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nullPointer
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Re: Games Beaten 2018

by nullPointer Fri Jan 04, 2019 8:36 pm

The List So Far:
1. To the Moon [PC/Steam]
2. Super Mario All-Stars: Super Mario Bros. 3 [SNES]
3. The Goonies [Famicom] [Together Retro - 01/2018]
4. Disney's Kim Possible: Revenge of Monkey Fist [GBA] [Together Retro - 01/2018]
5. The Addams Family [SNES] [Together Retro - 01/2018]
6. The Adventures of Batman & Robin [SNES] [Together Retro - 01/2018]
7. Phoenix Wright: Ace Attorney Trilogy: Justice for All [3DS]
8. Mickey Mousecapade [NES] [Together Retro - 01/2018]
9. Assassin's Creed II: Discovery [NDS]
10. Half-Life: Source [PC/Steam]
11. The Great Giana Sisters [Amiga] [Together Retro - 03/2018]
12. The Colonel's Bequest [PC/GOG] [Together Retro - 03/2018]
13. Final Fantasy Tactics: The War of the Lions [PSP] [Together Retro - 02/2018]
14. The Guardian Legend [NES] [Together Retro - 03/2018]
15. Rush'n Attack [NES]
16. A Fork in the Tale [PC/Win9X] [Together Retro - 04/2018]
17. Formula One: Built to Win [NES]
18. Salamander Deluxe Pack Plus: Salamander [PSX]
19. The Dame Was Loaded [PC/GOG] [Together Retro - 04/2018]
20. Sonic the Hedgehog 2 [GEN]
21. Kyūyaku Megami Tensei: Digital Devil Story: Megami Tensei [SFC] [Translation: DDSTranslation] [Together Retro - 05/2018]
22. Operation C [GB]
23. Call of Duty: Finest Hour [PS2]
24. Battletoads [NES] [Together Retro - 08/2018]
25. Phoenix Wright: Ace Attorney Trilogy: Trials and Tribulations [3DS]
26. Gunstar Heroes [GEN] [Together Retro - 09/2018]
27. Koudelka [PSX] [Club Retro - 09/2018]
28. Castlevania: Dracula X [SNES] [Club Retro - 10/2018]
29. Silent Hill 2 [PC/Win] [Together Retro - 10/2018]
30. Splatterhouse [TG16] [Club Retro - 10/2018]
31. Resident Evil 2 - DualShock Ver. [PSX] [Together Retro - 10/2018]
32. Capcom Generations: Chronicles of Arthur: Ghouls 'n Ghosts [PSX] [Club Retro - 10/2018]
33. The Walking Dead: A New Frontier [PC/Steam]
34. Cube Escape: Seasons [Android]
35. Cube Escape: The Lake [Android]
36. Cube Escape: Arles [Android]
37. Cube Escape: Harvey's Box [Android]
38. Cube Escape: Case 23 [Android]
39. Cube Escape: The Mill [Android]
40. Assassin's Creed: Revelations: The Lost Archives [PC/Steam]
41. Shadow of the Ninja [NES] [Club Retro - 11/2018]
42. Prince of Persia: The Sands of Time [PC/Steam] [Together Retro - 11/2018]

This post marks the culmination of one of my gaming resolutions for 2018, which was to write a short review for every game beaten during the year. Admittedly I didn't do so well at keeping the reviews short, but I did a fairly good job at keeping up with the resolution in general, aside from a few notable lapses which found me playing catch-up. This post is in fact one of those catch-up posts, but it marks the completion of the resolution itself, which pleases me. I'll do my best to keep these short, sweet, and to the point.

43. Bioshock 2: Minerva's Den [PC/Steam]
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Although it's been a few years since I played Bioshock 2, I had never completed this DLC expansion pack. But to call Minerva's Den a mere 'expansion pack' is a bit of a disservice actually. What we have here is a full-fledged single player campaign with a nicely written story taking place in previously unexplored areas of Rapture. In terms of content, I'd wager that Minerva's Den rivals some full FPS campaigns for content, and it almost certainly dwarfs what passes as a single player campaign in some of the more recent CoD outings. Naturally there are several graphical assets in Minerva's Den which are reused from Bioshock 2, but there are a handful of new weapons, plasmids, and enhancements to be found. There are also several new variations on familiar enemy types, and in point of fact you play as a previously unknown variation of Big Daddy, the Lancer. The gameplay itself remains essentially unchanged from the base game, but as far as I'm concerned this falls under the heading of, "if it ain't broke, don't fix it". One of the great strengths of Bioshock has always been that the wide variety of weapons and power-ups accommodates nearly any play style, and Minerva's Den is no different in this regard. The story is a nice expansion on the lore of Rapture, even if it doesn't break new ground in terms of the types of stories that can be told in this setting. Once again we step into the shoes of a 'mysterious' protagonist whose history and motives are slowly revealed to us as the story progresses. Standing in opposition are the standard Bioshock rogues gallery of drug enhanced super freaks and megalomaniacs with delusions of grandeur. It's not going to set the world on fire, but it's well written and well voiced which all contributes to a highly satisfying end product. The bottom line here is that if you've enjoyed previous adventures in Rapture, you'll have a great time with Minerva's Den. Highly recommended.

44. Chrono Trigger [NDS] [Together Retro: Time Travelers Never Die - 11/2018]
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Can you believe that I had never played Chrono Trigger until now!? Well it was high time I remedied this blind spot in my gaming repertoire, and November's Together Retro provided a perfect opportunity to do so. If there's any game in this post deserving of a full and long winded review it's this one. But on the other hand I'm not sure I could say anything about this remarkable game that hasn't been said elsewhere over the years. It's easily one of the best JRPGs I've ever played, possibly second only to Final Fantasy VI which takes a slight edge on the basis of personal nostalgia. I'm a bit of a Doctor Who fan, and on several occasions I found myself making mental comparisons between the two. Chrono Trigger is essentially the greatest Doctor Who game of all time … that never was. I know it sounds weird to bestow praise by means of comparison, but I mean that as high praise indeed. It captures that same remarkable theme and spirit of high adventures through time and space with a sense of whimsy and wonder. It's exceedingly rare that I finish an RPG and am immediately inclined to start a new game just to spend a bit longer with these characters, but Chrono Trigger is just such a game. In fact one of my minor quibbles with Chrono Trigger is that there's too much content to see it all in one playthrough. There were definitely characters I left to languish more than others, and I'm quite certain that as a result there were any number of techs and character combinations that I never had the opportunity to try out. Thankfully New Game+ mode exists to support exactly this sort of continued exploration, and I'm quite certain that I'll be returning to the world of Chrono and friends at some point, hopefully before the end of time. If you're a JRPG fan and like me have somehow foolishly neglected playing this masterpiece, you should definitely make a point of doing so in 2019.

45. DonPachi (Cyclone's Best) [PSX] [Together Retro: Shmuptacular - 12/2018]
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I'm pretty sure the translation for the phrase 'DonPachi' means 'LoveHate'. Okay I totally made that part up, but it perfectly describes my experience with this game. I loved the non-stop action and the thrilling amount of firepower unleashed when your weapons are fully charged. I loved the graphics and the high energy soundtrack. I fully appreciated the fact that the PSX port of the game allows for arcade accurate vertical orientation, even if I had to fool around with rather obscure ePSXe graphics plugins to make it work properly (here tate mode does indeed turn the screen 90 degrees with proper aspect ratio … but it turns it 90 degrees horizontal; you'd have to turn your monitor on its side to make it into a proper vertical shooter – or alternately use a graphics plugin to facilitate the rotation as I did). But despite all these good qualities … I hated the way in which the game thoroughly kicked my ass over and over … and over again. The bottom line is that I'm just not hardcore enough for DonPachi. It's the type of game in search of a player willing to devote swaths of time to the improvement of technique, studying the nuanced minutiae of each boss, memorizing level layouts, enemy placements, and bullet patterns. To put it succinctly, DonPachi strikes me as a game made by and for shmups enthusiasts. And unfortunately I'm not that. I'm a filthy scrub at shmups, and I'm not proud to say I made zealous use of save states to schlep my way through this one. So I can't say I fully enjoyed my time with DonPachi, but I can say that I respect the hell out of it (repeated ass kickings tend to breed a certain begrudging respect), and I certainly hold in high esteem players who cut their teeth and actually get good at it. If you're a shmups fan in search of a decent challenge, I have to say that DonPachi is awesome. If you merely dabble in shmups … well this one may very well put the Hell in your bullet hell.

46. Salamander Portable: Gradius 2 [PSP] [Together Retro: Shmuptacular - 12/2018]
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This is the tale of two reviews, one which addresses the base game of Gradius 2, and another which speaks to this specific port of the original MSX title. In terms of the game itself, Gradius 2 is … fine … I guess. It expands a bit on the arcade game, but these improvements tend to be small and incremental. Particularly when one considers that this game was released after Salamander, which actually was a radical and exhilarating departure from the Gradius formula, Gradius 2 just feels a bit underwhelming by comparison. It does introduce some lore to the series in the form of sparsely interspersed narrative scenes. I have no idea whether this game is considered 'canon' to the Gradius universe, nor am I certain that Gradius is in dire need of an established canon, but I'm a sucker for story elements, so the effort was appreciated. This game also introduces some new variations on the classic Big Core boss, which of course is a highly welcome addition when compared to the first Gradius title. Lastly the game features several hidden (albeit identical) levels offering the opportunity to gain powerful secret power-ups. I didn't discover this aspect until later in the game, but the extra power-ups were a welcome surprise for tackling the late game stages! Beyond that though … well there's not much to say about Gradius 2. It looks, plays, and feels like a Gradius title; it just doesn't do much to invigorate the formula. Also there's no Moai in this one, so that docks 10 pts from its final grade right there. :mrgreen: But! The story doesn't end there. Because after all, we're talking about a port of an MSX game here, and in that regard this version is a smashing success. I watched some clips of the MSX version on YouTube in the interest of seeing translated versions of the cut scenes, and let me tell you … the MSX version is painful to watch. It exhibits the sort of jerky onscreen movement characteristic of so many action games on MSX. The reduced color palate sometimes makes it difficult to clearly discern the action happening onscreen, and to make matters worse, several onscreen objects utilize flashing colors. The whole thing just seems like a headache waiting to happen IMO. I highly suspect I wouldn't have bothered to finish the game had I played it on its original platform. So for fans of the series, this PSP port is a godsend, particularly as a representative example of the base game. If you're a Gradius completionist, you should probably give Gradius 2 a shot, and in that regard I give this port high marks. All others can safely pilot their Vic Viper towards bigger and better Gradius games than this one.
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MrHealthy
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Joined: Fri Nov 06, 2009 6:46 am
Location: Wellington, New Zealand

Re: Games Beaten 2018

by MrHealthy Sun Jan 06, 2019 7:25 pm

February
1. Metal Slug 3 (Vita)

March
2. My Name is Mayo (PS4) Replay
3. The Walking Dead (Vita) Replay

April
4. Killzone Mercenary (Vita)
5. Rivals of Aether (PC)

May
6. Metroid Samus Returns (3DS)
7. Pokemon White (DS) Replay
8. Mirrors Edge Catalyst (PC)
9. Consortium (PC)
10. Mass Effect 3: Citadel (PC)
11. Mass Effect 3: Omega (PC)
12. Mass Effect 3: Leviathan (PC)

June
13. Need for Speed: The Run (PC)
14. Tomb Raider 2013 (PC)
15. CounterSpy (PS4) Replay
16. Uncharted 4: A Thief's End (PS4)
17. Call of Duty World War 2 (PS4)
18. inFamous Second Son (PS4)

July
19. inFamous First Light (PS4)
20. Journey (PS4) Replay
21. Titan Souls (PS4 / Vita)
22. The Unfinished Swan (PS4) Replay
23. Deliriant (PS4)
24. The Order: 1886 (PS4)
25. LittleBigPlanet: Metal Gear Solid Level Kit (PS3)
26. LittleBigPlanet: Pirates of the Caribbean Level Kit (PS3)
27. Dragon Age Origins: The Golems of Amgarrak (PS3)
28. Dragon Age Origins: Witch Hunt (PS3)
29. Shütshimi (Vita)

August
30. God of War (PS4)
31. Super Stardust Ultra (PS4)
32. Fat Princess Adventures (PS4)
33. Phantom Breaker: Battle Grounds (Vita) Replay
34. Reverie (Vita)
35. A King's Tale: Final Fantasy XV (PS4)

September
36. Blasting Agent: Ultimate Edition (Vita)
37. Q.U.B.E: Director's Cut (PS3) Replay
38. King Oddball (Vita)
39. Toybox Turbos (PS3)
40. Critter Crunch (PS3) Replay
41. Battlefield 1 (PC)

October
42. The Long Reach (Vita)
43. Pokemon Moon (3DS)
44. Dead Space 2: Severed (PS3)
45. LittleBigPlanet 2: Move Pack DLC (PS3)
46. LittleBigPlanet 2: The Muppets DLC (PS3)
47. LittleBigPlanet 2: Cross-Controller DLC (PS3)
48. LittleBigPlanet 2: DC Comics Premium Level Pack DLC (PS3)
49. LittleBigPlanet 2: Toy Story DLC (PS3)
50. LittleBigPlanet 2 Special Edition (PS3)
51. Furmins (Vita)

November
52. Minit (PC)
53. Pic-a-Pix Color (Vita)

December
54. Marvel's Spider-Man (PS4)
55. PixelJunk Shooter Ultimate (PS4)
56. LittleBigPlanet Vita: DC Comics Premium Level Pack DLC (Vita)
57. Onrush (PS4)
58. Here They Lie (PS4)
59. Burly Men at Sea (Vita) NEW
60. Dying: Reborn (PS4) NEW
61. Monument Valley (Android) NEW

I did manage to squeeze in two more on the last night of 2018.

Edit: Realized I never added Monument Valley to my list so I am just slotting it in at the end.
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