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noiseredux
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Re: Games Beaten 2017

by noiseredux Fri Nov 17, 2017 9:24 am

@Exhum: Still, Panzer Dragoon Mini is kind of a adorable right? Like, that it exists? I do think it's kind of fascinating that in the Saturn era Sega was trying to do portable versions on GG. There was a Virtua Fighter as well. I'm trying to think of what else. It's interesting anyway.

With all the various Genesis compilations Sega has put out over the years, I wish they'd do more to re-release SMS and GG stuff to modern platforms.

@Elkin: You're review sounds like every review I've read... "it's good, not great, not all that memorable or different from other similar Sonic games, but Sonic fans will probably like it." And yet I look at those screenshots and I'm like "ugh it looks so good" haha. Given the lack of re-playability I've been trying to hold off for an under $20 price point, though.
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ElkinFencer10
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Re: Games Beaten 2017

by ElkinFencer10 Fri Nov 17, 2017 10:24 am

noiseredux wrote:@Elkin: You're review sounds like every review I've read... "it's good, not great, not all that memorable or different from other similar Sonic games, but Sonic fans will probably like it." And yet I look at those screenshots and I'm like "ugh it looks so good" haha. Given the lack of re-playability I've been trying to hold off for an under $20 price point, though.

lol, there's a reason for that; it's taken Chibi-Robo: Zip Lash's title of "Most Okay Game I've Ever Played." It just LOOKS so much better than it really is.
Exhuminator wrote:Ecchi lords must unite for great justice.

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ElkinFencer10
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Re: Games Beaten 2017

by ElkinFencer10 Sat Nov 18, 2017 1:38 pm

Games Beaten in 2017 So Far - 122
* denotes a replay

January (10 Games Beaten)
1. Persona 4 Arena - Playstation January 1
2. Chrono Trigger - SNES - January 7
3. Ys: The Vanished Omens - Master System - January 8
4. MUSHA - Genesis - January 10
5. Dragon Quest Heroes: The World Tree's Woe and the Blight Below - PlayStation 4 - January 11
6. Ys I - TurboGrafx-CD - January 13
7. Ys II - TurboGrafx-CD - January 14
8. Dragon Quest Builders - PlayStation 4 - January 23
9. Resident Evil 7: Biohazard - PlayStation 4 - January 26
10. School Girl/Zombie Hunter - PlayStation 4 - January 29


February (12 Games Beaten)
11. Fire Emblem Heroes - Android - February 3
12. The Legend of Zelda: The Wind Waker HD - Wii U - February 5
13. Dante's Inferno - PlayStation 3 - February 7
14. Hotel Dusk: Room 215 - DS - February 11
15. Persona 4: Dancing All Night - Vita - February 12
16. Sniper Elite 4 - PlayStation 4 - February 17
17. Pony Quest - NES - February 19
18. Halo Wars 2 - Xbox One - February 22
19. Final Fantasy Tactics: War of the Lions - PlayStation Portable - February 24
20. Hotline Miami - PlayStation 4 - February 26
21. Fire Emblem: Shadow Dragon and the Blade of Light - Famicom - February 27
22. Bad Dudes - NES - February 28


March (6 Games Beaten)
23. Root Letter - PlayStation 4 - March 2
24. Vroom in the Night Sky - Switch - March 10
25. The Legend of Zelda: Breath of the Wild - Switch - March 17
26. Super Bomberman R - Switch - March 18
27. Super Mario Run - Android - March 24
28. I Am Setsuna - Switch - March 24


April (9 Games Beaten)
29. Mass Effect: Andromeda - PlayStation 4 - April 1
30. Sniper Elite: Nazi Zombie Army - PlayStation 4 - April 2
31. Sniper Elite: Nazi Zombie Army 2 - PlayStation 4 - April 2
32. New Frontier Days: Founding Pioneers - Switch - April 3
33. Sniper Elite: Nazi Zombie Army 3 - PlayStation 4 - April 4
34. Persona 5 - PlayStation 4 - April 17
35. Alienation - PlayStation 4 - April 18
36. Danganronpa: Trigger Happy Havoc - PlayStation 4 - April 23
37. Danganronpa 2: Goodbye Despair - PlayStation 4 - April 29


May (14 Games Beaten)
38. Puyo Puyo Tetris - Switch - May 4
39. Fire Emblem Gaiden - Famicom - May 6
40. Mario Kart 8 Deluxe - Switch - May 6
41. Outlast II - PlayStation 4 - May 7
42. Dishonored - PlayStation 4 - May 10
43. Snipperclips: Cut it Out, Together! - Switch - May 12
44. Pikmin - Gamecube - May 12
45. Metal Slug - Neo Geo MVS - May 13*
46. Dariusburst CS: Chronicle Savior - PlayStation 4 - May 14
47. Batman: The TellTale Series - PlayStation 4 - May 17
48. Batman: Arkham VR - PlayStation 4 - May 18
49. Fire Emblem Echoes: Shadows of Valentia - 3DS - May 25
50. Farpoint - PlayStation 4 - May 27
51. The Witcher 2: Assassins of Kings - Xbox 360 - May 29


June (10 Games Beaten)
52. Star Trek: Bridge Crew - PlayStation 4 - June 2
53. The Walking Dead: A New Frontier - PlayStation 4 - June 3
54. Rebel Galaxy - PC - June 18
55. The Legend of Heroes: Trails of Cold Steel II - Vita - June 20
56. Medal of Honor: Allied Assault - PC - June 21*
57. Medal of Honor: Allied Assault - Spearhead - PC - June 21
58. Medal of Honor: Allied Assault - Breakthrough - PC - June 22
59. Aliens Versus Predator - PC - June 23
60. Army Men - PC - June 24*
61. Apartment 666 - PC - June 26


July (20 Games Beaten)
62. Teenage Mutant Ninja Turtles: The Hyperstone Heist - Genesis - July 12*
63. The Witcher 3: Wild Hunt - Hearts of Stone - PlayStation 4 - July 15
64. The Witcher 3: Wild Hunt - Blood and Wine - PlayStation 4 - July 22
65. The Witcher 3: Wild Hunt - PlayStation 4 - July 24
66. Splatoon 2 - Switch - July 25
67. Kamiko - Switch - July 25
68. Crimson Skies: High Road to Revenge - Xbox - July 26
69. Panzer Dragoon - Saturn - July 27*
70. Snake Pass - Switch - July 27
71. Buck Bumble - Nintendo 64 - July 28*
72. Castlevania - NES - July 29
73. Castlevania II: Simon's Quest - NES - July 29
74. Castlevania III: Dracula's Curse - NES - July 29
75. Super Castlevania IV - SNES - July 30
76. Castlevania Adventure - Game Boy - July 30
77. Castlevania Adventure Rebirth - Wii - July 30
78. Contra Rebirth - Wii - July 31
79. Heavy Fire: Special Operations - Wii - July 31
80. Heavy Fire: Black Arms - Wii - July 31
81. Panzer Dragoon II Zwei - Saturn - July 31*


August (9 Games Beaten)
82. Sunrider: Mask of Arcadius - Steam - August 4
83. Panzer Dragoon Saga - Saturn - August 5
84. Sunrider: Liberation Day - Steam - August 6
85. Emily is Away - Steam - August 8
86. Ys III: Wanderers from Ys - SNES - August 19
87. Nights of Azure - PlayStation 4 - August 25
88. Uncharted: The Lost Legacy - PlayStation 4 - August 26
89. Strike Suit Zero: Director's Cut - Xbox One - August 27
90. Devil's Third - Wii U - August 30*


September (14 Games Beaten)
91. Mario + Rabbids Kingdom Battle - Switch - September 4
92. Dungeons & Dragons: Tower of Doom - Wii U - September 4
93. Daytona USA - Xbox 360 - September 6
94. Dungeons & Dragons: Shadow Over Mystara - Wii U - September 6
95. Cave Story+ - Switch - September 10
96. Cosmic Star Heroine - Steam - September 14
97. Lego Worlds - Switch - September 16
98. Metroid: Samus Returns - 3DS - September 18
99. Danganronpa Another Episode: Ultra Despair Girls - PlayStation 4 - September 23
100. Weeping Doll - PlayStation VR - September 23
101. Dying: Reborn VR - PlayStation VR - September 24
102. Shadow Warrior 2 - PlayStation 4 - September 28
103. Pokken Tournament DX - Switch - September 29
104. White Day: A Labyrinth Called School - PlayStation 4 - September 30


October (7 Games Beaten)
105. Monster High: New Ghoul in School - Wii U - October 2
106. Senran Kagura: Peach Beach Splash - PlayStation 4 - October 8
107. Barbie Dreamhouse Party - Wii U - October 14
108. Tales of Berseria - PlayStation 4 - October 25
109. Cyberdimension Neptunia: 4 Goddesses Online - PlayStation 4 - October 28
110. Super Mario Odyssey - Switch - October 30
111. Splatterhouse: Wanpaku Graffiti - Famicom - October 31


November (11 Games Beaten)
112. Fire Emblem Warriors - Switch - November 1
113. Sine Mora EX - Switch - November 2
114. Ys III: Wanderers from Ys - TurboGrafx-CD - November 4
115. Warriors Orochi 3 Hyper - Wii U - November 4
116. The Bunker - PlayStation 4 - November 5
117. Dear Esther - PlayStation 4 - November 5
118. Gex - 3DO - November 5
119. Crysis 3 - PlayStation 3 - November 6
120. Wolfenstein II: The New Colossus - Xbox One - November 10
121. Sonic Forces - Switch - November 10
122. Call of Duty: WWII - Xbox One - November 11


122. Call of Duty: WWII - Xbox One - November 11

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After nine long years, Call of Duty finally makes its triumphant return to World War II. Not since 2008's World at War has Call of Duty gone back to its roots in war torn western Europe, but Sledgehammer made sure that when it did, it was as if it never left. I'm a sucker for historical games in general (I mean, I AM a history teacher) and especially games set in World War II, so I'm a little naturally biased, but this is a REALLY fantastic game.

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WWII follows the US Army's 1st Infantry Division - "Big Red One" - which the aptly named Call of Duty 2: Big Red One also made its subject. I've not played CoD2: BRO, so I'll not be comparing the two, but aside from the photorealistic visuals (I seriously couldn't tell at first if it were live actors or CGI), the part about WWII that stands out the most is how damn well the characters are portrayed. This is another example of fantastic writing coupled with superb voice acting to deliver an unforgettable experience. The campaign follows battles that anyone even somewhat versed in the second world war should know - the D-Day invasion, the liberation of Paris, the Battle of the Bulge - but the emphasis on the characters and their interactions is what really sets this game apart from other World War II shooters. It's not just about the mission; that just serves as a backdrop for the intrapersonal and interpersonal struggles these young men go through as they throw themselves into the meat grinder day after day.

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Call of Duty has dramatically raised its standards over the past few years, taking the series from multiplayer games with an okay-I-guess campaign to being a truly great single player experience, and this is no exception. The voice acting is absolutely spot on, and the character development is among the most well written of any Call of Duty game to date. Only Black Ops III can give WWII a run for its money in terms of writing quality, character development, and voice acting, and I'm honestly not sure which one I'd say is better; both are masterpieces of FPS storytelling and immersion.

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In a turn that's very much unlike Call of Duty, I actually think the multiplayer is the weakest element of the game. Don't get me wrong, the mulitplayer is still fun and well made. It just pales in comparison to the supremely well crafted single player campaign. The zombies mode is about what you'd expect, and it's quite well done, but I've never been the biggest fan of Call of Duty's zombies mode. I want my zombie games to be zombie games, and the other side of that is that I want my non-zombie games to be non-zombie games. That's a very minor and personal nitpick, though. All in all, the multiplayer is well executed, but it definitely plays second fiddle to the campaign.

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One little bonus is the inclusion of 15 of Activision's Atari 2600 games that you can play on an arcade-style from the multiplayer hub. Each play takes 10 "armory" tokens that you can earn in multiplayer, but you can play black and white versions of fifteen of Activision's old Atari 2600 games - Barnstorming, Boxing, Chopper Command, Cosmic Commuter, Demon Attack, Enduro, Fishing Derby, Grand Prix, Kaboom, Pitfall II, Private Eye, River Raid, Seaquest, Skiing, and Spider Fighter. Chopper Command and River Raid are two of my favorite games on the system, so that got me REALLY excited to see.

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Call of Duty isn't generally thought of for its amazing single player experiences, but Call of Duty: WWII has carried the mantle of its most recent predecessors in working to address that series shortcoming. While I, personally, found the multiplayer element to be a bit less enticing than the past few Call of Duty games, the single player is just phenomenal. The emphasis on characterization and relationships really elevates the quality of the narrative to a level that's rarely seen in AAA shooters these days, and that's worthy of recognition. I'm tempted to give this game a perfect rating because of my general lack of concern for multiplayer, but as it is an important element of Call of Duty's identity and a key part of the game for most people, I'll take it into account and call the game "almost" perfect. Because it is damn near "almost" perfect.
Exhuminator wrote:Ecchi lords must unite for great justice.

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BoneSnapDeez
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Re: Games Beaten 2017

by BoneSnapDeez Sat Nov 18, 2017 2:10 pm

lol @ the Atari stuff.
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Blu
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Re: Games Beaten 2017

by Blu Sat Nov 18, 2017 5:33 pm

1. Runbow - Wii U
2. Battlefield 1 - Xbox One
3. Until Dawn - PS4
4. Super Mario Sunshine - Gamecube
5. Titanfall 2 - Xbox One
6. Wario Ware, Inc: Mega Party Game$ - Gamecube
7. Pikmin 2 - Gamecube
8. Legend of Zelda: Breath of the Wild - Wii U
9. Dawn of War 2 - PC
10. Dawn of War 2: Chaos Rising - PC
11. Sonic Mania - PS4
12. Castlevania IV - SNES
13. Super Monkey Ball - GameCube
14. Yakuza 0 - PS4

I think this will likely be my runner up GOTY. Yakuza 0 has such a robust, action-packed story. There's so much to do in the form of mini-games, sub-stories, additional plots, and like all the other games, beating up goons on the streets. I think this is the best combat system that the series has had. As opposed to exp from completing quests, you get most of your leveling done through money earned from playing the game. This translates into a similar system that the series used in the past, but lets you have a bit more autonomy of how you'd like your character to progress, rather than having to do all of the sidequests to have a fully powered-up character.

I really like the prequel elements that introduce all the characters from the series with little easter eggs, etc. I put about 100 hours into this one when all was said and done, and finished about 90% of the game when the end screen popped up. I think what I appreciate is that it's such a complete game, which is what I've come to expect from Sega and the Yakuza series.
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Re: Games Beaten 2017

by Sarge Sun Nov 19, 2017 12:08 am

Previous games:
January:
1) The Secret of Monkey Island: Special Edition (PC) (8.5) (1/1) (~5.5 hours)
2) ActRaiser (SNES) (8.0) (1/2) (~4 hours)
3) Bonk's Revenge (GB) (6.0) (1/3) (~1 hour)
4) Tiny Toon Adventures: Babs' Big Break (GB) (6.5) (1/3) (~1 hour)
5) Blackwell Legacy (PC) (7.0) (1/5) (2.6 hours)
6) Blackwell Unbound (PC) (7.5) (1/7) (2.2 hours)
7) Blackwell Convergence (PC) (8.0) (1/7) (2.4 hours)
8) Blackwell Deception (PC) (8.0) (1/8) (4.7 hours)
9) Blackwell Epiphany (PC) (9.0) (1/9) (6.5 hours)
10) Metal Gear Solid V: The Phantom Pain (PS4) (8.0) (1/22) (~55 hours)
11) Ultimate Marvel vs. Capcom 3 (360) (8.0) (1/28) (~.5 hours)
12) Deep Duck Trouble Starring Donald Duck (SMS) (6.5) (1/31) (~1 hour)
February:
13) Quackshot Starring Donald Duck (GEN) (7.5) (2/7) (~2 hours)
14) Fire Emblem Heroes (Android) (8.0) (2/9) (~10 hours)
15) Super C (NES) (9.5) (2/20) (~0.5 hours)
16) Contra (NES) (10.0) (2/20) (~0.5 hours)
17) Mickey's Dangerous Chase (GB) (6.5) (2/24) (~1 hour)
18) My Nintendo Picross: The Legend of Zelda: Twilight Princess (3DS) (8.5) (2/25) (~19 hours)
19) Mega Man 2 (NES) (10.0) (2/28) (~0.8 hours)
March:
20) Final Fantasy XV (PS4) (8.0) (3/2) (~33 hours)
21) Blaster Master Zero (NS) (9.0) (3/10) (~6.5 hours)
22) Espgaluda II Black Label (360) (8.0?) (3/17) (0.5 hours)
23) The Legend of Zelda: Breath of the Wild (NS) (9.5) (3/28) (~70+ hours)
April:
24) Shovel Knight: Specter of Torment (PC) (8.5) (4/7) (~5.5 hours)
25) Hyper Light Drifter (PS4) (8.0) (4/9) (~8 hours)
26) Gekido Advance: Kintaro's Revenge (GBA) (7.5) (4/16) (~3 hours)
27) Vanquish (PS3) (8.5) (4/17) (~7 hours)
28) Journey (PS3) (6.0) (4/19) (~2 hours)
29) GunForce (SNES) (4.0) (4/22) (~20 minutes)
30) GunForce 2 (ARC) (7.0) (4/23) (~30 minutes)
31) GunForce: Battle Fire Engulfed Terror Island (ARC) (6.0) (4/23) (~20 minutes)
32) Mighty Final Fight (NES) (8.5) (4/29) (~30 minutes)
May:
33) Final Fantasy V (SFC) (6.0) (5/1) (~33 hours)
34) Super Adventure Island (SNES) (7.0) (5/2) (~1 hour)
35) Dragon Spirit: The New Legend (NES) (7.5) (5/3?) (~30 minutes)
36) Mighty No. 9 (PS4) (5.0) (5/6?) (~5 hours)
37) Contra III: The Alien Wars (Hard) (SNES) (8.5) (5/11) (~1 hour)
38) Operation C (GB) (7.5) (5/22) (~1 hour)
June:
39) Super Dodge Ball (NES) (9.5) (6/1) (~15 minutes)
40) Bare Knuckle III (GEN) (7.5) (6/3) (~1 hour)
41) Super Mario Bros. 3 (NES) (9.5) (6/5) (~30 minutes)
42) Wizards & Warriors X: Fortress of Fear (GB) (4.0) (6/8) (~1 hour)
43) Castlevania: The Adventure (GB) (3.5) (6/9) (~1 hour)
44) Blossom Tales: The Sleeping King (PC) (8.0) (6/15) (~8.5 hours)
45) Streets of Rage (GEN) (9.0) (6/17) (~45 minutes)
46) Ghouls 'N Ghosts (GEN) (6.5) (6/17) (~4 hours)
47) Contra: Hard Corps (GEN) (8.5) (6/18) (~50 minutes)
48) Mighty Gunvolt Burst (NS) (7.5) (6/23) (~3 hours?)
49) Exile's End (PC) (8.0) (6/24) (~5 hours)
July:
50) Uncharted 4: A Thief's End (PS4) (8.5) (7/1) (16h53m)
51) Pharaoh Rebirth+ (PC) (8.0) (7/3) (7 hours)
52) Jackal (NES) (9.0) (7/9) (45 minutes)
53) Golden Axe III (NES) (2.5) (7/9) (~45 minutes)
54) Rygar (NES) (7.0) (7/10) (~2 hours)
55) Faxanadu (NES) (8.0) (7/14) (~6 hours)
56) Tekken 3 (PSX) (6.0) (7/24) (~20 minutes)
57) Horizon: Zero Dawn (PS4) (8.5) (7/30) (38h16m)
August:
58) Contra: The Alien Wars (GB) (3.5) (8/1) (~30 minutes)
59) Super Smash Bros. (N64) (8.0) (8/6) (~20 minutes)
60) Battletoads (Japan) (NES) (7.5) (8/10) (~40 minutes)
61) Castle of Dragon (NES) (2.5) (8/10) (~1 hour)
62) The Adventures of Tom Sawyer (NES) (3.0) (8/10) (~30 minutes)
63) Strider (NES) (6.5) (8/11) (~2 hours)
64) Commando (NES) (3.5) (8/11) (~1 hour)
65) Bio Miracle Bokutte Upa (NES) (6.5) (8/12) (~1h30m)
66) Mighty Morphin Power Rangers: The Movie (GEN) (4.0) (8/12) (~1 hour)
67) Dragon Scroll: Yomigaerishi Maryuu (NES) (5.0) (8/13) (~4 hours)
68) Mega Man 8 (SAT) (7.0) (8/17) (~4 hours)
69) Wonder Boy: The Dragon's Trap (PS4) (8.0) (8/19) (4h42m)
70) Super Puzzle Fighter II Turbo HD Remix (PS3) (6.5) (8/25) (~30 minutes)
71) Ace Attorney Investigations: Miles Edgeworth (DS) (7.5) (8/27) (25 hours?)
72) Daikatana (GBC) (6.5) (8/28) (~3 hours)
73) Bionic Commando (NES) (9.5) (8/30) (~1.5 hours)
74) Adventure Island II (NES) (6.5) (8/31) (~3 hours)
September:
75) The Mafat Conspiracy (NES) (5.0) (9/1) (~1.5 hours)
76) Snake's Revenge (NES) (8.0) (9/4) (~4 hours)
77) Ys: Memories of Celceta (VITA) (7.5) (9/4) (~25 hours?)
78) Skate or Die 2: The Search for Double Trouble (NES) (5.0) (9/7) (~2 hours)
79) 1943: The Battle for Midway (NES) (7.0) (9/9) (~2.5 hours)
80) Dungeons & Dragons: Tower of Doom (ARC/360) (5.0) (9/9) (~1 hour)
81) Arkista's Ring (NES) (6.0) (9/9) (~1 hour)
82) Bad Dudes (NES) (4.0) (9/9) (~45 minutes)
83) G.I. Joe: The Atlantis Factor (NES) (7.0) (9/10) (~2 hours)
84) Target: Renegade (NES) (2.0) (9/10) (~1 hour)
85) Gyruss (NES) (8.5) (9/11) (~1 hour)
86) Renegade (NES) (3.5) (9/12) (~30 minutes)
87) Metroid: Samus Returns (3DS) (9.0) (9/18) (11h35m) (16h total time)
88) Rambo (NES) (4.5) (9/19) (~3 hours)
89) Return of Double Dragon (SFC) (8.0) (9/20) (~1 hour)
90) Wizards & Warriors (NES) (6.5) (9/21) (~1.5 hours)
91) Wizards & Warriors III - Kuros: Visions of Power (NES) (6.5) (9/23) (~4 hours)
92) Wolverine (NES) (3.0) (9/23) (~1 hour)
93) The Jetsons: Cogswell's Caper (NES) (6.0) (9/23) (~1 hour)
94) Ironsword: Wizards & Warriors II (NES) (6.5) (9/24) (~2 hours)
95) The Flintstones: The Rescue of Dino and Hoppy (NES) (6.0) (9/24) (~1 hour)
96) RodLand (NES) (7.0) (9/30) (~1 hour)
97) Gradius (NES) (7.0) (9/30) (~30 minutes)
98) Life Force (NES) (8.0) (9/30) (~1 hour)
99) Gradius II (NES) (8.0) (9/30) (~1 hour)
October:
100) Guerilla War (NES) (6.0) (10/1) (~1 hour)
101) Gun-Nac (NES) (7.5) (10/2) (~1.5 hours)
102) Mega Man 9 (PS4, via MMLC2) (9.5) (10/7) (~2.5 hours)
103) Star Wars (NES) (5.5) (10/7) (~1.5 hours)
104) Ys VIII: Lacrimosa of Dana (PS4) (9.0) (10/25) (49h20m)
105) Super Mario Odyssey (NS) (10.0) (10/31) (10 hours?)

November:
106) Super Castlevania IV (SNES) (8.5) (11/11) (4 hours)
107) Transformers: Devastation (PS4) (6.5) (11/18) (5h56m)

Transformers: Devastation asks: Do you like Bayonetta? Would you like to play Bayonetta, but with Transformers? If the answer is yes, then you're gonna love this game. It's a blast of nostalgia for most that grew up with the war between the Autobots and Decepticons. It also happens to play pretty well.

Much like Bayonetta, you get two melee attacks of varying strength, evasion moves (that trigger Witch T... err... Focus), and some distance stuff too. Combat is mostly melee-oriented, though. You've also got some spots that take advantage of your transforming capability, where you can zip around blowing through stuff. The game sets the controls up relatively well. The Transformers look really good, with some excellent cel-shading and very much bringing back those G1 memories.

Sadly, outside of the combat, the game isn't that interesting. You can poke around a little bit, but you'll mostly just find treasure chests that give you some random weapons. You can spend your credits from combat on moves, items, passive boosts, and so on, but much of it feels a bit superfluous. Particularly the way the game showers you with weaponry, but so little of it feels much different. Your bots also level up, and you can also spend credits upgrading various stats, too.

The reason the (limited) exploration doesn't really work is that the environments are pretty bland. You fight a lot of time in the city, and that gets visually tiring, even if they do change the time of day. The other areas are Cybertronian in nature, and they feel very barren as well. There's just a pervasive emptiness infused in the game, like it's missing the necessary touch to make it go from decent to great.

If I'm entirely honest, I think the same is true of the first Bayonetta. I thought that game was decent enough, but not amazing. Very little exploration, just moving from one combat arena to the next. Just the eye candy distracted you more than here; of course, if you're super-nostalgic for the Transformers, there's your distraction. While it was cool to see all my faves from back in the day (I loved the toys and comics, but rarely got to watch the show), I've been hit with the nostalgia bomb enough times that I needed a little more, and Devastation just didn't deliver anything beyond a "beat the crap out of enemies for six hours" game. It's basically a modern-day arcade brawler. And it's got nothing on Bayonetta 2, which is outstanding.

To be clear, I don't think the game is terrible, I just think it could have been better with a little more time, money, and love. And there is love for the property here, in spades; just not enough love for the game underneath it.
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BoneSnapDeez
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Re: Games Beaten 2017

by BoneSnapDeez Sun Nov 19, 2017 1:11 pm

Previous Games:
1. Chrono Trigger (SNES)
2. Gyromite (NES)
3. Lucy -The Eternity She Wished For- (Steam)
4. Ys III: Wanderers from Ys (Famicom)
5. Radical Dreamers (SNES)
6. Video Games 1 (TI-99/4A)
7. Portopia Renzoku Satsujin Jiken (Famicom)
8. Exile (TurboGrafx CD)
9. Exile: Wicked Phenomenon (TurboGrafx CD)
10. Xak (PC Engine CD, Xak I・II)
11. Xak II (PC Engine CD, Xak I・II)
12. Neutopia (TurboGrafx-16)
13. Captain Silver (Sega Master System)
14. Märchen Veil (Famicom Disk System)
15. Vanguard (Atari 2600)
16. Kangaroo (Atari 2600)
17. Front Line (Atari 2600)
18. Mario Bros. (Atari 2600)
19. Harmonia (Steam)
20. Donkey Kong (Atari 2600)
21. Jungle Hunt (Atari 2600)
22. Dragon Slayer: The Legend of Heroes (TurboGrafx CD)
23. Gorf (Atari 2600)
24. Neutopia II (TurboGrafx-16)
25. Dungeon Magic (PlayStation 2, Taito Legends 2)
26. The Lost Vikings (SNES)
27. Blue's Journey (Wii Virtual Console)
28. Wizard Fire (Wii, Data East Arcade Classics)
29. Super Mario Run (Android)
30. Dragon Warrior II (NES)
31. Gurumin: A Monstrous Adventure (GOG.com)
32. Witch & Hero (Nintendo eShop)
33. Phoenix (Atari 2600)
34. Emerald Dragon (Super Famicom)
35. Sky Skipper (Atari 2600)
36. Donkey Kong Country (SNES)
37. Cadash (TurboGrafx-16)
38. Cadash (Genesis)
39. Popeye (Atari 2600)
40. Mega Man 2 (NES)
41. Mother (Famicom)
42. Scramble (Game Boy Advance, Konami Collector's Series: Arcade Advanced)
43. Super Cobra (Atari 2600)
44. Phantasy Star Online Episode I & II (GameCube)
45. Mecha Ritz: Steel Rondo (Steam)
46. Donkey Kong (Wii Virtual Console)
47. Donkey Kong Jr. (Wii Virtual Console)
48. Donkey Kong 3 (Wii Virtual Console)
49. Donkey Kong Jr. Math (Wii Virtual Console)
50. Kirby 64: The Crystal Shards (Nintendo 64)
51. Xak: The Art of Visual Stage (Super Famicom)
52. Yoshi's Woolly World (Wii U)
53. Super Mario Bros. (Famicom)
54. Super Mario Bros. 3 (Famicom)
55. Yoshi's New Island (3DS)
56. Poochy & Yoshi's Woolly World (3DS)
57. Higurashi When They Cry Hou - Ch.2 Watanagashi (Steam)

58. Ys VI: The Ark of Napishtim (GOG.com)
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I'd consider Ys VI the first "modern" game in the series. Ys took a hiatus during the fifth generation - save for some ports to the Sega Saturn - so this sixth installment is the first original one after a lengthy seven-year stretch. Ys VI originally appeared as a Japan-exclusive PC release. It was later ported to the PS2 and PSP by Konami(!?) - both of these versions were localized. Finally, the original game made its way to North America digitally, courtesy of XSEED.

While Ys V was slow, easy, and lackluster, Ys VI feels like a return to form. The pacing is similar to that of the initial PC-88 trilogy (or their PCE ports, to be more accurate): action is fast, fluid, and continuous. Copious amounts of grinding is still required. This is "fun" grinding, as the swordplay is excellent and combat controls are sleek. Adol has combos, a downward thrust, and a few other tricks up his sleeve. Level-ups occur every 10-15 minutes or so, and the typical rule of "move on when enemies give no experience" applies. There's no party system here (thank God) and Adol's entire quest requires a scant 15 hours of play. Noice.

There's a story here, of course. Adol washes up on a beach and is rescued by eleven creatures. He soon becomes embroiled in an epic quest to save the world from some generic "pure evil" deity type of thing. Standard boring stuff. Thankfully there plenty of amusing NPCs, some are taken straight from the first two games, and those who enjoyed those will appreciate all the references. There's some beautiful anime artwork here, both in cutscenes and stills. All NPCs, even the most inconsequential, have a portrait displayed while speaking, while shopkeepers and more important individuals are given the full-body treatment. Graphically, the environments are a delight to look at. There's lots of cool architecture and backdrops. Occasionally the camera zooms out to give the player the full scope of the world - it's quite beautiful. Character sprites are 2D and have this adorable super-deformed look. Unfortunately, some of the dungeon designs are a bit deficient. Take the Limewater Cave, for instance. A huge chunk of the game is spent here, and it's simply a series of dimly-lit grey rooms that all look identical. There's also plenty of required backtracking in Ys VI; expect to visit each dungeon 3-4 times.
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Music is sufficient, I guess. There are some pleasing throwback tunes with melodies taken straight from the classic games, but the new stuff doesn't do much for me. Never was a huge fan of all that Falcom guitar noodling. Give me some damn synths!

As far as Ys entries go, this one's on the easier side. Adol has three swords, each of which can store a charged special attack. Head into a boss battle fully-charged and you're looking at imminent victory within the span of a minute or so. Healing items are also stackable, with the ability to equip nine(!) at once. The only real danger comes in the form of the classic Dragon Warrior-esque prank: you're frequently able to wander far off from the current "correct" path, into the realm of one-hit deaths.

It's impossible to discuss this game without mentioning one specific quirk: the dash-jump. This maneuver allows Adol to make a giant horizontal leap, generally to snag some otherwise unreachable item. The thing is, executing this move is a pain in the ass. It requires a very specific sequence of button presses, and ends up feeling like something out of a fighting game rather than an ARPG. Failing usually dumps Adol down a "level" or into a hole, which requires backtracking back to the previous ledge for another attempt. It sucks. Thankfully, the dash-jump is never required, but it is needed to reach some of the game's coolest items and accessories. It's a blemish on a game that otherwise has perfect controls, and Falcom phased out this nonsense after Ys VI.
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Ys VI is far from mind-blowing, but it does possess all the traits I look for in an ARPG. Short, succinct, unpretentious, easy to pick up and play. In a world where bloated 60-hour "open world" excursions rule the day, something like this is a breath of fresh air.

I do want to close by saying a couple of specific things. First, this DRM-free GOG.com PC version of the game is the best way to play it by a wide margin. XSEED's localization is excellent. Given the genre, you may be tempted by a console port, but the game is significantly inferior on both PS2 and PSP. The Konami versions have the beautiful anime cutscenes replaced by awful dated CGI, the sprites are crap polygons, and there's a bunch of useless extra padding thrown into the mix. Yes, there is voice-acting in the Konami games, but it's not worth it. Second, Ys VI is the first game of three to use the same engine. While I enjoy Ys VI, The Oath in Felghana is markedly superior, while Ys Origin is the best ARPG since Phantasy Star Online.

(I goofed and didn't take any screenshots until the last hour of the game.)
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Re: Games Beaten 2017

by ElkinFencer10 Sun Nov 19, 2017 10:52 pm

I've been thinking about Ys again this evening as I watched Game Sack's video about the series while I was eating dinner. I've played I on Master System, I+II on TGCD, III on SNES and TGCD, and Origins on Steam; with regards to the numbered entries, is there an overarching story that necessitates playing them in order, or are they episodic and can be played in any order? I have IV on PCECD as well as VII on PSP and VIII on PS4, but I'm hesitant to play VII without playing V and VI first.
Exhuminator wrote:Ecchi lords must unite for great justice.

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Re: Games Beaten 2017

by Exhuminator Mon Nov 20, 2017 1:12 am

BoneSnapDeez wrote:this DRM-free GOG.com PC version of the game is the best way to play it by a wide margin

I agree completely. Every other iteration of Ys VI is inferior the PC version.
The Konami versions have the beautiful anime cutscenes replaced by awful dated CGI, the sprites are crap polygons, and there's a bunch of useless extra padding thrown into the mix.

That's all true, and the Konami version also censored the blood effects from combat as well.

Also, the dash-jump of Ys VI never bothered me. I wasn't aware it was a "problem" until I started talking to other people online about Napishtim. Anyway, Ys VI is great, I loved it.

---

Well folks I beat a bunch of Game Gear games this weekend, so here we go:

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101. Griffin | GameGear | 1991 | 6/10

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Griffin's a Japan-only GameGear shmup developed by Telenet Japan, and published by Nippon Telenet, in 1991. The gameplay reminded me of a mix of Granada (Genesis) and Divine Sealing (Mega Drive), but not as good as either of those. In each level you drive a tank around and shoot enemies, kill a mid-boss, shoot more enemies, then kill a boss. The graphics are fairly decent, but the music's nothing memorable. Griffin is a very short game, but Griffin's also a very hard game. I'm guessing Griffin's hard to prolong the brevity of its content. The developers do "reward" the player with some ecchi art after each level, if you're into that.

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102. GG Aleste | GameGear | 1991 | 8/10

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GG Aleste's a Japan-only GameGear shmup, developed and published by Compile in 1991. GG Aleste is an extremely competent shmup, one that transcends its platform limitations. There are plenty of stages, filled with a variety of enemies, and challenging bosses. Special weapons are fun, and level design variety is above average. The OST is pretty good, but the graphics are a tad plain (not bad though). Difficulty is balanced very well, not too hard or easy. I had a great time with GG Aleste, and I would recommend any GameGear owning shmup fan to import this.

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103. Powerstrike II | GameGear | 1993 | 9/10

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Powerstrike II (AKA GG Aleste II) is a GameGear shmup, developed by Compile, and published by SEGA in 1993 (Japan) / 1994 (Europe). (This is not to be confused with the Master System game of the same name.) Powerstrike II does everything its predecessor (GG Aleste) did, but does nearly all of it better. The same fantastic shoot 'em up gameplay continues, the difficulty has been kicked up a notch, the OST is even better, but now the graphics are amazing. We're talking AAA graphics for what the GameGear could produce. My only complaints are the bonus levels aren't as fun as GG Aleste's, and there aren't as many stages as GG Aleste had. But those complaints are minor versus how awesome Powerstrike II is. Great stage designs, killer weapons, wicked bosses, everything a shmup lover could want. Seriously, if you own a GameGear and you enjoy shoot 'em ups, you simply most own GG Aleste II / Powerstrike II.

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104. Aerial Assault | GameGear | 1992 | 5/10

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Aerial Assault is a GameGear shmup, developed by Sims, and published by SEGA in 1992. If you're looking for a bland, immediately forgettable shmup, here you go. This is the most vanilla shoot 'em up on GameGear you could find. The biggest issue is the very long, very boring, slowly meandering stages. Boss battles are a little better, but all work the same way, so become redundant in nature. The OST and graphics are uninspired to say the least. Only one part of this game is difficult, but most of it's simple enough. If you were to eat Aerial Assault, it would taste like bland cardboard.

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105. Halley Wars | GameGear | 1991 | 7/10

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Halley Wars is a GameGear shmup, developed by ITL, and published by SEGA in 1991. Halley Wars was made in the 90s, but its game design reminded me more of early 80s shmups. I don't mean that in a negative way. Rather, if you're a fan of classic early arcade shoot 'em up design, there's plenty to enjoy in Halley Wars. However, Halley Wars sticks to its primitive design a little too rigidly, meaning that there's no innovative ideas to speak of, nor any surprises. Also the OST and graphics merely get the job done with little inspiration. However, the difficulty is particularly well balanced, staying challenging but never overwhelming. If you're a shoot 'em up fan with a GameGear, and you enjoy golden era shmup design, it's a safe bet you'd enjoy Halley Wars.

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106. Virtua Fighter Animation | GameGear | 1996 | 6/10

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Virtua Fighter Animation is a GameGear fighter, developed by Aspect, and published by SEGA in 1996. Virtua Fighter gained fame as one of the world's first polygonal graphics fighters. Since the GameGear couldn't do polygons to that extent, its GameGear iteration chose well animated 2D sprites instead. It's true, Virtua Fighter Animation has impressive animation, for a GameGear title at least. I was particularly happy with the sprites' hit box detections, very tight and clean given the limited hardware. The fighting mechanics are designed about as good as one could hope, given there's only two buttons to work with. Single player is buoyed by a fairly well presented story mode, with lots of nice cutscenes. So aesthetics-wise, Virtua Fighter Animation is above par. My big problem with this fighter though, is its terrible AI. I beat Virtua Fighter Animation using the amazing strategy of staying crouched and fisting everyone. That's right, furious ducking monkey punches were too much for this game's AI. If only Aspect had spent as much time on the AI, as they did the graphics. In the latter's regard however, Virtua Fighter Animation still works as a nice show piece for your GameGear.
PLAY KING'S FIELD.
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Re: Games Beaten 2017

by ElkinFencer10 Mon Nov 20, 2017 8:37 am

Games Beaten in 2017 So Far - 123
* denotes a replay

January (10 Games Beaten)
1. Persona 4 Arena - Playstation January 1
2. Chrono Trigger - SNES - January 7
3. Ys: The Vanished Omens - Master System - January 8
4. MUSHA - Genesis - January 10
5. Dragon Quest Heroes: The World Tree's Woe and the Blight Below - PlayStation 4 - January 11
6. Ys I - TurboGrafx-CD - January 13
7. Ys II - TurboGrafx-CD - January 14
8. Dragon Quest Builders - PlayStation 4 - January 23
9. Resident Evil 7: Biohazard - PlayStation 4 - January 26
10. School Girl/Zombie Hunter - PlayStation 4 - January 29


February (12 Games Beaten)
11. Fire Emblem Heroes - Android - February 3
12. The Legend of Zelda: The Wind Waker HD - Wii U - February 5
13. Dante's Inferno - PlayStation 3 - February 7
14. Hotel Dusk: Room 215 - DS - February 11
15. Persona 4: Dancing All Night - Vita - February 12
16. Sniper Elite 4 - PlayStation 4 - February 17
17. Pony Quest - NES - February 19
18. Halo Wars 2 - Xbox One - February 22
19. Final Fantasy Tactics: War of the Lions - PlayStation Portable - February 24
20. Hotline Miami - PlayStation 4 - February 26
21. Fire Emblem: Shadow Dragon and the Blade of Light - Famicom - February 27
22. Bad Dudes - NES - February 28


March (6 Games Beaten)
23. Root Letter - PlayStation 4 - March 2
24. Vroom in the Night Sky - Switch - March 10
25. The Legend of Zelda: Breath of the Wild - Switch - March 17
26. Super Bomberman R - Switch - March 18
27. Super Mario Run - Android - March 24
28. I Am Setsuna - Switch - March 24


April (9 Games Beaten)
29. Mass Effect: Andromeda - PlayStation 4 - April 1
30. Sniper Elite: Nazi Zombie Army - PlayStation 4 - April 2
31. Sniper Elite: Nazi Zombie Army 2 - PlayStation 4 - April 2
32. New Frontier Days: Founding Pioneers - Switch - April 3
33. Sniper Elite: Nazi Zombie Army 3 - PlayStation 4 - April 4
34. Persona 5 - PlayStation 4 - April 17
35. Alienation - PlayStation 4 - April 18
36. Danganronpa: Trigger Happy Havoc - PlayStation 4 - April 23
37. Danganronpa 2: Goodbye Despair - PlayStation 4 - April 29


May (14 Games Beaten)
38. Puyo Puyo Tetris - Switch - May 4
39. Fire Emblem Gaiden - Famicom - May 6
40. Mario Kart 8 Deluxe - Switch - May 6
41. Outlast II - PlayStation 4 - May 7
42. Dishonored - PlayStation 4 - May 10
43. Snipperclips: Cut it Out, Together! - Switch - May 12
44. Pikmin - Gamecube - May 12
45. Metal Slug - Neo Geo MVS - May 13*
46. Dariusburst CS: Chronicle Savior - PlayStation 4 - May 14
47. Batman: The TellTale Series - PlayStation 4 - May 17
48. Batman: Arkham VR - PlayStation 4 - May 18
49. Fire Emblem Echoes: Shadows of Valentia - 3DS - May 25
50. Farpoint - PlayStation 4 - May 27
51. The Witcher 2: Assassins of Kings - Xbox 360 - May 29


June (10 Games Beaten)
52. Star Trek: Bridge Crew - PlayStation 4 - June 2
53. The Walking Dead: A New Frontier - PlayStation 4 - June 3
54. Rebel Galaxy - PC - June 18
55. The Legend of Heroes: Trails of Cold Steel II - Vita - June 20
56. Medal of Honor: Allied Assault - PC - June 21*
57. Medal of Honor: Allied Assault - Spearhead - PC - June 21
58. Medal of Honor: Allied Assault - Breakthrough - PC - June 22
59. Aliens Versus Predator - PC - June 23
60. Army Men - PC - June 24*
61. Apartment 666 - PC - June 26


July (20 Games Beaten)
62. Teenage Mutant Ninja Turtles: The Hyperstone Heist - Genesis - July 12*
63. The Witcher 3: Wild Hunt - Hearts of Stone - PlayStation 4 - July 15
64. The Witcher 3: Wild Hunt - Blood and Wine - PlayStation 4 - July 22
65. The Witcher 3: Wild Hunt - PlayStation 4 - July 24
66. Splatoon 2 - Switch - July 25
67. Kamiko - Switch - July 25
68. Crimson Skies: High Road to Revenge - Xbox - July 26
69. Panzer Dragoon - Saturn - July 27*
70. Snake Pass - Switch - July 27
71. Buck Bumble - Nintendo 64 - July 28*
72. Castlevania - NES - July 29
73. Castlevania II: Simon's Quest - NES - July 29
74. Castlevania III: Dracula's Curse - NES - July 29
75. Super Castlevania IV - SNES - July 30
76. Castlevania Adventure - Game Boy - July 30
77. Castlevania Adventure Rebirth - Wii - July 30
78. Contra Rebirth - Wii - July 31
79. Heavy Fire: Special Operations - Wii - July 31
80. Heavy Fire: Black Arms - Wii - July 31
81. Panzer Dragoon II Zwei - Saturn - July 31*


August (9 Games Beaten)
82. Sunrider: Mask of Arcadius - Steam - August 4
83. Panzer Dragoon Saga - Saturn - August 5
84. Sunrider: Liberation Day - Steam - August 6
85. Emily is Away - Steam - August 8
86. Ys III: Wanderers from Ys - SNES - August 19
87. Nights of Azure - PlayStation 4 - August 25
88. Uncharted: The Lost Legacy - PlayStation 4 - August 26
89. Strike Suit Zero: Director's Cut - Xbox One - August 27
90. Devil's Third - Wii U - August 30*


September (14 Games Beaten)
91. Mario + Rabbids Kingdom Battle - Switch - September 4
92. Dungeons & Dragons: Tower of Doom - Wii U - September 4
93. Daytona USA - Xbox 360 - September 6
94. Dungeons & Dragons: Shadow Over Mystara - Wii U - September 6
95. Cave Story+ - Switch - September 10
96. Cosmic Star Heroine - Steam - September 14
97. Lego Worlds - Switch - September 16
98. Metroid: Samus Returns - 3DS - September 18
99. Danganronpa Another Episode: Ultra Despair Girls - PlayStation 4 - September 23
100. Weeping Doll - PlayStation VR - September 23
101. Dying: Reborn VR - PlayStation VR - September 24
102. Shadow Warrior 2 - PlayStation 4 - September 28
103. Pokken Tournament DX - Switch - September 29
104. White Day: A Labyrinth Called School - PlayStation 4 - September 30


October (7 Games Beaten)
105. Monster High: New Ghoul in School - Wii U - October 2
106. Senran Kagura: Peach Beach Splash - PlayStation 4 - October 8
107. Barbie Dreamhouse Party - Wii U - October 14
108. Tales of Berseria - PlayStation 4 - October 25
109. Cyberdimension Neptunia: 4 Goddesses Online - PlayStation 4 - October 28
110. Super Mario Odyssey - Switch - October 30
111. Splatterhouse: Wanpaku Graffiti - Famicom - October 31


November (12 Games Beaten)
112. Fire Emblem Warriors - Switch - November 1
113. Sine Mora EX - Switch - November 2
114. Ys III: Wanderers from Ys - TurboGrafx-CD - November 4
115. Warriors Orochi 3 Hyper - Wii U - November 4
116. The Bunker - PlayStation 4 - November 5
117. Dear Esther - PlayStation 4 - November 5
118. Gex - 3DO - November 5
119. Crysis 3 - PlayStation 3 - November 6
120. Wolfenstein II: The New Colossus - Xbox One - November 10
121. Sonic Forces - Switch - November 10
122. Call of Duty: WWII - Xbox One - November 11
123. For Honor - Xbox One - November 12


123. For Honor - Xbox One - November 12

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For Honor is a game that promised a glorious amount of combat and strategy. What it delivered was a glorious amount of disappointment. It was supposed to be like The Division but instead of guns in New York, it's swords and axes in a fictional world filled with Vikings, samurai, and European knights. Just like with The Division, the first thirty minutes or so seem a LOT cooler than the last six or seven hours.

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The game looks nice, but as is often the case with Ubisoft, that's about as far as the pros go. It plays well enough for a while, but it gets old fast. I didn't mess around with the online much because, frankly, I was sick of the game halfway through the campaign. I use the word "campaign" pretty loosely because it amounted to little more than a seven hour tutorial. There are about half a dozen missions in each of the three chapters - a knight chapter, a Viking chapter, and a samurai chapter. There's a story there and characters, but it's utterly uninteresting. There's this psychotic lady who wants to start a war between the three factions because apparently eternal war is a desirable state for her. Beyond that, nothing really makes a whole lot of sense. They go and burn the Vikings' land to piss them off. Then they decide to go raid the samurai because Vikings. Then the samurai go attack the knights because they just magically know that they're behind everything. Or something. It's stupid, and there's no real context for these nations except "There's a kingdom of knights, a kingdom for Vikings, and a kingdom of samurai."

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The gameplay is very much like a mix of Dark Souls and The Division except replace the rolling in Dark Souls with blocking and parrying. Otherwise, the combat feels similarly slow but powerful, and the sort of openish but pointless feeling online combat of The Division. I honestly can't imagine wanting to play much of this, though. I lowered the campaign difficulty to easy about a third of the way through not because it was too difficult but because it was too damn boring; I just wanted it to be over. Why didn't I just quit playing, you may ask? I don't know, because I'm stubborn and hate not finishing games these days. I really should have, though; that was seven hours I'll never get back.

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For Honor is a game that promised a lot and delivered none of it. There was a lot of potential, but despite the game's impressive visuals, the monotonous gameplay, terrible voice acting, and perhaps the stupidest story I've ever heard from a game all ruin what could have potentially been a decent game. The game is pretty and is technically functional. That's really the only praise I can find to give this game. I got it on sale for like $12 new, and I have no doubt that I overpaid.
Exhuminator wrote:Ecchi lords must unite for great justice.

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