20. Mega man network transmission (gamecube)
21. Aladin(master system)
22. Rastan (master system)
23. Kung fu kid(master system)
24. Alex Kidd in Shinobi world (master system)
25. GI Joe (nes)
26. Sonic Chaos (master system)
27. Double Dragon(nes)
28. Dick Tracy (genesis)
29. Mega man 2(nes)
30. Final Fight (snes)
I went on a bit of a master system kick, I am of the opinion that master system as a whole is a trash system with mostly trash games. I will randomnly have a day when I decide to try a bunch of games trying to find one that is decent and generally when I am done with that day my opinion of the master system being trash remains intact. This time was no different. The games I completed were mostly boring, mundane, and a complete slog to play through. The one exception to this was Kung-fu Kid.
Kung-fu Kid plays a lot like King fu on NES, the core of the game is the same, you walk, enemies rush you and you kick them away as you progress towards a boss. Just about everything about this game is done better than Kung Fu though. There are more levels, the levels are longer, the level design is more creative and includes secrets, the bosses are more distinct and fun to fight, it is more challenging, and you even get a limited use projectile weapon.
As a big fan of Kung fu, this game was a pleasant surprise and fans of Kung fu should definitely check it out. The only flaw in the game is an exploit I discovered on the last level which makes the game a breeze if you choose to use it. There can only be 3 enemies on screen at once, if you jump over enemies they will turn to follow you, so if you jump over enemies and get 3 of them behind you, then you can just walk to the end of the level and not have to fight anyone except those 3 enemies and the final boss. I was on my last life when I arrived at the last stage and used this cheese tactic to make it to the end, luckily the last boss was pretty easy.
28. Dick Tracy(genesis): What a mixed bag, this game was one of the best and worst games I have played in a long time.
The vast majority of the levels are side scrolling shooters, it feels very similar to rolling thunder or codename: viper if you have played either of them. There is a twist though, enemies come in the background and shoot at you from there. You can fire in the background by pressing the C button and free aiming with a tommy gun. It is a unique twist to the tride and true shooter formula, and it is a huge rush having enemies coming at you from literally everywhere as you try and shoot them and doge their fire. These levels are golden and some of the most fun and unique I have ever played.
There are also car levels scattered throughout, these levels have you standing on the outside of the passenger window and shooting at thugs in cars as they drive by trying to shoot you, you can hop over bullets or duck behind the car to avoid high bullets all while having to shoot cars in front of you, behind you, and in the background. These levels are as fun as the side scrolling levels and really keep your adrenaline pumping as your life is low and you know the end of the level is approaching.
Each of the 6 worlds ends with a boss fight. These levels have one of Tracy''s many villains running around the background of the stages shooting at you while other thugs attack to take you down. Each boss has unique attacks and are a ton of fun to fight.
If the game consisted of just those 3 types of levels Dick Tracy would be one of my new favorite games. Unfortunately there is a 3rd type of level which is atrociously boring and amazingly hard. Randomnly sprinkled throughout the game are levels where, for one obtuse reason or another, Tracy can't use his gun, and is forced to punch his way through the levels. The only way to beat most of these levels is to completely memorize the level, and cheese the A.I., this is done by slowly creeping forward, luring enemies back, punching them in the crotch, and repeating. These levels are atrocious and really bring down the game, they are also considerably harder than the shooting levels, but for all the wrong reasons.
I did enjoy my time with Dick Tracy, but I am unsure if I will ever revisit the game, the vast majority of the game is so incredibly well done that I question how other games never tried to use the same mechanic, but the punching levels are so horrific that I don't know that the joy of the rest of the game is worth suffering through those again.