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Jrecee
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Re: 32-bit 2D platformers worth a punt?

by Jrecee Mon Jul 05, 2010 2:00 am

Skullmonkeys looks cool. Never knew much about it. Also looks. . . expensive. . . apparently.

I'll mention Jazz Jackrabbit 2 even though most my time was spent with the level editor and not the actual game. They should've ported that one to playstation.

Yoshi's story was pretty good and there was a sidescrolling goemon game for n64 too but I didn't play it much.
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alienjesus
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Re: 32-bit 2D platformers worth a punt?

by alienjesus Mon Jul 05, 2010 8:02 am

Jrecee wrote:Yoshi's story was pretty good and there was a sidescrolling goemon game for n64 too but I didn't play it much.


Speaking of N64 2D platformers, I note that Mischief Makers is being criminally ignored in the first post.
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Re: 32-bit 2D platformers worth a punt?

by AppleQueso Mon Jul 05, 2010 8:10 am

Pulsar_t wrote:32-bit platformers in general disappoint me. They hardly look better than pre-rendered 16-bit platform games like DKC and Toy Story, with mostly zero gameplay 'innovation' (sick of that word but can't think of an alternative).


You know, I feel almost exactly that way about modern 3D games compared to 3D games last gen.
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Pulsar_t
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Re: 32-bit 2D platformers worth a punt?

by Pulsar_t Mon Jul 05, 2010 10:45 am

alienjesus wrote:
Jrecee wrote:Yoshi's story was pretty good and there was a sidescrolling goemon game for n64 too but I didn't play it much.


Speaking of N64 2D platformers, I note that Mischief Makers is being criminally ignored in the first post.


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:lol:
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MrPopo
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Re: 32-bit 2D platformers worth a punt?

by MrPopo Mon Jul 05, 2010 12:47 pm

Oh man, I think I remember that episode.
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dsheinem
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Re: 32-bit 2D platformers worth a punt?

by dsheinem Mon Jul 05, 2010 1:29 pm

Does SOTN count? It is not one of my favorite games by any stretch, but it is still probably one the better 2D platformers in a gen that didn't boast many good ones...
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alienjesus
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Re: 32-bit 2D platformers worth a punt?

by alienjesus Mon Jul 05, 2010 2:48 pm

Thought of another one of note: Astal for Sega Saturn is supposedly pretty good, although I haven't played it myself.

Edit: and how about Wild 9 for Playstation?
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SpaceBooger
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Re: 32-bit 2D platformers worth a punt?

by SpaceBooger Tue Jul 06, 2010 12:37 pm

alienjesus wrote:Thought of another one of note: Astal for Sega Saturn is supposedly pretty good, although I haven't played it myself.

Edit: and how about Wild 9 for Playstation?

I loved Wild 9!
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Jrecee
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Re: 32-bit 2D platformers worth a punt?

by Jrecee Tue Jul 06, 2010 7:54 pm

alienjesus wrote:Thought of another one of note: Astal for Sega Saturn is supposedly pretty good, although I haven't played it myself.

Edit: and how about Wild 9 for Playstation?


Holy crap never even heard of that one. Is it rediculously expensive?
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Gamerforlife
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Re: 32-bit 2D platformers worth a punt?

by Gamerforlife Tue Jul 06, 2010 7:59 pm

Jrecee wrote:
alienjesus wrote:Thought of another one of note: Astal for Sega Saturn is supposedly pretty good, although I haven't played it myself.

Edit: and how about Wild 9 for Playstation?


Holy crap never even heard of that one. Is it rediculously expensive?


Wild 9 was a fun game. How's five bucks sound?

http://cgi.ebay.com/Wild-9-PlayStation- ... 2eab082241
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