Games Beaten 2019
- Markies
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Re: Games Beaten 2019
Markies' Games Beat List Of 2019!
*Denotes Replay For Completion*
1. Power Stone 2 (SDC)
2. Radiata Stories (PS2)
3. Dusty Diamond's All-Star Softball (NES)
***4. Saiyuki: Journey West (PS1)***
I completed Saiyuki: Journey West on the Sony Playstation 1 this evening!
Saiyuki: Journey West is the perfect introductory SRPG. It takes a simplified battle system that has enough spice to make things interesting, enough shops and options to keep the story lively and great characters and settings to make you want to see more. I love the Asian influences as it feels like a true representation. The battles are engaging and you never feel too bog down. It is accessible to newcomers, but enough depth for veterans alike. The perfect gateway SRPG game!
*Denotes Replay For Completion*
1. Power Stone 2 (SDC)
2. Radiata Stories (PS2)
3. Dusty Diamond's All-Star Softball (NES)
***4. Saiyuki: Journey West (PS1)***
I completed Saiyuki: Journey West on the Sony Playstation 1 this evening!
Saiyuki: Journey West is the perfect introductory SRPG. It takes a simplified battle system that has enough spice to make things interesting, enough shops and options to keep the story lively and great characters and settings to make you want to see more. I love the Asian influences as it feels like a true representation. The battles are engaging and you never feel too bog down. It is accessible to newcomers, but enough depth for veterans alike. The perfect gateway SRPG game!
Re: Games Beaten 2019
How long did it take you to beat, Markies? I've had that game for years and just never sat down with it.
Re: Games Beaten 2019
1. Dusk (PC)(FPS)
2. Project: Snowblind (PC)(FPS)
3. Soldier of Fortune: Platinum Edition (PC)(FPS)
4. Ziggurat (PC)(FPS)
5. Wolfenstein 3D: Ultimate Challenge (PC)(FPS)
6. Destiny 2 (PC)(FPS/RPG)
7. Destiny 2: Curse of Osiris (PC)(FPS/RPG)
8. Destiny 2: Warmind (PC)(FPS/RPG)
9. Destiny 2: Forsaken (PC)(FPS/RPG)
10. Star Wars: Rebel Assault (PC)(Rail Shooter)
Forsaken continues the Destiny 2 storyline with the death of a major character and a ton more content, including a great series of quests where you hunt down the heads of a cult and then take on a critter straight out of the Lovecraftian mythos. It upgrades the special powers of Destiny 2's characters further, and then goes above and beyond by incorporating more quests to then bring in a second "planet" area, which neither of the previous expansions did.
This is probably the largest of all the expansions in terms of pure addition, though Warmind has a lot with its collectables and hidden unlockables. It's also my favorite of the three, though I still find Warmind to be quite good. If you end up seeking out Destiny 2, you'll really want to grab all three expansions and then slog through Osiris as quickly as you can to get here.
But enough about that. Let's talk about pain.
Star Wars: Rebel Assault
If ever there was a game that feels more like a tech demo and less like a coherent idea, I haven't played it. Rebel Assault is, ostensibly, a rail shooter. It just doesn't know it. Levels range between rail shooting, rudimentary flight sim, a hybrid between the two, a weird choose-your-own-adventure-esque walking adventure, and more, sometimes even within the same level. The constant shift in style makes the game feel disjointed and awkward, with controls that vary depending on what type of level you are playing. It's cool to see so much emphasis on what the CD-ROM could do back in 1993, of course, but it's not all there.
Why? Simple, the controls. The controls are the single worst aspect of the game and what takes it from being a glorious idea into a slogging mess of execution. At best, they feel unresponsive, and the game relies on a weird auto-aim to try and make up for things, but at the rate you're moving your mouse or joystick, odds are it'll just throw you off. Also, the targeting reticle constantly wants to reset to the center of the screen without you moving your mouse, so you're fighting against it at all times. Worse yet, controls will change between styles, so you may have no idea how to actually play each new level, and with limited continues, you're going to be replaying the same levels over and over again, only to likely get killed, go back to wherever you got your last password, and have to replay a level with completely different controls that you have to once again get used to.
Yes, there are passwords. They come roughly every three levels, and there is usually a brutal level in there to stop you from proceeding before you can get anywhere. If they were every level normally, I'd probably have significantly less of an issue with the game, but apparently that can only be access with cheats that I never played around with. As it is, I'm just glad the final level has a password right before it, because it slightly changes styles into that weird rail shooter/flight sim hybrid that'll cause instant death in the second half and make you replay the entire level if you aren't immediately slamming your mouse or joystick to the side as hard as you can constantly.
As for the story, it's a weird mash up of A New Hope and The Empire Strikes Back, only out of order, so Hoth takes place like halfway through before you've even been to Yavin. There are clips of the film and full audio dialogue interspersed with awkward hybrids of FMV and digital characters. One Imperial officer talking to Darth Vader goes full crazy eyes the whole time, but it's still impressive when taking the time of the game's release into account. One thing I love is that you can fail in certain places and still be successful, such as missing a bombing run on a Star Destroyer, but if you screw up and wipe completely, you'll also get videos showing the total failure of the Rebellion against the Empire. In particular if you lose on the final level, the Death Star blows up Yavin 4 and annihilates the Rebellion entirely. Cool alternate history.
The ending also implies that you're Luke Skywalker receiving a reward, though you can change the gender of your character in the options menu. I played as a guy, so I don't know if the ending changes for a female. I don't want to fight with the controls again to find out.
Rebel Assault is a game that both impresses and infuriates me. I think it's a phenomenal idea that completely fails in its execution, and I can't recommend it even to the most extreme of Star Wars or rail shooter fans. I hear the sequel fixes many of the problems, but I'll only be able to tell if I play it for myself.
...so guess what I just installed.
2. Project: Snowblind (PC)(FPS)
3. Soldier of Fortune: Platinum Edition (PC)(FPS)
4. Ziggurat (PC)(FPS)
5. Wolfenstein 3D: Ultimate Challenge (PC)(FPS)
6. Destiny 2 (PC)(FPS/RPG)
7. Destiny 2: Curse of Osiris (PC)(FPS/RPG)
8. Destiny 2: Warmind (PC)(FPS/RPG)
9. Destiny 2: Forsaken (PC)(FPS/RPG)
10. Star Wars: Rebel Assault (PC)(Rail Shooter)
Forsaken continues the Destiny 2 storyline with the death of a major character and a ton more content, including a great series of quests where you hunt down the heads of a cult and then take on a critter straight out of the Lovecraftian mythos. It upgrades the special powers of Destiny 2's characters further, and then goes above and beyond by incorporating more quests to then bring in a second "planet" area, which neither of the previous expansions did.
This is probably the largest of all the expansions in terms of pure addition, though Warmind has a lot with its collectables and hidden unlockables. It's also my favorite of the three, though I still find Warmind to be quite good. If you end up seeking out Destiny 2, you'll really want to grab all three expansions and then slog through Osiris as quickly as you can to get here.
But enough about that. Let's talk about pain.
Star Wars: Rebel Assault
If ever there was a game that feels more like a tech demo and less like a coherent idea, I haven't played it. Rebel Assault is, ostensibly, a rail shooter. It just doesn't know it. Levels range between rail shooting, rudimentary flight sim, a hybrid between the two, a weird choose-your-own-adventure-esque walking adventure, and more, sometimes even within the same level. The constant shift in style makes the game feel disjointed and awkward, with controls that vary depending on what type of level you are playing. It's cool to see so much emphasis on what the CD-ROM could do back in 1993, of course, but it's not all there.
Why? Simple, the controls. The controls are the single worst aspect of the game and what takes it from being a glorious idea into a slogging mess of execution. At best, they feel unresponsive, and the game relies on a weird auto-aim to try and make up for things, but at the rate you're moving your mouse or joystick, odds are it'll just throw you off. Also, the targeting reticle constantly wants to reset to the center of the screen without you moving your mouse, so you're fighting against it at all times. Worse yet, controls will change between styles, so you may have no idea how to actually play each new level, and with limited continues, you're going to be replaying the same levels over and over again, only to likely get killed, go back to wherever you got your last password, and have to replay a level with completely different controls that you have to once again get used to.
Yes, there are passwords. They come roughly every three levels, and there is usually a brutal level in there to stop you from proceeding before you can get anywhere. If they were every level normally, I'd probably have significantly less of an issue with the game, but apparently that can only be access with cheats that I never played around with. As it is, I'm just glad the final level has a password right before it, because it slightly changes styles into that weird rail shooter/flight sim hybrid that'll cause instant death in the second half and make you replay the entire level if you aren't immediately slamming your mouse or joystick to the side as hard as you can constantly.
As for the story, it's a weird mash up of A New Hope and The Empire Strikes Back, only out of order, so Hoth takes place like halfway through before you've even been to Yavin. There are clips of the film and full audio dialogue interspersed with awkward hybrids of FMV and digital characters. One Imperial officer talking to Darth Vader goes full crazy eyes the whole time, but it's still impressive when taking the time of the game's release into account. One thing I love is that you can fail in certain places and still be successful, such as missing a bombing run on a Star Destroyer, but if you screw up and wipe completely, you'll also get videos showing the total failure of the Rebellion against the Empire. In particular if you lose on the final level, the Death Star blows up Yavin 4 and annihilates the Rebellion entirely. Cool alternate history.
The ending also implies that you're Luke Skywalker receiving a reward, though you can change the gender of your character in the options menu. I played as a guy, so I don't know if the ending changes for a female. I don't want to fight with the controls again to find out.
Rebel Assault is a game that both impresses and infuriates me. I think it's a phenomenal idea that completely fails in its execution, and I can't recommend it even to the most extreme of Star Wars or rail shooter fans. I hear the sequel fixes many of the problems, but I'll only be able to tell if I play it for myself.
...so guess what I just installed.
- Markies
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- Joined: Fri Mar 27, 2015 4:29 pm
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Re: Games Beaten 2019
Ack wrote:How long did it take you to beat, Markies? I've had that game for years and just never sat down with it.
This is the second time I went through the game. The first time, I did almost everything and the second time, I did everything.
Both times were right around 50 or so hours.
If you race to the end, I think you could spend 35 or 40 hours or so.
In actuality, these are both pretty small for a Strategy RPG.
- prfsnl_gmr
- Next-Gen
- Posts: 12202
- Joined: Mon Jun 01, 2009 10:26 pm
- Location: Charlotte, North Carolina
Re: Games Beaten 2019
1. The Legend of Zelda: Four Swords Anniversary (NDS)
2. Reigns (iOS)
3. Castlevania: The Adventure (GB)
4. Castlevania II: Belmont’s Revenge (GB)
5. Castlevania Legends (GB)
6. Yankai’s Triangle (iOS)
7. Mega Man III (GB)
8. Mega Man IV (GB)
9. Mega Man V (GB)
Mega Man IV (GB) and Mega Man V (GB) are top-tier Mega Man games, and I am glad I played them. IMO, they are up there with the best NES titles, and I highly recommend them to any fans of the series. Mega Man IV is probably the stronger of the two games. It is not quite as challenging as Mega Man III, but not a cakewalk like Mega Man V. All of the weapons are useful in a variety of scenarios, and it is just a really fun, really well-designed action platformer. Mega Man V benefits tremendously from new bosses (i.e., the Stardroids), and the gauntlet of “Mega Man killers” from the previous GameBoy Mega Man games in Wily’s castle is a great way to send off the GameBoy series. As I mentioned earlier, however, the game is a bit too easy, and most of the weapons are pretty useless outside of boss fights. (Also, there is some sort of new cat companion I never used at all, and the Rush Jet is pointless.) Nonetheless, it’s nice to get a lot of completely original content in a GameBoy Mega Man game, and the game is still a lot of fun.
.....
That wraps up the GameBoy Mega Man games for me. I’m going to move on to some real oddballs in the series next!
2. Reigns (iOS)
3. Castlevania: The Adventure (GB)
4. Castlevania II: Belmont’s Revenge (GB)
5. Castlevania Legends (GB)
6. Yankai’s Triangle (iOS)
7. Mega Man III (GB)
8. Mega Man IV (GB)
9. Mega Man V (GB)
Mega Man IV (GB) and Mega Man V (GB) are top-tier Mega Man games, and I am glad I played them. IMO, they are up there with the best NES titles, and I highly recommend them to any fans of the series. Mega Man IV is probably the stronger of the two games. It is not quite as challenging as Mega Man III, but not a cakewalk like Mega Man V. All of the weapons are useful in a variety of scenarios, and it is just a really fun, really well-designed action platformer. Mega Man V benefits tremendously from new bosses (i.e., the Stardroids), and the gauntlet of “Mega Man killers” from the previous GameBoy Mega Man games in Wily’s castle is a great way to send off the GameBoy series. As I mentioned earlier, however, the game is a bit too easy, and most of the weapons are pretty useless outside of boss fights. (Also, there is some sort of new cat companion I never used at all, and the Rush Jet is pointless.) Nonetheless, it’s nice to get a lot of completely original content in a GameBoy Mega Man game, and the game is still a lot of fun.
.....
That wraps up the GameBoy Mega Man games for me. I’m going to move on to some real oddballs in the series next!
Re: Games Beaten 2019
prfsnl_gmr wrote:
Mega Man IV (GB) and Mega Man V (GB) are top-tier Mega Man games, and I am glad I played them. IMO, they are up there with the best NES titles, and I highly recommend them to any fans of the series. Mega Man IV is probably the stronger of the two games.
Awesome, I am going to check out Mega Man 4 at some point soon.
Games Beaten 2019
20. Shadow of the tomb raider
21. Painters Apprentice
- prfsnl_gmr
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- Posts: 12202
- Joined: Mon Jun 01, 2009 10:26 pm
- Location: Charlotte, North Carolina
Re: Games Beaten 2019
pook99 wrote:prfsnl_gmr wrote:
Mega Man IV (GB) and Mega Man V (GB) are top-tier Mega Man games, and I am glad I played them. IMO, they are up there with the best NES titles, and I highly recommend them to any fans of the series. Mega Man IV is probably the stronger of the two games.
Awesome, I am going to check out Mega Man 4 at some point soon.
Games Beaten 2019
20. Shadow of the tomb raider
21. Painters Apprentice
Mega Man III and IV are both pretty solid, and if you haven’t played them, you should definitely check them out. (If you play them in reverse order, the difficulty probably scales up pretty nicely!)
- BoneSnapDeez
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- Posts: 20118
- Joined: Mon May 02, 2011 1:08 pm
- Location: Maine
Re: Games Beaten 2019
1. Ys III: Wanderers from Ys (Famicom)
2. Dragon Scroll: Yomigaerishi Maryuu (Famicom)
3. Ninja-kun: Majou no Bouken (Famicom)
4. Hello Kitty World (Famicom)
5. Galaxian (Famicom)
6. Esper Dream 2: Aratanaru Tatakai (Famicom)
7. Ninja Jajamaru-kun (Famicom)
8. Jajamaru no Daibouken (Famicom)
9. Front Line (Famicom)
10. Field Combat (Famicom)
11. Portopia Renzoku Satsujin Jiken (Famicom)
12. Mississippi Satsujin Jiken: Murder on the Mississippi (Famicom)
13. Space Harrier (Famicom)
14. Geimos (Famicom)
15. Attack Animal Gakuen (Famicom)
16. Sky Destroyer (Famicom)
17. Ripple Island (Famicom)
Portopia Renzoku Satsujin Jiken
Mississippi Satsujin Jiken: Murder on the Mississippi
Space Harrier
Geimos
Attack Animal Gakuen
Sky Destroyer
Ripple Island
2. Dragon Scroll: Yomigaerishi Maryuu (Famicom)
3. Ninja-kun: Majou no Bouken (Famicom)
4. Hello Kitty World (Famicom)
5. Galaxian (Famicom)
6. Esper Dream 2: Aratanaru Tatakai (Famicom)
7. Ninja Jajamaru-kun (Famicom)
8. Jajamaru no Daibouken (Famicom)
9. Front Line (Famicom)
10. Field Combat (Famicom)
11. Portopia Renzoku Satsujin Jiken (Famicom)
12. Mississippi Satsujin Jiken: Murder on the Mississippi (Famicom)
13. Space Harrier (Famicom)
14. Geimos (Famicom)
15. Attack Animal Gakuen (Famicom)
16. Sky Destroyer (Famicom)
17. Ripple Island (Famicom)
Portopia Renzoku Satsujin Jiken
Mississippi Satsujin Jiken: Murder on the Mississippi
Space Harrier
Geimos
Attack Animal Gakuen
Sky Destroyer
Ripple Island
- prfsnl_gmr
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- Posts: 12202
- Joined: Mon Jun 01, 2009 10:26 pm
- Location: Charlotte, North Carolina
Re: Games Beaten 2019
Killin’ it. Nice work and great reviews of esoteric games.
I’m surprised Murder on the Mississippi was not released in NA for the NES. Considering some of the stuff that was localized, it seems odd it never came over. (Maybe American kids didn’t like adventure games? We got the MacVenture ports, though, and those all did pretty well...) Also, your Attack Animal Gakuen review is a f*cking classic. (“ Most websites mention the obscure Scitron & Art, who was perhaps "best known for" the bizarre (and high-quality) rhythm-themed side-scrolling Famicom Disk System shoot 'em up Otocky.”). Amazing work.
I’m surprised Murder on the Mississippi was not released in NA for the NES. Considering some of the stuff that was localized, it seems odd it never came over. (Maybe American kids didn’t like adventure games? We got the MacVenture ports, though, and those all did pretty well...) Also, your Attack Animal Gakuen review is a f*cking classic. (“ Most websites mention the obscure Scitron & Art, who was perhaps "best known for" the bizarre (and high-quality) rhythm-themed side-scrolling Famicom Disk System shoot 'em up Otocky.”). Amazing work.
- Gunstar Green
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Re: Games Beaten 2019
Sky Destroyer is an interesting case in the sense that it's one of the few Japanese WWII games where you fight for the Japanese.