Games That Defined PC Gaming of the 20th Century
Games That Defined PC Gaming of the 20th Century
Ok lets see if we can narrow a list down to 20 or 25 (with some honorable mentions for those greats that don't make the cut.
I'm not a huge PC gamer, but Myst and DOOM come to mind.
I'm not a huge PC gamer, but Myst and DOOM come to mind.
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Re: Games That Defined PC Gaming of the 20th Century
racketboy wrote:Ok lets see if we can narrow a list down to 20 or 25 (with some honorable mentions for those greats that don't make the cut.
I'm not a huge PC gamer, but Myst and DOOM come to mind.
Myst and doom, 100%.
Others I would recommend are everquest for propelling the mmorpg genre into the stratosphere
Commander Keen for making a console style platform on pc.
The Secret of Monkey Island for its humor and great example of point and click adventure game.
Unreal Tournament for being the best of the best in first person arena shooters (sorry quake fans!)
Oregon trail for being the most hardcore of survival edutainment.
(Is the year 2000 the 20th century?) If so the sims which came out in 2000.
Those are just a couple I came up with on the fly. I'll think of some more.
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Re: Games That Defined PC Gaming of the 20th Century
Narrowing PC down to twenty games will be tough. Maybe you should do DOS and Windows separately?
Off the top of my head outside of what's already been mentioned:
Sci-Fi sim franchises: Wing Commander, X-Wing/TIE Fighter, MechWarrior
RTS franchises: Command & Conquer, WarCraft and especially StarCraft
Other id FPS games
Diablo
Ultima
Half-Life
Civilization
Sim City and The Sims
Sierra adventure games
Lucasarts adventure games
Off the top of my head outside of what's already been mentioned:
Sci-Fi sim franchises: Wing Commander, X-Wing/TIE Fighter, MechWarrior
RTS franchises: Command & Conquer, WarCraft and especially StarCraft
Other id FPS games
Diablo
Ultima
Half-Life
Civilization
Sim City and The Sims
Sierra adventure games
Lucasarts adventure games
Re: Games That Defined PC Gaming of the 20th Century
Quake also gets an entry for being the huge 3D game, as well as being one of the first big games to do over the internet games (whereas Doom was LAN only).
Command & Conquer was the first really major RTS to get a lot of traction and popularized a lot of genre conventions. StarCraft was the biggest RTS of the era.
Diablo brought back RPG gameplay after the genre stagnated. Baldur's Gate brought back D&D inspired games. Ultima and Wizardry were massive genre influences for RPGs. Pools of Radiance was the first awesome D&D game.
Microsoft Flight Simulator was huge for flight sims.
Command & Conquer was the first really major RTS to get a lot of traction and popularized a lot of genre conventions. StarCraft was the biggest RTS of the era.
Diablo brought back RPG gameplay after the genre stagnated. Baldur's Gate brought back D&D inspired games. Ultima and Wizardry were massive genre influences for RPGs. Pools of Radiance was the first awesome D&D game.
Microsoft Flight Simulator was huge for flight sims.
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Re: Games That Defined PC Gaming of the 20th Century
Oh Diablo should definitely be in there. If we had to whittle down based on genre I think wing commander should win out over x-wing.
Oohhh another fps that should be in the discussion... Duke Nukem 3d!!!
Let's talk rpgs... Big ones are Baldurs Gate, Fallout 2, might and magic, Daggerfall, Pool of radiance
Oohhh another fps that should be in the discussion... Duke Nukem 3d!!!
Let's talk rpgs... Big ones are Baldurs Gate, Fallout 2, might and magic, Daggerfall, Pool of radiance
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Re: Games That Defined PC Gaming of the 20th Century
dsheinem wrote:I'd say no to Myst...
I would agree on the grounds that it would be more at home on a list for Macintosh.
Though regardless of my personal feelings about Myst, there's no denying its reach on PC. It was the best selling PC game until The Sims dethroned it.
Re: Games That Defined PC Gaming of the 20th Century
Must cannot be removed from the list. It was WAY too huge.
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Re: Games That Defined PC Gaming of the 20th Century
noiseredux wrote:I feel like there's way more than 20 games...
I still think at least separating DOS into its own specific platform would help, but it would still be tough.