ZRofel wrote:I'm always a little surprised by the negativity I see surrounding Limited Run Games, as I feel like they're doing the Lord's work by trying to preserve the physical medium. I definitely agree that some of their earlier release timetables could be pretty frustrating, as God help you if you weren't right at your computer at 10am, EST, but I'm really in love with the dedication they've shown to preserving all kinds of weird and quirky games that would have otherwise completely slipped through the cracks. Plus, now that they're mostly focusing on preorders, they've pretty much eliminated that frustration. I would also agree that as their release volume has increased not all of their releases have been winners, but I think that's to be expected. s.
I agree, I think the main issue is that in the beginning their business model did suck and caused some bad blood with gamers, they have changed for the better, but sometimes people are very stubborn about changing their minds, even if there is a good reason to do so.
There is also some resentment from collectors trying to collect complete sets, I have seen a handful of videos bashing them because they make completing a set very difficult and some collectors even saying that limited run games don't count towards a full set (which is just silly). I personally think this is foolish, and trying to collect full sets of anything is a waste of time and money.
I do wonder what the market will look like 10 years from now, I feel that the switch may be the last console that is truly collectable for and it will be interesting to see the impact that these limited print cycles have on the market down the line. Also, it is not just limited run games, I find that quantities of several lower end titles are pretty limited, even if not done through one of these companies, there are already a handful of switch games, that are retailing in the 65-85 dollar range (ys 8, code of princess off the top of my head)