ZeroAX wrote:WallCrusher wrote:My post mentioned Sonic 2, but it pretty much refers to all of the classic Sonic games. I consider myself fairly capable when it comes to the special stages for Sonic 1, 3, & Knuckles, but Sonic 2's... yeesh. I'll pass.
Sonic 2's are at least enjoyable. Sonic 1's are just annoying (and kind of random). At least that's how I feel
All of the special stages in the old Sonic games are really just tech-demos that Sega weaseled in to show off nifty graphical tricks when you think about it, knowing the Sonic games would be popular and a lot of people to see them.
Sonic 1's stages were designed almost entirely to combat the Mode 7 rotation effects of the SNES. It's not true rotation but it was still only created so Sega could say, "Look, we can do that too!" Sonic 2, 3&K and especially Genesis 3D Blast's special stages were also made to resemble Mode 7'ish graphics.
Sonic CD's special stages, thanks to the Sega CD hardware, went a step further by actually doing basically the same thing as Mode 7 on the SNES. The Knuckles Chaotix special stages were designed to show off the muscle of the 32X by using polygons.
I always thought this was kind of cool, anyway.