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laurenhiya21
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Re: Games Beaten 2017

by laurenhiya21 Fri May 26, 2017 11:50 am

Exhuminator wrote:Atelier Totori: The Adventurer of Arland

Yay we can be bad end buddies! Although judging by one of the screenshots (which I haven't seen before) I think you probably got farther than I did :|

I know that you mentioned it earlier, but did you get to building the boat? (I'm assuming that's not the thing that you didn't make) I'm asking because the pain in the ass boss that I got stuck on is right after that, so I'm wondering how you faired on it.
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Exhuminator
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Re: Games Beaten 2017

by Exhuminator Fri May 26, 2017 11:59 am

laurenhiya21 wrote:I know that you mentioned it earlier, but did you get to building the boat?

You got farther than I did. I did not build the boat, because the amount of effort required to gather all the boat ingredients, and then to alchemize all the boat parts, did not seem worth the payoff to find someone whom I had no desire to meet.

I really enjoyed the game up until the boat part. I thought the boat's requirements were asinine honestly. I enjoyed adventuring more than alchemizing, and there should have been an alternate path for an adventurer other than just alchemizing the boat.
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laurenhiya21
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Re: Games Beaten 2017

by laurenhiya21 Fri May 26, 2017 12:15 pm

Exhuminator wrote:You got farther than I did.
Dangit, Exhum! How will I know how badly I did at that dumb boss if you didn't even get there! :lol:

I honestly don't remember having any trouble with the boat, but it sounds like this is probably why:
Exhuminator wrote:I enjoyed adventuring more than alchemizing

I enjoyed the alchemy a lot more than the adventuring, so I was probably glad to have another opportunity to do more alchemy stuff. I think if the boss and the boat were switched, you probably would have gotten farther than I did.
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Exhuminator
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Re: Games Beaten 2017

by Exhuminator Fri May 26, 2017 12:23 pm

If all you needed was powerful bombs to kill the boss, I probably could have done it. The one thing I spent a lot of time alchemizing was bombs of all shapes and sizes. I even got a special bomb making credo for my adventure's license. Oh well, at least we both got some enjoyment out of the game.
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alienjesus
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Re: Games Beaten 2017

by alienjesus Fri May 26, 2017 1:07 pm

I beat the boss. I don't remember it being a big issue, but I was underlevelled for it at first.

My team was Totori, Mimi and Sterk and I want to say I was late 30s to early 40s in level when I beat the game.
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Re: Games Beaten 2017

by Exhuminator Fri May 26, 2017 1:22 pm

alienjesus wrote:My team was Totori, Mimi and Sterk and I want to say I was late 30s to early 40s in level when I beat the game.

My team was Totori, Sterk, and Melvia. Sterk hit hard and had a lot of HP, and Melvia was like a female version of Sterk (capability wise). She was also my favorite waifu:
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I really do rue that there was no alternative way to secure seafaring transportation outside pure alchemy. I mean, yeah alchemy is a central element of these games, but this particular entry was called Atelier Totori: The Adventurer of Arland. So again, there should have been some other way to get a boat, if you chose to be a namesake adventurer, as opposed to purely being a scavenger hunting alchemist.

All the same this was a great game that I recommend to JRPG fans tired of the same ol' shtick. (Though they should play through the superior Atelier Rorona Plus first as Totori is its direct sequel.)
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Re: Games Beaten 2017

by alienjesus Fri May 26, 2017 2:18 pm

Exhuminator wrote:
alienjesus wrote:My team was Totori, Mimi and Sterk and I want to say I was late 30s to early 40s in level when I beat the game.

My team was Totori, Sterk, and Melvia. Sterk hit hard and had a lot of HP, and Melvia was like a female version of Sterk (capability wise). She was also my favorite waifu:
Image

I really do rue that there was no alternative way to secure seafaring transportation outside pure alchemy. I mean, yeah alchemy is a central element of these games, but this particular entry was called Atelier Totori: The Adventurer of Arland. So again, there should have been some other way to get a boat, if you chose to be a namesake adventurer, as opposed to purely being a scavenger hunting alchemist.

All the same this was a great game that I recommend to JRPG fans tired of the same ol' shtick. (Though they should play through the superior Atelier Rorona Plus first as Totori is its direct sequel.)


I would recommend they skip Rorona myself. I started with Totori, and I think Rorona is a less enjoyable game.
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Re: Games Beaten 2017

by Exhuminator Fri May 26, 2017 2:48 pm

alienjesus wrote:I would recommend they skip Rorona myself. I started with Totori, and I think Rorona is a less enjoyable game.

Did you play the original Rorona or did you play the Plus version?
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Re: Games Beaten 2017

by alienjesus Fri May 26, 2017 3:35 pm

Exhuminator wrote:
alienjesus wrote:I would recommend they skip Rorona myself. I started with Totori, and I think Rorona is a less enjoyable game.

Did you play the original Rorona or did you play the Plus version?


I played the Plus versions of both on Vita. I got to the 6th set of missions and gave up. It's fine, but I felt the missions railroaded you around taking certain actions, whereas Totori felt more free in the options it presented.
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Re: Games Beaten 2017

by Exhuminator Fri May 26, 2017 4:03 pm

alienjesus wrote:I got to the 6th set of missions and gave up. It's fine, but I felt the missions railroaded you around taking certain actions, whereas Totori felt more free in the options it presented.

Totori felt more free, until you realized you needed to spend an entire year building a ridiculously difficult boat. (Maybe with a strategy guide it would have been less daunting to find and synthesize all those ingredients.) But I get what you're saying, and I can totally understand how someone would prefer Totori. I just came away having enjoyed Rorona Plus more. It was simpler and more linear, but not to a fault IMO.
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