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Sarge
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Re: Games Beaten 2017

by Sarge Sun Oct 01, 2017 11:35 pm

Previous games:
January:
1) The Secret of Monkey Island: Special Edition (PC) (8.5) (1/1) (~5.5 hours)
2) ActRaiser (SNES) (8.0) (1/2) (~4 hours)
3) Bonk's Revenge (GB) (6.0) (1/3) (~1 hour)
4) Tiny Toon Adventures: Babs' Big Break (GB) (6.5) (1/3) (~1 hour)
5) Blackwell Legacy (PC) (7.0) (1/5) (2.6 hours)
6) Blackwell Unbound (PC) (7.5) (1/7) (2.2 hours)
7) Blackwell Convergence (PC) (8.0) (1/7) (2.4 hours)
8) Blackwell Deception (PC) (8.0) (1/8) (4.7 hours)
9) Blackwell Epiphany (PC) (9.0) (1/9) (6.5 hours)
10) Metal Gear Solid V: The Phantom Pain (PS4) (8.0) (1/22) (~55 hours)
11) Ultimate Marvel vs. Capcom 3 (360) (8.0) (1/28) (~.5 hours)
12) Deep Duck Trouble Starring Donald Duck (SMS) (6.5) (1/31) (~1 hour)
February:
13) Quackshot Starring Donald Duck (GEN) (7.5) (2/7) (~2 hours)
14) Fire Emblem Heroes (Android) (8.0) (2/9) (~10 hours)
15) Super C (NES) (9.5) (2/20) (~0.5 hours)
16) Contra (NES) (10.0) (2/20) (~0.5 hours)
17) Mickey's Dangerous Chase (GB) (6.5) (2/24) (~1 hour)
18) My Nintendo Picross: The Legend of Zelda: Twilight Princess (3DS) (8.5) (2/25) (~19 hours)
19) Mega Man 2 (NES) (10.0) (2/28) (~0.8 hours)
March:
20) Final Fantasy XV (PS4) (8.0) (3/2) (~33 hours)
21) Blaster Master Zero (NS) (9.0) (3/10) (~6.5 hours)
22) Espgaluda II Black Label (360) (8.0?) (3/17) (0.5 hours)
23) The Legend of Zelda: Breath of the Wild (NS) (9.5) (3/28) (~70+ hours)
April:
24) Shovel Knight: Specter of Torment (PC) (8.5) (4/7) (~5.5 hours)
25) Hyper Light Drifter (PS4) (8.0) (4/9) (~8 hours)
26) Gekido Advance: Kintaro's Revenge (GBA) (7.5) (4/16) (~3 hours)
27) Vanquish (PS3) (8.5) (4/17) (~7 hours)
28) Journey (PS3) (6.0) (4/19) (~2 hours)
29) GunForce (SNES) (4.0) (4/22) (~20 minutes)
30) GunForce 2 (ARC) (7.0) (4/23) (~30 minutes)
31) GunForce: Battle Fire Engulfed Terror Island (ARC) (6.0) (4/23) (~20 minutes)
32) Mighty Final Fight (NES) (8.5) (4/29) (~30 minutes)
May:
33) Final Fantasy V (SFC) (6.0) (5/1) (~33 hours)
34) Super Adventure Island (SNES) (7.0) (5/2) (~1 hour)
35) Dragon Spirit: The New Legend (NES) (7.5) (5/3?) (~30 minutes)
36) Mighty No. 9 (PS4) (5.0) (5/6?) (~5 hours)
37) Contra III: The Alien Wars (Hard) (SNES) (8.5) (5/11) (~1 hour)
38) Operation C (GB) (7.5) (5/22) (~1 hour)
June:
39) Super Dodge Ball (NES) (9.5) (6/1) (~15 minutes)
40) Bare Knuckle III (GEN) (7.5) (6/3) (~1 hour)
41) Super Mario Bros. 3 (NES) (9.5) (6/5) (~30 minutes)
42) Wizards & Warriors X: Fortress of Fear (GB) (4.0) (6/8) (~1 hour)
43) Castlevania: The Adventure (GB) (3.5) (6/9) (~1 hour)
44) Blossom Tales: The Sleeping King (PC) (8.0) (6/15) (~8.5 hours)
45) Streets of Rage (GEN) (9.0) (6/17) (~45 minutes)
46) Ghouls 'N Ghosts (GEN) (6.5) (6/17) (~4 hours)
47) Contra: Hard Corps (GEN) (8.5) (6/18) (~50 minutes)
48) Mighty Gunvolt Burst (NS) (7.5) (6/23) (~3 hours?)
49) Exile's End (PC) (8.0) (6/24) (~5 hours)
July:
50) Uncharted 4: A Thief's End (PS4) (8.5) (7/1) (16h53m)
51) Pharaoh Rebirth+ (PC) (8.0) (7/3) (7 hours)
52) Jackal (NES) (9.0) (7/9) (45 minutes)
53) Golden Axe III (NES) (2.5) (7/9) (~45 minutes)
54) Rygar (NES) (7.0) (7/10) (~2 hours)
55) Faxanadu (NES) (8.0) (7/14) (~6 hours)
56) Tekken 3 (PSX) (6.0) (7/24) (~20 minutes)
57) Horizon: Zero Dawn (PS4) (8.5) (7/30) (38h16m)
August:
58) Contra: The Alien Wars (GB) (3.5) (8/1) (~30 minutes)
59) Super Smash Bros. (N64) (8.0) (8/6) (~20 minutes)
60) Battletoads (Japan) (NES) (7.5) (8/10) (~40 minutes)
61) Castle of Dragon (NES) (2.5) (8/10) (~1 hour)
62) The Adventures of Tom Sawyer (NES) (3.0) (8/10) (~30 minutes)
63) Strider (NES) (6.5) (8/11) (~2 hours)
64) Commando (NES) (3.5) (8/11) (~1 hour)
65) Bio Miracle Bokutte Upa (NES) (6.5) (8/12) (~1h30m)
66) Mighty Morphin Power Rangers: The Movie (GEN) (4.0) (8/12) (~1 hour)
67) Dragon Scroll: Yomigaerishi Maryuu (NES) (5.0) (8/13) (~4 hours)
68) Mega Man 8 (SAT) (7.0) (8/17) (~4 hours)
69) Wonder Boy: The Dragon's Trap (PS4) (8.0) (8/19) (4h42m)
70) Super Puzzle Fighter II Turbo HD Remix (PS3) (6.5) (8/25) (~30 minutes)
71) Ace Attorney Investigations: Miles Edgeworth (DS) (7.5) (8/27) (25 hours?)
72) Daikatana (GBC) (6.5) (8/28) (~3 hours)
73) Bionic Commando (NES) (9.5) (8/30) (~1.5 hours)
74) Adventure Island II (NES) (6.5) (8/31) (~3 hours)
September:
75) The Mafat Conspiracy (NES) (5.0) (9/1) (~1.5 hours)
76) Snake's Revenge (NES) (8.0) (9/4) (~4 hours)
77) Ys: Memories of Celceta (VITA) (7.5) (9/4) (~25 hours?)
78) Skate or Die 2: The Search for Double Trouble (NES) (5.0) (9/7) (~2 hours)
79) 1943: The Battle for Midway (NES) (7.0) (9/9) (~2.5 hours)
80) Dungeons & Dragons: Tower of Doom (ARC/360) (5.0) (9/9) (~1 hour)
81) Arkista's Ring (NES) (6.0) (9/9) (~1 hour)
82) Bad Dudes (NES) (4.0) (9/9) (~45 minutes)
83) G.I. Joe: The Atlantis Factor (NES) (7.0) (9/10) (~2 hours)
84) Target: Renegade (NES) (2.0) (9/10) (~1 hour)
85) Gyruss (NES) (8.5) (9/11) (~1 hour)
86) Renegade (NES) (3.5) (9/12) (~30 minutes)
87) Metroid: Samus Returns (3DS) (9.0) (9/18) (11h35m) (16h total time)
88) Rambo (NES) (4.5) (9/19) (~3 hours)
89) Return of Double Dragon (SFC) (8.0) (9/20) (~1 hour)
90) Wizards & Warriors (NES) (6.5) (9/21) (~1.5 hours)
91) Wizards & Warriors III - Kuros: Visions of Power (NES) (6.5) (9/23) (~4 hours)
92) Wolverine (NES) (3.0) (9/23) (~1 hour)
93) The Jetsons: Cogswell's Caper (NES) (6.0) (9/23) (~1 hour)
94) Ironsword: Wizards & Warriors II (NES) (6.5) (9/24) (~2 hours)
95) The Flintstones: The Rescue of Dino and Hoppy (NES) (6.0) (9/24) (~1 hour)
96) RodLand (NES) (7.0) (9/30) (~1 hour)
97) Gradius (NES) (7.0) (9/30) (~30 minutes)
98) Life Force (NES) (8.0) (9/30) (~1 hour)
99) Gradius II (NES) (8.0) (9/30) (~1 hour)

October:
100) Guerilla War (NES) (6.0) (10/1) (~1 hour)
101) Gun-Nac (NES) (7.5) (10/2) (~1.5 hours)

Want to get your inner Commie revolutionist on? Well, SNK has the game for you! Well, in other territories, at the very least. Yes, Guerilla War in other territories has you playing as Fidel Castro and Che Guevara. Lovely.

How's the game itself? It's a'ight. It's a Commando clone with more weapons (the flamethrower is really good!), although they seem to dry up completely in the last two stages. You've also got infinite grenades, and you'll need 'em. The catch here is that there are lots of POWs to rescue along the way, but you can also shoot them accidentally, which dings your score. That the repercussions aren't more severe perhaps reflects your protagonists' bloodthirsty nature? Probably a stretch. Anyway, -500 if you shoot one, and +1000 if you save them. That can be tricky, but I'd say that's probably the most fun part of this game; figuring out how to take out the enemies around them without killing your own.

Technically, there's a ton of screen flicker, and the engine never feels all that smooth. It doesn't feel like the programming is as tight as it is in something like Crystalis; it's probably closer to SNK's efforts like P.O.W.. That, by the way, is one of my favorite SNK games, despite it not being the greatest beat'-em-up in an objective sense.

Story bits aside, this stands as a mildly inoffensive and sometimes enjoyable run-and-gun that won't take too long for anyone to beat, what with the infinite continues.

EDIT: Gun-Nac comes by way of Compile, the master of NES shoot-'em-ups. It definitely reminds me a lot of The Guardian Legend, minus the adventure bits of course. It also reminds me quite a lot of Space Megaforce, a later shooter from the same dev. Things are pretty easy right up until Stage 7/8, where if you lose your weapons, it gets pretty brutal. I slid through without save states until the end, where the last boss took me out. Didn't feel like restarting, so I went from there and finished it. I think with a touch more practice (and better weapon selection at points), I'd have this one down. It's not impossible at all.

(And no, I'm not playing this from work. Albuquerque (or the Atlanta airport) gave me a cold, so I'm at home. Will be going in tomorrow, though, so lots of catching up to do.)
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ElkinFencer10
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Re: Games Beaten 2017

by ElkinFencer10 Mon Oct 02, 2017 8:15 pm

Games Beaten in 2017 So Far - 105
* denotes a replay

January (10 Games Beaten)
1. Persona 4 Arena - Playstation January 1
2. Chrono Trigger - SNES - January 7
3. Ys: The Vanished Omens - Master System - January 8
4. MUSHA - Genesis - January 10
5. Dragon Quest Heroes: The World Tree's Woe and the Blight Below - PlayStation 4 - January 11
6. Ys I - TurboGrafx-CD - January 13
7. Ys II - TurboGrafx-CD - January 14
8. Dragon Quest Builders - PlayStation 4 - January 23
9. Resident Evil 7: Biohazard - PlayStation 4 - January 26
10. School Girl/Zombie Hunter - PlayStation 4 - January 29


February (12 Games Beaten)
11. Fire Emblem Heroes - Android - February 3
12. The Legend of Zelda: The Wind Waker HD - Wii U - February 5
13. Dante's Inferno - PlayStation 3 - February 7
14. Hotel Dusk: Room 215 - DS - February 11
15. Persona 4: Dancing All Night - Vita - February 12
16. Sniper Elite 4 - PlayStation 4 - February 17
17. Pony Quest - NES - February 19
18. Halo Wars 2 - Xbox One - February 22
19. Final Fantasy Tactics: War of the Lions - PlayStation Portable - February 24
20. Hotline Miami - PlayStation 4 - February 26
21. Fire Emblem: Shadow Dragon and the Blade of Light - Famicom - February 27
22. Bad Dudes - NES - February 28


March (6 Games Beaten)
23. Root Letter - PlayStation 4 - March 2
24. Vroom in the Night Sky - Switch - March 10
25. The Legend of Zelda: Breath of the Wild - Switch - March 17
26. Super Bomberman R - Switch - March 18
27. Super Mario Run - Android - March 24
28. I Am Setsuna - Switch - March 24


April (9 Games Beaten)
29. Mass Effect: Andromeda - PlayStation 4 - April 1
30. Sniper Elite: Nazi Zombie Army - PlayStation 4 - April 2
31. Sniper Elite: Nazi Zombie Army 2 - PlayStation 4 - April 2
32. New Frontier Days: Founding Pioneers - Switch - April 3
33. Sniper Elite: Nazi Zombie Army 3 - PlayStation 4 - April 4
34. Persona 5 - PlayStation 4 - April 17
35. Alienation - PlayStation 4 - April 18
36. Danganronpa: Trigger Happy Havoc - PlayStation 4 - April 23
37. Danganronpa 2: Goodbye Despair - PlayStation 4 - April 29


May (14 Games Beaten)
38. Puyo Puyo Tetris - Switch - May 4
39. Fire Emblem Gaiden - Famicom - May 6
40. Mario Kart 8 Deluxe - Switch - May 6
41. Outlast II - PlayStation 4 - May 7
42. Dishonored - PlayStation 4 - May 10
43. Snipperclips: Cut it Out, Together! - Switch - May 12
44. Pikmin - Gamecube - May 12
45. Metal Slug - Neo Geo MVS - May 13*
46. Dariusburst CS: Chronicle Savior - PlayStation 4 - May 14
47. Batman: The TellTale Series - PlayStation 4 - May 17
48. Batman: Arkham VR - PlayStation 4 - May 18
49. Fire Emblem Echoes: Shadows of Valentia - 3DS - May 25
50. Farpoint - PlayStation 4 - May 27
51. The Witcher 2: Assassins of Kings - Xbox 360 - May 29


June (10 Games Beaten)
52. Star Trek: Bridge Crew - PlayStation 4 - June 2
53. The Walking Dead: A New Frontier - PlayStation 4 - June 3
54. Rebel Galaxy - PC - June 18
55. The Legend of Heroes: Trails of Cold Steel II - Vita - June 20
56. Medal of Honor: Allied Assault - PC - June 21*
57. Medal of Honor: Allied Assault - Spearhead - PC - June 21
58. Medal of Honor: Allied Assault - Breakthrough - PC - June 22
59. Aliens Versus Predator - PC - June 23
60. Army Men - PC - June 24*
61. Apartment 666 - PC - June 26


July (20 Games Beaten)
62. Teenage Mutant Ninja Turtles: The Hyperstone Heist - Genesis - July 12*
63. The Witcher 3: Wild Hunt - Hearts of Stone - PlayStation 4 - July 15
64. The Witcher 3: Wild Hunt - Blood and Wine - PlayStation 4 - July 22
65. The Witcher 3: Wild Hunt - PlayStation 4 - July 24
66. Splatoon 2 - Switch - July 25
67. Kamiko - Switch - July 25
68. Crimson Skies: High Road to Revenge - Xbox - July 26
69. Panzer Dragoon - Saturn - July 27*
70. Snake Pass - Switch - July 27
71. Buck Bumble - Nintendo 64 - July 28*
72. Castlevania - NES - July 29
73. Castlevania II: Simon's Quest - NES - July 29
74. Castlevania III: Dracula's Curse - NES - July 29
75. Super Castlevania IV - SNES - July 30
76. Castlevania Adventure - Game Boy - July 30
77. Castlevania Adventure Rebirth - Wii - July 30
78. Contra Rebirth - Wii - July 31
79. Heavy Fire: Special Operations - Wii - July 31
80. Heavy Fire: Black Arms - Wii - July 31
81. Panzer Dragoon II Zwei - Saturn - July 31*


August (9 Games Beaten)
82. Sunrider: Mask of Arcadius - Steam - August 4
83. Panzer Dragoon Saga - Saturn - August 5
84. Sunrider: Liberation Day - Steam - August 6
85. Emily is Away - Steam - August 8
86. Ys III: Wanderers from Ys - SNES - August 19
87. Nights of Azure - PlayStation 4 - August 25
88. Uncharted: The Lost Legacy - PlayStation 4 - August 26
89. Strike Suit Zero: Director's Cut - Xbox One - August 27
90. Devil's Third - Wii U - August 30*


September (14 Games Beaten)
91. Mario + Rabbids Kingdom Battle - Switch - September 4
92. Dungeons & Dragons: Tower of Doom - Wii U - September 4
93. Daytona USA - Xbox 360 - September 6
94. Dungeons & Dragons: Shadow Over Mystara - Wii U - September 6
95. Cave Story+ - Switch - September 10
96. Cosmic Star Heroine - Steam - September 14
97. Lego Worlds - Switch - September 16
98. Metroid: Samus Returns - 3DS - September 18
99. Danganronpa Another Episode: Ultra Despair Girls - PlayStation 4 - September 23
100. Weeping Doll - PlayStation VR - September 23
101. Dying: Reborn VR - PlayStation VR - September 24
102. Shadow Warrior 2 - PlayStation 4 - September 28
103. Pokken Tournament DX - Switch - September 29
104. White Day: A Labyrinth Called School - PlayStation 4 - September 30


October (1 Game Beaten)
105. Monster High: New Ghoul in School - Wii U - October 2


105. Monster High: New Ghoul in School - Wii U - October 2

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Ladies and gentlemen, I have played a lot of shitty games in my day, and I expect licensed games to be the shittiest of the lot. Having played through this entire game...for some reason...I'm actually surprised to say that this isn't one of the worst games I've ever played. Don't get me wrong - it's FAR from being good - but it's really not as bad as I expected when I started playing it. Speaking of starting this game, that needs a story to explain. I asked some of my BronyCon friends what game I should play next, and a handful said (paraphrasing here) "Play that Monster High game! And make your character a whore!" So I started playing the Monster High game, and I tried (and failed) to make my character a whore. With that said, this review's dedicated to Robyn, or as we call her Party Gypsy.

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Okay, so let's start with the premise of the game. You're a new student at Monster High, and in what is probably the most unrealistic thing about this game (including having zombies, skeletons, and plant monsters as classmates), everyone in your new school is super nice and welcoming to you. You're more or less pressed into the joining the Student Council and the Fearleading Team, your first indication that this game is going to be full of puns so bad even my mother would groan. From there, you go through your day to day life, starting every day with a student council meeting, then class, then fearleading practice, then more class, and then you usually have to help one of the clubs of which you're not a member do something. You help the comic book club make a new superhero, you help the robotics club build a robot, you help the enviro club do plant...stuff....you help the fashion club settle the age old question of blue vs green, and you help the cooking club fail miserably at cooking. I guess part of being a zombie is having dead taste buds.

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The main "story" objectives all revolve around the student council and the fearleading team and really-not-particularly-mysterious curse that starts to take hold of people in the school. Honestly, that was my biggest frustration; this curse is so damn obvious, and everyone in this school is completely brain dead (even the ones who aren't some kind of undead monster). Like, all of a sudden your friends start having glowing purple eyes and start spewing nonsense about pyramids, a king, and tribute? Yeah, something's not right there, and the proper course of action is not "Ignore it and assume it's a character quirk that somehow never manifested before now." This game could have been cut in half if my actions weren't limited to "Talk" and "Jump." Seriously, give me a "Choke a bitch" action button, please.

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Graphically, the game is what you should expect from licensed shovelware based on a kid's show - only slightly better than most 3D indie games. The emphasis is very much on the word "slightly." The voice acting is passable for the most part. The sound effects are obnoxious as shit, but they almost got the music right. While it drove me insane at first, the little theme song they have is actually really catchy. I wouldn't describe it as "good," per se, but it's definitely easy to get it stuck in your head. Unfortunately, that only plays when you're doing the REALLY easy and repetitive fearleading minigame; even more unfortunately, that plays EVERY SINGLE TIME you have to do that minigame (which is pretty much every "day" in the game). The rest of the background music is fine in short bursts, but there are like two or three background tracks that play CONSTANTLY with very little variation. The result is that you quickly get sick of all of it even though it's actually not that bad.

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The biggest problem I had with the game, as one might expect, is that it just feels pointless. Why do I care about the student council bake sale to raise money for the "creepeteria" renovations? And what the hell kind of cookies are you selling to be able to afford two 4K televisions mounted to the wall and all new seating after one day? Those cookies better be made from black truffle and topped with gold leaf to be able to raise that kind of cash that quickly. Another thing I kept wondering is why everything's a damn fetch quest? What do I look like? Some errand girl? Bitch, I'm a dragon chick; I can roast you with a sneeze. Why am I the one running all over the school looking for plant food, robot cores, and places to hang posters? That really describes the game - 90% fetch quest and 10% rhythm game so easy that someone paralyzed from the neck down could manage it.

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Overall, Monster High: New Ghoul in School truly did impress me. Whether you want to read that as a credit to the game or a testament to just how little I expect from licensed games these days is up to you, but I really expected to hate it a lot more than I do. Don't misunderstand; it's still a bad game, and I definitely don't recommend anyone bother playing unless you just REALLY love Monster High. I expected it to be five or six hours of agony, though. What I got instead of ten or eleven hours of mediocrity. If you've got a kid who likes Monster High, sure, pick it up for the youngun; copies aren't that expensive. If you're going for a full system set like I am with Wii U, you can't really get around it. Other than those two reasons, though I really don't see any reason to bother with this game. It's not HORRIBLE, but it's definitely not good, and it gets pretty boring pretty quickly.
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Re: Games Beaten 2017

by Exhuminator Tue Oct 03, 2017 11:50 pm

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Star Fox 2 (SNES Classic Version) | 7/10

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There's a lot of history concerning Star Fox 2, and I'm not about to cover all that. Let's just say it's nice to see this game finally officially released. So what we have here is indeed the sequel to Star Fox, but not without some significant changes. Star Fox 2 assumes the player has already played Star Fox, so I'll do the same. This time around Andross is bringing a full assault through the Lylat System directed at the home planet Corneria. It's up to the Star Fox squadron to stop Andross' armada, as well as a nemesis squadron of rival pilots under Andross' command. Can they destroy Andross and his home base Venom? Or will Star Wolf prove too much to handle? Finally twenty one years later Nintendo let's us find out!

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In the original Star Fox, the player selected a path through Lylat using linear series of levels. In Star Fox 2 however, Lylat is wide open, with the player able to move between "events" as they choose. Events represent levels more or less. So you'll use your pilots to stop incoming missiles, blow up star cruisers, destroy robot dragons, and dog fight bad guy pilots. All of these events are sent from Andross with one purpose; to damage Corneria. If Corneria's damage total reaches 100%, it's game over. The player also no longer has lives, but rather their pilot and one wingmate. Each pilot has unique stats and special weapons. You can choose from many different pilots (I went with Fox McCloud and Slippy). If you die playing as one pilot, the other pilot can take over acting as a second chance.

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The thing about these events is they all happen in real time. So if you take too long to blow up a missile, a star cruiser may shoot some lasers at Corneria while you're not looking. Indeed there's an element of real time strategy here, with time management being important. Thankfully you can not only return to the mothership to refill health, but also use it to warp around the Lylat system to save time. You'll be ranked on your time and other factors, meaning replays are viable to improve your ranking (I finished with a D ranking). After you've destroyed enough events, eventually you'll have to dog fight Wolf O'Donnell. For me this fight was the only actually challenging part of the game. Everything before Wolf O'Donnell, and after Wolf O'Donnell, including fighting Andross himself, was incredibly easy. The original Star Fox wasn't exactly hard, but Star Fox 2 is a cake walk in comparison.

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Graphically however, Star Fox 2's developers pushed the Super FX chip to the limit here. The polygonal technology on display is often impressive given the limitations. The new OST while brief, does include some great new tracks. Also the Arwings can now transform into devastating walking tanks for surface levels. But all in all, Star Fox 2 does not live up to its predecessor. Star Fox 2 lacks the polish, scope, and charm of the original Star Fox. The levels feel tiny, without much variation, and lack the surprises of the original Star Fox. Rather this is an experience banking on technical spectacle rather than spirit. Now that's not to say that Star Fox 2 isn't a fun thirty minutes of your time. It is, especially if you enjoyed the original Star Fox. But I can understand why Nintendo thought Star Fox 64 was a better successor to Star Fox than this was. If there's a positive takeaway here, it's that some of the ideas in Star Fox 2 were later used more effectively in the underrated Star Fox Command on DS. But is Star Fox 2 worth buying a SNES Classic for? Reply hazy, do a barrel roll.

Edit: I have no idea what anybody's name is in this series.
Last edited by Exhuminator on Wed Oct 04, 2017 2:15 pm, edited 3 times in total.
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MrPopo
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Re: Games Beaten 2017

by MrPopo Wed Oct 04, 2017 12:54 am

Star Fox 2 is indeed far easier than the original. But I was utterly distracted by the sentence "It's up to Star Fox and his wingmates to stop Andross' armada". Star Fox is the name of the team; Fox McCloud is the leader.
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Exhuminator
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Re: Games Beaten 2017

by Exhuminator Wed Oct 04, 2017 10:57 am

MrPopo wrote:Star Fox is the name of the team; Fox McCloud is the leader.

That's technically true. But in my head Fox himself has always been the Star Fox.
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Re: Games Beaten 2017

by alienjesus Wed Oct 04, 2017 11:15 am

I always just thought it was weird that his first name is Fox. Like, Peppy Hare is one thing, but Fox being called Fox is like if your dad decided to name you Human.

His dad's name was James. Clearly he was a good pilot but not very good with names.
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Re: Games Beaten 2017

by Segata Wed Oct 04, 2017 12:31 pm

It always feels lazy to me when an animal characters name is just their species. May as well have a human character named Human or Man or Woman(last part worked for WCW heh).
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MrPopo
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Re: Games Beaten 2017

by MrPopo Wed Oct 04, 2017 12:32 pm

Don't forget Falco and Katt.
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Games Beaten: 2015 2016 2017 2018
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Exhuminator
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Re: Games Beaten 2017

by Exhuminator Wed Oct 04, 2017 2:10 pm

So now I'm reading that Star Wolf is not the wolf himself, his name is actually Wolf O'Donnell. Star Wolf is the name of his squadron. Basically despite having beaten Star Fox, Star Fox 2, Star Fox 64, and Star Fox Command, I really don't know anybody's proper names in this series. If that doesn't prove I'm not a furry, nothing does.
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marurun
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Re: Games Beaten 2017

by marurun Wed Oct 04, 2017 2:26 pm

It just proves you're not a sci-fi furry. Additional proof needed to rule out other varieties.
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