Re: Games Beaten 2018
Posted: Sun Aug 05, 2018 3:37 pm
1. Antarctic Adventure (Famicom)
2. Nuts & Milk (Famicom)
3. Commando (Atari 2600)
4. Binary Land (Famicom)
5. Devil World (Famicom)
6. Disney's Aladdin (SNES)
7. Popeye (NES)
8. Super Mario Land (Game Boy)
9. Ys: The Vanished Omens (Sega Master System)
10 Ys II: Ancient Ys Vanished - The Final Chapter (Famicom)
11. Final Fantasy Mystic Quest (SNES)
12. Lunar: The Silver Star (Sega CD)
13. Otenba Becky no Daibouken (MSX)
14. Metroid (Famicom Disk System)
15. Mahou Kishi Rayearth (Game Boy)
16. Wabbit (Atari 2600)
17. Kirby's Dream Land (Game Boy)
18. Warpman (Famicom)
19. Final Fantasy (NES)
20. Transformers: Convoy no Nazo (Famicom)
21. Arcade Archives: Moon Patrol (Switch eShop)
22. Gremlins (Atari 2600)
23. Arcade Archives: Ninja-Kid (Switch eShop)
24. Shining in the Darkness (Genesis)
25. Johnny Turbo's Arcade: Gate of Doom (Switch eShop)
26. Front Line (Atari 2600)
27. Donkey Kong 3 (NES)
28. Super Mario Land 2: 6 Golden Coins (Game Boy)
29. Exerion (Famicom)
30. Johnny Turbo's Arcade: Bad Dudes (Switch eShop)
31. Arcade Archives: Double Dragon (Switch eShop)
32. ACA NeoGeo: Ninja Combat (Switch eShop)
33. Johnny Turbo's Arcade: Wizard Fire (Switch eShop)
34. Super Mario Land 3: Wario Land (Game Boy)
35. Virtual Boy Wario Land (Virtual Boy)
36. Grand Master (Famicom)
37. Johnny Turbo's Arcade: Sly Spy (Switch eShop)
38. ACA NeoGeo: Top Hunter Roddy & Cathy (Switch eShop)
39. ACA NeoGeo: Shock Troopers (Switch eShop)
40. Donkey Kong Country (SNES)
41. Donkey Kong Country 2: Diddy's Kong Quest (SNES)
Okay now. Animal games.
Donkey Kong Country is a game I probably roll through once a year or so. Certainly the best non-Mario platformer ever. Flawless controls, excellent level design, and peerless music and graphics. I adore it. It's not perfect. Hunting for bonus areas isn't particularly fun (wish Rare went the Mario World route with full-fledged hidden stages), and the "101%" thing is stupid, trollish, and set a horrible precedent that future games would follow for some reason (Symphony of the Night's 200.6% can eat my azz).
This is my first time beating Donkey Kong Country 2 and, really, the first earnest attempt I've ever made at the game. What a let-down.
Granted, there is some ownage here. The controls remain excellent. I like the addition of Dixie Kong; the game balances character attributes well so you'll want to frequently swap back and forth between Diddy and Dixie. The soundtrack, while technically not as grand as that of its predecessor, is still very very good. That "Stickerbrush Symphony" piece is almost comically awesome (yeah I know, everyone else figured this out like 20 years ago).
The game is a chore though. It's long, bloated, challenging for all the wrong reasons, and lacks the smooth effortless "flow" of the original.
In Donkey Kong Country, difficulty and gameplay elements are introduced gradually. The game builds and builds, eventually reaching a wholly satisfying climax. Donkey Kong Country 2 is a game of gimmicks. Every stage seems to have a different one. Sticky honey on the walls and floors of a beehive. Strong winds that periodically switch direction. Mine cart races against the kremlings. Looping barrel mazes. Rising acid and crushing floors. A spider buddy that creates web platforms. While I did admittedly enjoy many environments, each new stage feels jarring and detached from its surrounding ones. It's like each one was designed by a different individual. The game lacks cohesion. It's also way too hard. There's no trial period to warm up to new gameplay elements. So many wasted lives and "cheap" deaths. Also, some of the levels just flat out suuuuuuuuuck. Eff those "bramble" stages in particular, cool music notwithstanding.
Oh, and there's "collectathon" nonsense here, which I chose not to acknowledge. And a beefed-up story about the Kong family, which is terrible.
I'm stumped by how this is rated so highly by most folks. The game reminds me of The Lost Levels. It looks like its superior predecessor, and kinda plays like it, but also has this weird sadistic extraneous ROM-hack quality that is incredibly off-putting. It's a game I wanted to like, and sometimes did, but ultimately I walked away disappointed.
I may try the third installment but I'm scurred about things getting even worse.
2. Nuts & Milk (Famicom)
3. Commando (Atari 2600)
4. Binary Land (Famicom)
5. Devil World (Famicom)
6. Disney's Aladdin (SNES)
7. Popeye (NES)
8. Super Mario Land (Game Boy)
9. Ys: The Vanished Omens (Sega Master System)
10 Ys II: Ancient Ys Vanished - The Final Chapter (Famicom)
11. Final Fantasy Mystic Quest (SNES)
12. Lunar: The Silver Star (Sega CD)
13. Otenba Becky no Daibouken (MSX)
14. Metroid (Famicom Disk System)
15. Mahou Kishi Rayearth (Game Boy)
16. Wabbit (Atari 2600)
17. Kirby's Dream Land (Game Boy)
18. Warpman (Famicom)
19. Final Fantasy (NES)
20. Transformers: Convoy no Nazo (Famicom)
21. Arcade Archives: Moon Patrol (Switch eShop)
22. Gremlins (Atari 2600)
23. Arcade Archives: Ninja-Kid (Switch eShop)
24. Shining in the Darkness (Genesis)
25. Johnny Turbo's Arcade: Gate of Doom (Switch eShop)
26. Front Line (Atari 2600)
27. Donkey Kong 3 (NES)
28. Super Mario Land 2: 6 Golden Coins (Game Boy)
29. Exerion (Famicom)
30. Johnny Turbo's Arcade: Bad Dudes (Switch eShop)
31. Arcade Archives: Double Dragon (Switch eShop)
32. ACA NeoGeo: Ninja Combat (Switch eShop)
33. Johnny Turbo's Arcade: Wizard Fire (Switch eShop)
34. Super Mario Land 3: Wario Land (Game Boy)
35. Virtual Boy Wario Land (Virtual Boy)
36. Grand Master (Famicom)
37. Johnny Turbo's Arcade: Sly Spy (Switch eShop)
38. ACA NeoGeo: Top Hunter Roddy & Cathy (Switch eShop)
39. ACA NeoGeo: Shock Troopers (Switch eShop)
40. Donkey Kong Country (SNES)
41. Donkey Kong Country 2: Diddy's Kong Quest (SNES)
Okay now. Animal games.
Donkey Kong Country is a game I probably roll through once a year or so. Certainly the best non-Mario platformer ever. Flawless controls, excellent level design, and peerless music and graphics. I adore it. It's not perfect. Hunting for bonus areas isn't particularly fun (wish Rare went the Mario World route with full-fledged hidden stages), and the "101%" thing is stupid, trollish, and set a horrible precedent that future games would follow for some reason (Symphony of the Night's 200.6% can eat my azz).
This is my first time beating Donkey Kong Country 2 and, really, the first earnest attempt I've ever made at the game. What a let-down.
Granted, there is some ownage here. The controls remain excellent. I like the addition of Dixie Kong; the game balances character attributes well so you'll want to frequently swap back and forth between Diddy and Dixie. The soundtrack, while technically not as grand as that of its predecessor, is still very very good. That "Stickerbrush Symphony" piece is almost comically awesome (yeah I know, everyone else figured this out like 20 years ago).
The game is a chore though. It's long, bloated, challenging for all the wrong reasons, and lacks the smooth effortless "flow" of the original.
In Donkey Kong Country, difficulty and gameplay elements are introduced gradually. The game builds and builds, eventually reaching a wholly satisfying climax. Donkey Kong Country 2 is a game of gimmicks. Every stage seems to have a different one. Sticky honey on the walls and floors of a beehive. Strong winds that periodically switch direction. Mine cart races against the kremlings. Looping barrel mazes. Rising acid and crushing floors. A spider buddy that creates web platforms. While I did admittedly enjoy many environments, each new stage feels jarring and detached from its surrounding ones. It's like each one was designed by a different individual. The game lacks cohesion. It's also way too hard. There's no trial period to warm up to new gameplay elements. So many wasted lives and "cheap" deaths. Also, some of the levels just flat out suuuuuuuuuck. Eff those "bramble" stages in particular, cool music notwithstanding.
Oh, and there's "collectathon" nonsense here, which I chose not to acknowledge. And a beefed-up story about the Kong family, which is terrible.
I'm stumped by how this is rated so highly by most folks. The game reminds me of The Lost Levels. It looks like its superior predecessor, and kinda plays like it, but also has this weird sadistic extraneous ROM-hack quality that is incredibly off-putting. It's a game I wanted to like, and sometimes did, but ultimately I walked away disappointed.
I may try the third installment but I'm scurred about things getting even worse.