Exhuminator wrote:BogusMeatFactory wrote:I am always boggled when people say Nintendo has no new IPs when they have tons of little stuff like this and blockboy and splatoon. Sure they aren't always huge scale aaa style games....but the most important thing to ask is, "Is this fun?" And almost always it is.
It's true. New Nintendo classics like
Tomodachi Life, Style Savvy: Trendsetters, Puzzle & Dragons Z + Super Mario Bros. Edition, Art Academy: Lessons for Everyone, and
Nintendogs + Cats: Golden Retriever & New Friends really take the sting out of not getting a new Metroid or F-Zero.
And BOXBOY, Splatoon, Codename S.T.E.A.M, Pushmo, Dillon's Rolling Western, plus publishing stuff like The Wonderful 101.
Let's not forget that they've released and or funded games comebacks or new entries in other series like Bayonetta, Chibi-Robo, Pilotwings, Rhythm Paradise, Kid Icarus Uprising, Fatal Frame, Starfox, Luigi's Mansion, Pikmin, Xenoblade, plus successfully pulled Fire Emblem from the brink of death to become a top seller in it's genre and still kept many other franchises running alongside it all. Depending how far back you want to go, we also got stuff like Sin & Punishment 2 on Wii, who would ever have expected that to happen?
Don't get me wrong, I'd like another Metroid and I'd fucking love a new F-Zero, but this idea that Nintendo ignores all of it's IPs just rubs me the wrong way because they've been putting out tons of games for tons of IPs over that last few gens, many of which had been considered long dead or dormant up to that point themselves.