Night Dive Studios remaking the original System Shock

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CFFJR
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Re: Night Dive Studios remaking the original System Shock

Post by CFFJR »

I'm glad to see a playable demo and the kickstarter are up. I'll get to the demo shortly.

I really want the citadel statue, and the custom laptop while I'm at it. I can't really justify either though, so I backed at $150 for the physical big box edition, which looks lovely.

I'm happy there are plans to remix the original music, even if it is a stretch goal. Hopefully we hit it.

Though I am kinda bummed that they want to add weapon crafting and rpg leveling (there's a modern design obsession with crafting that I'm sick to death of), which as far as I'm concerned are completely unnecessary for this game. I'll just have to hope that they are unobtrusive.

Anyway, I'm super excited. Hopefully this turns out great. Though considering the excellence of the source material, I'm sure it will be.
GameSack wrote:That's right, only Sega had the skill to make a proper Nintendo game.
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