Partridge Senpai's 2018 Beaten Games:Previously:
2016 2017* indicates a repeat
1-2021.
Deadbolt (Steam)
22.
Legend of Grimrock 2 (Steam)
23.
The Witness (PS4)
24.
Uurnog (PC)
25.
Fire Emblem Warriors (Switch)
26.
Hyrule Warriors (Wii U)
27.
The Legend of Zelda: Skyward Sword (Wii)
28.
Magicka 2 (PS4)*
29.
Tales of Phantasia (PSP)
30.
BOXBOXBOY! (3DS)
31.
Blossom Tales (Switch)
32.
Wolfenstein: The Old Blood (Steam)
33.
Shaq Fu: A Legend Reborn (PS4)
34.
Jikkyou Oshaberi Parodius: Forever With Me (PSP)
35.
Super Mario Odyssey (Switch)
36. Runbow Pocket (3DS)
I got this for free from My Nintendo rewards and thought I'd give it a play while I listened to audiobooks. It's a fun diversion and a pretty good port of the Wii U version, but it has some noticeable flaws.
It's 140 levels of platforming speed-running with cameos of all sorts of indie game characters from Commander Video to Shovel Knight. It's fairly simple control-wise, but controls well. The presentation is still very nice though. It's easy to tell where your character is, and the music and graphics, while obviously a step down from their Wii U counterpart, are still very pretty UwU.
My main complaint in the controls is that this has no reason to have both the charge and the punch bound to the same button (tap once for punch and twice for dash), as it makes the forward charge really finicky and delayed to do because it NEEDS to follow a punch. So many buttons aren't used for anything in this, and I didn't really see any real reason why it needed to be that way. The other kinda lousy thing in this port is the terrain, as occasionally you or enemies will get momentarily caught on it while you're walking and it'll throw off your momentum. The original game also had 9 player multiplayer, and this port has scaled it down to 4, although I never tried out that part of the game.
Verdict: Recommended. Especially if you can get it through My Nintendo effectively for free with gold coins like I did, this is an easy game to recommend. If you carry your 3DS around with you like I do, it's a compelling speed run challenge at best and a fun time-waster at worst. Not a perfect port, but more than good enough.
37. Shovel Knight: Plague of Shadows (3DS)
I played and LOVED Shovel Knight back when it came out after I helped Kickstart it, and I've been sitting on my hands for AGES on playing the free DLC's for it. First up is Plague of Shadows, an alternate quest where you get to play through as Plague Knight, one of the bosses from the original game. Design-wise it isn't super different from the main game, but it's still loads of fun.
Most of the levels are more or less unchanged unless it's to encourage you to use Plague Knight's new controls or getting rid of bits that only Shovel Knight could use. Instead of the Duck Tales-style pogo-stick jump that Shovel Knight has, Plague Knight has powers similar to how he fights in the game as he can throw bombs, explode up or at an arc to the side for traversing stages, as well as a small second jump he can do after his tiny normal jump. Moving around the stages with the vertical detonation jumps is super quick and super responsive. The curio sub-weapons can still only be used by a combo of Y+Up, but a couple in particular really stand out in letting you climb all over the place as they either give you an uppercut for more air or an explosive platform to launch off of. It takes some getting used to, but it's great fun to fight as Plague Knight before long.
Verdict: Highly Recommended. Other than a changed story to reflect our new hero Plague Knight instead of Shovel Knight (although Shovel Knight is still here sometimes XP), the bosses, map, and even levels are mostly unchanged from the main Treasure Trove game, save for a changed final boss. This isn't particularly a bad thing, but it may make Plague of Shadows a difficult sell if you've only just beat Shovel Knight: Treasure Trove and want something noticeably different. All the same great animation and level design are still here, just with a new playable character with his own new great playstyle and music. If you loved the original Shovel Knight, the first expansion is a pretty safe bet that you'll enjoy it.
38. Shovel Knight: Specter of Torment (3DS)
The second expansion for Shovel Knight REALLY changes things up as you now play a prequel to the main story as Specter Knight. He plays really differently, and Yatch Club Studios toted this as more of a brand new game compared to Plague of Shadows, and they weren't kidding.
Specter Knight once again controls quite differently from the other two playable characters. No pogo-hopping or bomb-exploding for him (and this is a prequel, so he also can't outright fly or teleport yet
). Instead, he can run short distances up walls and launch off of them, as well as use his scythe melee attack in the air to do angular dashes up or down at enemies or nodes nearby to go in for quick attacks or to get some quick altitude. To accommodate this radical new way of play, being that it's more Ninja Gaiden than Ducktales, all the levels have been radically redesigned from the original game, and even all of the bosses have been altered, sometimes very significantly, and it all plays and feels GREAT. Zooming around with the scythe dash feels awesome as you repeatedly try to slash through enemies to take down their health bars before they can smash at you back.
On top of the great new levels and playstyle, the new music is some of the best they've done. There was more than once that it just straight up grabbed my attention away from playing the actual game, and I'm almost never one to do that (especially in Tinker Knight's stage). The new story is a touch more serious than the other two, but it's not exactly a tear-jerker. It's more than serviceable though and never irritating, so there's no need to worry about that UwU.
Verdict: Highly Recommended. If you don't want something as similar to Treasure Trove as Plague of Shadows, Specter of Torment is an absolutely fantastic use of your time. This game is like Shovel Knight's level design and gameplay crossed with Ninja Gaiden's, with a smattering of Casltevania's aesthetic thrown in for good measure (Specter's fashion armor is even a SOTN reference <3) and it was one I enjoyed the whole way through.
(And if you own any of the physical versions of Shovel Knight or bought the digital release back around when it came out, Plague of Shadows and Specter of Torment are just totally free downloads
)
I identify everyone via avatar, so if you change your avatar, I genuinely might completely forget who you are. -- Me