Games Beaten 2017

Anything that is gaming related that doesn't fit well anywhere else
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Exhuminator
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Re: Games Beaten 2017

Post by Exhuminator »

pierrot wrote:I'm no dog person (at all), but I still don't feel good about kicking dogs, virtual or otherwise.

The dog? The dog had it easy! What about taking a monkey's life away, then infusing its corpse with computer parts? I mean FFS just look at this poor little guy:
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Xeogred
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Re: Games Beaten 2017

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Shouldn't Roll get the blame?
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Re: Games Beaten 2017

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Xeogred wrote:Shouldn't Roll get the blame?

"Mega Man Trigger created Data and transferred all his essential memories of Elysium and of The Master into him so that no one could scan or tamper with them, making sure no one would find the Master's genetic code." http://megaman.wikia.com/wiki/Data

There's plenty of other things we can blame Roll for though.
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Re: Games Beaten 2017

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Previous games:
January:
1) The Secret of Monkey Island: Special Edition (PC) (8.5) (1/1) (~5.5 hours)
2) ActRaiser (SNES) (8.0) (1/2) (~4 hours)
3) Bonk's Revenge (GB) (6.0) (1/3) (~1 hour)
4) Tiny Toon Adventures: Babs' Big Break (GB) (6.5) (1/3) (~1 hour)
5) Blackwell Legacy (PC) (7.0) (1/5) (2.6 hours)
6) Blackwell Unbound (PC) (7.5) (1/7) (2.2 hours)
7) Blackwell Convergence (PC) (8.0) (1/7) (2.4 hours)
8) Blackwell Deception (PC) (8.0) (1/8) (4.7 hours)
9) Blackwell Epiphany (PC) (9.0) (1/9) (6.5 hours)
10) Metal Gear Solid V: The Phantom Pain (PS4) (8.0) (1/22) (~55 hours)
11) Ultimate Marvel vs. Capcom 3 (360) (8.0) (1/28) (~.5 hours)
12) Deep Duck Trouble Starring Donald Duck (SMS) (6.5) (1/31) (~1 hour)
February:
13) Quackshot Starring Donald Duck (GEN) (7.5) (2/7) (~2 hours)
14) Fire Emblem Heroes (Android) (8.0) (2/9) (~10 hours)
15) Super C (NES) (9.5) (2/20) (~0.5 hours)
16) Contra (NES) (10.0) (2/20) (~0.5 hours)
17) Mickey's Dangerous Chase (GB) (6.5) (2/24) (~1 hour)
18) My Nintendo Picross: The Legend of Zelda: Twilight Princess (3DS) (8.5) (2/25) (~19 hours)
19) Mega Man 2 (NES) (10.0) (2/28) (~0.8 hours)
March:
20) Final Fantasy XV (PS4) (8.0) (3/2) (~33 hours)
21) Blaster Master Zero (NS) (9.0) (3/10) (~6.5 hours)
22) Espgaluda II Black Label (360) (8.0?) (3/17) (0.5 hours)
23) The Legend of Zelda: Breath of the Wild (NS) (9.5) (3/28) (~70+ hours)
April:
24) Shovel Knight: Specter of Torment (PC) (8.5) (4/7) (~5.5 hours)
25) Hyper Light Drifter (PS4) (8.0) (4/9) (~8 hours)
26) Gekido Advance: Kintaro's Revenge (GBA) (7.5) (4/16) (~3 hours)
27) Vanquish (PS3) (8.5) (4/17) (~7 hours)
28) Journey (PS3) (6.0) (4/19) (~2 hours)
29) GunForce (SNES) (4.0) (4/22) (~20 minutes)
30) GunForce 2 (ARC) (7.0) (4/23) (~30 minutes)
31) GunForce: Battle Fire Engulfed Terror Island (ARC) (6.0) (4/23) (~20 minutes)
32) Mighty Final Fight (NES) (8.5) (4/29) (~30 minutes)
May:
33) Final Fantasy V (SFC) (6.0) (5/1) (~33 hours)
34) Super Adventure Island (SNES) (7.0) (5/2) (~1 hour)
35) Dragon Spirit: The New Legend (NES) (7.5) (5/3?) (~30 minutes)
36) Mighty No. 9 (PS4) (5.0) (5/6?) (~5 hours)
37) Contra III: The Alien Wars (Hard) (SNES) (8.5) (5/11) (~1 hour)
38) Operation C (GB) (7.5) (5/22) (~1 hour)
June:
39) Super Dodge Ball (NES) (9.5) (6/1) (~15 minutes)
40) Bare Knuckle III (GEN) (7.5) (6/3) (~1 hour)
41) Super Mario Bros. 3 (NES) (9.5) (6/5) (~30 minutes)
42) Wizards & Warriors X: Fortress of Fear (GB) (4.0) (6/8) (~1 hour)
43) Castlevania: The Adventure (GB) (3.5) (6/9) (~1 hour)
44) Blossom Tales: The Sleeping King (PC) (8.0) (6/15) (~8.5 hours)
45) Streets of Rage (GEN) (9.0) (6/17) (~45 minutes)
46) Ghouls 'N Ghosts (GEN) (6.5) (6/17) (~4 hours)
47) Contra: Hard Corps (GEN) (8.5) (6/18) (~50 minutes)
48) Mighty Gunvolt Burst (NS) (7.5) (6/23) (~3 hours?)
49) Exile's End (PC) (8.0) (6/24) (~5 hours)
July:
50) Uncharted 4: A Thief's End (PS4) (8.5) (7/1) (16h53m)
51) Pharaoh Rebirth+ (PC) (8.0) (7/3) (7 hours)
52) Jackal (NES) (9.0) (7/9) (45 minutes)
53) Golden Axe III (NES) (2.5) (7/9) (~45 minutes)
54) Rygar (NES) (7.0) (7/10) (~2 hours)
55) Faxanadu (NES) (8.0) (7/14) (~6 hours)
56) Tekken 3 (PSX) (6.0) (7/24) (~20 minutes)
57) Horizon: Zero Dawn (PS4) (8.5) (7/30) (38h16m)
August:
58) Contra: The Alien Wars (GB) (3.5) (8/1) (~30 minutes)
59) Super Smash Bros. (N64) (8.0) (8/6) (~20 minutes)
60) Battletoads (Japan) (NES) (7.5) (8/10) (~40 minutes)
61) Castle of Dragon (NES) (2.5) (8/10) (~1 hour)
62) The Adventures of Tom Sawyer (NES) (3.0) (8/10) (~30 minutes)
63) Strider (NES) (6.5) (8/11) (~2 hours)
64) Commando (NES) (3.5) (8/11) (~1 hour)
65) Bio Miracle Bokutte Upa (NES) (6.5) (8/12) (~1h30m)
66) Mighty Morphin Power Rangers: The Movie (GEN) (4.0) (8/12) (~1 hour)
67) Dragon Scroll: Yomigaerishi Maryuu (NES) (5.0) (8/13) (~4 hours)
68) Mega Man 8 (SAT) (7.0) (8/17) (~4 hours)
69) Wonder Boy: The Dragon's Trap (PS4) (8.0) (8/19) (4h42m)
70) Super Puzzle Fighter II Turbo HD Remix (PS3) (6.5) (8/25) (~30 minutes)
71) Ace Attorney Investigations: Miles Edgeworth (DS) (7.5) (8/27) (25 hours?)
72) Daikatana (GBC) (6.5) (8/28) (~3 hours)
73) Bionic Commando (NES) (9.5) (8/30) (~1.5 hours)
74) Adventure Island II (NES) (6.5) (8/31) (~3 hours)
September:
75) The Mafat Conspiracy (NES) (5.0) (9/1) (~1.5 hours)
76) Snake's Revenge (NES) (8.0) (9/4) (~4 hours)
77) Ys: Memories of Celceta (VITA) (7.5) (9/4) (~25 hours?)
78) Skate or Die 2: The Search for Double Trouble (NES) (5.0) (9/7) (~2 hours)
79) 1943: The Battle for Midway (NES) (7.0) (9/9) (~2.5 hours)
80) Dungeons & Dragons: Tower of Doom (ARC/360) (5.0) (9/9) (~1 hour)
81) Arkista's Ring (NES) (6.0) (9/9) (~1 hour)
82) Bad Dudes (NES) (4.0) (9/9) (~45 minutes)
83) G.I. Joe: The Atlantis Factor (NES) (7.0) (9/10) (~2 hours)
84) Target: Renegade (NES) (2.0) (9/10) (~1 hour)
85) Gyruss (NES) (8.5) (9/11) (~1 hour)
86) Renegade (NES) (3.5) (9/12) (~30 minutes)
87) Metroid: Samus Returns (3DS) (9.0) (9/18) (11h35m) (16h total time)
88) Rambo (NES) (4.5) (9/19) (~3 hours)
89) Return of Double Dragon (SFC) (8.0) (9/20) (~1 hour)
90) Wizards & Warriors (NES) (6.5) (9/21) (~1.5 hours)
91) Wizards & Warriors III - Kuros: Visions of Power (NES) (6.5) (9/23) (~4 hours)
92) Wolverine (NES) (3.0) (9/23) (~1 hour)
93) The Jetsons: Cogswell's Caper (NES) (6.0) (9/23) (~1 hour)
94) Ironsword: Wizards & Warriors II (NES) (6.5) (9/24) (~2 hours)
95) The Flintstones: The Rescue of Dino and Hoppy (NES) (6.0) (9/24) (~1 hour)
96) RodLand (NES) (7.0) (9/30) (~1 hour)
97) Gradius (NES) (7.0) (9/30) (~30 minutes)
98) Life Force (NES) (8.0) (9/30) (~1 hour)
99) Gradius II (NES) (8.0) (9/30) (~1 hour)

October:
100) Guerilla War (NES) (6.0) (10/1) (~1 hour)
101) Gun-Nac (NES) (7.5) (10/2) (~1.5 hours)
102) Mega Man 9 (PS4, via MMLC2) (9.5) (10/7) (~2.5 hours)
103) Star Wars (NES) (5.5) (10/7) (~1.5 hours)
104) Ys VIII: Lacrimosa of Dana (PS4) (9.0) (10/25) (49h20m)

Whew, wonder why I haven't beaten anything since 10/7? I'm sure it has absolutely nothing to do with polishing off a 50-hour ARPG, no sir.

So I've already made my thoughts known on the game before to some degree, but I feel like I need to start over proper. Ys VIII is part of a long line of action-RPGs that have evolved quite a bit over the years, from the bump-era games with a few oddballs like Ys III/V, the blisteringly quick jaunts of Ys VI/Felghana/Origin, and the new-fangled modern games with Seven, Celceta, and LoD. After dropping the ball with Celceta, I had my doubts that Falcom could recover, especially when they announced the "crafting" and "survival" bits.

I was wrong.

Once again, the pacing is extremely slow to start the game. It takes its sweet time showing you the systems it has on offer, honestly playing out more like the intro to Dragon Warrior VII than an Ys game. It doesn't help that the dialogue in most of the game is pretty stilted (thanks, NISA). Turns out, though, that once you get past all the exposition bits, the game starts to fall into an interesting loop. Explore a new area, find places to loot and enemies to smash, find new castaways to rescue, go whack a boss, return to base to upgrade weapons, craft armor, and make items, and go at it again. All the while, the bigger your village grows, the more obstacles on the landscape you can remove, and the boss areas often uncover new movement items that allow you to get to new areas. Only the Interception missions, which are basically short base defense segments, really break this up. While not optimal, at least there isn't much else getting in the way of the main game. They, along with the Suppression missions, are just kinda there, merely inoffensive little bits.

This satisfying progression loop pretty much doesn't let up until the very end, where you'll fight through an unfortunately overlong dungeon for the finale. That's pretty much a staple of almost every RPG I've played, but the progression here is mostly uninteresting, no real puzzles, just fight a boss to unlock a path and keep going. The story goes crazy bonkers nuts right at the end, delving into a sort of Xenoblade-style plot reveal right at the end. It's somewhat interesting overall, but again, the localization really holds it back.

The crafting is much simpler than you'd think. You basically just trade your items for other upgrades, and if you're exploring and beating up enemies, you'll sometimes be short, but not terribly often. You can pretty much always stay in fighting shape. Some bosses will also drop "Fuel Stones" that let you craft bigger and better weapons and armor. You can also spend these items to upgrade your village's defense, and doing so makes the Interception missions easier. One of the more important aspects is the way the game handles healing items. You'll find lots of food around the island, and you can cook up recipes once you find them as well. However, the best stuff is the medicines. Every time you find an empty bottle, that gives you a reusable resource to fill with a medicine of choice. This runs from a simple 60% heal to one that will revive and restore to 100% HP, or even one that gives you a 100% Extra gauge for your super-special moves.

Much like prior modern Ys games, using skills will level them up, up to a third level. Thankfully, there are items that will help boost this learning curve, and you'll want to use them. You'll likely lean on a few very powerful skills, though, once you get later in the game and your SP resources are less constrained. Not to mention the SP reduction items you can find.

If I'm not mistaken, the bonus content is a bit more exposition with Dana, along with her own dungeon in the past that you can pursue parallel with the main quest. She's pretty ridiculously powerful there, with the power of fairies bestowed on her giving access to two other forms that give you crushing and piercing damage (taking the place of party members). It's a blast to use her combat abilities, and provides a nice change of pace from a certain red-haired swordsman.

The combat still maintains the blistering pace of its predecessors, but the shift to a free camera changes up the combat a bit. Prior games all had fixed views, so it might take a while to adjust; occasionally, the camera will become your enemy. You can jump again, a feature lacking from Seven and Celceta. Just change that default control scheme; I find it rather unworkable. I decided to throw the menu on Triangle, lock-on to circle, and moved the run and dodge roll to the R2 trigger.

I saw someone on another board complaining about how boring Adol is. But he has always been a bit of a cipher, and might be the fantasy JRPG version of Samus Aran: a nearly unstoppable death machine aside from the times where the story requires it. Seriously, how many world-ending threats has this guy taken down?!

I haven't talked much about the graphics, because there's not a whole lot to talk about. The shift from the Vita is very apparent. The polygons are very high-res, but a lot of the texturing isn't. The polygon counts are also low. The advantage, of course, is that the game loads blisteringly fast on a hard drive. Transitions are so quick that you can rarely read the tool-tips if you have them enabled. Also, the soundtrack has some rockin' tunes, as usual. I'm sure that's part of the appeal and why you just wanna bust through a wall, Dogi-style. (And as an aside, the game has succumbed somewhat to the weeb market, with some very skimpy outfits on many of the female characters. Seriously, Dana, wear something more appropriate. And Laxia, please, booty shorts are not befitting nobility.)

To wrap this thing up... it's a fantastic game. Definitely a return to form. In some ways, I wish I'd waited for the translation fix, but who plays Ys for the story, right? It's all 'bout that combat and exploration. I got every treasure chest and all the map covered, even. That's not as hard as you'd think, even. I also apparently got the "True" ending, although I was playing blind. There's a post-game dungeon that I may or may not delve into; there are a lot of games about to vie for my time. But if you're looking for a great action-RPG, this is one I wouldn't skip.
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Xeogred
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Re: Games Beaten 2017

Post by Xeogred »

Sounds awesome Sarge. I still want to give it a shot, since no Y's has clicked with me yet... maybe this will be the one. If it's divisive with some fans that might be a plus for me. :lol:

Are there any other ARPG's you'd compare it to style wise? Just curious.

50 hours sounds huge for a Y's game though. Have they mentioned when a translation update is coming?

It's pretty cool how it's the same Adol in the whole series, I think? haha
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Sarge
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Re: Games Beaten 2017

Post by Sarge »

I'm honestly not sure. The combat is so blisteringly fast that it doesn't really fit in the Zelda mold. Combat does feel a little more like Zelda with the perspective shift and the lock-on (which mostly only is helpful against bosses), but the speed puts it much closer to the pace of a Platinum action game, complete with time-slowing dodge rolls and invincible perfect guards rewarding great timing. (No elaborate combos, though.) If you've played any of the modern series (Seven or Celceta) or the slightly older non-bump games, you'll have some idea of the speed of combat. It's closest to Ys Seven for sure.

It is absolutely huge, though. I don't usually do well with games that long these days, but I think it speaks volumes for its gameplay loop that it kept me engaged that long. The other one that really did that this year was Breath of the Wild. This is much closer to the "comfort food" portion of the spectrum than that game, but it's darn fine eatin'. ;)

Don't expect much in the way of puzzle-solving, though. It's much more just explore areas and find treasure chests and resource points, and beat the crap out of enemies. It leans a lot more into the "action" side of the ARPG formula.

I think the retranslation was supposed to be done by the end of November? We shall see. It's still quite playable, just expect something more akin to Legend of Dragoon. :|
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Re: Games Beaten 2017

Post by Exhuminator »

I'm glad to hear Ys VIII turned out to be a winner for you, despite the slow start. I'm kind of surprised you're not jumping right into that optional extra dungeon. That was supposed to be the biggest selling point of the PS4 version right? Besides the faster load times anyway.
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Re: Games Beaten 2017

Post by Sarge »

I actually did, but the enemies take a lot of hits, hit pretty hard, and there are 49 treasure chests total in the area. In other words, it's huge and I'm too tired to finish it tonight. :lol:
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Re: Games Beaten 2017

Post by Segata »

Glad I'm not the only one on this site that wrote a wordy love letter to the game. The final dungeon does get tedious at times but I was glad when I finished it but the reward..meh not totally worth it unless you just want more boss fights and those are fun. The reward can let you play like old Ys games in a particular minor way. Going solo. I loved going solos as Adol in his Silver armor for a bit. Thing is by that point you have done everything so not much point unless it carries over to NG+ which I have not tried.
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Re: Games Beaten 2017

Post by ElkinFencer10 »

Games Beaten in 2017 So Far - 108
* denotes a replay

January (10 Games Beaten)
1. Persona 4 Arena - Playstation January 1
2. Chrono Trigger - SNES - January 7
3. Ys: The Vanished Omens - Master System - January 8
4. MUSHA - Genesis - January 10
5. Dragon Quest Heroes: The World Tree's Woe and the Blight Below - PlayStation 4 - January 11
6. Ys I - TurboGrafx-CD - January 13
7. Ys II - TurboGrafx-CD - January 14
8. Dragon Quest Builders - PlayStation 4 - January 23
9. Resident Evil 7: Biohazard - PlayStation 4 - January 26
10. School Girl/Zombie Hunter - PlayStation 4 - January 29


February (12 Games Beaten)
11. Fire Emblem Heroes - Android - February 3
12. The Legend of Zelda: The Wind Waker HD - Wii U - February 5
13. Dante's Inferno - PlayStation 3 - February 7
14. Hotel Dusk: Room 215 - DS - February 11
15. Persona 4: Dancing All Night - Vita - February 12
16. Sniper Elite 4 - PlayStation 4 - February 17
17. Pony Quest - NES - February 19
18. Halo Wars 2 - Xbox One - February 22
19. Final Fantasy Tactics: War of the Lions - PlayStation Portable - February 24
20. Hotline Miami - PlayStation 4 - February 26
21. Fire Emblem: Shadow Dragon and the Blade of Light - Famicom - February 27
22. Bad Dudes - NES - February 28


March (6 Games Beaten)
23. Root Letter - PlayStation 4 - March 2
24. Vroom in the Night Sky - Switch - March 10
25. The Legend of Zelda: Breath of the Wild - Switch - March 17
26. Super Bomberman R - Switch - March 18
27. Super Mario Run - Android - March 24
28. I Am Setsuna - Switch - March 24


April (9 Games Beaten)
29. Mass Effect: Andromeda - PlayStation 4 - April 1
30. Sniper Elite: Nazi Zombie Army - PlayStation 4 - April 2
31. Sniper Elite: Nazi Zombie Army 2 - PlayStation 4 - April 2
32. New Frontier Days: Founding Pioneers - Switch - April 3
33. Sniper Elite: Nazi Zombie Army 3 - PlayStation 4 - April 4
34. Persona 5 - PlayStation 4 - April 17
35. Alienation - PlayStation 4 - April 18
36. Danganronpa: Trigger Happy Havoc - PlayStation 4 - April 23
37. Danganronpa 2: Goodbye Despair - PlayStation 4 - April 29


May (14 Games Beaten)
38. Puyo Puyo Tetris - Switch - May 4
39. Fire Emblem Gaiden - Famicom - May 6
40. Mario Kart 8 Deluxe - Switch - May 6
41. Outlast II - PlayStation 4 - May 7
42. Dishonored - PlayStation 4 - May 10
43. Snipperclips: Cut it Out, Together! - Switch - May 12
44. Pikmin - Gamecube - May 12
45. Metal Slug - Neo Geo MVS - May 13*
46. Dariusburst CS: Chronicle Savior - PlayStation 4 - May 14
47. Batman: The TellTale Series - PlayStation 4 - May 17
48. Batman: Arkham VR - PlayStation 4 - May 18
49. Fire Emblem Echoes: Shadows of Valentia - 3DS - May 25
50. Farpoint - PlayStation 4 - May 27
51. The Witcher 2: Assassins of Kings - Xbox 360 - May 29


June (10 Games Beaten)
52. Star Trek: Bridge Crew - PlayStation 4 - June 2
53. The Walking Dead: A New Frontier - PlayStation 4 - June 3
54. Rebel Galaxy - PC - June 18
55. The Legend of Heroes: Trails of Cold Steel II - Vita - June 20
56. Medal of Honor: Allied Assault - PC - June 21*
57. Medal of Honor: Allied Assault - Spearhead - PC - June 21
58. Medal of Honor: Allied Assault - Breakthrough - PC - June 22
59. Aliens Versus Predator - PC - June 23
60. Army Men - PC - June 24*
61. Apartment 666 - PC - June 26


July (20 Games Beaten)
62. Teenage Mutant Ninja Turtles: The Hyperstone Heist - Genesis - July 12*
63. The Witcher 3: Wild Hunt - Hearts of Stone - PlayStation 4 - July 15
64. The Witcher 3: Wild Hunt - Blood and Wine - PlayStation 4 - July 22
65. The Witcher 3: Wild Hunt - PlayStation 4 - July 24
66. Splatoon 2 - Switch - July 25
67. Kamiko - Switch - July 25
68. Crimson Skies: High Road to Revenge - Xbox - July 26
69. Panzer Dragoon - Saturn - July 27*
70. Snake Pass - Switch - July 27
71. Buck Bumble - Nintendo 64 - July 28*
72. Castlevania - NES - July 29
73. Castlevania II: Simon's Quest - NES - July 29
74. Castlevania III: Dracula's Curse - NES - July 29
75. Super Castlevania IV - SNES - July 30
76. Castlevania Adventure - Game Boy - July 30
77. Castlevania Adventure Rebirth - Wii - July 30
78. Contra Rebirth - Wii - July 31
79. Heavy Fire: Special Operations - Wii - July 31
80. Heavy Fire: Black Arms - Wii - July 31
81. Panzer Dragoon II Zwei - Saturn - July 31*


August (9 Games Beaten)
82. Sunrider: Mask of Arcadius - Steam - August 4
83. Panzer Dragoon Saga - Saturn - August 5
84. Sunrider: Liberation Day - Steam - August 6
85. Emily is Away - Steam - August 8
86. Ys III: Wanderers from Ys - SNES - August 19
87. Nights of Azure - PlayStation 4 - August 25
88. Uncharted: The Lost Legacy - PlayStation 4 - August 26
89. Strike Suit Zero: Director's Cut - Xbox One - August 27
90. Devil's Third - Wii U - August 30*


September (14 Games Beaten)
91. Mario + Rabbids Kingdom Battle - Switch - September 4
92. Dungeons & Dragons: Tower of Doom - Wii U - September 4
93. Daytona USA - Xbox 360 - September 6
94. Dungeons & Dragons: Shadow Over Mystara - Wii U - September 6
95. Cave Story+ - Switch - September 10
96. Cosmic Star Heroine - Steam - September 14
97. Lego Worlds - Switch - September 16
98. Metroid: Samus Returns - 3DS - September 18
99. Danganronpa Another Episode: Ultra Despair Girls - PlayStation 4 - September 23
100. Weeping Doll - PlayStation VR - September 23
101. Dying: Reborn VR - PlayStation VR - September 24
102. Shadow Warrior 2 - PlayStation 4 - September 28
103. Pokken Tournament DX - Switch - September 29
104. White Day: A Labyrinth Called School - PlayStation 4 - September 30


October (4 Games Beaten)
105. Monster High: New Ghoul in School - Wii U - October 2
106. Senran Kagura: Peach Beach Splash - PlayStation 4 - October 8
107. Barbie Dreamhouse Party - Wii U - October 14
108. Tales of Berseria - PlayStation 4 - October 25


108. Tales of Berseria - PlayStation 4 - October 25

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I started playing Tales of Berseria because flake said he was going to play it, so I figured I'd play it along with him and swap stories. Then the jerk decides he's too good to play the same game as me or something and just drops it. What a mean guy, right? It's all good, though, because I actually had a pretty good time with Berseria. It wasn't quite as good as Phantasia or the first Symphonia in my opinion, but it was still an extremely good game.

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One of the first things that struck me about Berseria was the art style. Bandai Namco made excellent use of cel shaded visuals to create a stunningly beautiful world with a variety of environments and enemy types. Especially gorgeous are the mountains and cliffs, the draw distance working well with the visual style to give a sense of grandiose while maintaining a fantasy disconnect from reality. This is exactly the visual style I want for my fantasy adventures.

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The game's soundtrack is good, although only a few tracks really stand out as more than just "good." The voice acting is what really kept me wrapped up in the game; Velvet's, Rokurou's, and Magilou's voice actors especially were fantastic. Bienfu can die in a fire, though. The concept of the game's story is another highlight as it's fairly unique in its details. Yeah, you end up stopping some horrible plot and saving the world like your typical RPG, but the protagonist, Velvet, doesn't care about any of that. All she care about is killing Artorious to avenge her murdered brother. Burn a town in the process? Oh well. Massacre a whole village of innocents? Shit happens. Oh, I saved the world? That's cool, I guess. The whole driving force behind the game is pure revenge; you kind of just accidentally save the world. I'm sure there are other games that focus entirely around revenge, but I've never played one with the length and depth of plot as this one or one that is as well written and presented as this one.

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The combat is fairly standard real time combat with different attacks (or artes) set to the four primary buttons and a couple of special attacks that you need a certain gauge filled to use. The combat is definitely the weakest part of the game. It's not bad, per se, but it gets repetitive and didn't really hold my attention too long. It's the combat that made flake be a turd and bail on me early on. It's enjoyable enough, but there's not an enormous amount of depth to it.

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Tales of Berseria is a competent RPG that offers a well presented story told from an unusual perspective with likable characters. The combat may not be terribly exciting, but the variety of optional side quests, the diversity of environments, and the ancillary dialogue between the characters in the field make it a game well worth playing even for those who aren't fans of the Tales series. I wouldn't say that you need to rush out right this second and pick up a copy, but if you game on PC, PS3, or PS4 and enjoy RPGs, definitely keep an eye on this one for a good price. It's a good way to spend 48 hours.
Last edited by ElkinFencer10 on Fri Oct 27, 2017 7:28 am, edited 1 time in total.
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