Games Beaten 2017

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ElkinFencer10
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Re: Games Beaten 2017

Post by ElkinFencer10 »

Games Beaten in 2017 So Far - 89
* denotes a replay

January (10 Games Beaten)
1. Persona 4 Arena - Playstation January 1
2. Chrono Trigger - SNES - January 7
3. Ys: The Vanished Omens - Master System - January 8
4. MUSHA - Genesis - January 10
5. Dragon Quest Heroes: The World Tree's Woe and the Blight Below - PlayStation 4 - January 11
6. Ys I - TurboGrafx-CD - January 13
7. Ys II - TurboGrafx-CD - January 14
8. Dragon Quest Builders - PlayStation 4 - January 23
9. Resident Evil 7: Biohazard - PlayStation 4 - January 26
10. School Girl/Zombie Hunter - PlayStation 4 - January 29


February (12 Games Beaten)
11. Fire Emblem Heroes - Android - February 3
12. The Legend of Zelda: The Wind Waker HD - Wii U - February 5
13. Dante's Inferno - PlayStation 3 - February 7
14. Hotel Dusk: Room 215 - DS - February 11
15. Persona 4: Dancing All Night - Vita - February 12
16. Sniper Elite 4 - PlayStation 4 - February 17
17. Pony Quest - NES - February 19
18. Halo Wars 2 - Xbox One - February 22
19. Final Fantasy Tactics: War of the Lions - PlayStation Portable - February 24
20. Hotline Miami - PlayStation 4 - February 26
21. Fire Emblem: Shadow Dragon and the Blade of Light - Famicom - February 27
22. Bad Dudes - NES - February 28


March (6 Games Beaten)
23. Root Letter - PlayStation 4 - March 2
24. Vroom in the Night Sky - Switch - March 10
25. The Legend of Zelda: Breath of the Wild - Switch - March 17
26. Super Bomberman R - Switch - March 18
27. Super Mario Run - Android - March 24
28. I Am Setsuna - Switch - March 24


April (9 Games Beaten)
29. Mass Effect: Andromeda - PlayStation 4 - April 1
30. Sniper Elite: Nazi Zombie Army - PlayStation 4 - April 2
31. Sniper Elite: Nazi Zombie Army 2 - PlayStation 4 - April 2
32. New Frontier Days: Founding Pioneers - Switch - April 3
33. Sniper Elite: Nazi Zombie Army 3 - PlayStation 4 - April 4
34. Persona 5 - PlayStation 4 - April 17
35. Alienation - PlayStation 4 - April 18
36. Danganronpa: Trigger Happy Havoc - PlayStation 4 - April 23
37. Danganronpa 2: Goodbye Despair - PlayStation 4 - April 29


May (14 Games Beaten)
38. Puyo Puyo Tetris - Switch - May 4
39. Fire Emblem Gaiden - Famicom - May 6
40. Mario Kart 8 Deluxe - Switch - May 6
41. Outlast II - PlayStation 4 - May 7
42. Dishonored - PlayStation 4 - May 10
43. Snipperclips: Cut it Out, Together! - Switch - May 12
44. Pikmin - Gamecube - May 12
45. Metal Slug - Neo Geo MVS - May 13*
46. Dariusburst CS: Chronicle Savior - PlayStation 4 - May 14
47. Batman: The TellTale Series - PlayStation 4 - May 17
48. Batman: Arkham VR - PlayStation 4 - May 18
49. Fire Emblem Echoes: Shadows of Valentia - 3DS - May 25
50. Farpoint - PlayStation 4 - May 27
51. The Witcher 2: Assassins of Kings - Xbox 360 - May 29


June (10 Games Beaten)
52. Star Trek: Bridge Crew - PlayStation 4 - June 2
53. The Walking Dead: A New Frontier - PlayStation 4 - June 3
54. Rebel Galaxy - PC - June 18
55. The Legend of Heroes: Trails of Cold Steel II - Vita - June 20
56. Medal of Honor: Allied Assault - PC - June 21*
57. Medal of Honor: Allied Assault - Spearhead - PC - June 21
58. Medal of Honor: Allied Assault - Breakthrough - PC - June 22
59. Aliens Versus Predator - PC - June 23
60. Army Men - PC - June 24*
61. Apartment 666 - PC - June 26


July (20 Games Beaten)
62. Teenage Mutant Ninja Turtles: The Hyperstone Heist - Genesis - July 12*
63. The Witcher 3: Wild Hunt - Hearts of Stone - PlayStation 4 - July 15
64. The Witcher 3: Wild Hunt - Blood and Wine - PlayStation 4 - July 22
65. The Witcher 3: Wild Hunt - PlayStation 4 - July 24
66. Splatoon 2 - Switch - July 25
67. Kamiko - Switch - July 25
68. Crimson Skies: High Road to Revenge - Xbox - July 26
69. Panzer Dragoon - Saturn - July 27*
70. Snake Pass - Switch - July 27
71. Buck Bumble - Nintendo 64 - July 28*
72. Castlevania - NES - July 29
73. Castlevania II: Simon's Quest - NES - July 29
74. Castlevania III: Dracula's Curse - NES - July 29
75. Super Castlevania IV - SNES - July 30
76. Castlevania Adventure - Game Boy - July 30
77. Castlevania Adventure Rebirth - Wii - July 30
78. Contra Rebirth - Wii - July 31
79. Heavy Fire: Special Operations - Wii - July 31
80. Heavy Fire: Black Arms - Wii - July 31
81. Panzer Dragoon II Zwei - Saturn - July 31*


August (8 Games Beaten)
82. Sunrider: Mask of Arcadius - Steam - August 4
83. Panzer Dragoon Saga - Saturn - August 5
84. Sunrider: Liberation Day - Steam - August 6
85. Emily is Away - Steam - August 8
86. Ys III: Wanderers from Ys - SNES - August 19
87. Nights of Azure - PlayStation 4 - August 25
88. Uncharted: The Lost Legacy - PlayStation 4 - August 26
89. Strike Suit Zero: Director's Cut - Xbox One - August 27


89. Strike Suit Zero: Director's Cut - Xbox One - August 27

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If you've found yourself in need of a good, affordable fix for the mecha space combat shooter monkey on your back, I've got good news.  Strike Suit Zero: Director Cut is available on pretty much every platform (except Nintendo's poor, eternally neglected platforms) and, at only $20, is a downright bargain for the amount of pew-pew laser space explosions the game provides.  I had actually downloaded this game on my Xbox One who knows how long ago - presumably it was a free Games with Gold offer at some point - but had completely forgotten about it until flake mentioned how kick ass it is.  Hearing the praise from him, I knew I had to try it.  After all, this was the guy who sent me the original Gundam movie trilogy on Bluray; if he says a pew pew laser robot game is good, it's gotta be good.

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Strike Suit Zero: Director's Cut is an updated and more polished re-release of the older Strike Suit Zero, and while I never played the original release, from what I've read, the director's cut improves the original in almost every area with the most praise being directed towards the difficulty.  According to forum posts and Steam reviews I've read, the original release was crushingly difficult even on Easy whereas I found director's cut to be extremely fair.  There are a couple of missions that were tough, but at no point did the difficulty feel like bullshit tier hard.  If I had any gripe with the difficulty, it would be a few situations here and there with the checkpoint system; if you reach a checkpoint on a defend mission where the ship you're defending is low on health, you'll restart the checkpoint with it still like two shots from death, making it impossible to finish and completely defeating the purpose of a checkpoint.  Other than that, however, every aspect of the game felt pretty fair and well balanced to me.

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The story in Strike Suit Zero is that you're a pilot with the United Nations of Earth which finds itself embroiled in a war with a collection of colony worlds that have banded together to seek independence.  You discover that the colonial forces have developed some sort of doomsday weapon capable of completely disabling an entire armada and destroying whole planets.  Like, not the cities; it legit blows the planet apart.  So, naturally, that's not really a good thing for your enemy to have, especially given that the colonial fleet set a course straight for Earth.  No more Earth, no more war with United Nations of Earth.  The bulk of the game is played in the context of the plucky band of guerillas turned bizarrely lucky war machine trope, but it works for it.  The story isn't a breathtaking masterpiece or anything, but does keep the player engaged and interested.

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The control for the game is fantastic.  You can switch between a first and third person view, and you can set that perspective for your fighter cockpit, your mobile suit cockpit, or have it the same both.  I stuck with third person, but the option of going first person is nice.  You unlock a variety of ships each with different specialties.  Some are faster and more agile whereas others have more plasma weapon energy and better armor.  Each ship also has different weapon slots; some give you a little as one machine gun slot and two missile slots whereas others give you as much as two machine gun slots and four missile slots.  Picking the right ship and weapon loadout to match your playstyle and the mission at hand is the key to victory.

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Visually, the game looks great.  It doesn't set a new high for graphical fidelity or anything, but definitely looks good.  The laser effects are vibrant, the explosions have enough bloom to pop without looking like the inside of a nuclear reactor, and the ships look sleek and badass.  I've really only got two complaints about the visuals.  First, the ship wreckage that's left over when you destroy enemy capital ships looks pretty bad for the hardware it's running on.  It's not that the texture work is bad, but the ship just kind of breaks into like three or four chunks, leaving the debris looking like what you might expect to find in game from ten or fifteen years ago.  My other gripe is that there's some serious slowdown when you've got especially large ships exploding in close proximity to you.  The framerate drops from the standard 30 fps to around 10 fps for a few seconds.  Like the visuals, the game's audio isn't setting any new industry standards, but it's definitely very well done and pleasing to the ear.  The music has a grand, dignified feel without being so in-your-face that it detracts from the action of the game.  The voice acting, while nothing special, is competent enough and doesn't stand out like some of the cringe-worthy stuff we got in the 90s.

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Strike Suit Zero is broken into 13 missions, and the director's cut includes an addition five missions.  All in all, you're looking at probably five or six hours for a full playthrough, maybe a little plus or minus depending on the difficulty you choose.  You're scored at the end of each mission based on your kills and time taken with bronze, silver, gold, and platinum medals, so for those who like a challenge for going full completionist, this game has you covered in that regard.  The five expansion missions, titled Heroes of the Fleet, aren't particularly fascinating from a story perspective as it all takes place in a simulator, but the missions themselves are a lot of fun.  Those five missions are arguably as fun if not more so than the 13 missions in the base game.

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All in all, Strike Suit Zero: Director's Cut is a must-have for fans of space combat sims.  The price is totally reasonable, coming in at just a hair over $1 per level, and the variety of ships from which you can choose gives it a decent amount of replay value.  Whether you game on PlayStation, Xbox, or PC, this game is absolutely worth a purchase.  This is the space fighter for which I've been waiting for years.  I am so extremely glad that Colin reminded me that I have this game.
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BoneSnapDeez
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Re: Games Beaten 2017

Post by BoneSnapDeez »

ElkinFencer10 wrote:
BoneSnapDeez wrote:
ElkinFencer10 wrote:Nights of Azure is an action RPG of the most mediocre quality.
.......
One of the most unexpected aspects of the game is how extraordinarily easy it is.

Sounds like my kind of game.
W I S H L I S T E D

Haha, if you know what to expect going into it, I think you'll have a lot of fun with it.


ooof. Missed the fact it was PS4, thought it was Vita.

I'll live.
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ElkinFencer10
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Re: Games Beaten 2017

Post by ElkinFencer10 »

BoneSnapDeez wrote:ooof. Missed the fact it was PS4, thought it was Vita.

I'll live.

It's on Vita if you know Japanese, and given how many Japanese RPGs you own, I somehow doubt that's a big barrier for you.
Exhuminator wrote:Ecchi lords must unite for great justice.

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Sarge
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Re: Games Beaten 2017

Post by Sarge »

January:
1) The Secret of Monkey Island: Special Edition (PC) (8.5) (1/1) (~5.5 hours)
2) ActRaiser (SNES) (8.0) (1/2) (~4 hours)
3) Bonk's Revenge (GB) (6.0) (1/3) (~1 hour)
4) Tiny Toon Adventures: Babs' Big Break (GB) (6.5) (1/3) (~1 hour)
5) Blackwell Legacy (PC) (7.0) (1/5) (2.6 hours)
6) Blackwell Unbound (PC) (7.5) (1/7) (2.2 hours)
7) Blackwell Convergence (PC) (8.0) (1/7) (2.4 hours)
8) Blackwell Deception (PC) (8.0) (1/8) (4.7 hours)
9) Blackwell Epiphany (PC) (9.0) (1/9) (6.5 hours)
10) Metal Gear Solid V: The Phantom Pain (PS4) (8.0) (1/22) (~55 hours)
11) Ultimate Marvel vs. Capcom 3 (360) (8.0) (1/28) (~.5 hours)
12) Deep Duck Trouble Starring Donald Duck (SMS) (6.5) (1/31) (~1 hour)

February:
13) Quackshot Starring Donald Duck (GEN) (7.5) (2/7) (~2 hours)
14) Fire Emblem Heroes (Android) (8.0) (2/9) (~10 hours)
15) Super C (NES) (9.5) (2/20) (~0.5 hours)
16) Contra (NES) (10.0) (2/20) (~0.5 hours)
17) Mickey's Dangerous Chase (GB) (6.5) (2/24) (~1 hour)
18) My Nintendo Picross: The Legend of Zelda: Twilight Princess (3DS) (8.5) (2/25) (~19 hours)
19) Mega Man 2 (NES) (10.0) (2/28) (~0.8 hours)

March:
20) Final Fantasy XV (PS4) (8.0) (3/2) (~33 hours)
21) Blaster Master Zero (NS) (9.0) (3/10) (~6.5 hours)
22) Espgaluda II Black Label (360) (8.0?) (3/17) (0.5 hours)
23) The Legend of Zelda: Breath of the Wild (NS) (9.5) (3/28) (~70+ hours)

April:
24) Shovel Knight: Specter of Torment (PC) (8.5) (4/7) (~5.5 hours)
25) Hyper Light Drifter (PS4) (8.0) (4/9) (~8 hours)
26) Gekido Advance: Kintaro's Revenge (GBA) (7.5) (4/16) (~3 hours)
27) Vanquish (PS3) (8.5) (4/17) (~7 hours)
28) Journey (PS3) (6.0) (4/19) (~2 hours)
29) GunForce (SNES) (4.0) (4/22) (~20 minutes)
30) GunForce 2 (ARC) (7.0) (4/23) (~30 minutes)
31) GunForce: Battle Fire Engulfed Terror Island (ARC) (6.0) (4/23) (~20 minutes)
32) Mighty Final Fight (NES) (8.5) (4/29) (~30 minutes)

May:
33) Final Fantasy V (SFC) (6.0) (5/1) (~33 hours)
34) Super Adventure Island (SNES) (7.0) (5/2) (~1 hour)
35) Dragon Spirit: The New Legend (NES) (7.5) (5/3?) (~30 minutes)
36) Mighty No. 9 (PS4) (5.0) (5/6?) (~5 hours)
37) Contra III: The Alien Wars (Hard) (SNES) (8.5) (5/11) (~1 hour)
38) Operation C (GB) (7.5) (5/22) (~1 hour)

June:
39) Super Dodge Ball (NES) (9.5) (6/1) (~15 minutes)
40) Bare Knuckle III (GEN) (7.5) (6/3) (~1 hour)
41) Super Mario Bros. 3 (NES) (9.5) (6/5) (~30 minutes)
42) Wizards & Warriors X: Fortress of Fear (GB) (4.0) (6/8) (~1 hour)
43) Castlevania: The Adventure (GB) (3.5) (6/9) (~1 hour)
44) Blossom Tales: The Sleeping King (PC) (8.0) (6/15) (~8.5 hours)
45) Streets of Rage (GEN) (9.0) (6/17) (~45 minutes)
46) Ghouls 'N Ghosts (GEN) (6.5) (6/17) (~4 hours)
47) Contra: Hard Corps (GEN) (8.5) (6/18) (~50 minutes)
48) Mighty Gunvolt Burst (NS) (7.5) (6/23) (~3 hours?)
49) Exile's End (PC) (8.0) (6/24) (~5 hours)

July:
50) Uncharted 4: A Thief's End (PS4) (8.5) (7/1) (16h53m)
51) Pharaoh Rebirth+ (PC) (8.0) (7/3) (7 hours)
52) Jackal (NES) (9.0) (7/9) (45 minutes)
53) Golden Axe III (NES) (2.5) (7/9) (~45 minutes)
54) Rygar (NES) (7.0) (7/10) (~2 hours)
55) Faxanadu (NES) (8.0) (7/14) (~6 hours)
56) Tekken 3 (PSX) (6.0) (7/24) (~20 minutes)
57) Horizon: Zero Dawn (PS4) (8.5) (7/30) (38h16m)

August:
58) Contra: The Alien Wars (GB) (3.5) (8/1) (~30 minutes)
59) Super Smash Bros. (N64) (8.0) (8/6) (~20 minutes)
60) Battletoads (Japan) (NES) (7.5) (8/10) (~40 minutes)
61) Castle of Dragon (NES) (2.5) (8/10) (~1 hour)
62) The Adventures of Tom Sawyer (NES) (3.0) (8/10) (~30 minutes)
63) Strider (NES) (6.5) (8/11) (~2 hours)
64) Commando (NES) (3.5) (8/11) (~1 hour)
65) Bio Miracle Bokutte Upa (NES) (6.5) (8/12) (~1h30m)
66) Mighty Morphin Power Rangers: The Movie (GEN) (4.0) (8/12) (~1 hour)
67) Dragon Scroll: Yomigaerishi Maryuu (NES) (5.0) (8/13) (~4 hours)
68) Mega Man 8 (SAT) (7.0) (8/17) (~4 hours)
69) Wonder Boy: The Dragon's Trap (PS4) (8.0) (8/19) (4h42m)
70) Super Puzzle Fighter II Turbo HD Remix (PS3) (6.5) (8/25) (~30 minutes)
71) Ace Attorney Investigations: Miles Edgeworth (DS) (7.5) (8/27) (25 hours?)

So, I finally finished Miles Edgeworth. I never quite know how to score these games. I don't think it's quite worthy of an 8.0, but it's a really solid entry in the series. Really, I felt that several of the entries on DS were just a little too goofy for their own good, and while ME also has this at points, it is content to tell a more serious tale overall.

The nice part of this one is that there are legitimate concessions to old-school point-and-click adventure gaming, and I love that they worked those segments in with the usual visual novel-style gameplay. The spritework on the characters in these sequences are also really nice.

As always with AA{/i] games, there are some fairly contrived sequences to set things up that aren't terribly realistic. Some of the logic is pretty simple, and sometimes you've got something figured out, but aren't quite sure where the game wants you to present a certain piece of evidence. Also, I'm pretty convinced that a few of the characters are completely brain-dead. You [i]will roll your eyes at some of the testimony when you or your friends are accused of a particular crime. Come to think of it, that actually happens a lot, and it's probably overused, even if the goal is to create more tension.

If you like the series, though, you'll like this game. I thought it was better than most of the series, with the original AA residing at the top of the heap for me. (I do still need to play everything that has come after this game, though. Dual Destinies is next on my docket for the series.
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Re: Games Beaten 2017

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Glad you enjoyed your time with Strike Suit Zero elkin. It's another KS success. The Heroes of the Fleet was DLC for the original game and got rolled into the Director's Cut update. Aside from some difficulty adjustments (the original game is definitely harder) the biggest change is they reordered the first few missions so that you get the prototype ship with Strike mode on the second mission. Originally you got it in mission four as I recall; essentially you took your fighter to the location of the fleet that got its ass kicked, and seeing that destruction gets your commander to decide it's a good idea to check out this research station in case there's something that can help even the odds.
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Re: Games Beaten 2017

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1. Fire Emblem Heroes (Android)
2. Sara Is Missing (Android)
3. Civilization V (PC)
4. Portal 2 (PC)
5. Halo Wars 2 (PC)
6. Mario Run (Android)
7. Super Blackjack Battle 2 Turbo Edition (Android)
8. Diablo III (PC)
9. Madden NFL 18: Longshot (Xbox One)

so Longshot is the story mode in Madden 18. The first time a Madden game had a story mode. And it's really pretty great. It feels like akin to something Telltale would make. Almost like playing an interactive movie. The story was far more emotional than I would have expected. This isn't a football game, it's a game about football. The sort of game I'd recommend to anyone who enjoyed movies like We Are Marshall or Varsity Blues.
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Re: Games Beaten 2017

Post by ElkinFencer10 »

noiseredux wrote:1. Fire Emblem Heroes (Android)
2. Sara Is Missing (Android)
3. Civilization V (PC)
4. Portal 2 (PC)
5. Halo Wars 2 (PC)
6. Mario Run (Android)
7. Super Blackjack Battle 2 Turbo Edition (Android)
8. Diablo III (PC)
9. Madden NFL 18: Longshot (Xbox One)

so Longshot is the story mode in Madden 18. The first time a Madden game had a story mode. And it's really pretty great. It feels like akin to something Telltale would make. Almost like playing an interactive movie. The story was far more emotional than I would have expected. This isn't a football game, it's a game about football. The sort of game I'd recommend to anyone who enjoyed movies like We Are Marshall or Varsity Blues.

I...might actually look into that.
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Re: Games Beaten 2017

Post by noiseredux »

you should. It's awesome. There is *some* football playing - some in the form of training drills, and others as flashbacks to high school/college, and then a kind of challenge section. But you'll never play a full game of football in the story. And much of Longshot deals with the non-playing stuff like making binary decisions to advance the story and effect relationships. There's even sections where you have to be interviewed and that will change how the media (and NFL teams) view your character.
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Re: Games Beaten 2017

Post by ElkinFencer10 »

Dude, that sounds awesome. I'll probably wait a few years until I can pick it up for like $5, but that definitely sounds like something I'd enjoy.
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Re: Games Beaten 2017

Post by Xeogred »

1. Duke Nukem 3D: 20th Anniversary World Tour (PC)
2. Serious Sam HD: The First Encounter* (PC)
3. Serious Sam HD: The Second Encounter (PC)
4. D4: Dark Dreams Don't Die (PC)
5. Momodora: Reverie Under the Moonlight (PC)
6. Deadcore (PC)
7. Yakuza 4 (PS3)
8. Hyper Light Drifter (PC)
9. Doom 2: Valiant (PC)
10. Resident Evil 7 (PS4)
10. Doom 2: Ancient Aliens (PC)
11. Doom 2: Vanguard (PC)
12. Doom 2: Doom 2 The Way id Did (PC)
13. Doom 2: Community Chest Pack 4 (PC)
14. Doom: Doom The Way id Did (PC)
15. Sonic the Hedgehog 4: Episode 1 (PC)
16. Sonic the Hedgehog 4: Episode 2 (PC)
17. Legend of Zelda: Breath of the Wild (WiiU)
18. Dishonored 2 (PC)
19. Kirby's Dream Land (GB)
20. Kirby's Dream Land 2 (GB)
21. Super Mario Land (GB)
22. Super Mario Land 2 (GB)
23. Mighty Final Fight (NES)
24. Kirby's Dream Land 3 (SNES)
25. Trip World (GB)
26. Teenage Mutant Ninja Turtles: The Hyperstone Heist (Genesis)
27. Aladdin (Genesis)
28. Streets of Rage (SMS)
29. Bare Knuckle (Genesis)
30. Bare Knuckle 2* (Genesis)
31. Bare Knuckle 3* (Genesis)
32. Marchen Adventure Cotton 100% (SNES)
33. Earthworm Jim* (Sega CD)
34. Ghouls'n Ghosts (Genesis)
35. Contra (NES)
36. Super C (NES)
37. Final Fight 2* (SNES)
38. Contra III: The Alien Wars (SNES)
39. Final Fight 3* (SNES)
40. Operation C (GB)
41. Contra Hard Corps [End B] (Genesis)
42. Mega Turrican (Genesis)
43. Prey (PC)
44. Dark Souls 3 DLC: Ashes of Ariandel & The Ringed City (PS4)
45. Spec Ops: The Line (PC)
46. System Shock" Enhanced Edition (PC)
47. Tekken 7 (PS4)
48. Nier Automata [Platinum] (PS4)
49. Nier (B) (PS3)
50. Drakengard 3 (A-C) (PS3)
51. FEAR Extraction Point* (PC)
52. FEAR Perseus Mandate* (PC)
53. Transmissions: Element 120 (PC)
54. Ratchet & Clank (PS4)
55. Rise of the Tomb Raider (PS4)
56. Sonic CD* (PC)
57. Alan Wake* (PC)
58. Deus Ex* (PC)
59. Momodora III (PC)
60. Mega Man 7* (PS4, MMLC2)
61. Mega Man 8* (PS4, MMLC2)
62. Mega Man 9* (PS4, MMLC2)
63. Mega Man 10* (PS4, MMLC2)
64. Rockman & Forte* (SNES)
65. Mega Man Legends (PSX)


* replay

Mega Man Legacy Collection 2 is great, just like the first. Lots of extras and some new remixed challenges, it also has all the add on stuff for Mega Man 10. One major difference is that this collection doesn't have a direct save state. Instead you can save, but it's more like a checkpoint... you'll usually load from the double boss doors, almost like using a coin for another life. I also think I've heard the one save is shared across all games, but I'm not sure. On the flip side, 8-10 have a save feature anyways.

Mega Man 7 - I went in pretty optimistic since it had been so long since I last played this one... well this is quite possibly the last time I ever play it haha. Everything is bad. Mega Man's lanky weird huge sprite, the controls, the slightly annoying music and instruments used, etc. The difficulty spikes so hard in the second half its bizarre. I was stuck on Wily for a bit with two E tanks struggling, I could have just went back and gotten more to make it easier... but I was so ready for this to be over with I eventually powered through it.

Mega Man 8 - I was also really excited since it's been ages and this one rules. The 90's vibes are intoxicatingly strong and awesome. I still would love to know how this was dubbed, Dr Light's performance makes Resident Evil PSX look like an oscar nominee drama. But you can't help but laugh and enjoy the charm. The game is gorgeous and the music rocks. I love how the boss powers are used on another button, while your main buster can still be used with the normal fire button. Some of the levels are a bit too gimmicky and I prefer simplicity, but for what it is, Mega Man 8 is awesome. I do find it very odd they took out E tanks though. But since it's not as painfully annoying as 7, I didn't mind that.

Mega Man 9 - This game is incredible. I still don't really agree with some that think it's one of the best, but I kind of have no idea how to order my favorites after 2-3 anyways. I don't mind that they took out the mega buster, but I still think sliding could have made for some interesting level design. Either way, this game is pretty much flawless and pure bliss. Playable Proto Man is epic, but the two shot buster drives me insane haha.

Mega Man 10 - This one gets a little slack it seems, because it was Capcom going for the nostalgia pull a full second time around. But I still love it. I think it has a few more standout tracks compared to 9, and the additional difficulty levels changing up the enemy and platform placement is pretty neat. Playable 8bit Bass is really cool too, I blasted through it with him after finishing it with Mega Man and it was awesome. Overall yeah I think I like 9 more, but 10 isn't bad at all. The Wily tower joke is pretty amazing too.

Rockman & Forte - Mega Man & Bass, here's where the Legacy Collection 2 completely fails... why was this not on the collection? Technically 9 back in the day, MM&B is one of the coolest taking various elements from 7-8 and even some of the X games I'd say. It's one of the hardest by far too (I say this as someone who doesn't struggle with X6 much), they weren't messing around with this. Some pixel perfect jumping and boss dodging is required. The music is incredible and the graphics are out of this world for a 1998 SNES game. I love that they re-use some assets from 8, so this has none of the ugly issues that 7 has. There's a lot of replay value with this one too and all the purchasable items, CD's, playable Bass, etc. I own the GBA version, but I recall the music sounding nasty and the aspect ratio was kind of messed up. Just emulate the SNES version. If you have never played it but love the Mega Man games, you definitely need to check this one out. It's better than 8 to me and maybe even some others, would have been neat to get a few more in this style.

Mega Man Legends - I started this game up in the middle of Horizon Zero Dawn and it killed it. It's been awesome seeing some users here get to this one this past year or two, finally it was my turn. I played and owned Legends 2 back in the day, but I weirdly can't remember much about it at all outside of the snowy beginning area and the final boss fight. Somehow I missed out on Legends, but the time was now... and it was incredible. It's amazing how well this game holds up visually. This game predates Ocarina of Time by a full year and does a lot of similar things, with Z like targeting, the progression with getting new equipment and abilities, how the town and side quests work, etc. It also gave me some cool Blaster Master Blasting Again vibes, I loved the huge interconnected dungeon and those were my favorite parts. On one hand there is maybe a few negatives, like the music doesn't stand out a ton for a Mega Man game, and some of the bosses were frustrating but I admittedly got most of them a second or third time around. Overall though, this game is oozing with charm and holds up so well, I can't believe it took me this long to get to it. I had such a huge smile plaything through it with the charming world and lovable characters, the sendoff at the end was perfect. I did a handful of side quests and took my time, but I'm still craving more... I think it's time to replay Legends 2. 8)

Mega Man > Mario / Sonic.
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