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Re: Racketboy forums’ Summer Games Challenge 2019

Posted: Sun May 26, 2019 2:53 pm
by Czernobog
alienjesus wrote:
Oh man, this is quite a list. The fact that the first 3 you played were those 3 is amazing. I actually wish I still had such iconic games I could include on my list - 10 years of participating in this challenge has made it harder to find good options for sure :lol:

That's a lot of Sonic games - are you a fan who wants to try a few he's not played before, or are you newer to the franchise?

I don't think I've heard of Saga Frontier though?



I am a Sonic fan who played Sonic 1/2/3 back when they were released as a kid, but then ended up skipping forward to Sonic Adventure and never went back to play the ones I had missed. Very much looking forward to them though.

As for Saga Frontier, it's a bit of a personal want and is admittedly less of a classic than the others on the list. It was a SquareSoft PS1 release and I had the PS1 demo disc featuring a video preview of the game when I first bought my PS1. I went to the store to get the game, but it was sold out, so I saw Final Fantasy VII was also made by SquareSoft and bought that instead (I had not played RPGs previously - but have since played tons of the 16 bit ones I had missed). I never looked back, but recently was gifted Saga Frontier and wish to see the experience that might have been.

Re: Racketboy forums’ Summer Games Challenge 2019

Posted: Sun May 26, 2019 2:59 pm
by Czernobog
pierrot wrote:Yeah, I was surprised to see all three of those SNES games at the top. It was only a few years ago that I hadn't played through Super Metroid, either, but all three? Amazing.

Can't say I agree about Super CV IV, though. That's my least favorite Castlevania game.



It was definitely a great way to kick off a summer.

I'm surprised Super CV IV is your least favorite Castlevania game. Not surprised if it's only being compared to the classic formula games or the Metroidvania games, as I can see that being down to personal preference. It certainly has a different feel than the other games, and I found it much easier than the NES games. But....does it rank lower than Castlevania 64 for you? (Because that would blow my mind).

Re: Racketboy forums’ Summer Games Challenge 2019

Posted: Sun May 26, 2019 8:05 pm
by pierrot
Czernobog wrote:But....does it rank lower than Castlevania 64 for you? (Because that would blow my mind).

Oh, heavens no. At least, I haven't played any of the 3D games to know for sure, but I doubt it. I often forget that the 3D games even exist.

Re: Racketboy forums’ Summer Games Challenge 2019

Posted: Sun May 26, 2019 9:51 pm
by MrPopo
Czernobog wrote:
pierrot wrote:Yeah, I was surprised to see all three of those SNES games at the top. It was only a few years ago that I hadn't played through Super Metroid, either, but all three? Amazing.

Can't say I agree about Super CV IV, though. That's my least favorite Castlevania game.



It was definitely a great way to kick off a summer.

I'm surprised Super CV IV is your least favorite Castlevania game. Not surprised if it's only being compared to the classic formula games or the Metroidvania games, as I can see that being down to personal preference. It certainly has a different feel than the other games, and I found it much easier than the NES games. But....does it rank lower than Castlevania 64 for you? (Because that would blow my mind).

I agree with SCVIV being my least favorite of the Classicvanias. The way Simon handles just feels off; too much vertical and not enough horizontal in the jumps. Bloodlines and Rondo feel much better as 16 bit vanias.

Re: Racketboy forums’ Summer Games Challenge 2019

Posted: Mon May 27, 2019 12:27 am
by Ack
Big fans of Dracula X, fellas?

Re: Racketboy forums’ Summer Games Challenge 2019

Posted: Mon May 27, 2019 11:02 am
by pierrot
Ack wrote:Big fans of Dracula X, fellas?

For a brief moment, I was like, 'Hell yeah, I am!' Then I realized you weren't talking about the PC Engine game, but the SNES one, and I realized that I forgot about another game in the series that I'll potentially never bother to play through--.

Re: Racketboy forums’ Summer Games Challenge 2019

Posted: Mon May 27, 2019 11:26 am
by marurun
Dracula X SNES is no classic. And the final boss is pretty cheap. Hey, let’s use pillars and pits to make that boss knockback even more frustrating!

Re: Racketboy forums’ Summer Games Challenge 2019

Posted: Tue May 28, 2019 2:43 am
by alienjesus
So I started up my challenge this weekend, beginning with some Wii Sports Resort. I had some fun with it - the quality of games is definitely mixed, but there are some gems there. However, it became clear that there wasn’t really an obvious way to ‘beat’ the game, which is a problem on a time limited list like this - when do I move on?

So I decided to swap out the game. I thought about adding Pilotwings, but I’m just not really in the mood for that game right now. I asked in the slack chat too and the consensus there was Star Control 2, but I’m also not really feeling that either. So I decided to go for a game in the same genre and added Mario tennis for N64 to my list instead.

Anyway, to make up for time spent, I decided to start up another game and began Mario Party. This one does have a clear ending, but it’s a bit of a grind as you have to earn 100 stars and beat the first 7 boards to get it. To make it easier I played multiplayer with the missus, and on the final turn we set the computer players to human controlled - allowing us to add their stars to our total too. We played 2 boards so far - the first one was relatively fun, but the second one sucked.

Mario Party 1 definitely feels more unrefined compared to later entries, but it’s still interesting, and I had an OK time with it!

Re: Racketboy forums’ Summer Games Challenge 2019

Posted: Tue May 28, 2019 10:23 am
by BoneSnapDeez
Is this the year I beat Kid Icarus finally?

Re: Racketboy forums’ Summer Games Challenge 2019

Posted: Tue May 28, 2019 10:53 am
by Ack
BoneSnapDeez wrote:Is this the year I beat Kid Icarus finally?


Yes.

I had a couple of people mention F.E.A.R. 2 as something to play, and while I don't know if I would consider the game itself a classic, it's an accurate representation of where the survival horror genre was going in 2009, which is to say it wasn't really horror anymore and was going full tilt into action. While Resident Evil 4 was the tipping point that took us from the old "classic" style to a more action-oriented approach, I don't blame it for the steady slipping away of horror; there's a lot more to it, be it the handing off of major franchises like Silent Hill or the endless delays in releases like Fatal Frame, the continuous drive to action that led us to punching boulders in Resident Evil, the combining of first person view and then greater emphasis on gunplay of F.E.A.R. and so on. Survival horror started strong with its naming in the mid-90s, nearly faded out a decade later, and then has since come back strong thanks to experimentation with aging franchises and an active indie scene that appreciates horror in a variety of styles.

F.E.A.R. 2 still has horror elements, but it mainly consists of jump scares and bloodstains. The best of the original's horror was in the small moments when you wouldn't realize Alma was staring at you through the window, behind a ladder, or behind a door. She doesn't do that in the sequel. Now she's full on naked and standing around, staring at me from far off and telling me which direction to go. Um, thanks.

To add to it, the sequel also has the bizarre level layout of the first, where it feels like endless samey corridors. I'm running around a hospital, I get it, hospitals can be mazelike. But then I hit an elementary school, and who designs a school like this? I feel like it's the same room over and over again. You know what makes me suspicious? An elementary school with six different finance offices on different floors. That's a red flag if ever I saw one.

I'm well into F.E.A.R. 2 at this point, and it's reminding me of how painful evolution can be, not just because of the content of the game but of where it fits into a pantheon of horror games. And first person shooters while we're at it, since this was obviously built with consoles in mind and we were still in the weird shift of getting used to the growing pains.

I intend to beat this and then the expansion, though that won't warrant a separate entry onto anything beyond the Games Beaten list just to say I've done it. I'm sure I'll have more thoughts by the time I'm through, though I have to let it all gel.