Key-Glyph wrote:(I'm being purposely vague for pierrot's sake in case he doesn't want spoilers).
Thanks, Key. I have been sort of skimming your posts on Zelda II, and just peeking in on the stream, to try to get a sense of what your progress has been like, without giving things away. I sort of "spoiled" a couple things for myself already by looking up all the different types of items in the game, when I got the medicine, but thought the game was bugged, because I was sure it had to be an item that increased my max HP. I also realized that I had missed the Shield spell when I was scanning through some videos of the Japanese version to try to see what the kid who tells you to go west from the first town
actually says. (I guess this was sort of like you missing the Life spell.) If I had known about the Shield spell to begin with, I potentially wouldn't have been quite so pissed off with the game. It still would have made me very, very angry, don't get me wrong, but it might not have felt quite so visceral.
I've sort of started to accept the game, a little bit. I blew right through the third palace, after getting stuck for a while at the massive wall under the cemetery. The down-stab is a maneuver that really should not come into play so far into the game, either. Sorry to hear you got faked out by the game. That was basically what happened to me every time I tried to play Zelda II, where I would start it up, and just couldn't figure out how to get to the first palace.
PartridgeSenpai wrote:Skyward Sword is a baaad game. The narrative has some pretty good moments, but my god, it is maybe the most incredible example of Nintendo's tendency to put their all behind a terrible idea and wrap a whole game around it. Beyond the not-good-enough motion controls, the whole game's pacing is just soooo slow and plodding and padded to hell that I'm glad it killed that OoT-style of Zelda if that was the path Nintendo was beginning to take 3D-Zelda games.
I barely even remember anything about the story in that game. Maybe it's partly blocked by the trauma of being constantly harassed by Phi, I don't know. Yeah, one of the biggest things for me was just that the motion controls never worked. Like, they ended up being worse than the motion controls in Twilight Princess on the Wii, because I would just get completely wrong directions for sword swings (if I actually tried to play it straight), and it seemed that it needed to be recalibrated every couple minutes. Also, those stupid Loftwings. So it was probably all the little things that really stuck in my craw, but yeah, if it hadn't felt so padded, and drawn out, maybe I wouldn't have minded as much.