: How do you feel about 2.5D platformers?

Posted: Thu Sep 09, 2010 6:31 am
by GigaPepsiMan
I don't mind 2.5D platformers, a lot of people are put off by 2D games now (not sure why) so 2.5D is the only surefire way for te game to be both good and sellable.

Klona is th best 2.5D platformer I have played on a home console recently.

Re: How do you feel about 2.5D platformers?

Posted: Thu Sep 09, 2010 8:22 am
by ZeroAX
Jrecee wrote:I was reading the review of Batman: The brave and the bold on IGN and got really pissed off when I saw that he says the 2D style makes it look like a downloadable game and not a retail game. Is this 1995? Haven't we gotten past the 3D is the future bullshit yet?


"mainstream" "harcore" gaming sites. haHAha.... they suck

Re: How do you feel about 2.5D platformers?

Posted: Thu Sep 09, 2010 8:31 am
by Gamerforlife
ZeroAX wrote:
Jrecee wrote:I was reading the review of Batman: The brave and the bold on IGN and got really pissed off when I saw that he says the 2D style makes it look like a downloadable game and not a retail game. Is this 1995? Haven't we gotten past the 3D is the future bullshit yet?


"mainstream" "harcore" gaming sites. haHAha.... they suck


Let's face it, these people only care about what's trendy. These are the same people who will criticize a game for not having online because, well, that's what everyone else is doing. I've actually read reviews that actually say that. Criticizing a game simply for not conforming, ridiculous. It's the same here with the comment about 2D graphics. God forbid someone release a 2D game that ISN'T a downloadable title. That's against the rules, all games must conform!

Ugh, the gaming industry is so annoying right now