1. Jungle Book (SNES)(Platformer)2. Metal Combat: Falcon's Revenge (SNES)(Light Gun Shooter)3. Might and Magic VI (PC)(RPG)4. Revenant (PC)(RPG)Revenant is an action RPG released in 1999 by Cinematix Studios and published by Eidos. In terms of style, it pulls heavily from Diablo, though Cinematix took crucial steps to reshape the combat and magic system as well as focus the story on a main protagonist as opposed to the "nameless adventurer" style you often find with Diablo wannabes. Instead, this time you're playing as Locke, a revenant whose soul was pulled from Hell by a sorcerer so you can take down an evil cult and rescue the kidnapped daughter of the local town's warlord. There are some interesting twists and turns along the way regarding Locke's connection to the island and the cult and why he was chosen to carry out this mission, but the central objective doesn't ever really change. You're always going for the girl.
Combat is an area that takes a little getting used to, but once you have an understanding of it, it can shine. You start with three attack commands with variable speeds and strengths, but as you level, you can learn new combinations which will greatly increase your offensive abilities. You can also block, which is crucial to get the hang of if you want to survive. It doesn't matter whether you wield a sword, axe, or mace, your combat style never changes. What does change are your skills, such as whether you hit, how much damage you do, etc. Unfortunately, these stats are tied into your level, so the higher your level, the fewer points you gain towards skills. If an enemy gives you 3 skill points, then next level they'll likely give you 2, regardless of the level of your skill. And since you need hundreds and then thousands and ten thousands of experience points to go up, just don't bother thinking you'l ever max out any combat skills. In fact, it's not really worth using anything besides a sword and your fists for one particular fight.
Magic also has an overhaul. Instead of learning spells from books, you gather runes which can be arranged in various ways to teach new spells. Any spell you have previously cast is remembered, so over time you can gain quite a few. At different times you'll also find scrolls that teach you spells, but you can figure out combinations on your own long before if you have the necessary runes. You can also store up to 4 spells at a time for quick access, and since you can cast spells even during stun or burning animations, correct spell choice is key...or even overkill, depending on the spell.
While this may sound good so far, there are some massive downsides to Revenant. Skills are poorly designed, not just regarding combat but in general. The lockpicking skill is basically worthless, the bow skill is barely used, and the Attack and Defense skills do literally nothing in the game and serve no purpose. The magic skill can be raised independently of level, unlike your weapon skills since killing monsters is the only way to increase it, so cast as much as you can early on. In fact, learn the invisibility spell, and you can pretty much win any fight: no enemies in the game can see you while invisible, even the final boss, so just go invisible and beat your foes into a pulp.
Then there are the bugs, which I found to be constant. These ranged from graphical glitches to crashes, the game randomly minimizing itself, NPC dialogue not always appearing, shopkeepers suddenly vanishing, duplicate items appearing in the shops, failures to properly load the game, levels not loading right, etc., etc., etc. I believe GOG listed my time around 25 hours, but 10 of those were spent dealing with killing the program or loading an old save because of glitches or other problems. I learned to save often, but even this started to scare me as I worried about the game locking up while I did it. Seriously, it was such a massive issue that I really struggle to recommend Revenant to anyone. It has some things I like, but there were just so many problems.
There are better Diablo clones out there, but there are also many less buggy ones, so if you're into the genre and are looking for a new game to play, I highly suggest you look elsewhere. Revenant was more of a hassle than a good time, and by the end I was yawning with boredom and slogging through just to get it over with, saving roughly every five minutes. Even then, I still had a couple of bugs impede my progress. Go elsewhere. I mean it. Which is a shame, as I did want to like this game.