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Re: Games Beaten 2017

Posted: Mon May 22, 2017 1:34 am
by Gunstar Green
Other way around. Mega Turrican was developed first and Turrican 3 is the port.

One of my favorite games on the console. I didn't care for Super Turrican as much because it was sort of rushed and unfinished.

Re: Games Beaten 2017

Posted: Mon May 22, 2017 1:39 am
by Xeogred
Super Turrican is still a pretty big game though. 2's a real oddball with so many gimmicky stages, but I still love it... technically very impressive stuff. The atmosphere rules in all of them.

I'm just now realizing there's also a regular Turrican port on the Genesis, I think this is the one I maybe played ages ago and assumed this was Mega Turrican this whole time, lmao.

Re: Games Beaten 2017

Posted: Mon May 22, 2017 1:40 am
by Gunstar Green
The port of the original Turrican is a real hackjob by The Code Monkeys. Avoid it like the plague.

I still love Super Turrican, just not as much.

Re: Games Beaten 2017

Posted: Mon May 22, 2017 2:11 am
by Xeogred
Gunstar Green wrote:The port of the original Turrican is a real hackjob by The Code Monkeys. Avoid it like the plague.

I still love Super Turrican, just not as much.

Maybe we should confirm and clarify, by Super we've both meant Super SNES Turrican this whole time right? :lol:

Super Turrican NES looks pretty cool though. Really rad it was all done by Manfred Trenz, even the music which has a cool darker vibe to me. I definitely want to check this one out.

Yeah the Genesis Turrican looks rough and it sounds like they had no idea how to port the music over or something. Bit of a butcher job from what I'm seeing watching some vids.

Re: Games Beaten 2017

Posted: Mon May 22, 2017 9:22 am
by PartridgeSenpai
Partridge Senpai's 2017 Beaten Games:

1. Tales of Hearts R (Vita)
2. UPPERS (Vita)
3. Volume (Vita)
4. Overlord: Minions (DS)
5. Kirby: Planet Robobot (3DS)
6. Overlord II (PS3)
7. Overlord: Dark Legend (Wii)
8. La-Mulana (Remake) (PC)
9. Infamous: Second Son (PS4)
10. htol#NiQ: The Firefly Diary (Vita)
11. Blood Bowl (360)
12. Dead to Rights: Retribution (360)
13. Bioshock Infinite (360)
14. Bioshock Infinite: Burial At Sea Part 1 (360)
15. Bioshock Infinite: Burial at Sea Part 2 (360)
16. Singularity (360)
17. Seifuku Densetsu Pretty Fighter X (Saturn)
18. Ultraman: Hikari No Kyojin Densetsu (Saturn)
19. Donkey Kong 64 (N64) (repeat)
20. Song of the Deep (PS4)
21. Naruto Gekitou Ninja Taisen 3 (GCN)
22. Banjo-Tooie (N64) (repeat)
23. Wario Land (VB)
24. Yakuza HD Edition (PS3)
25. Yakuza 2 HD Edition (PS3)
26. Vanquish (PS3)
27. Watchdogs 2 (PS4)
28. Pikmin (Wii)
29. Pikmin 3 (Wii U)
30. Captain Toad: Treasure Tracker (Wii U)
31. Super Mario 3D World (Wii U)
32. Tales of Innocence R (Vita)
33. Super Mario Galaxy 2 (Wii)

34. Boing! Docomodake DS (DS)

I think it was Exhumy Senpai a few weeks back who mentioned in some thread that he was interested in how this game was but no one had played it. WELL NOW I HAVE, and I return to spread the word of it's thinguses. Docomodake is the mascot of the Japanese mobile phone provider NTT docomo. For reference, he apparently exists in a similar space culturally to Domo-kun over there (although clearly not here). This is a puzzle platformer starring him. It's a budget game (I recall it retailing new at $20), but it's a quite competent one.

Docomodake works by going through levels to collect treasure and get to the end goal. The treasure is completely optional, and only exists to increase the rank achieved on that respective stage. There are 7 worlds (one after the credits) with 8 stage a piece. (For reference, I did not do the post-credits world, as I really wasn't enjoying the game enough). You break down Docomodake into smaller units of himself, and can move these smaller Docos around with the stylus to do things like push switches, turn into rocks to throw at enemies, and stack into ladders for your main Doco to climb. It's almost like a very simple Pikmin in that regard, but that feels like a very generous comparison.

The stage design is adequate. There's never anything mind blowingly good or awful either way, and some of the puzzles to get certain treasure without blocking it off for yourself are actually reasonably tricky. It didn't take me long after a quick observation to figure most of them out, but if you're just mindlessly walking forward you're bound to miss stuff. If you're trying to get everything, I would personally say that is the most satisfying way to play the game as an adult, but a child would probably enjoy just getting through the stages. It's a fairly good babby's first puzzle game, I suppose (like for a 5-10 year old).

Verdict: Okay, but not Recommended. It's a decent enough puzzle game on DS, but puzzle platfomers like this or better are a dime a dozen on a platform like Steam. It's a fine game, but nothing worth writing home about.

Re: Games Beaten 2017

Posted: Mon May 22, 2017 9:40 am
by Gunstar Green
Xeogred wrote:Maybe we should confirm and clarify, by Super we've both meant Super SNES Turrican this whole time right? :lol:

Super Turrican NES looks pretty cool though. Really rad it was all done by Manfred Trenz, even the music which has a cool darker vibe to me. I definitely want to check this one out.


Correct. And the NES one is neat too.

Re: Games Beaten 2017

Posted: Mon May 22, 2017 1:18 pm
by marurun
Avoid the TG-16/PC Engine Turrican port. It plays OK, but the graphics are weak, the music is weak, and it really highlights the flaws of the early game design.

Re: Games Beaten 2017

Posted: Mon May 22, 2017 3:21 pm
by Xeogred
Yeah, that one doesn't look good.

How about that Universal Soldier? Apparently a weird SMB2 US case with it being somewhat of a cut up version of Turrican 2 with replaced assets? Really weird. Maybe I'll check it out though since Amiga emulation is a bit trickier than the consoles (last I tried them years ago I couldn't map a gamepad or anything?)

Is there a reason why the Amiga Turrican's never had any good authentic ports? Licensing hell or something? It's crazy how all over the place this series is, but every version looks different and the quality seems to vary a lot.

Re: Games Beaten 2017

Posted: Mon May 22, 2017 8:54 pm
by Sarge
January:
1) The Secret of Monkey Island: Special Edition (PC) (8.5) (1/1) (~5.5 hours)
2) ActRaiser (SNES) (8.0) (1/2) (~4 hours)
3) Bonk's Revenge (GB) (6.0) (1/3) (~1 hour)
4) Tiny Toon Adventures: Babs' Big Break (GB) (6.5) (1/3) (~1 hour)
5) Blackwell Legacy (PC) (7.0) (1/5) (2.6 hours)
6) Blackwell Unbound (PC) (7.5) (1/7) (2.2 hours)
7) Blackwell Convergence (PC) (8.0) (1/7) (2.4 hours)
8) Blackwell Deception (PC) (8.0) (1/8) (4.7 hours)
9) Blackwell Epiphany (PC) (9.0) (1/9) (6.5 hours)
10) Metal Gear Solid V: The Phantom Pain (PS4) (8.0) (1/22) (~55 hours)
11) Ultimate Marvel vs. Capcom 3 (360) (8.0) (1/28) (~.5 hours)
12) Deep Duck Trouble Starring Donald Duck (SMS) (6.5) (1/31) (~1 hour)

February:
13) Quackshot Starring Donald Duck (GEN) (7.5) (2/7) (~2 hours)
14) Fire Emblem Heroes (Android) (8.0) (2/9) (~10 hours)
15) Super C (NES) (9.5) (2/20) (~0.5 hours)
16) Contra (NES) (10.0) (2/20) (~0.5 hours)
17) Mickey's Dangerous Chase (GB) (6.5) (2/24) (~1 hour)
18) My Nintendo Picross: The Legend of Zelda: Twilight Princess (3DS) (8.5) (2/25) (~19 hours)
19) Mega Man 2 (NES) (10.0) (2/28) (~0.8 hours)

March:
20) Final Fantasy XV (PS4) (8.0) (3/2) (~33 hours)
21) Blaster Master Zero (NS) (9.0) (3/10) (~6.5 hours)
22) Espgaluda II Black Label (360) (8.0?) (3/17) (0.5 hours)
23) The Legend of Zelda: Breath of the Wild (NS) (9.5) (3/28) (~70+ hours)

April:
24) Shovel Knight: Specter of Torment (PC) (8.5) (4/7) (~5.5 hours)
25) Hyper Light Drifter (PS4) (8.0) (4/9) (~8 hours)
26) Gekido Advance: Kintaro's Revenge (GBA) (7.5) (4/16) (~3 hours)
27) Vanquish (PS3) (8.5) (4/17) (~7 hours)
28) Journey (PS3) (6.0) (4/19) (~2 hours)
29) GunForce (SNES) (4.0) (4/22) (~20 minutes)
30) GunForce 2 (ARC) (7.0) (4/23) (~30 minutes)
31) GunForce: Battle Fire Engulfed Terror Island (ARC) (6.0) (4/23) (~20 minutes)
32) Mighty Final Fight (NES) (8.5) (4/29) (~30 minutes)

May:
33) Final Fantasy V (SFC) (6.0) (5/1) (~33 hours)
34) Super Adventure Island (SNES) (7.0) (5/2) (~1 hour)
35) Dragon Spirit: The New Legend (NES) (7.5) (5/3?) (~30 minutes)
36) Mighty No. 9 (PS4) (5.0) (5/6?) (~5 hours)
37) Contra III: The Alien Wars (Hard) (SNES) (8.5) (5/11) (~1 hour)
38) Operation C (GB) (7.5) (5/22) (~1 hour)

Threw myself at this for a bit. Save states on first run towards the end, then followed up with a legit run. It's not a terribly difficult game, but some of the jumping, hit boxes, and enemy patterns can get you pretty easily because you move pretty slowly. In particular, the worst bits are the fourth boss (until you find the safe spot) and the elevator bit in the last stage. There's a trick to that, too, but it'll pop up and surprise you the first time around with the beams.

All in all, a solid game, but not nearly as interesting as its faster-paced console brethren.

Re: Games Beaten 2017

Posted: Mon May 22, 2017 9:19 pm
by Xeogred
Ah yeah Sarge we got this!

Image

I don't recall the 4th boss being hard. Level 3 was the tricky one for me, quite a long level but it wasn't too bad after awhile. The final boss ends up being a cakewalk if you do a perfect run up to there with a good stock of lives, which is how I finally got through it. I thought it was pretty cool, only tricky thing being the slower framerate compared to the console games.

Hard Corps is calling you...