Oldest 'hidden gems' & 'best of' lists.

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racketboy
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Re: Oldest 'hidden gems' & 'best of' lists.

Post by racketboy »

marurun wrote:
nickfil wrote:I think its valuable information for an article and not for a "heres what to play" list. Something like that needs context to be understood, and only someone who is looking for that context is going to enjoy it.


The "Defining" series of articles are very much more articles than "what to play" lists. At least that's the way I've approached any work I've done on them.


Correct -- Defining I've been tending to lean towards historical impact and what gave the platform its personality. Not everything has to be what sold the best. And some inclusions can also be ones that made more of an impact after the initial retail run (but those are typically a minority)
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Re: Oldest 'hidden gems' & 'best of' lists.

Post by marurun »

I totally agree that a "Must Play Titles (that still hold up today) for XX System" would be a great new category of articles.

Also, I totally need to rewrite the Defining Games for TG-16 article. I went to take a look at it and was both impressed with my writing and also constantly cringing at my writing and sometimes mistaken data.
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Re: Oldest 'hidden gems' & 'best of' lists.

Post by racketboy »

marurun wrote:I went to take a look at it and was both impressed with my writing and also constantly cringing at my writing and sometimes mistaken data.


Happens to me all the time!
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Re: Oldest 'hidden gems' & 'best of' lists.

Post by SpaceBooger »

marurun wrote:I totally agree that a "Must Play Titles (that still hold up today) for XX System" would be a great new category of articles.

Also, I totally need to rewrite the Defining Games for TG-16 article. I went to take a look at it and was both impressed with my writing and also constantly cringing at my writing and sometimes mistaken data.

Most of the new articles on other sites about retro games fall into the "Is ____ still worth playing today?" category. For some reason reading articles like that still hold my interest where most of the hidden gems and best of lists I pass on.
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Re: Oldest 'hidden gems' & 'best of' lists.

Post by racketboy »

For what it's worth, I don't 100% want to focus on long-term retro fans, but also try to be useful for those that are newer to the hobby as well :)

But I'm kickstarting this new "Essential" concept in this new thread for the Genesis/Megadrive viewtopic.php?f=1&t=53839
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Re: Oldest 'hidden gems' & 'best of' lists.

Post by RobertAugustdeMeijer »

In Edge #122 (April 2003) they had an article called "This is Hardcore". Their criteria: "... titles whose values define what extreme electronic entertainment is about ... examples of the form that exemplify it at its most compelling."

I've added an *** to games I think would have been considered 'hidden gems' at the time. And a single * to ones I'm not so sure.

OutRun
Advance Wars
Alien Soldier
Bangai-O *
Card Fighters Clash ***
Chrono Trigger
Shinobi
Cosmic Smash ***
Virtual-On Oratorio Tangram ***
Twin Hawk *
Super Mario Bros.
Elemental Gearbolt ***
F355 Challenge *
Faselei ***
Final Fantasy Tactics
Gunstar Heroes
Halo
Ikaruga
Jet Set Willy
King of Fighters '98
Last Blade 2 ***
Lemmings
Dragon's Lair (lol, wut?)
Bomb Jack
Marble Madness
Mars Matrix ***
Metal Slug 3
Missile Command
Mr. Driller
NiGHTS: Into Dreams
Project-X *
Puyo Puyo 4
Radiant Silvergun
Rainbow Islands
Rick Dangerous
Ghosts 'n' Goblins
R-Type
Samba de Amigo v.2000
Shikigami No Shiro *
Shock Troopers ***
Sin and Punishment
Starquake *
Strider
Pac-Land
Super Pang / Buster Brothers
Underwurlde *
Viewpoint
Virtua Fighter 4
Track 'n' Field
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