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ElkinFencer10
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Re: Games Beaten 2018

by ElkinFencer10 Thu Jan 25, 2018 10:48 pm

BoneSnapDeez wrote:Nah I've played it like 50 times.

Damn. I got excited there. :oops:
Exhuminator wrote:Ecchi lords must unite for great justice.

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prfsnl_gmr
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Re: Games Beaten 2018

by prfsnl_gmr Thu Jan 25, 2018 10:52 pm

nullPointer wrote:I guess I'm saying your pic rules. :mrgreen:


Awwwwww....thanks! I like your picture too. :D

I really need to dig into Dual Destinies and Spirirt of Justice at some point. As a former litigator, Miles Edgeworth is the only lawyer in the entire series I actually respect - unlike Phoenix, he understands the need to actually prepare for a hearing - and I think the trials with him are the series’ high point. (Although, the trial with Manfred Von Karma is also pretty solid.)
elricorico
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Re: Games Beaten 2018

by elricorico Fri Jan 26, 2018 2:39 am

Captain Toad Treasure Tracker (WiiU)

I've finished my first game of the year. Captain Toad was an easy pick up and play game that kept me entertained for about 7 hours of play time. It really lends itself well to short bursts of playing as it was quite simple to pass a couple levels even if you only had 15 minutes of time to kill. I'd seen it praised a number of times on this forum and it lived up to the reviews.

It was rarely challenging to progress, but a few of the collectables took some thinking (and I certainly haven't played this to absolute completion, so there are may be some really tricky unlockable bonus levels). Bosses are quite simple, but overall the game stays interesting enough that it didn't really matter

If you like puzzle based adventures then this is sure to please.
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dsheinem
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Re: Games Beaten 2018

by dsheinem Fri Jan 26, 2018 4:21 am

Segata wrote:Zero Gunner 2.

Wow! What a great game! I've wanted this game forever but the Dreamcast prices are out of control. Got it on Switch and might be the first time it was released in the US on home systems? Helicopters vs Giant Robots. What can be better? I like how you can adjust your craft 360 degrees. Makes a much more dynamic game. The graphics have cleaned up VERY WELL! Reminds me why I'm still impressed with Dreamcast visuals. very sharp very clean and colorful. The music has that wonderful midi you got from games like this in 90s arcade shooters. Love it! Seriously any Switch owner should get this game!



Thanks for the head’s up! I’ll be picking this one up soon.
ESauced
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Re: Games Beaten 2018

by ESauced Fri Jan 26, 2018 2:54 pm

elricorico wrote:Captain Toad Treasure Tracker (WiiU)

I've finished my first game of the year. Captain Toad was an easy pick up and play game that kept me entertained for about 7 hours of play time. It really lends itself well to short bursts of playing as it was quite simple to pass a couple levels even if you only had 15 minutes of time to kill. I'd seen it praised a number of times on this forum and it lived up to the reviews.

It was rarely challenging to progress, but a few of the collectables took some thinking (and I certainly haven't played this to absolute completion, so there are may be some really tricky unlockable bonus levels). Bosses are quite simple, but overall the game stays interesting enough that it didn't really matter

If you like puzzle based adventures then this is sure to please.


Treasure Tracker is a lot of fun. The bonus levels are just remixed versions of the earlier levels. They’re certainly harder but they didn’t interest me enough to bother unlocking all of them. The main game is plenty of content on its own though.
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ElkinFencer10
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Re: Games Beaten 2018

by ElkinFencer10 Fri Jan 26, 2018 3:27 pm

Games Beaten in 2018 So Far - 11
* denotes a replay

January (11 Games Beaten)
1. Phantasy Star Portable - PlayStation Portable - January 1
2. Middle-Earth: Shadow of War - Xbox One - January 9
3. Duck Tales - NES - January 10
4. Yakuza Kiwami - PlayStation 4 - January 14
5. Xuan-Yuan Sword: The Gate of Firmament - PlayStation 4 - January 20
6. Doki Doki Literature Club - Steam - January 20
7. Deep Space Waifu - Steam - January 21
8. Turok: Dinosaur Hunter - Steam - January 21
9. Duck Tales 2 - NES - January 22
10. TaleSpin - NES - January 22
11. Duck Tales 2 - NES - January 23


11. Duck Tales 2 - NES - January 23

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Chip 'n Dale Rescue Rangers was one of Disney's shows of which I was aware as a kid but never really watched much of. Pretty much everyone who spends any time on the internet is aware of Rescue Rangers even they don't think that they are; no one can escape R34 Gadget no matter how hard you try. Other than seeing little bits and pieces of the cartoon as a kid, though, that was the extent of my knowledge of it. I never played the game growing up, and I never sought it out when I got older. It was just "meh" to me.

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Rescue Rangers is a platformer, but it's one with a very different feel than Duck Tales. Instead of playing as an aging duck, you play a tiny little chipmunk...or a squirrel...or some small rodent, I don't know. As such, the momentum and movement feel a bit different. You move a little faster and jump a little higher (albeit without a pogo), and the character feels a bit floatier. Instead of hitting things with a cane like a golf club, you pick objects up and throw them at enemies. While the levels are MUCH more straightforward than those in Duck Tales, the game was a lot more difficult for me. It wasn't brutal, but I definitely found myself dying more often and having to take a lot more time and care with levels in Chip 'n Dale Rescue Rangers.

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The music in the game is of the same pretty high quality as Capcom's other Disney-licensed games, and the same goes for the visuals. Colors are bright and well balanced, and the various enemy sprites are all well detailed and move fairly smoothly. There's some noticeable slowdown in parts of a few levels, but for the most part, the game performs pretty well. There's a nice variety of levels - around a dozen if memory serves - and each level has a pretty distinct look and feel, so the gameplay never feels stale or rehashed.

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Chip 'n Dale Rescue Rangers is a good platformer and addition to Capcom's Disney-licensed portfolio, but I personally found it disappointing after having played Duck Tales and Duck Tales 2. It's a good game, but it just doesn't stand up against those two in my opinion. Like the other Capcom Disney games I've reviewed, it's readily available in the Disney Afternoon Collection, so if you've downloaded that, give it a go. It's a very different game than Duck Tales, so it's very worthwhile to experience both even if I find this to be the inferior of the two.
Exhuminator wrote:Ecchi lords must unite for great justice.

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Ack
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Re: Games Beaten 2018

by Ack Fri Jan 26, 2018 6:27 pm

Whatever, dude. Sometimes some crimes go slipping through the cracks.
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I have a movie review website now: https://moviereviewsbyamook.com/
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MrPopo
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Re: Games Beaten 2018

by MrPopo Fri Jan 26, 2018 6:33 pm

Ack wrote:Whatever, dude. Sometimes some crimes go slipping through the cracks.

I was going to say the next line, but all I can remember is "These two leet dudes are roxxoring your ass".
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Games Beaten: 2015 2016 2017 2018
Blizzard Entertainment Software Developer - All comments and views are my own and not representative of the company.
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Markies
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Re: Games Beaten 2018

by Markies Sat Jan 27, 2018 6:21 pm

Markies' Games Beat List Of 2018!
*Denotes Replay For Completion*

1. The Granstream Saga (PS1)
2. Perfect Dark (N64)

*3. Lunar 2: Eternal Blue Complete (PS1)*

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I completed Lunar 2: Eternal Blue Complete on the Sony Playstation 1!

I have already beaten Lunar 2 once before. This time, I was going through it again just to collect everything that I had not done before. I needed to collect all of the Bromides and do the Epilogue. Because this was a replay, my review will be much shorter and just a quick synopsis.

Lunar 2 is very similar to the original Lunar and that is not a bad idea. The game does have some improvements as the story is more fleshed out and the characters have more depth. Also, the wonderful Collector's Edition is a great addition to any PS1 RPG collection. With wonderful voice acting, fantastic Anime cutscenes and the right difficulty, Lunar 2 is a fantastic JRPG on the PS1. The extras put it over the top to make another great RPG to add to the series.
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pook99
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Re: Games Beaten 2018

by pook99 Sat Jan 27, 2018 7:10 pm

20. Mega man network transmission (gamecube)
21. Aladin(master system)
22. Rastan (master system)
23. Kung fu kid(master system)
24. Alex Kidd in Shinobi world (master system)
25. GI Joe (nes)
26. Sonic Chaos (master system)
27. Double Dragon(nes)
28. Dick Tracy (genesis)
29. Mega man 2(nes)
30. Final Fight (snes)

I went on a bit of a master system kick, I am of the opinion that master system as a whole is a trash system with mostly trash games. I will randomnly have a day when I decide to try a bunch of games trying to find one that is decent and generally when I am done with that day my opinion of the master system being trash remains intact. This time was no different. The games I completed were mostly boring, mundane, and a complete slog to play through. The one exception to this was Kung-fu Kid.

Kung-fu Kid plays a lot like King fu on NES, the core of the game is the same, you walk, enemies rush you and you kick them away as you progress towards a boss. Just about everything about this game is done better than Kung Fu though. There are more levels, the levels are longer, the level design is more creative and includes secrets, the bosses are more distinct and fun to fight, it is more challenging, and you even get a limited use projectile weapon.

As a big fan of Kung fu, this game was a pleasant surprise and fans of Kung fu should definitely check it out. The only flaw in the game is an exploit I discovered on the last level which makes the game a breeze if you choose to use it. There can only be 3 enemies on screen at once, if you jump over enemies they will turn to follow you, so if you jump over enemies and get 3 of them behind you, then you can just walk to the end of the level and not have to fight anyone except those 3 enemies and the final boss. I was on my last life when I arrived at the last stage and used this cheese tactic to make it to the end, luckily the last boss was pretty easy.

28. Dick Tracy(genesis): What a mixed bag, this game was one of the best and worst games I have played in a long time.

The vast majority of the levels are side scrolling shooters, it feels very similar to rolling thunder or codename: viper if you have played either of them. There is a twist though, enemies come in the background and shoot at you from there. You can fire in the background by pressing the C button and free aiming with a tommy gun. It is a unique twist to the tride and true shooter formula, and it is a huge rush having enemies coming at you from literally everywhere as you try and shoot them and doge their fire. These levels are golden and some of the most fun and unique I have ever played.

There are also car levels scattered throughout, these levels have you standing on the outside of the passenger window and shooting at thugs in cars as they drive by trying to shoot you, you can hop over bullets or duck behind the car to avoid high bullets all while having to shoot cars in front of you, behind you, and in the background. These levels are as fun as the side scrolling levels and really keep your adrenaline pumping as your life is low and you know the end of the level is approaching.

Each of the 6 worlds ends with a boss fight. These levels have one of Tracy''s many villains running around the background of the stages shooting at you while other thugs attack to take you down. Each boss has unique attacks and are a ton of fun to fight.

If the game consisted of just those 3 types of levels Dick Tracy would be one of my new favorite games. Unfortunately there is a 3rd type of level which is atrociously boring and amazingly hard. Randomnly sprinkled throughout the game are levels where, for one obtuse reason or another, Tracy can't use his gun, and is forced to punch his way through the levels. The only way to beat most of these levels is to completely memorize the level, and cheese the A.I., this is done by slowly creeping forward, luring enemies back, punching them in the crotch, and repeating. These levels are atrocious and really bring down the game, they are also considerably harder than the shooting levels, but for all the wrong reasons.

I did enjoy my time with Dick Tracy, but I am unsure if I will ever revisit the game, the vast majority of the game is so incredibly well done that I question how other games never tried to use the same mechanic, but the punching levels are so horrific that I don't know that the joy of the rest of the game is worth suffering through those again.
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