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Re: Sega Licensed USB Controllers

Posted: Sun Jan 14, 2018 4:37 am
by Jagosaurus
Reprise wrote:
racketboy wrote:interesting to see the Dreamcast VGA adapter show with the old official design. Looks like they just bought the rights to all the old original molds and added the new USB and Bluetooth guts for the controllers. That's not a bad thing, but not having an HDMI adapter for the Dreamcast is telling they they kinda went for the "easy" way out.


Actually, I was thinking how cool it was that they're releasing new VGA boxes, but you raise a good point that an affordable and official HDMI adapter would have been way more convenient.

People are saying that Retro-Bit also said at the convention that consoles are in the pipeline. Of course, take that with a grain of salt...


Not sure what affordable/acceptable would be labeled by most but a VGA box runs $60 these days on ebay. The Akura HDMI adapter is $85 shipped worldwide. Think of it as $15 shipping +$10 to get a product from this well known team in Turkey. I think I'm buying this in 2018.
viewtopic.php?f=1&t=51868

I'd be most interested in USB options for emulation. I'm not totally sold there won't be some lag on wireless or possible quality control/build/cheapo issues. Hopefully they'll surprise me.

For those asking, yes the Buffalo SNES is amazing. No lag. It is obviously a SNES layout though so Genesis games that use A, B, C have to be mapped to an odd button combo (Y, B, A is what I use) hence why I want a solid Sega USB option.

Re: Sega Licensed USB Controllers

Posted: Tue Jan 16, 2018 3:52 pm
by fastbilly1
racketboy wrote:A few concerns I have about the Dreamcast ones (some minor some less minor)
* I wonder if the VMUs/Rumble with work over Bluetooth
* That receiver looks rather large!
* I'm guessing their is a low chance of a black receiver to go with my black Sega Sports model. I love having black consoles in my home theatre setup...

Rumble is likely, VMU we will have to wait and see. You can easily paint or dye the receiver if you really must have an all black setup.

Re: Sega Licensed USB Controllers

Posted: Wed Jan 17, 2018 2:07 am
by chuckster
Note wrote:Please keep us posted on your findings with the Mayflash USB adapter and the Saturn controllers. I was thinking of picking one up, but have held off.

Is the lag very noticeable on a PC/Mac? Right now that's what I would use the Mayflash for, but I plan to get a RetroPi as well, and would like to use Saturn controllers for any Genesis/Saturn games I end up playing on it.


Sorry for the delay, I've been dealing with the winter weather here for the last little bit.

I tested the Mayflash with the SS pad, and it was a no-go. I'm sure there are scripts out there for it, or maybe it works with another distro (I'm using plain old Lakka), but it was not plug-n-play for me.

As for lag, I'd say it's not too bad. I emulated with the pad for years and it didn't bother me. I only really started to notice when I played Sonic Mania (because I couldn't resist playing it with an official Sega Saturn pad!). I played through the game with minimal issues, but it was definitely there. When I moved onto Cuphead and it's airtight gameplay I switched to the iBuffalo pretty quick, because even on a CRT monitor it was a noticeable difference. I know everyone has their own lag tolerance, but if the difference is the gap between Sonic Mania and Cuphead controls, I'd say it's a pretty small one.

Speaking of the iBuffalo, I have fixed the sticky D-pad issue. I popped it open (to find a very simple layout, I can post pictures if anyone want's to see), and I found that the D-pad had a small burr of plastic--like an injection molding remnant--on the right side. I sliced that off and filed it smooth and it's good as new, I'm back to a 5-star happy customer.

A Raphnet Saturn adapter is definitely on my list this year if these USB pads aren't up to snuff. The SNES controller is fine but nothing beats a Saturn pad for me.

Re: Sega Licensed USB Controllers

Posted: Wed Jan 17, 2018 7:22 am
by Reprise
Regarding the bluetooth wireless Dreamcast pads, I expect the VMU will work fine.

A wireless bluetooth controller already technically exists thanks to a modder. They're called Dreamconn or something and VMUs work fine from what I gather.

Re: Sega Licensed USB Controllers

Posted: Wed Jan 17, 2018 9:32 am
by Jagosaurus
Considering that is the only way to save, (versus the secondary oXbox mem card in controller) I highly doubt they'd omit VMU compatibility.

Re: Sega Licensed USB Controllers

Posted: Wed Jan 17, 2018 7:07 pm
by Xeogred
Any idea on release dates? The more I use this Hyperkin 6-pad, the more I hate it. :|

But I guess I'd rather keep using it for now instead of using my Buffalo controller for Sega stuff... since that just isn't right haha.

Re: Sega Licensed USB Controllers

Posted: Thu Jan 18, 2018 8:35 am
by GSZX1337
I'm pretty far behind as I just found out about these yesterday. I'm very excited for these as I've been wanting a wireless Dreamcast controller since I originally joined this forum. This would give me an excuse to play DC games yet again despite having spent over $200 on Steam games in December. :lol:

Re: Sega Licensed USB Controllers

Posted: Thu Jan 18, 2018 9:06 pm
by Note
chuckster wrote:
Sorry for the delay, I've been dealing with the winter weather here for the last little bit.

I tested the Mayflash with the SS pad, and it was a no-go. I'm sure there are scripts out there for it, or maybe it works with another distro (I'm using plain old Lakka), but it was not plug-n-play for me.

As for lag, I'd say it's not too bad. I emulated with the pad for years and it didn't bother me. I only really started to notice when I played Sonic Mania (because I couldn't resist playing it with an official Sega Saturn pad!). I played through the game with minimal issues, but it was definitely there. When I moved onto Cuphead and it's airtight gameplay I switched to the iBuffalo pretty quick, because even on a CRT monitor it was a noticeable difference. I know everyone has their own lag tolerance, but if the difference is the gap between Sonic Mania and Cuphead controls, I'd say it's a pretty small one.

Speaking of the iBuffalo, I have fixed the sticky D-pad issue. I popped it open (to find a very simple layout, I can post pictures if anyone want's to see), and I found that the D-pad had a small burr of plastic--like an injection molding remnant--on the right side. I sliced that off and filed it smooth and it's good as new, I'm back to a 5-star happy customer.

A Raphnet Saturn adapter is definitely on my list this year if these USB pads aren't up to snuff. The SNES controller is fine but nothing beats a Saturn pad for me.


Good looks on the review for the Mayflash adapter, that's too bad to hear that it wasn't up to par. Is the Raphnet adapter available on any sites? It's sold out on the Raphnet site.

Re: Sega Licensed USB Controllers

Posted: Tue Jan 23, 2018 1:56 am
by samsonlonghair
Everything looks right with these controllers. Here's hoping that the controllers feel as good as they look. We're going to need hands-on impressions from someone who plays fighting games. When do you suppose that reviewers will get their hands on these?

Re: Sega Licensed USB Controllers

Posted: Sun Feb 04, 2018 11:31 pm
by Blu
https://twitter.com/HDRetrovision/statu ... 1725835264

This is unrelated to what RetroBit is doing; but a cool option too for people looking for a component cable solution. I'm not up-to-speed on the technical pieces, but component sounds like a good idea if your TV doesn't allow for VGA.