56. Momodora: reverie under moonlight (steam)
57. Aladdin (genesis)
58. Kick ass commandos (steam)
59. Carnage in space: ignition (steam)
60. Death and return of superman (snes)
61. Save Dash (steam)
56. Momodoara: Reverie under moonlight:
Kick ass metroidvania with beautiful graphics, amazing controls, soothing soundtrack, super fun combat and exploration, and a really steep difficulty curve. This is the 4th game in the series, the first 2 are freeware, the 3rd is on steam. All 3 of them are solid games but this game blows them away. You don't need to play any of the first 3 games to enjoy this one and fans of challenging metroidvanias need to pick this game up.
57. Aladin--a group of friends visited me over the weekend and one of them was talking about how much she loved to play aladin on genesis as a kid. I haven't really thought about the game in years but I loaded it up for her, and she was embarassed for her lack of skills and handed me the controller. I played this game for the first time in college when I was managing Funcoland and I forgot what a great game it was. Now I just need to go back and play the snes one and see which version I prefer.
58. Kick ass commandos: very run of the mill twin stick shooter, not a bad game, but there are definitely better twin sticks out there. If you are in the mood for a twin stick and see it on sale it might be worth it, the asking price of 10 bucks is way too high though.
59. Carnage in space: ignition Carnage in space is an old school sidescroller that would have felt right at home on a snes or genesis.
You play an an operative sent to help a settlement in an ongoing war. There is a story here with a few twists and turns that is told through cutscenes. Every level begins and ends with a cutscene so they don't get in the way of the action and they are skippable if you don't want to hear the story.
Gameplay is broken up into 9 levels. Level variety is excellent and each level has optional objectives that you can complete in order to receive a higher rank. The optional objectives are fun and varied, some are easy to complete, some are difficult but none are necessary in order to progress. The difficulty of this game is just about right. Completing the levels without finishing the optional objectives should be easy enough, but some of the optional objectives are tricky and will require a few playthroughs to master.
Each level ends in a boss fight, the boss fights are well done, the majority of them are challenging without being cheap. Of course the first few are simple, but then you really need to learn the patterns in order to beat them.
The control in this game is great, you get a jump, dash, melee, and ranged attack. All the movements are fast and fluid, your character is really fun to control, and there is a wide variety of different weapons and abilities to unlock. These unlockables are the biggest negative in the game for me. Most upgrades are somewhere between 30-80 dollars, and the amount of money you acrue in a level is nowhere near enough to be able to afford them. At the end of the level I would typically have less than 5 dollars, then you get a bonus for beating the level. The bonus is small and if you die in the level it is even smaller, many times my bonus would be a few dollars extra. By the time I had completed the game I only had enough money to purchase 2 items. There are tons of cool weapons in this game but the system for unlocking them is really bad and gets in the way of an otherwise cool feature.
Overall, this game is a great game for retro action platformer fans and is well worth the 5 dollar asking price.
60. Death and return of superman: Really fun beat em up, I never played it before and I'm glad I finally got around to it. It's not going to take the throne from streets of rage/final fight/double dragon, but it is a solid title with a few tweaks into the standard beat em up formula.
61. Save Dash: Great runner game, probably my favorite one outside of the bit.trip series.
Controls are simple, you have one button to jump and that is it, there is no verying heights, no slide, no other moves but jump, the only variance is that you can hold the jump button to keep jumping as soon as you land.
The game is divided into 18 levels, the first few are really easy and than the game gets insanely hard a little more than halfway through and continuosly ramps up the difficulty on each level. There are a ton of different obstacles and as the game progresses the loadout of the obstacles gets progressively crazier and crazier.
There is a progress meter on the bottom of the screen that shows how close you are to beating the level and respawns are lightning fast, these 2 things give this game that addicting, "just one more time" feel that is necessary for games like this. I died a ton on the later levels but finally completing a really tricky series of jumps after dying 40 times on it is immensely satisfying.
The game took me about 2 hours to complete. Each level also has 3 stars that you can try and collect as you play through as well as 2 unlockable extra difficulty levels for each level, I am nowhere near good enough to even think of attempting them but if you are into it I would imagine that trying to unlock and playthrough these extra modes would add a good amount of time to your playthrough,
Purchasing this game is a no-brainer, it is 3 dollars, has precise controls(including controller support), and offers a really addicting and challenging experience.
dsheinem wrote:Golden Axe is the Genesis game that I go back to most often...nothing stokes the nostalgia feels in quite the same way for me.
Streets of rage 2 is my go to genesis game but golden axe is right below the streets of rage trilogy for me.