Games Beaten 2017

Anything that is gaming related that doesn't fit well anywhere else
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pierrot
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Re: Games Beaten 2017

Post by pierrot »

First 25:
1. Ys IV: The Dawn of Ys (PCE-CD)
2. Mega Bomberman (GEN)
3. Lost in Shadow (Wii)
4. Kirby's Dream Land (via Wii Dream Collection) (GB)
5. Kirby's Dream Land 2 (via Wii Dream Collection) (GB)
6. Kirby's Dream Land 3 (via Wii Dream Collection) (SNES)
7. Saturn Bomberman (SAT)
8. Rent a Hero (GEN)
9. Tricolore Crise (DC)
10. Super Mario: Yoshi Island (SFC)
11. Clockwork Knight: Pepperouchou no Daibouken (Joukan) (SAT)
12. Mickey to Donald: Magical Adventure 3 (SFC)
13. Kishin Douji Zenki: Battle Raiden (SFC)
14. Super Donkey Kong (SFC)
15. Super Donkey Kong 2: Dixie & Diddy (SFC)
16. Anearth Fantasy Stories: First Volume (SAT)
17. Panzer Dragoon (SAT)
18. Panzer Dragoon II Zwei (SAT)
19. Panzer Dragoon Orta (XBOX)
20. Cross Tantei Monogatari (SAT)
21. Dragon Quest V (PS2)
22. Ryu ga Gotoku (PS2)
23. Dragon Slayer: Eiyuu Densetsu II (GEN)
24. Rokudenashi Blues: Taiketsu! Tokyo Shitennou (SFC)
25. Ranma 1/2: Bakuretsu Rantou Hen (SFC)

Second 25:
26. Contra Spirits (SFC)
27. Dennou Senki: Virtual On (SAT)
28. Dead or Alive (SAT)
29. Fighting Vipers (SAT)
30. Last Bronx (SAT)
31. Steeldom (SAT)
32. Street Fighter Zero (SAT)
33. NinPen Manmaru (SAT)
34. Street Fighter Zero 2 (SAT)
35. Street Fighter Zero 2' (SAT)
36. Virtua Fighter Remix (SAT)
37. Final Fantasy XI: Rise of the Zilart (PC)
38. Final Fantasy XI: Chains of Promathia (PC)
39. Final Fantasy XI: Rhapsodies of Vana'diel (PC)
40. Final Fantasy XI: Seekers of Adoulin (PC)
41. ToeJam & Earl (GEN)
42. Magical Taruru~to-kun (GEN)
43. Metal Slug X (PS1)
44. Phantasy Star III: Toki no Keishousha (GEN)
45. Phantasy Star: Sennenki no Owari ni (GEN)
46. Breath of Fire V: Dragon Quarter (PS2)
47. Shonen Ashibe: Goma-chan no Yuuenchi Daibouken (SFC)
48. Super Mario Kart (SFC)
49. Rockman Dash: Hagane no Boukenshin (PSP)
50. Umihara Kawase (SFC)

51. Tron ni Kobun (PS1)

Otherwise known as The Misadventures of Tron Bonne. I know there are a lot of people who really like this game, and it's not my goal to tread on anyone's feelings, but that may be somewhat of an inevitability in this case. I don't dislike the game or the characters as a whole, though. In many ways it's a functional, and perfectly fine game, but it also somehow strayed very far away from my expectations. It's possible that I really shouldn't have had those expectations in the first place, because in playing the game, I realized that I've never really known much about it outside of the basic premise of an offshoot game starring Tron Bonne, from the Megaman Legends series. The sticking point for me is the focus placed on the Serve-bots (Kobun)--specifically the demi-Chao style rearing aspects--and how disjointed the gameplay tends to feel. I really like the Serve-bots as characters; They're terribly adorable, and the Japanese voice actress who voices them (Yokoyama Chisa) is exceptional. I also can't ignore them, so raising their stats, talking with them, and sending them out on reconnaissance missions, between the regular story missions, was a routine I couldn't keep from repeating. That's a pretty huge part of the game, even though it's certainly possible to go through the game without really paying any attention to any of the Serve-bots.

I ended up playing all of the missions, except for two of the loading dock puzzles, and I did not actually finish the repeatable Mission 4. Basically, I thought I was going to be forced to do another round of paying interest, and ended up moving on to the final missions without really realizing it. I was looking at an English FAQ for the game after the fact, and still don't know how I missed the Red Rock in the third spelunking mission, because I went back to the room it's supposedly in about three times before I just gave up and finished the mission. In looking at that FAQ, I found an interesting bit of censorship: While playing, I gave Kobun #40 a raunchy magazine, which, unsurprisingly, bestowed upon him the special ability of, "H" (prevert). When I went back to Tron's room, he was flopping around like a fish on Tron's bed, muttering about how good the bed smells--talking to the Serve-bot making the bed provided a good laugh. I guess in the Western release this magazine became a "design" magazine, and I have no idea how bouncing on her bed is an aspect of design, but I guess they made it work.

Visually, this is a bit of an interesting game. It doesn't look bad, but I still think Capcom really should have ported the PC version of Megaman Legends to the Dreamcast*, and then released Tron Bonne, and Legends 2 on it as well. Tron Bonne doesn't look bad, per se--"rough" at times, I suppose. Visually it just reminds me a lot of things on the Dreamcast, but with often poor texture quality, low poly count, extremely low visibility in certain areas, and dithering everywhere. The attempt at lens flare is the most galling thing to me, graphically. I was thinking about this, though, and if the analog stick were used for the Serve-bot targeting, the only thing that would potentially be missing a button would be lock on, which is kind of useless in these game anyway, since one should really always be circle strafing. Stopping to lock on is generally a death sentence, but in the PSP version of Legends, they made it so that hitting the R button while holding the L button (or maybe the reverse, I can't remember) would lock on to a target.

Anyway, pie-in-the-sky scenarios aside, Tron Bonne is a pretty good game, it's just that it's ultimately more of a curio to me, rather than a real winner. There are a number of aspects of the game that I don't particularly care for, but it's certainly not bad because of any of them. I like it, and I might just grab some of the stuff I didn't collect from Mission 4 and a couple of the Kobun, but I don't see myself really revisiting the game in the future. Fun enough for what it is, but feels a little amorphous to me.



*EDIT: I thought the PC version was released around the same time as the PS1 release, but it seems it was actually ported to PC around the same time as the N64 release (mid-2001). So, that really throws a wrench into that whole concocted scenario. I blame Inafune, anyway.
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Segata
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Re: Games Beaten 2017

Post by Segata »

.hack Last Recode.

What a wonderful series of games. It doesn't seem that way at first. It's a slow burn..in fact, I consider the whole first game just a slow burn to get to Vol 2 and after that really opens wide. Vol 3 goes nuts and 4 is more like a DLC to tie up a loose end. For a PS2 game, this looked rather good. Music is excellent. If you hate Haseo at first..you're supposed to. He does grow over the series quite a bit. My only gripe is the dungeons. They are randomly generated and there is very little variety in the types. The outer dungeons remind me of Cyber Sleuth at least. Combat is good. I feel anyone who is an RPG fan with a PS4 should pick this up as it's a great deal. 3 full RPGs and a DLC all in one package.
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Exhuminator
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Re: Games Beaten 2017

Post by Exhuminator »

pierrot wrote:Tron Bonne is a pretty good game, it's just that it's ultimately more of a curio to me, rather than a real winner.

I'm glad you finished it, and at least found the end result "good". I did finish every mission in the game, but I barely messed with the servebot raising. I'm glad you did, so that we could learn about the censorship. There's no way I ever would have known about that, if you hadn't played this. Thanks!
PLAY KING'S FIELD.
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Re: Games Beaten 2017

Post by Flake »

January:
Super Mario Bros Advance 4: Super Mario Bros 3 (GBA/WiiU)
Super Mario Bros Advance 2: Yoshi's Island (GBA/WiiU)
Wario Land 4 (GBA/WiiU)

March:
The Legend of Zelda: Breath of the Wild (Switch)
Batman: Arkham Asylum (PS3)

April:
Front Mission 3 (PS1/PSTV)
Mega Man 2 (PS4)

May:
Megaman 3 (PS4)
Megaman 4 (PS4)
Megaman 5 (PS4)
Megaman (PS4)
Megaman 6 (PS4)

June:
Megaman Legends (PSX)
Final Fantasy X HD (PS4)

July:
Marvel vs Capcom: Clash of the Super Heroes (PS3)
Ultimate Marvel vs Capcom 3 (PS4)
Adventures of Mana (PSTV)
Shovel Knight: Shovel of Hope (Switch)
Metal Gear Solid V: Ground Zeroes (PS4)
Castlevania (NES/WiiU)

August:
Castlevania The Adventure: Rebirth (Wiiware)
Castlevania: Aria of Sorrow (GBA/WiiU)
Ultra Street Fighter II (Switch)
Megaman 8 (PS4)
Donkey Kong Country (SNES/WiiU)

September:
Fable II (Xbox360)
Dungeons and Dragons: Tower of Doom (Arcade/WiiU)

October:
:(

November:
Metroid Zero Mission (GBA/WiiU)
Batman: Arkham City (PS4)


I replayed Metroid Zero mission to build up to Samus Returns - this was my first time playing it over HDMI and it compares excellently to playing it on Component (via GB Player) or on an actual GBA. The artwork survived the upscale very well and I didn't have to play with the graphic smoothing options at all. Not a lot to say about the gameplay - it's a fantastic game and a great substitution for the original Metroid when doing a chronological run.

Batman: Arkham City is a new one for me. I beat Arkham Asylum much earlier this year and I was really impressed. There were issues that I had with the game but that were more issues about me as a gamer than the game itself. Arkham City was really, REALLY hard for me to get into. I remember quitting 3 or 4 times because I just wasn't sure how to go about enjoying the game. The loss of the well designed, linear setting that Asylum had threw me off and I felt like the game was a weird amalgamation of Asylum and PS2 era Spider Man games.

What saved the game for me, ironically, was ignoring the wealth of content the game offered. Side missions? Nah. Saving people from an ancillary serial killer? Fuck 'em. I just followed the plot very carefully and treated each 'level' as its own little Arkham Asylum. Everything came into focus and I was able to have a really good time. I may go back and do some of the side quests and post game content but I'm pretty happy with the Batman story I helped tell this weekend.
Maybe now Nintendo will acknowledge Metroid has a fanbase?
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Sarge
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Re: Games Beaten 2017

Post by Sarge »

Previous games:
January:
1) The Secret of Monkey Island: Special Edition (PC) (8.5) (1/1) (~5.5 hours)
2) ActRaiser (SNES) (8.0) (1/2) (~4 hours)
3) Bonk's Revenge (GB) (6.0) (1/3) (~1 hour)
4) Tiny Toon Adventures: Babs' Big Break (GB) (6.5) (1/3) (~1 hour)
5) Blackwell Legacy (PC) (7.0) (1/5) (2.6 hours)
6) Blackwell Unbound (PC) (7.5) (1/7) (2.2 hours)
7) Blackwell Convergence (PC) (8.0) (1/7) (2.4 hours)
8) Blackwell Deception (PC) (8.0) (1/8) (4.7 hours)
9) Blackwell Epiphany (PC) (9.0) (1/9) (6.5 hours)
10) Metal Gear Solid V: The Phantom Pain (PS4) (8.0) (1/22) (~55 hours)
11) Ultimate Marvel vs. Capcom 3 (360) (8.0) (1/28) (~.5 hours)
12) Deep Duck Trouble Starring Donald Duck (SMS) (6.5) (1/31) (~1 hour)
February:
13) Quackshot Starring Donald Duck (GEN) (7.5) (2/7) (~2 hours)
14) Fire Emblem Heroes (Android) (8.0) (2/9) (~10 hours)
15) Super C (NES) (9.5) (2/20) (~0.5 hours)
16) Contra (NES) (10.0) (2/20) (~0.5 hours)
17) Mickey's Dangerous Chase (GB) (6.5) (2/24) (~1 hour)
18) My Nintendo Picross: The Legend of Zelda: Twilight Princess (3DS) (8.5) (2/25) (~19 hours)
19) Mega Man 2 (NES) (10.0) (2/28) (~0.8 hours)
March:
20) Final Fantasy XV (PS4) (8.0) (3/2) (~33 hours)
21) Blaster Master Zero (NS) (9.0) (3/10) (~6.5 hours)
22) Espgaluda II Black Label (360) (8.0?) (3/17) (0.5 hours)
23) The Legend of Zelda: Breath of the Wild (NS) (9.5) (3/28) (~70+ hours)
April:
24) Shovel Knight: Specter of Torment (PC) (8.5) (4/7) (~5.5 hours)
25) Hyper Light Drifter (PS4) (8.0) (4/9) (~8 hours)
26) Gekido Advance: Kintaro's Revenge (GBA) (7.5) (4/16) (~3 hours)
27) Vanquish (PS3) (8.5) (4/17) (~7 hours)
28) Journey (PS3) (6.0) (4/19) (~2 hours)
29) GunForce (SNES) (4.0) (4/22) (~20 minutes)
30) GunForce 2 (ARC) (7.0) (4/23) (~30 minutes)
31) GunForce: Battle Fire Engulfed Terror Island (ARC) (6.0) (4/23) (~20 minutes)
32) Mighty Final Fight (NES) (8.5) (4/29) (~30 minutes)
May:
33) Final Fantasy V (SFC) (6.0) (5/1) (~33 hours)
34) Super Adventure Island (SNES) (7.0) (5/2) (~1 hour)
35) Dragon Spirit: The New Legend (NES) (7.5) (5/3?) (~30 minutes)
36) Mighty No. 9 (PS4) (5.0) (5/6?) (~5 hours)
37) Contra III: The Alien Wars (Hard) (SNES) (8.5) (5/11) (~1 hour)
38) Operation C (GB) (7.5) (5/22) (~1 hour)
June:
39) Super Dodge Ball (NES) (9.5) (6/1) (~15 minutes)
40) Bare Knuckle III (GEN) (7.5) (6/3) (~1 hour)
41) Super Mario Bros. 3 (NES) (9.5) (6/5) (~30 minutes)
42) Wizards & Warriors X: Fortress of Fear (GB) (4.0) (6/8) (~1 hour)
43) Castlevania: The Adventure (GB) (3.5) (6/9) (~1 hour)
44) Blossom Tales: The Sleeping King (PC) (8.0) (6/15) (~8.5 hours)
45) Streets of Rage (GEN) (9.0) (6/17) (~45 minutes)
46) Ghouls 'N Ghosts (GEN) (6.5) (6/17) (~4 hours)
47) Contra: Hard Corps (GEN) (8.5) (6/18) (~50 minutes)
48) Mighty Gunvolt Burst (NS) (7.5) (6/23) (~3 hours?)
49) Exile's End (PC) (8.0) (6/24) (~5 hours)
July:
50) Uncharted 4: A Thief's End (PS4) (8.5) (7/1) (16h53m)
51) Pharaoh Rebirth+ (PC) (8.0) (7/3) (7 hours)
52) Jackal (NES) (9.0) (7/9) (45 minutes)
53) Golden Axe III (NES) (2.5) (7/9) (~45 minutes)
54) Rygar (NES) (7.0) (7/10) (~2 hours)
55) Faxanadu (NES) (8.0) (7/14) (~6 hours)
56) Tekken 3 (PSX) (6.0) (7/24) (~20 minutes)
57) Horizon: Zero Dawn (PS4) (8.5) (7/30) (38h16m)
August:
58) Contra: The Alien Wars (GB) (3.5) (8/1) (~30 minutes)
59) Super Smash Bros. (N64) (8.0) (8/6) (~20 minutes)
60) Battletoads (Japan) (NES) (7.5) (8/10) (~40 minutes)
61) Castle of Dragon (NES) (2.5) (8/10) (~1 hour)
62) The Adventures of Tom Sawyer (NES) (3.0) (8/10) (~30 minutes)
63) Strider (NES) (6.5) (8/11) (~2 hours)
64) Commando (NES) (3.5) (8/11) (~1 hour)
65) Bio Miracle Bokutte Upa (NES) (6.5) (8/12) (~1h30m)
66) Mighty Morphin Power Rangers: The Movie (GEN) (4.0) (8/12) (~1 hour)
67) Dragon Scroll: Yomigaerishi Maryuu (NES) (5.0) (8/13) (~4 hours)
68) Mega Man 8 (SAT) (7.0) (8/17) (~4 hours)
69) Wonder Boy: The Dragon's Trap (PS4) (8.0) (8/19) (4h42m)
70) Super Puzzle Fighter II Turbo HD Remix (PS3) (6.5) (8/25) (~30 minutes)
71) Ace Attorney Investigations: Miles Edgeworth (DS) (7.5) (8/27) (25 hours?)
72) Daikatana (GBC) (6.5) (8/28) (~3 hours)
73) Bionic Commando (NES) (9.5) (8/30) (~1.5 hours)
74) Adventure Island II (NES) (6.5) (8/31) (~3 hours)
September:
75) The Mafat Conspiracy (NES) (5.0) (9/1) (~1.5 hours)
76) Snake's Revenge (NES) (8.0) (9/4) (~4 hours)
77) Ys: Memories of Celceta (VITA) (7.5) (9/4) (~25 hours?)
78) Skate or Die 2: The Search for Double Trouble (NES) (5.0) (9/7) (~2 hours)
79) 1943: The Battle for Midway (NES) (7.0) (9/9) (~2.5 hours)
80) Dungeons & Dragons: Tower of Doom (ARC/360) (5.0) (9/9) (~1 hour)
81) Arkista's Ring (NES) (6.0) (9/9) (~1 hour)
82) Bad Dudes (NES) (4.0) (9/9) (~45 minutes)
83) G.I. Joe: The Atlantis Factor (NES) (7.0) (9/10) (~2 hours)
84) Target: Renegade (NES) (2.0) (9/10) (~1 hour)
85) Gyruss (NES) (8.5) (9/11) (~1 hour)
86) Renegade (NES) (3.5) (9/12) (~30 minutes)
87) Metroid: Samus Returns (3DS) (9.0) (9/18) (11h35m) (16h total time)
88) Rambo (NES) (4.5) (9/19) (~3 hours)
89) Return of Double Dragon (SFC) (8.0) (9/20) (~1 hour)
90) Wizards & Warriors (NES) (6.5) (9/21) (~1.5 hours)
91) Wizards & Warriors III - Kuros: Visions of Power (NES) (6.5) (9/23) (~4 hours)
92) Wolverine (NES) (3.0) (9/23) (~1 hour)
93) The Jetsons: Cogswell's Caper (NES) (6.0) (9/23) (~1 hour)
94) Ironsword: Wizards & Warriors II (NES) (6.5) (9/24) (~2 hours)
95) The Flintstones: The Rescue of Dino and Hoppy (NES) (6.0) (9/24) (~1 hour)
96) RodLand (NES) (7.0) (9/30) (~1 hour)
97) Gradius (NES) (7.0) (9/30) (~30 minutes)
98) Life Force (NES) (8.0) (9/30) (~1 hour)
99) Gradius II (NES) (8.0) (9/30) (~1 hour)
October:
100) Guerilla War (NES) (6.0) (10/1) (~1 hour)
101) Gun-Nac (NES) (7.5) (10/2) (~1.5 hours)
102) Mega Man 9 (PS4, via MMLC2) (9.5) (10/7) (~2.5 hours)
103) Star Wars (NES) (5.5) (10/7) (~1.5 hours)
104) Ys VIII: Lacrimosa of Dana (PS4) (9.0) (10/25) (49h20m)
105) Super Mario Odyssey (NS) (10.0) (10/31) (10 hours?)

November:
106) Super Castlevania IV (SNES) (8.5) (11/11) (4 hours)

Took a break from Power Moon collectin' and finished off my road-trip play of SCIV. Not sure I can say much more about the game other than it's great. This time around, I gave the hard loop a try. A few more enemies in tricky spots, they tend to take more hits and I think they do more damage... it definitely makes for a tougher experience, although it's still not nearly as mean as the first and third entries. The visual and audio experience belie the game's status as a launch-window title.

One of the complaints leveled at the game involves the whip's increased utility. Indeed, subweapons are not nearly as useful here. But they do end up being more useful during the second loop, when the enemies are taking more hits, and you need to conserve life. You just can't tank things as much; playing things a smidge safer proves the better gambit. Of course, I died a lot because I still tended to play with my easy-breezy style. Only when I slowed down and exhibited some patience was I able to do well consistently.
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Re: Games Beaten 2017

Post by MrPopo »

Flake wrote:Batman: Arkham City is a new one for me. I beat Arkham Asylum much earlier this year and I was really impressed. There were issues that I had with the game but that were more issues about me as a gamer than the game itself. Arkham City was really, REALLY hard for me to get into. I remember quitting 3 or 4 times because I just wasn't sure how to go about enjoying the game. The loss of the well designed, linear setting that Asylum had threw me off and I felt like the game was a weird amalgamation of Asylum and PS2 era Spider Man games.

What saved the game for me, ironically, was ignoring the wealth of content the game offered. Side missions? Nah. Saving people from an ancillary serial killer? Fuck 'em. I just followed the plot very carefully and treated each 'level' as its own little Arkham Asylum. Everything came into focus and I was able to have a really good time. I may go back and do some of the side quests and post game content but I'm pretty happy with the Batman story I helped tell this weekend.

I suspect you might want to avoid Arkham Knight, then, as I recall it putting more emphasis on the myriad pieces of side content.
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Xeogred
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Re: Games Beaten 2017

Post by Xeogred »

Wait, what's the "hard loop" for CV4?

The base/vanilla level playthough is definitely the easiest CV for me. Love it, but Bloodlines and Rondo edge it out a bit for the traditional styled ones for me.
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Sarge
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Re: Games Beaten 2017

Post by Sarge »

When you beat the game, it tosses you back to the start and bumps up the difficulty. A bit like Super Mario Bros. You can plug in a password to go straight to the second loop.
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Re: Games Beaten 2017

Post by BoneSnapDeez »

My daughter and I have been playing Super Castlevania IV. I love it, but I eventually hit a wall. Story of my life. I appreciate that most of these games have a password or save feature. Even the first one (FDS version, that is).
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Xeogred
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Re: Games Beaten 2017

Post by Xeogred »

The boss rush is a tough part for me, but nothing compared to Rondo's.

Some of those platforming moments with the weird Mode 7 chandelier's is kind of tricky too. Something about that part always sticks out to me.
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